History - net.minecraft.world.level.block.ChorusPlantBlock
1.21.7
Names
Fields
com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, CODEC, f_302948_
com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, CODEC
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick
com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, getCodec
BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, withConnectionProperties, m_51710_
BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, withConnectionProperties
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate
1.21.6
Names
dov
drg
Fields
Constructors
Methods
1.21.5
Names
dkt
dov
Fields
Constructors
Methods
1.21.4
Names
dlt
dkt
Fields
Constructors
Methods
1.21.3
Names
dhe
dlt
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dgh
dhe
Fields
Constructors
Methods
1.20.6
Names
cxw
dgh
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
1.20.4
Names
cua
cxw
Fields
com.mojang.serialization.MapCodec<ChorusPlantBlock>: a, CODEC, field_46314, CODEC, f_302948_
Constructors
Methods
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, withConnectionProperties, m_51710_
com.mojang.serialization.MapCodec<ChorusPlantBlock> (): a, codec, method_53969, getCodec, m_304657_
BlockState (BlockGetter, BlockPos, BlockState): a, getStateWithConnections, method_9759, withConnectionProperties, m_51710_
1.20.2
Names
cqs
cua
Fields
Constructors
Methods
1.20.1
Names
cql
cqs
Fields
Constructors
Methods
1.19.4
Names
cnv
cql
Fields
Constructors
Methods
1.19.3
Names
ckt
cnv
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cjw
ckt
Fields
Constructors
Methods
1.19
Names
ceq
cjw
Fields
Constructors
Methods
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_
1.18.2
Names
cdy
ceq
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cap
cdy
Fields
Constructors
Methods
1.17.1
Names
cao
cap
Fields
Constructors
Methods
1.17
Names
bvg
cao
net.minecraft.block.ChorusPlantBlock
net.minecraft.src.C_1735_
Fields
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, withConnectionProperties, func_196497_a
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, withConnectionProperties, m_51710_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, m_7458_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bvd
bvg
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bwj
bvd
Fields
Constructors
Methods
1.16.1
Names
bpy
bwj
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a
1.15.2
Names
bpv
bpy
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bnm
bpv
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
1.14.4
Names
bnh
bnm
net.minecraft.world.level.block.ChorusPlantBlock
Fields
Constructors
Methods
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockView, BlockPos): a, method_9759, withConnectionProperties, func_196497_a
BlockState (BlockGetter, BlockPos): a, getStateForPlacement, method_9759, withConnectionProperties, func_196497_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a
1.14.3
Names
bnd
bnh
net.minecraft.block.ChorusPlantBlock
Fields
Constructors
Methods
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (IBlockReader, BlockPos): a, method_9759, func_196497_a
BlockState (BlockView, BlockPos): a, method_9759, withConnectionProperties, func_196497_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a
boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bnc
bnd
Fields
Constructors
Methods
1.14
Names
bnc
net.minecraft.class_2283
net.minecraft.block.ChorusPlantBlock
Fields
Constructors
Methods
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (IBlockReader, BlockPos): a, method_9759, func_196497_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
BlockRenderLayer (): c, method_9551, func_180664_k
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a