net.minecraft.world.level.block

public class ChorusPlantBlock

extends PipeBlock

All mapped superinterfaces:

FeatureElement, ItemLike

drg
net.minecraft.world.level.block.ChorusPlantBlock
net.minecraft.class_2283
net.minecraft.block.ChorusPlantBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ChorusPlantBlock>
a
CODEC
field_46314
CODEC

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ChorusPlantBlock>
a()
codec()
method_53969()
getCodec()
public BlockState
a(dgo arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
public static BlockState
a(dly arg0, jb arg1, eeb arg2)
getStateWithConnections(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9759(class_1922 arg0, class_2338 arg1, class_2680 arg2)
withConnectionProperties(BlockView world, BlockPos pos, BlockState state)
protected BlockState
a(eeb arg0, dmx arg1, dnj arg2, jb arg3, jh arg4, jb arg5, eeb arg6, bck arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
a(eeb arg0, aub arg1, jb arg2, bck arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected boolean
a(eeb arg0, dmx arg1, jb arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected void
a(eec$a<dpz, eeb> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(eeb arg0, fba arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)