History - net.minecraft.world.level.biome.Biome
25w18a
Names
dlm
dmc
Fields
PerlinSimplexNoise: f, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_
PerlinSimplexNoise: f, TEMPERATURE_NOISE, field_9335
PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, f_47433_
PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: m, temperatureCache, field_20335, temperatureCache, f_47444_
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: m, temperatureCache, field_20335
com.mojang.serialization.Codec<Holder<Biome>>: c, CODEC, field_24677, REGISTRY_CODEC, f_47431_
com.mojang.serialization.Codec<Holder<Biome>>: c, CODEC, field_24677
BiomeSpecialEffects: l, specialEffects, field_22039, effects, f_47443_
BiomeSpecialEffects: l, specialEffects, field_22039
com.mojang.serialization.Codec<Biome>: a, DIRECT_CODEC, field_25819, CODEC, f_47429_
com.mojang.serialization.Codec<Biome>: a, DIRECT_CODEC, field_25819
com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633, NETWORK_CODEC, f_47430_
com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633
com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750, REGISTRY_ENTRY_LIST_CODEC, f_47432_
com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750
PerlinSimplexNoise: g, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_
PerlinSimplexNoise: g, FROZEN_TEMPERATURE_NOISE, field_26392
Biome$ClimateSettings: i, climateSettings, field_26393, weather, f_47437_
Biome$ClimateSettings: i, climateSettings, field_26393
BiomeGenerationSettings: j, generationSettings, field_26635, generationSettings, f_47438_
BiomeGenerationSettings: j, generationSettings, field_26635
MobSpawnSettings: k, mobSettings, field_26395, spawnSettings, f_47439_
MobSpawnSettings: k, mobSettings, field_26395
int: h, TEMPERATURE_CACHE_SIZE, field_30978, MAX_TEMPERATURE_CACHE_SIZE, f_151655_
int: h, TEMPERATURE_CACHE_SIZE, field_30978
Constructors
Methods
float (): h, getBaseTemperature, method_8712, getTemperature, m_47554_
float (): h, getBaseTemperature, method_8712
int (): j, getWaterColor, method_8687, getWaterColor, m_47560_
int (): j, getWaterColor, method_8687
int (): k, getWaterFogColor, method_8713, getWaterFogColor, m_47561_
int (): k, getWaterFogColor, method_8713
boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetIce, m_47477_
boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705
boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetIce, m_47480_
boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685
boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetSnow, m_47519_
boolean (LevelReader, BlockPos): b, shouldSnow, method_8696
int (): a, getSkyColor, method_8697, getSkyColor, m_47463_
int (): a, getSkyColor, method_8697
int (double, double): a, getGrassColor, method_8711, getGrassColorAt, m_47464_
int (double, double): a, getGrassColor, method_8711
int (): f, getFoliageColor, method_8698, getFoliageColor, m_47542_
int (): f, getFoliageColor, method_8698
BiomeSpecialEffects (): i, getSpecialEffects, method_24377, getEffects, m_47557_
BiomeSpecialEffects (): i, getSpecialEffects, method_24377
int (): e, getFogColor, method_24376, getFogColor, m_47539_
int (): e, getFogColor, method_24376
Optional<AmbientParticleSettings> (): l, getAmbientParticle, method_24378, getParticleConfig, m_47562_
Optional<AmbientParticleSettings> (): l, getAmbientParticle, method_24378
Optional<Holder<SoundEvent>> (): m, getAmbientLoop, method_24935, getLoopSound, m_47563_
Optional<Holder<SoundEvent>> (): m, getAmbientLoop, method_24935
Optional<AmbientMoodSettings> (): n, getAmbientMood, method_24936, getMoodSound, m_47564_
Optional<AmbientMoodSettings> (): n, getAmbientMood, method_24936
Optional<AmbientAdditionsSettings> (): o, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_
Optional<AmbientAdditionsSettings> (): o, getAmbientAdditions, method_24937
Optional<WeightedList<Music>> (): p, getBackgroundMusic, method_27343, getMusic, m_47566_
Optional<WeightedList<Music>> (): p, getBackgroundMusic, method_27343
MobSpawnSettings (): b, getMobSettings, method_30966, getSpawnSettings, m_47518_
MobSpawnSettings (): b, getMobSettings, method_30966
BiomeGenerationSettings (): d, getGenerationSettings, method_30970, getGenerationSettings, m_47536_
BiomeGenerationSettings (): d, getGenerationSettings, method_30970
int (): s, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): s, getGrassColorFromTexture, method_30773
int (): t, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
int (): t, getFoliageColorFromTexture, method_30774
boolean (): c, hasPrecipitation, method_48163, hasPrecipitation, m_264473_
boolean (): c, hasPrecipitation, method_48163
Biome$Precipitation (BlockPos, int): a, getPrecipitationAt, method_48162, getPrecipitation, m_264600_
Biome$Precipitation (BlockPos, int): a, getPrecipitationAt, method_48162
float (BlockPos, int): e, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_
float (BlockPos, int): e, getHeightAdjustedTemperature, method_8707
float (BlockPos, int): f, getTemperature, method_21740, getTemperature, m_47505_
float (BlockPos, int): f, getTemperature, method_21740
boolean (BlockPos, int): b, coldEnoughToSnow, method_33599, isCold, m_198904_
boolean (BlockPos, int): b, coldEnoughToSnow, method_33599
boolean (BlockPos, int): c, warmEnoughToRain, method_39927, doesNotSnow, m_198906_
boolean (BlockPos, int): c, warmEnoughToRain, method_39927
boolean (BlockPos, int): d, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_
boolean (BlockPos, int): d, shouldMeltFrozenOceanIcebergSlightly, method_39928
float (): q, getBackgroundMusicVolume, method_65133, getMusicVolume, m_374130_
float (): q, getBackgroundMusicVolume, method_65133
int (): r, getBaseGrassColor, method_66386, getGrassColor, m_388817_
int (): r, getBaseGrassColor, method_66386
int (): g, getDryFoliageColor, method_68145, getDryFoliageColor, m_388128_
int (): g, getDryFoliageColor, method_68145
int (): u, getDryFoliageColorFromTexture, method_68146, getDefaultDryFoliageColor, m_387372_
int (): u, getDryFoliageColorFromTexture, method_68146
1.21.5
Names
dhl
dlm
Fields
Constructors
Methods
float (): g, getBaseTemperature, method_8712, getTemperature, m_47554_
float (): h, getBaseTemperature, method_8712, getTemperature, m_47554_
int (): i, getWaterColor, method_8687, getWaterColor, m_47560_
int (): j, getWaterColor, method_8687, getWaterColor, m_47560_
int (): j, getWaterFogColor, method_8713, getWaterFogColor, m_47561_
int (): k, getWaterFogColor, method_8713, getWaterFogColor, m_47561_
BiomeSpecialEffects (): h, getSpecialEffects, method_24377, getEffects, m_47557_
BiomeSpecialEffects (): i, getSpecialEffects, method_24377, getEffects, m_47557_
Optional<AmbientParticleSettings> (): k, getAmbientParticle, method_24378, getParticleConfig, m_47562_
Optional<AmbientParticleSettings> (): l, getAmbientParticle, method_24378, getParticleConfig, m_47562_
Optional<Holder<SoundEvent>> (): l, getAmbientLoop, method_24935, getLoopSound, m_47563_
Optional<Holder<SoundEvent>> (): m, getAmbientLoop, method_24935, getLoopSound, m_47563_
Optional<AmbientMoodSettings> (): m, getAmbientMood, method_24936, getMoodSound, m_47564_
Optional<AmbientMoodSettings> (): n, getAmbientMood, method_24936, getMoodSound, m_47564_
Optional<AmbientAdditionsSettings> (): n, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_
Optional<AmbientAdditionsSettings> (): o, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_
Optional<SimpleWeightedRandomList<Music>> (): o, getBackgroundMusic, method_27343, getMusic, m_47566_
Optional<WeightedList<Music>> (): p, getBackgroundMusic, method_27343, getMusic, m_47566_
int (): q, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): s, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): r, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
int (): t, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
float (): p, getBackgroundMusicVolume, method_65133, getMusicVolume, m_374130_
float (): q, getBackgroundMusicVolume, method_65133, getMusicVolume, m_374130_
int (): r, getBaseGrassColor, method_66386, getGrassColor, m_388817_
int (): g, getDryFoliageColor, method_68145, getDryFoliageColor, m_388128_
int (): u, getDryFoliageColorFromTexture, method_68146, getDefaultDryFoliageColor, m_387372_
1.21.4
Names
dik
dhl
Fields
Constructors
Methods
int (): p, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): q, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): q, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
int (): r, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
float (): p, getBackgroundMusicVolume, method_65133, getMusicVolume, m_374130_
1.21.3
Names
ddw
dik
Fields
Constructors
Methods
float (BlockPos): e, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_
float (BlockPos): f, getTemperature, method_21740, getTemperature, m_47505_
boolean (BlockPos): b, coldEnoughToSnow, method_33599, isCold, m_198904_
boolean (BlockPos): c, warmEnoughToRain, method_39927, doesNotSnow, m_198906_
boolean (BlockPos): d, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_
Biome$Precipitation (BlockPos): a, getPrecipitationAt, method_48162, getPrecipitation, m_264600_
Biome$Precipitation (BlockPos, int): a, getPrecipitationAt, method_48162, getPrecipitation, m_264600_
float (BlockPos, int): e, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_
float (BlockPos, int): f, getTemperature, method_21740, getTemperature, m_47505_
boolean (BlockPos, int): b, coldEnoughToSnow, method_33599, isCold, m_198904_
boolean (BlockPos, int): c, warmEnoughToRain, method_39927, doesNotSnow, m_198906_
boolean (BlockPos, int): d, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dcz
ddw
Fields
Constructors
Methods
1.20.6
Names
cuo
dcz
Fields
Constructors
Methods
1.20.4
Names
cqt
cuo
Fields
Constructors
Methods
1.20.2
Names
cnk
cqt
Fields
Constructors
Methods
1.20.1
Names
cnf
cnk
Fields
Constructors
Methods
1.19.4
Names
ckt
cnf
Fields
Constructors
Methods
boolean (): d, isHumid, method_8724, hasHighHumidity, m_47533_
float (): h, getDownfall, method_8715, getDownfall, m_47548_
float (): i, getBaseTemperature, method_8712, getTemperature, m_47554_
float (): g, getBaseTemperature, method_8712, getTemperature, m_47554_
int (): k, getWaterColor, method_8687, getWaterColor, m_47560_
int (): i, getWaterColor, method_8687, getWaterColor, m_47560_
Biome$Precipitation (): c, getPrecipitation, method_8694, getPrecipitation, m_47530_
int (): l, getWaterFogColor, method_8713, getWaterFogColor, m_47561_
int (): j, getWaterFogColor, method_8713, getWaterFogColor, m_47561_
int (): g, getFoliageColor, method_8698, getFoliageColor, m_47542_
int (): f, getFoliageColor, method_8698, getFoliageColor, m_47542_
BiomeSpecialEffects (): j, getSpecialEffects, method_24377, getEffects, m_47557_
BiomeSpecialEffects (): h, getSpecialEffects, method_24377, getEffects, m_47557_
int (): f, getFogColor, method_24376, getFogColor, m_47539_
int (): e, getFogColor, method_24376, getFogColor, m_47539_
Optional<AmbientParticleSettings> (): m, getAmbientParticle, method_24378, getParticleConfig, m_47562_
Optional<AmbientParticleSettings> (): k, getAmbientParticle, method_24378, getParticleConfig, m_47562_
Optional<Holder<SoundEvent>> (): n, getAmbientLoop, method_24935, getLoopSound, m_47563_
Optional<Holder<SoundEvent>> (): l, getAmbientLoop, method_24935, getLoopSound, m_47563_
Optional<AmbientMoodSettings> (): o, getAmbientMood, method_24936, getMoodSound, m_47564_
Optional<AmbientMoodSettings> (): m, getAmbientMood, method_24936, getMoodSound, m_47564_
Optional<AmbientAdditionsSettings> (): p, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_
Optional<AmbientAdditionsSettings> (): n, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_
Optional<Music> (): q, getBackgroundMusic, method_27343, getMusic, m_47566_
Optional<Music> (): o, getBackgroundMusic, method_27343, getMusic, m_47566_
BiomeGenerationSettings (): e, getGenerationSettings, method_30970, getGenerationSettings, m_47536_
BiomeGenerationSettings (): d, getGenerationSettings, method_30970, getGenerationSettings, m_47536_
int (): r, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): p, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): s, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
int (): q, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
boolean (BlockPos): a, coldEnoughToSnow, method_33599, isCold, m_198904_
boolean (BlockPos): b, coldEnoughToSnow, method_33599, isCold, m_198904_
boolean (BlockPos): b, warmEnoughToRain, method_39927, doesNotSnow, m_198906_
boolean (BlockPos): c, warmEnoughToRain, method_39927, doesNotSnow, m_198906_
boolean (BlockPos): c, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_
boolean (BlockPos): d, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_
boolean (BlockPos): d, shouldSnowGolemBurn, method_39929, isHot, m_198910_
boolean (): c, hasPrecipitation, method_48163, hasPrecipitation, m_264473_
Biome$Precipitation (BlockPos): a, getPrecipitationAt, method_48162, getPrecipitation, m_264600_
1.19.3
Names
cht
ckt
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cgw
cht
Fields
Constructors
Methods
1.19
Names
cbr
cgw
Fields
Biome$BiomeCategory: l, biomeCategory, field_9329, category, f_47442_
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: n, temperatureCache, field_20335, temperatureCache, f_47444_
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: m, temperatureCache, field_20335, temperatureCache, f_47444_
BiomeSpecialEffects: m, specialEffects, field_22039, effects, f_47443_
BiomeSpecialEffects: l, specialEffects, field_22039, effects, f_47443_
com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633, field_26633, f_47430_
com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633, NETWORK_CODEC, f_47430_
com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750, field_26750, f_47432_
com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750, REGISTRY_ENTRY_LIST_CODEC, f_47432_
int: h, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_
int: h, TEMPERATURE_CACHE_SIZE, field_30978, MAX_TEMPERATURE_CACHE_SIZE, f_151655_
Constructors
(Biome$ClimateSettings, Biome$BiomeCategory, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)
(Biome$ClimateSettings, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)
Methods
Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, m_47567_
Biome$BiomeCategory (Holder<Biome>): a, getBiomeCategory, method_40136, getCategory, m_204183_
1.18.2
Names
caz
cbr
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_9330, LOGGER, f_47428_
Biome$BiomeCategory: m, biomeCategory, field_9329, category, f_47442_
Biome$BiomeCategory: l, biomeCategory, field_9329, category, f_47442_
PerlinSimplexNoise: g, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_
PerlinSimplexNoise: f, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_
PerlinSimplexNoise: f, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, f_47433_
PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, f_47433_
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: o, temperatureCache, field_20335, temperatureCache, f_47444_
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: n, temperatureCache, field_20335, temperatureCache, f_47444_
com.mojang.serialization.Codec<Supplier<Biome>>: d, CODEC, field_24677, REGISTRY_CODEC, f_47431_
com.mojang.serialization.Codec<Holder<Biome>>: c, CODEC, field_24677, REGISTRY_CODEC, f_47431_
BiomeSpecialEffects: n, specialEffects, field_22039, effects, f_47443_
BiomeSpecialEffects: m, specialEffects, field_22039, effects, f_47443_
com.mojang.serialization.Codec<Biome>: b, DIRECT_CODEC, field_25819, CODEC, f_47429_
com.mojang.serialization.Codec<Biome>: a, DIRECT_CODEC, field_25819, CODEC, f_47429_
com.mojang.serialization.Codec<Biome>: c, NETWORK_CODEC, field_26633, field_26633, f_47430_
com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633, field_26633, f_47430_
com.mojang.serialization.Codec<List<Supplier<Biome>>>: e, LIST_CODEC, field_26750, field_26750, f_47432_
com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750, field_26750, f_47432_
PerlinSimplexNoise: h, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_
PerlinSimplexNoise: g, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_
Biome$ClimateSettings: j, climateSettings, field_26393, weather, f_47437_
Biome$ClimateSettings: i, climateSettings, field_26393, weather, f_47437_
BiomeGenerationSettings: k, generationSettings, field_26635, generationSettings, f_47438_
BiomeGenerationSettings: j, generationSettings, field_26635, generationSettings, f_47438_
MobSpawnSettings: l, mobSettings, field_26395, spawnSettings, f_47439_
MobSpawnSettings: k, mobSettings, field_26395, spawnSettings, f_47439_
int: i, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_
int: h, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_
Constructors
Methods
Biome$BiomeCategory (): r, getBiomeCategory, method_8688, getCategory, m_47567_
Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, m_47567_
int (): s, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): r, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): t, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
int (): s, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
Biome$BiomeCategory (Holder<Biome>): a, getBiomeCategory, method_40136, getCategory, m_204183_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bxp
caz
Fields
float: n, depth, field_9343, depth, f_47440_
float: o, scale, field_9341, scale, f_47441_
Biome$BiomeCategory: p, biomeCategory, field_9329, category, f_47442_
Biome$BiomeCategory: m, biomeCategory, field_9329, category, f_47442_
PerlinSimplexNoise: h, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_
PerlinSimplexNoise: g, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: r, temperatureCache, field_20335, temperatureCache, f_47444_
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: o, temperatureCache, field_20335, temperatureCache, f_47444_
BiomeSpecialEffects: q, specialEffects, field_22039, effects, f_47443_
BiomeSpecialEffects: n, specialEffects, field_22039, effects, f_47443_
Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, structures, f_47434_
PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_
PerlinSimplexNoise: h, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_
Biome$ClimateSettings: k, climateSettings, field_26393, weather, f_47437_
Biome$ClimateSettings: j, climateSettings, field_26393, weather, f_47437_
BiomeGenerationSettings: l, generationSettings, field_26635, generationSettings, f_47438_
BiomeGenerationSettings: k, generationSettings, field_26635, generationSettings, f_47438_
MobSpawnSettings: m, mobSettings, field_26395, spawnSettings, f_47439_
MobSpawnSettings: l, mobSettings, field_26395, spawnSettings, f_47439_
int: j, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_
int: i, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_
Constructors
(Biome$ClimateSettings, Biome$BiomeCategory, float, float, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)
(Biome$ClimateSettings, Biome$BiomeCategory, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)
Methods
float (BlockPos): c, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_
float (BlockPos): e, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_
float (): h, getDepth, method_8695, getDepth, m_47545_
float (): i, getDownfall, method_8715, getDownfall, m_47548_
float (): h, getDownfall, method_8715, getDownfall, m_47548_
float (): j, getScale, method_8686, getScale, m_47551_
float (): k, getBaseTemperature, method_8712, getTemperature, m_47554_
float (): i, getBaseTemperature, method_8712, getTemperature, m_47554_
int (): m, getWaterColor, method_8687, getWaterColor, m_47560_
int (): k, getWaterColor, method_8687, getWaterColor, m_47560_
int (): n, getWaterFogColor, method_8713, getWaterFogColor, m_47561_
int (): l, getWaterFogColor, method_8713, getWaterFogColor, m_47561_
Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, m_47567_
Biome$BiomeCategory (): r, getBiomeCategory, method_8688, getCategory, m_47567_
float (BlockPos): a, getTemperature, method_21740, getTemperature, m_47505_
float (BlockPos): f, getTemperature, method_21740, getTemperature, m_47505_
BiomeSpecialEffects (): l, getSpecialEffects, method_24377, getEffects, m_47557_
BiomeSpecialEffects (): j, getSpecialEffects, method_24377, getEffects, m_47557_
Optional<AmbientParticleSettings> (): o, getAmbientParticle, method_24378, getParticleConfig, m_47562_
Optional<AmbientParticleSettings> (): m, getAmbientParticle, method_24378, getParticleConfig, m_47562_
Optional<SoundEvent> (): p, getAmbientLoop, method_24935, getLoopSound, m_47563_
Optional<SoundEvent> (): n, getAmbientLoop, method_24935, getLoopSound, m_47563_
Optional<AmbientMoodSettings> (): q, getAmbientMood, method_24936, getMoodSound, m_47564_
Optional<AmbientMoodSettings> (): o, getAmbientMood, method_24936, getMoodSound, m_47564_
Optional<AmbientAdditionsSettings> (): r, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_
Optional<AmbientAdditionsSettings> (): p, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_
Optional<Music> (): s, getBackgroundMusic, method_27343, getMusic, m_47566_
Optional<Music> (): q, getBackgroundMusic, method_27343, getMusic, m_47566_
void (StructureFeatureManager, ChunkGenerator, WorldGenRegion, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, m_47484_
int (): u, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): s, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): v, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
int (): t, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
boolean (BlockPos): b, isColdEnoughToSnow, method_33599, isCold, m_151696_
boolean (BlockPos): a, coldEnoughToSnow, method_33599, isCold, m_198904_
void (Random, ChunkAccess, int, int, int, double, BlockState, BlockState, int, int, long): a, buildSurfaceAt, method_8703, buildSurface, m_151682_
boolean (BlockPos): b, warmEnoughToRain, method_39927, doesNotSnow, m_198906_
boolean (BlockPos): c, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_
boolean (BlockPos): d, shouldSnowGolemBurn, method_39929, isHot, m_198910_
1.17.1
Names
bxo
bxp
Fields
Constructors
Methods
1.17
Names
bsv
bxo
net.minecraft.world.biome.Biome
net.minecraft.src.C_1629_
Fields
org.apache.logging.log4j.Logger: a, LOGGER, field_9330, LOGGER, field_150586_aC
org.apache.logging.log4j.Logger: a, LOGGER, field_9330, LOGGER, f_47428_
float: m, depth, field_9343, depth, field_76748_D
float: n, depth, field_9343, depth, f_47440_
float: n, scale, field_9341, scale, field_76749_E
float: o, scale, field_9341, scale, f_47441_
Biome$BiomeCategory: o, biomeCategory, field_9329, category, field_201877_au
Biome$BiomeCategory: p, biomeCategory, field_9329, category, f_47442_
PerlinSimplexNoise: h, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac
PerlinSimplexNoise: h, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_
PerlinSimplexNoise: f, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, field_180281_af
PerlinSimplexNoise: f, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, f_47433_
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: q, temperatureCache, field_20335, temperatureCache, field_225488_v
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: r, temperatureCache, field_20335, temperatureCache, f_47444_
com.mojang.serialization.Codec<Supplier<Biome>>: d, CODEC, field_24677, REGISTRY_CODEC, field_235051_b_
com.mojang.serialization.Codec<Supplier<Biome>>: d, CODEC, field_24677, REGISTRY_CODEC, f_47431_
BiomeSpecialEffects: p, specialEffects, field_22039, effects, field_235052_p_
BiomeSpecialEffects: q, specialEffects, field_22039, effects, f_47443_
com.mojang.serialization.Codec<Biome>: b, DIRECT_CODEC, field_25819, CODEC, field_242418_b
com.mojang.serialization.Codec<Biome>: b, DIRECT_CODEC, field_25819, CODEC, f_47429_
com.mojang.serialization.Codec<Biome>: c, NETWORK_CODEC, field_26633, field_26633, field_242419_c
com.mojang.serialization.Codec<Biome>: c, NETWORK_CODEC, field_26633, field_26633, f_47430_
com.mojang.serialization.Codec<List<Supplier<Biome>>>: e, LIST_CODEC, field_26750, field_26750, field_242420_e
com.mojang.serialization.Codec<List<Supplier<Biome>>>: e, LIST_CODEC, field_26750, field_26750, f_47432_
Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, structures, field_242421_g
Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, structures, f_47434_
PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, field_242422_i
PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_
Biome$ClimateSettings: j, climateSettings, field_26393, weather, field_242423_j
Biome$ClimateSettings: k, climateSettings, field_26393, weather, f_47437_
BiomeGenerationSettings: k, generationSettings, field_26635, generationSettings, field_242424_k
BiomeGenerationSettings: l, generationSettings, field_26635, generationSettings, f_47438_
MobSpawnSettings: l, mobSettings, field_26395, spawnSettings, field_242425_l
MobSpawnSettings: m, mobSettings, field_26395, spawnSettings, f_47439_
int: j, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_
Constructors
Methods
boolean (): d, isHumid, method_8724, hasHighHumidity, func_76736_e
boolean (): d, isHumid, method_8724, hasHighHumidity, m_47533_
float (BlockPos): b, getHeightAdjustedTemperature, method_8707, computeTemperature, func_242437_b
float (BlockPos): c, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_
float (): h, getDepth, method_8695, getDepth, func_185355_j
float (): h, getDepth, method_8695, getDepth, m_47545_
float (): i, getDownfall, method_8715, getDownfall, func_76727_i
float (): i, getDownfall, method_8715, getDownfall, m_47548_
float (): j, getScale, method_8686, getScale, func_185360_m
float (): j, getScale, method_8686, getScale, m_47551_
float (): k, getBaseTemperature, method_8712, getTemperature, func_242445_k
float (): k, getBaseTemperature, method_8712, getTemperature, m_47554_
int (): m, getWaterColor, method_8687, getWaterColor, func_185361_o
int (): m, getWaterColor, method_8687, getWaterColor, m_47560_
Biome$Precipitation (): c, getPrecipitation, method_8694, getPrecipitation, func_201851_b
Biome$Precipitation (): c, getPrecipitation, method_8694, getPrecipitation, m_47530_
int (): n, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p
int (): n, getWaterFogColor, method_8713, getWaterFogColor, m_47561_
Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, func_201856_r
Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, m_47567_
boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetIce, func_201848_a
boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetIce, m_47477_
boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetIce, func_201854_a
boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetIce, m_47480_
boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetSnow, func_201850_b
boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetSnow, m_47519_
void (Random, ChunkAccess, int, int, int, double, BlockState, BlockState, int, long): a, buildSurfaceAt, method_8703, buildSurface, func_206854_a
float (BlockPos): a, getTemperature, method_21740, getTemperature, func_225486_c
float (BlockPos): a, getTemperature, method_21740, getTemperature, m_47505_
int (): a, getSkyColor, method_8697, getSkyColor, func_225529_c_
int (): a, getSkyColor, method_8697, getSkyColor, m_47463_
int (double, double): a, getGrassColor, method_8711, getGrassColorAt, func_225528_a_
int (double, double): a, getGrassColor, method_8711, getGrassColorAt, m_47464_
int (): g, getFoliageColor, method_8698, getFoliageColor, func_225527_a_
int (): g, getFoliageColor, method_8698, getFoliageColor, m_47542_
BiomeSpecialEffects (): l, getSpecialEffects, method_24377, getEffects, func_235089_q_
BiomeSpecialEffects (): l, getSpecialEffects, method_24377, getEffects, m_47557_
int (): f, getFogColor, method_24376, getFogColor, func_235080_i_
int (): f, getFogColor, method_24376, getFogColor, m_47539_
Optional<AmbientParticleSettings> (): o, getAmbientParticle, method_24378, getParticleConfig, func_235090_t_
Optional<AmbientParticleSettings> (): o, getAmbientParticle, method_24378, getParticleConfig, m_47562_
Optional<SoundEvent> (): p, getAmbientLoop, method_24935, getLoopSound, func_235091_u_
Optional<SoundEvent> (): p, getAmbientLoop, method_24935, getLoopSound, m_47563_
Optional<AmbientMoodSettings> (): q, getAmbientMood, method_24936, getMoodSound, func_235092_v_
Optional<AmbientMoodSettings> (): q, getAmbientMood, method_24936, getMoodSound, m_47564_
Optional<AmbientAdditionsSettings> (): r, getAmbientAdditions, method_24937, getAdditionsSound, func_235093_w_
Optional<AmbientAdditionsSettings> (): r, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_
Optional<Music> (): s, getBackgroundMusic, method_27343, getMusic, func_235094_x_
Optional<Music> (): s, getBackgroundMusic, method_27343, getMusic, m_47566_
MobSpawnSettings (): b, getMobSettings, method_30966, getSpawnSettings, func_242433_b
MobSpawnSettings (): b, getMobSettings, method_30966, getSpawnSettings, m_47518_
BiomeGenerationSettings (): e, getGenerationSettings, method_30970, getGenerationSettings, func_242440_e
BiomeGenerationSettings (): e, getGenerationSettings, method_30970, getGenerationSettings, m_47536_
void (StructureFeatureManager, ChunkGenerator, WorldGenRegion, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_242427_a
void (StructureFeatureManager, ChunkGenerator, WorldGenRegion, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, m_47484_
int (): v, getGrassColorFromTexture, method_30773, getDefaultGrassColor, func_242448_v
int (): u, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_
int (): w, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, func_242449_w
int (): v, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_
boolean (BlockPos): b, isColdEnoughToSnow, method_33599, isCold, m_151696_
void (Random, ChunkAccess, int, int, int, double, BlockState, BlockState, int, int, long): a, buildSurfaceAt, method_8703, buildSurface, m_151682_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bss
bsv
Fields
Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, field_26634, field_242421_g
Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, structures, field_242421_g
PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, field_26392, field_242422_i
PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, field_242422_i
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bre
bss
Fields
IdMapper<Biome>: d, MUTATED_BIOMES, field_9328, PARENT_BIOME_ID_MAP, field_185373_j
float: h, depth, field_9343, depth, field_76748_D
float: m, depth, field_9343, depth, field_76748_D
float: i, scale, field_9341, scale, field_76749_E
float: n, scale, field_9341, scale, field_76749_E
float: j, temperature, field_9339, temperature, field_76750_F
float: k, downfall, field_9338, downfall, field_76751_G
String: l, parent, field_9332, parent, field_185364_H
Set<Biome>: c, EXPLORABLE_BIOMES, field_9323, BIOMES, field_201870_ab
String: g, descriptionId, field_9331, translationKey, field_205405_aL
Biome$BiomeCategory: n, biomeCategory, field_9329, category, field_201877_au
Biome$BiomeCategory: o, biomeCategory, field_9329, category, field_201877_au
Biome$Precipitation: o, precipitation, field_9327, precipitation, field_201878_av
Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>: q, carvers, field_9333, carvers, field_201871_ag
Map<GenerationStep$Decoration, List<ConfiguredFeature<?, ?>>>: r, features, field_9326, features, field_201872_ah
List<ConfiguredFeature<?, ?>>: s, flowerFeatures, field_9334, flowerFeatures, field_201873_ai
Map<StructureFeature<?>, ConfiguredStructureFeature<?, ?>>: u, validFeatureStarts, field_9337, structureFeatures, field_201874_aj
Map<MobCategory, List<Biome$SpawnerData>>: v, spawners, field_9325, spawns, field_201880_ax
PerlinSimplexNoise: e, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac
PerlinSimplexNoise: h, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac
ConfiguredSurfaceBuilder<?>: m, surfaceBuilder, field_9336, surfaceBuilder, field_201875_ar
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: y, temperatureCache, field_20335, temperatureCache, field_225488_v
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: q, temperatureCache, field_20335, temperatureCache, field_225488_v
int: t, skyColor, field_21806, skyColor, field_229978_u_
com.mojang.serialization.Codec<Biome>: b, CODEC, field_24677, field_24677, field_235051_b_
com.mojang.serialization.Codec<Supplier<Biome>>: d, CODEC, field_24677, REGISTRY_CODEC, field_235051_b_
Map<EntityType<?>, Biome$MobSpawnCost>: w, mobSpawnCosts, field_24406, spawnDensities, field_235053_w_
List<Biome$ClimateParameters>: x, optimalParameters, field_22040, noisePoints, field_235054_x_
com.mojang.serialization.Codec<Biome>: b, DIRECT_CODEC, field_25819, CODEC, field_242418_b
com.mojang.serialization.Codec<Biome>: c, NETWORK_CODEC, field_26633, field_26633, field_242419_c
com.mojang.serialization.Codec<List<Supplier<Biome>>>: e, LIST_CODEC, field_26750, field_26750, field_242420_e
Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, field_26634, field_242421_g
PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, field_26392, field_242422_i
Biome$ClimateSettings: j, climateSettings, field_26393, weather, field_242423_j
BiomeGenerationSettings: k, generationSettings, field_26635, generationSettings, field_242424_k
MobSpawnSettings: l, mobSettings, field_26395, spawnSettings, field_242425_l
Constructors
(Biome$Precipitation, Biome$BiomeCategory, float, float, float, float, BiomeSpecialEffects, int, ConfiguredSurfaceBuilder<?>, Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>, Map<GenerationStep$Decoration, List<ConfiguredFeature<?, ?>>>, List<ConfiguredStructureFeature<?, ?>>, Map<MobCategory, List<Biome$SpawnerData>>, List<Biome$ClimateParameters>, Optional<String>)
(Biome$ClimateSettings, Biome$BiomeCategory, float, float, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)
Methods
Biome (Biome): a, getMutatedVariant, method_8716, getModifiedBiome, func_185356_b
boolean (): b, isMutated, method_8723, hasParent, func_185363_b
boolean (): e, isHumid, method_8724, hasHighHumidity, func_76736_e
boolean (): d, isHumid, method_8724, hasHighHumidity, func_76736_e
float (): f, getCreatureProbability, method_8690, getMaxSpawnChance, func_76741_f
float (BlockPos): a, getTemperatureNoCache, method_8707, computeTemperature, func_180626_a
float (BlockPos): b, getHeightAdjustedTemperature, method_8707, computeTemperature, func_242437_b
Biome$BiomeTempCategory (): j, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m
float (): k, getDepth, method_8695, getDepth, func_185355_j
float (): h, getDepth, method_8695, getDepth, func_185355_j
float (): l, getDownfall, method_8715, getRainfall, func_76727_i
float (): i, getDownfall, method_8715, getDownfall, func_76727_i
float (): o, getScale, method_8686, getScale, func_185360_m
float (): j, getScale, method_8686, getScale, func_185360_m
float (): p, getTemperature, method_8712, getTemperature, func_185353_n
float (): k, getBaseTemperature, method_8712, getTemperature, func_242445_k
int (): r, getWaterColor, method_8687, getWaterColor, func_185361_o
int (): m, getWaterColor, method_8687, getWaterColor, func_185361_o
Biome$Precipitation (): d, getPrecipitation, method_8694, getPrecipitation, func_201851_b
Biome$Precipitation (): c, getPrecipitation, method_8694, getPrecipitation, func_201851_b
List<ConfiguredWorldCarver<?>> (GenerationStep$Carving): a, getCarvers, method_8717, getCarversForStep, func_203603_a
boolean (StructureFeature<?>): a, isValidStart, method_8684, hasStructureFeature, func_201858_a
List<ConfiguredFeature<?, ?>> (): h, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g
List<ConfiguredFeature<?, ?>> (GenerationStep$Decoration): a, getFeaturesForStep, method_8721, getFeaturesForStep, func_203607_a
String (): n, getDescriptionId, method_8689, getTranslationKey, func_210773_k
int (): s, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p
int (): n, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p
Biome$BiomeCategory (): y, getBiomeCategory, method_8688, getCategory, func_201856_r
Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, func_201856_r
SurfaceBuilderConfiguration (): A, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q
String (): C, getParent, method_8725, getParent, func_205402_s
Component (): m, getName, method_8693, getName, func_205403_k
<C extends CarverConfiguration> ConfiguredWorldCarver<C> (WorldCarver<C>, C): a, makeCarver, method_8714, configureCarver, func_203606_a
void (MobCategory, Biome$SpawnerData): a, addSpawn, method_8708, addSpawn, func_201866_a
List<Biome$SpawnerData> (MobCategory): a, getMobs, method_8700, getEntitySpawnList, func_76747_a
void (GenerationStep$Decoration, ConfiguredFeature<?, ?>): a, addFeature, method_8719, addFeature, func_203611_a
<C extends CarverConfiguration> void (GenerationStep$Carving, ConfiguredWorldCarver<C>): a, addCarver, method_8691, addCarver, func_203609_a
ConfiguredSurfaceBuilder<?> (): z, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q
float (BlockPos): b, getTemperature, method_21740, getTemperature, func_225486_c
float (BlockPos): a, getTemperature, method_21740, getTemperature, func_225486_c
int (): D, calculateSkyColor, method_24218, calculateSkyColor, func_229979_u_
int (): c, getSkyColor, method_8697, getSkyColor, func_225529_c_
int (): a, getSkyColor, method_8697, getSkyColor, func_225529_c_
int (): a, getFoliageColor, method_8698, getFoliageColor, func_225527_a_
int (): g, getFoliageColor, method_8698, getFoliageColor, func_225527_a_
void (EntityType<?>, double, double): a, addMobCharge, method_27836, addSpawnDensity, func_235059_a_
Biome$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_27835, getSpawnDensity, func_235058_a_
void (ConfiguredStructureFeature<?, ?>): a, addStructureStart, method_8710, addStructureFeature, func_235063_a_
Iterable<ConfiguredStructureFeature<?, ?>> (): g, structures, method_28413, method_28413, func_235077_g_
ConfiguredStructureFeature<?, ?> (ConfiguredStructureFeature<?, ?>): b, withBiomeConfig, method_28405, method_28405, func_235068_b_
void (GenerationStep$Decoration, StructureFeatureManager, ChunkGenerator, WorldGenLevel, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_235061_a_
BiomeSpecialEffects (): q, getSpecialEffects, method_24377, getEffects, func_235089_q_
BiomeSpecialEffects (): l, getSpecialEffects, method_24377, getEffects, func_235089_q_
Stream<Biome$ClimateParameters> (): B, optimalParameters, method_27342, streamNoises, func_235055_B_
int (): i, getFogColor, method_24376, getFogColor, func_235080_i_
int (): f, getFogColor, method_24376, getFogColor, func_235080_i_
Optional<AmbientParticleSettings> (): t, getAmbientParticle, method_24378, getParticleConfig, func_235090_t_
Optional<AmbientParticleSettings> (): o, getAmbientParticle, method_24378, getParticleConfig, func_235090_t_
Optional<SoundEvent> (): u, getAmbientLoop, method_24935, getLoopSound, func_235091_u_
Optional<SoundEvent> (): p, getAmbientLoop, method_24935, getLoopSound, func_235091_u_
Optional<AmbientMoodSettings> (): v, getAmbientMood, method_24936, getMoodSound, func_235092_v_
Optional<AmbientMoodSettings> (): q, getAmbientMood, method_24936, getMoodSound, func_235092_v_
Optional<AmbientAdditionsSettings> (): w, getAmbientAdditions, method_24937, getAdditionsSound, func_235093_w_
Optional<AmbientAdditionsSettings> (): r, getAmbientAdditions, method_24937, getAdditionsSound, func_235093_w_
Optional<Music> (): x, getBackgroundMusic, method_27343, method_27343, func_235094_x_
Optional<Music> (): s, getBackgroundMusic, method_27343, getMusic, func_235094_x_
MobSpawnSettings (): b, getMobSettings, method_30966, getSpawnSettings, func_242433_b
BiomeGenerationSettings (): e, getGenerationSettings, method_30970, getGenerationSettings, func_242440_e
void (StructureFeatureManager, ChunkGenerator, WorldGenRegion, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_242427_a
int (): v, getGrassColorFromTexture, method_30773, getDefaultGrassColor, func_242448_v
int (): w, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, func_242449_w
1.16.1
Names
bkt
bre
Fields
IdMapper<Biome>: c, MUTATED_BIOMES, field_9328, PARENT_BIOME_ID_MAP, field_185373_j
IdMapper<Biome>: d, MUTATED_BIOMES, field_9328, PARENT_BIOME_ID_MAP, field_185373_j
float: g, depth, field_9343, depth, field_76748_D
float: h, depth, field_9343, depth, field_76748_D
float: h, scale, field_9341, scale, field_76749_E
float: i, scale, field_9341, scale, field_76749_E
float: i, temperature, field_9339, temperature, field_76750_F
float: j, temperature, field_9339, temperature, field_76750_F
float: j, downfall, field_9338, downfall, field_76751_G
float: k, downfall, field_9338, downfall, field_76751_G
int: k, waterColor, field_9342, waterColor, field_76759_H
String: m, parent, field_9332, parent, field_185364_H
String: l, parent, field_9332, parent, field_185364_H
Set<Biome>: b, EXPLORABLE_BIOMES, field_9323, BIOMES, field_201870_ab
Set<Biome>: c, EXPLORABLE_BIOMES, field_9323, BIOMES, field_201870_ab
String: f, descriptionId, field_9331, translationKey, field_205405_aL
String: g, descriptionId, field_9331, translationKey, field_205405_aL
int: l, waterFogColor, field_9340, waterFogColor, field_204275_aE
Biome$BiomeCategory: o, biomeCategory, field_9329, category, field_201877_au
Biome$BiomeCategory: n, biomeCategory, field_9329, category, field_201877_au
Biome$Precipitation: p, precipitation, field_9327, precipitation, field_201878_av
Biome$Precipitation: o, precipitation, field_9327, precipitation, field_201878_av
Map<StructureFeature<?>, FeatureConfiguration>: t, validFeatureStarts, field_9337, structureFeatures, field_201874_aj
Map<StructureFeature<?>, ConfiguredStructureFeature<?, ?>>: u, validFeatureStarts, field_9337, structureFeatures, field_201874_aj
PerlinSimplexNoise: d, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac
PerlinSimplexNoise: e, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac
PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, field_180281_af
PerlinSimplexNoise: f, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, field_180281_af
ConfiguredSurfaceBuilder<?>: n, surfaceBuilder, field_9336, surfaceBuilder, field_201875_ar
ConfiguredSurfaceBuilder<?>: m, surfaceBuilder, field_9336, surfaceBuilder, field_201875_ar
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: w, temperatureCache, field_20335, temperatureCache, field_225488_v
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: y, temperatureCache, field_20335, temperatureCache, field_225488_v
int: u, skyColor, field_21806, skyColor, field_229978_u_
int: t, skyColor, field_21806, skyColor, field_229978_u_
com.mojang.serialization.Codec<Biome>: b, CODEC, field_24677, field_24677, field_235051_b_
BiomeSpecialEffects: p, specialEffects, field_22039, effects, field_235052_p_
Map<EntityType<?>, Biome$MobSpawnCost>: w, mobSpawnCosts, field_24406, spawnDensities, field_235053_w_
List<Biome$ClimateParameters>: x, optimalParameters, field_22040, noisePoints, field_235054_x_
Constructors
(Biome$Precipitation, Biome$BiomeCategory, float, float, float, float, BiomeSpecialEffects, int, ConfiguredSurfaceBuilder<?>, Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>, Map<GenerationStep$Decoration, List<ConfiguredFeature<?, ?>>>, List<ConfiguredStructureFeature<?, ?>>, Map<MobCategory, List<Biome$SpawnerData>>, List<Biome$ClimateParameters>, Optional<String>)
Methods
float (): f, getCreatureProbability, method_8690, getMaxSpawnLimit, func_76741_f
float (): f, getCreatureProbability, method_8690, getMaxSpawnChance, func_76741_f
Biome$BiomeTempCategory (): h, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m
Biome$BiomeTempCategory (): j, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m
float (): i, getDepth, method_8695, getDepth, func_185355_j
float (): k, getDepth, method_8695, getDepth, func_185355_j
float (): j, getDownfall, method_8715, getRainfall, func_76727_i
float (): l, getDownfall, method_8715, getRainfall, func_76727_i
float (): m, getScale, method_8686, getScale, func_185360_m
float (): o, getScale, method_8686, getScale, func_185360_m
float (): n, getTemperature, method_8712, getTemperature, func_185353_n
float (): p, getTemperature, method_8712, getTemperature, func_185353_n
int (): o, getWaterColor, method_8687, getWaterColor, func_185361_o
int (): r, getWaterColor, method_8687, getWaterColor, func_185361_o
<C extends FeatureConfiguration> C (StructureFeature<C>): b, getStructureConfiguration, method_8706, getStructureFeatureConfig, func_201857_b
List<ConfiguredFeature<?, ?>> (): g, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g
List<ConfiguredFeature<?, ?>> (): h, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g
String (): l, getDescriptionId, method_8689, getTranslationKey, func_210773_k
String (): n, getDescriptionId, method_8689, getTranslationKey, func_210773_k
int (): p, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p
int (): s, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p
Biome$BiomeCategory (): q, getBiomeCategory, method_8688, getCategory, func_201856_r
Biome$BiomeCategory (): y, getBiomeCategory, method_8688, getCategory, func_201856_r
SurfaceBuilderConfiguration (): s, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q
SurfaceBuilderConfiguration (): A, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q
String (): t, getParent, method_8725, getParent, func_205402_s
String (): C, getParent, method_8725, getParent, func_205402_s
Component (): k, getName, method_8693, getName, func_205403_k
Component (): m, getName, method_8693, getName, func_205403_k
void (GenerationStep$Decoration, ChunkGenerator<? extends ChunkGeneratorSettings>, LevelAccessor, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_203608_a
ConfiguredSurfaceBuilder<?> (): r, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q
ConfiguredSurfaceBuilder<?> (): z, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q
int (): u, calculateSkyColor, method_24218, calculateSkyColor, func_229979_u_
int (): D, calculateSkyColor, method_24218, calculateSkyColor, func_229979_u_
<C extends FeatureConfiguration> void (ConfiguredFeature<C, ? extends StructureFeature<C>>): a, addStructureStart, method_8710, addStructureFeature, func_226711_a_
void (EntityType<?>, double, double): a, addMobCharge, method_27836, addSpawnDensity, func_235059_a_
Biome$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_27835, getSpawnDensity, func_235058_a_
void (ConfiguredStructureFeature<?, ?>): a, addStructureStart, method_8710, addStructureFeature, func_235063_a_
Iterable<ConfiguredStructureFeature<?, ?>> (): g, structures, method_28413, method_28413, func_235077_g_
ConfiguredStructureFeature<?, ?> (ConfiguredStructureFeature<?, ?>): b, withBiomeConfig, method_28405, method_28405, func_235068_b_
void (GenerationStep$Decoration, StructureFeatureManager, ChunkGenerator, WorldGenLevel, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_235061_a_
BiomeSpecialEffects (): q, getSpecialEffects, method_24377, getEffects, func_235089_q_
Stream<Biome$ClimateParameters> (): B, optimalParameters, method_27342, streamNoises, func_235055_B_
int (): i, getFogColor, method_24376, getFogColor, func_235080_i_
Optional<AmbientParticleSettings> (): t, getAmbientParticle, method_24378, getParticleConfig, func_235090_t_
Optional<SoundEvent> (): u, getAmbientLoop, method_24935, getLoopSound, func_235091_u_
Optional<AmbientMoodSettings> (): v, getAmbientMood, method_24936, getMoodSound, func_235092_v_
Optional<AmbientAdditionsSettings> (): w, getAmbientAdditions, method_24937, getAdditionsSound, func_235093_w_
Optional<Music> (): x, getBackgroundMusic, method_27343, method_27343, func_235094_x_
1.15.2
Names
bkq
bkt
Fields
Constructors
Methods
boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetSnow, func_201848_a
boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetIce, func_201848_a
boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetSnow, func_201854_a
boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetIce, func_201854_a
boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetIce, func_201850_b
boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetSnow, func_201850_b
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bio
bkq
Fields
Map<MobCategory, List<Biome$SpawnerData>>: u, spawners, field_9325, spawns, field_201880_ax
Map<MobCategory, List<Biome$SpawnerData>>: v, spawners, field_9325, spawns, field_201880_ax
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: v, temperatureCache, field_20335, temperatureCache, field_225488_v
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: w, temperatureCache, field_20335, temperatureCache, field_225488_v
int: u, skyColor, field_21806, skyColor, field_229978_u_
Constructors
Methods
boolean (): a, isMutated, method_8723, hasParent, func_185363_b
boolean (): b, isMutated, method_8723, hasParent, func_185363_b
boolean (): c, isHumid, method_8724, hasHighHumidity, func_76736_e
boolean (): e, isHumid, method_8724, hasHighHumidity, func_76736_e
float (): d, getCreatureProbability, method_8690, getMaxSpawnLimit, func_76741_f
float (): f, getCreatureProbability, method_8690, getMaxSpawnLimit, func_76741_f
float (BlockPos): c, getTemperatureNoCache, method_8707, computeTemperature, func_180626_a
float (BlockPos): a, getTemperatureNoCache, method_8707, computeTemperature, func_180626_a
Biome$BiomeTempCategory (): f, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m
Biome$BiomeTempCategory (): h, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m
float (): g, getDepth, method_8695, getDepth, func_185355_j
float (): i, getDepth, method_8695, getDepth, func_185355_j
float (): h, getDownfall, method_8715, getRainfall, func_76727_i
float (): j, getDownfall, method_8715, getRainfall, func_76727_i
float (): k, getScale, method_8686, getScale, func_185360_m
float (): m, getScale, method_8686, getScale, func_185360_m
float (): l, getTemperature, method_8712, getTemperature, func_185353_n
float (): n, getTemperature, method_8712, getTemperature, func_185353_n
int (float): a, getSkyColor, method_8697, getSkyColor, func_76731_a
int (BlockPos): b, getGrassColor, method_8711, getGrassColorAt, func_180627_b
int (BlockPos): a, getFoliageColor, method_8698, getFoliageColorAt, func_180625_c
int (): m, getWaterColor, method_8687, getWaterColor, func_185361_o
int (): o, getWaterColor, method_8687, getWaterColor, func_185361_o
Biome$Precipitation (): b, getPrecipitation, method_8694, getPrecipitation, func_201851_b
Biome$Precipitation (): d, getPrecipitation, method_8694, getPrecipitation, func_201851_b
<C extends FeatureConfiguration> void (StructureFeature<C>, C): a, addStructureStart, method_8710, addStructureFeature, func_201865_a
List<ConfiguredFeature<?>> (): e, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g
List<ConfiguredFeature<?, ?>> (): g, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g
String (): j, getDescriptionId, method_8689, getTranslationKey, func_210773_k
String (): l, getDescriptionId, method_8689, getTranslationKey, func_210773_k
int (): n, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p
int (): p, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p
Biome$BiomeCategory (): o, getBiomeCategory, method_8688, getCategory, func_201856_r
Biome$BiomeCategory (): q, getBiomeCategory, method_8688, getCategory, func_201856_r
SurfaceBuilderConfiguration (): q, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q
SurfaceBuilderConfiguration (): s, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q
String (): r, getParent, method_8725, getParent, func_205402_s
String (): t, getParent, method_8725, getParent, func_205402_s
Component (): i, getName, method_8693, getName, func_205403_k
Component (): k, getName, method_8693, getName, func_205403_k
<F extends FeatureConfiguration, D extends DecoratorConfiguration> ConfiguredFeature<?> (Feature<F>, F, FeatureDecorator<D>, D): a, makeComposite, method_8699, configureFeature, func_222280_a
ConfiguredSurfaceBuilder<?> (): p, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q
ConfiguredSurfaceBuilder<?> (): r, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q
float (BlockPos): d, getTemperature, method_21740, getTemperature, func_225486_c
float (BlockPos): b, getTemperature, method_21740, getTemperature, func_225486_c
int (): u, calculateSkyColor, method_24218, calculateSkyColor, func_229979_u_
<C extends FeatureConfiguration> void (ConfiguredFeature<C, ? extends StructureFeature<C>>): a, addStructureStart, method_8710, addStructureFeature, func_226711_a_
int (): c, getSkyColor, method_8697, getSkyColor, func_225529_c_
int (double, double): a, getGrassColor, method_8711, getGrassColorAt, func_225528_a_
int (): a, getFoliageColor, method_8698, getFoliageColor, func_225527_a_
1.14.4
Names
bij
bio
net.minecraft.world.level.biome.Biome
Fields
org.apache.logging.log4j.Logger: a, field_9330, LOGGER, field_150586_aC
org.apache.logging.log4j.Logger: a, LOGGER, field_9330, LOGGER, field_150586_aC
IdList<Biome>: c, field_9328, PARENT_BIOME_ID_MAP, field_185373_j
IdMapper<Biome>: c, MUTATED_BIOMES, field_9328, PARENT_BIOME_ID_MAP, field_185373_j
float: g, field_9343, depth, field_76748_D
float: g, depth, field_9343, depth, field_76748_D
float: h, field_9341, scale, field_76749_E
float: h, scale, field_9341, scale, field_76749_E
float: i, field_9339, temperature, field_76750_F
float: i, temperature, field_9339, temperature, field_76750_F
float: j, field_9338, downfall, field_76751_G
float: j, downfall, field_9338, downfall, field_76751_G
int: k, field_9342, waterColor, field_76759_H
int: k, waterColor, field_9342, waterColor, field_76759_H
String: m, field_9332, parent, field_185364_H
String: m, parent, field_9332, parent, field_185364_H
Set<Biome>: b, field_9323, BIOMES, field_201870_ab
Set<Biome>: b, EXPLORABLE_BIOMES, field_9323, BIOMES, field_201870_ab
String: f, field_9331, translationKey, field_205405_aL
String: f, descriptionId, field_9331, translationKey, field_205405_aL
int: l, field_9340, waterFogColor, field_204275_aE
int: l, waterFogColor, field_9340, waterFogColor, field_204275_aE
Biome$Category: o, field_9329, category, field_201877_au
Biome$BiomeCategory: o, biomeCategory, field_9329, category, field_201877_au
Biome$Precipitation: p, field_9327, precipitation, field_201878_av
Biome$Precipitation: p, precipitation, field_9327, precipitation, field_201878_av
Map<GenerationStep$Carver, List<ConfiguredCarver<?>>>: q, field_9333, carvers, field_201871_ag
Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>: q, carvers, field_9333, carvers, field_201871_ag
Map<GenerationStep$Feature, List<ConfiguredFeature<?>>>: r, field_9326, features, field_201872_ah
Map<GenerationStep$Decoration, List<ConfiguredFeature<?>>>: r, features, field_9326, features, field_201872_ah
List<ConfiguredFeature<?>>: s, field_9334, flowerFeatures, field_201873_ai
List<ConfiguredFeature<?>>: s, flowerFeatures, field_9334, flowerFeatures, field_201873_ai
Map<StructureFeature<?>, FeatureConfig>: t, field_9337, structureFeatures, field_201874_aj
Map<StructureFeature<?>, FeatureConfiguration>: t, validFeatureStarts, field_9337, structureFeatures, field_201874_aj
Map<EntityCategory, List<Biome$SpawnEntry>>: u, field_9325, spawns, field_201880_ax
Map<MobCategory, List<Biome$SpawnerData>>: u, spawners, field_9325, spawns, field_201880_ax
OctaveSimplexNoiseSampler: d, field_9335, TEMPERATURE_NOISE, field_150605_ac
PerlinSimplexNoise: d, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac
OctaveSimplexNoiseSampler: e, field_9324, FOLIAGE_NOISE, field_180281_af
PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, field_180281_af
ConfiguredSurfaceBuilder<?>: n, field_9336, surfaceBuilder, field_201875_ar
ConfiguredSurfaceBuilder<?>: n, surfaceBuilder, field_9336, surfaceBuilder, field_201875_ar
ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: v, temperatureCache, field_20335, temperatureCache, field_225488_v
Constructors
Methods
Biome (Biome): a, method_8716, getParentBiome, func_185356_b
Biome (Biome): a, getMutatedVariant, method_8716, getModifiedBiome, func_185356_b
boolean (): a, method_8723, hasParent, func_185363_b
boolean (): a, isMutated, method_8723, hasParent, func_185363_b
boolean (): c, method_8724, hasHighHumidity, func_76736_e
boolean (): c, isHumid, method_8724, hasHighHumidity, func_76736_e
float (): d, method_8690, getMaxSpawnLimit, func_76741_f
float (): d, getCreatureProbability, method_8690, getMaxSpawnLimit, func_76741_f
float (BlockPos): c, method_8707, getTemperature, func_180626_a
float (BlockPos): c, getTemperatureNoCache, method_8707, computeTemperature, func_180626_a
Biome$TemperatureGroup (): f, method_8704, getTemperatureGroup, func_150561_m
Biome$BiomeTempCategory (): f, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m
float (): g, method_8695, getDepth, func_185355_j
float (): g, getDepth, method_8695, getDepth, func_185355_j
float (): h, method_8715, getRainfall, func_76727_i
float (): h, getDownfall, method_8715, getRainfall, func_76727_i
float (): k, method_8686, getScale, func_185360_m
float (): k, getScale, method_8686, getScale, func_185360_m
float (): l, method_8712, getTemperature, func_185353_n
float (): l, getTemperature, method_8712, getTemperature, func_185353_n
int (float): a, method_8697, getSkyColor, func_76731_a
int (float): a, getSkyColor, method_8697, getSkyColor, func_76731_a
int (BlockPos): b, method_8711, getGrassColorAt, func_180627_b
int (BlockPos): b, getGrassColor, method_8711, getGrassColorAt, func_180627_b
int (BlockPos): a, method_8698, getFoliageColorAt, func_180625_c
int (BlockPos): a, getFoliageColor, method_8698, getFoliageColorAt, func_180625_c
int (): m, method_8687, getWaterColor, func_185361_o
int (): m, getWaterColor, method_8687, getWaterColor, func_185361_o
Biome$Precipitation (): b, method_8694, getPrecipitation, func_201851_b
Biome$Precipitation (): b, getPrecipitation, method_8694, getPrecipitation, func_201851_b
List<ConfiguredCarver<?>> (GenerationStep$Carver): a, method_8717, getCarversForStep, func_203603_a
List<ConfiguredWorldCarver<?>> (GenerationStep$Carving): a, getCarvers, method_8717, getCarversForStep, func_203603_a
<C extends FeatureConfig> void (StructureFeature<C>, C): a, method_8710, addStructureFeature, func_201865_a
<C extends FeatureConfiguration> void (StructureFeature<C>, C): a, addStructureStart, method_8710, addStructureFeature, func_201865_a
<C extends FeatureConfig> boolean (StructureFeature<C>): a, method_8684, hasStructureFeature, func_201858_a
<C extends FeatureConfiguration> boolean (StructureFeature<C>): a, isValidStart, method_8684, hasStructureFeature, func_201858_a
<C extends FeatureConfig> C (StructureFeature<C>): b, method_8706, getStructureFeatureConfig, func_201857_b
<C extends FeatureConfiguration> C (StructureFeature<C>): b, getStructureConfiguration, method_8706, getStructureFeatureConfig, func_201857_b
List<ConfiguredFeature<?>> (): e, method_8718, getFlowerFeatures, func_201853_g
List<ConfiguredFeature<?>> (): e, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g
List<ConfiguredFeature<?>> (GenerationStep$Feature): a, method_8721, getFeaturesForStep, func_203607_a
List<ConfiguredFeature<?>> (GenerationStep$Decoration): a, getFeaturesForStep, method_8721, getFeaturesForStep, func_203607_a
String (): j, method_8689, getTranslationKey, func_210773_k
String (): j, getDescriptionId, method_8689, getTranslationKey, func_210773_k
int (): n, method_8713, getWaterFogColor, func_204274_p
int (): n, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p
Biome$Category (): o, method_8688, getCategory, func_201856_r
Biome$BiomeCategory (): o, getBiomeCategory, method_8688, getCategory, func_201856_r
SurfaceConfig (): q, method_8722, getSurfaceConfig, func_203944_q
SurfaceBuilderConfiguration (): q, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q
String (): r, method_8725, getParent, func_205402_s
String (): r, getParent, method_8725, getParent, func_205402_s
Text (): i, method_8693, getName, func_205403_k
Component (): i, getName, method_8693, getName, func_205403_k
<C extends CarverConfig> ConfiguredCarver<C> (Carver<C>, C): a, method_8714, configureCarver, func_203606_a
<C extends CarverConfiguration> ConfiguredWorldCarver<C> (WorldCarver<C>, C): a, makeCarver, method_8714, configureCarver, func_203606_a
<F extends FeatureConfig, D extends DecoratorConfig> ConfiguredFeature<?> (Feature<F>, F, Decorator<D>, D): a, method_8699, configureFeature, func_222280_a
<F extends FeatureConfiguration, D extends DecoratorConfiguration> ConfiguredFeature<?> (Feature<F>, F, FeatureDecorator<D>, D): a, makeComposite, method_8699, configureFeature, func_222280_a
void (EntityCategory, Biome$SpawnEntry): a, method_8708, addSpawn, func_201866_a
void (MobCategory, Biome$SpawnerData): a, addSpawn, method_8708, addSpawn, func_201866_a
List<Biome$SpawnEntry> (EntityCategory): a, method_8700, getEntitySpawnList, func_76747_a
List<Biome$SpawnerData> (MobCategory): a, getMobs, method_8700, getEntitySpawnList, func_76747_a
boolean (ViewableWorld, BlockPos): a, method_8705, canSetSnow, func_201848_a
boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetSnow, func_201848_a
boolean (ViewableWorld, BlockPos, boolean): a, method_8685, canSetSnow, func_201854_a
boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetSnow, func_201854_a
boolean (ViewableWorld, BlockPos): b, method_8696, canSetIce, func_201850_b
boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetIce, func_201850_b
void (GenerationStep$Feature, ConfiguredFeature<?>): a, method_8719, addFeature, func_203611_a
void (GenerationStep$Decoration, ConfiguredFeature<?>): a, addFeature, method_8719, addFeature, func_203611_a
<C extends CarverConfig> void (GenerationStep$Carver, ConfiguredCarver<C>): a, method_8691, addCarver, func_203609_a
<C extends CarverConfiguration> void (GenerationStep$Carving, ConfiguredWorldCarver<C>): a, addCarver, method_8691, addCarver, func_203609_a
void (GenerationStep$Feature, ChunkGenerator<? extends ChunkGeneratorConfig>, IWorld, long, ChunkRandom, BlockPos): a, method_8702, generateFeatureStep, func_203608_a
void (GenerationStep$Decoration, ChunkGenerator<? extends ChunkGeneratorSettings>, LevelAccessor, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_203608_a
void (Random, Chunk, int, int, int, double, BlockState, BlockState, int, long): a, method_8703, buildSurface, func_206854_a
void (Random, ChunkAccess, int, int, int, double, BlockState, BlockState, int, long): a, buildSurfaceAt, method_8703, buildSurface, func_206854_a
ConfiguredSurfaceBuilder<?> (): p, method_8692, getSurfaceBuilder, func_205401_q
ConfiguredSurfaceBuilder<?> (): p, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q
float (BlockPos): d, getTemperature, method_21740, getTemperature, func_225486_c
1.14.3
Names
bif
bij
net.minecraft.world.biome.Biome
Fields
org.apache.logging.log4j.Logger: a, field_9330, field_150586_aC
org.apache.logging.log4j.Logger: a, field_9330, LOGGER, field_150586_aC
ObjectIntIdentityMap<Biome>: c, field_9328, field_185373_j
IdList<Biome>: c, field_9328, PARENT_BIOME_ID_MAP, field_185373_j
float: g, field_9343, field_76748_D
float: g, field_9343, depth, field_76748_D
float: h, field_9341, field_76749_E
float: h, field_9341, scale, field_76749_E
float: i, field_9339, field_76750_F
float: i, field_9339, temperature, field_76750_F
float: j, field_9338, field_76751_G
float: j, field_9338, downfall, field_76751_G
int: k, field_9342, field_76759_H
int: k, field_9342, waterColor, field_76759_H
String: m, field_9332, field_185364_H
String: m, field_9332, parent, field_185364_H
Set<Biome>: b, field_9323, field_201870_ab
Set<Biome>: b, field_9323, BIOMES, field_201870_ab
String: f, field_9331, field_205405_aL
String: f, field_9331, translationKey, field_205405_aL
int: l, field_9340, field_204275_aE
int: l, field_9340, waterFogColor, field_204275_aE
Biome$Category: o, field_9329, field_201877_au
Biome$Category: o, field_9329, category, field_201877_au
Biome$RainType: p, field_9327, field_201878_av
Biome$Precipitation: p, field_9327, precipitation, field_201878_av
Map<GenerationStage$Carving, List<ConfiguredCarver<?>>>: q, field_9333, field_201871_ag
Map<GenerationStep$Carver, List<ConfiguredCarver<?>>>: q, field_9333, carvers, field_201871_ag
Map<GenerationStage$Decoration, List<ConfiguredFeature<?>>>: r, field_9326, field_201872_ah
Map<GenerationStep$Feature, List<ConfiguredFeature<?>>>: r, field_9326, features, field_201872_ah
List<ConfiguredFeature<?>>: s, field_9334, field_201873_ai
List<ConfiguredFeature<?>>: s, field_9334, flowerFeatures, field_201873_ai
Map<Structure<?>, IFeatureConfig>: t, field_9337, field_201874_aj
Map<StructureFeature<?>, FeatureConfig>: t, field_9337, structureFeatures, field_201874_aj
Map<EntityClassification, List<Biome$SpawnListEntry>>: u, field_9325, field_201880_ax
Map<EntityCategory, List<Biome$SpawnEntry>>: u, field_9325, spawns, field_201880_ax
PerlinNoiseGenerator: d, field_9335, field_150605_ac
OctaveSimplexNoiseSampler: d, field_9335, TEMPERATURE_NOISE, field_150605_ac
PerlinNoiseGenerator: e, field_9324, field_180281_af
OctaveSimplexNoiseSampler: e, field_9324, FOLIAGE_NOISE, field_180281_af
ConfiguredSurfaceBuilder<?>: n, field_9336, field_201875_ar
ConfiguredSurfaceBuilder<?>: n, field_9336, surfaceBuilder, field_201875_ar
Constructors
Methods
Biome (Biome): a, method_8716, func_185356_b
Biome (Biome): a, method_8716, getParentBiome, func_185356_b
boolean (): a, method_8723, func_185363_b
boolean (): a, method_8723, hasParent, func_185363_b
boolean (): c, method_8724, func_76736_e
boolean (): c, method_8724, hasHighHumidity, func_76736_e
float (): d, method_8690, func_76741_f
float (): d, method_8690, getMaxSpawnLimit, func_76741_f
float (BlockPos): c, method_8707, func_180626_a
float (BlockPos): c, method_8707, getTemperature, func_180626_a
Biome$TempCategory (): f, method_8704, func_150561_m
Biome$TemperatureGroup (): f, method_8704, getTemperatureGroup, func_150561_m
float (): g, method_8695, func_185355_j
float (): g, method_8695, getDepth, func_185355_j
float (): h, method_8715, func_76727_i
float (): h, method_8715, getRainfall, func_76727_i
float (): k, method_8686, func_185360_m
float (): k, method_8686, getScale, func_185360_m
float (): l, method_8712, func_185353_n
float (): l, method_8712, getTemperature, func_185353_n
int (float): a, method_8697, func_76731_a
int (float): a, method_8697, getSkyColor, func_76731_a
int (BlockPos): b, method_8711, func_180627_b
int (BlockPos): b, method_8711, getGrassColorAt, func_180627_b
int (BlockPos): a, method_8698, func_180625_c
int (BlockPos): a, method_8698, getFoliageColorAt, func_180625_c
int (): m, method_8687, func_185361_o
int (): m, method_8687, getWaterColor, func_185361_o
Biome$RainType (): b, method_8694, func_201851_b
Biome$Precipitation (): b, method_8694, getPrecipitation, func_201851_b
List<ConfiguredCarver<?>> (GenerationStage$Carving): a, method_8717, func_203603_a
List<ConfiguredCarver<?>> (GenerationStep$Carver): a, method_8717, getCarversForStep, func_203603_a
<C extends IFeatureConfig> void (Structure<C>, C): a, method_8710, func_201865_a
<C extends FeatureConfig> void (StructureFeature<C>, C): a, method_8710, addStructureFeature, func_201865_a
<C extends IFeatureConfig> boolean (Structure<C>): a, method_8684, func_201858_a
<C extends FeatureConfig> boolean (StructureFeature<C>): a, method_8684, hasStructureFeature, func_201858_a
<C extends IFeatureConfig> C (Structure<C>): b, method_8706, func_201857_b
<C extends FeatureConfig> C (StructureFeature<C>): b, method_8706, getStructureFeatureConfig, func_201857_b
List<ConfiguredFeature<?>> (): e, method_8718, func_201853_g
List<ConfiguredFeature<?>> (): e, method_8718, getFlowerFeatures, func_201853_g
List<ConfiguredFeature<?>> (GenerationStage$Decoration): a, method_8721, func_203607_a
List<ConfiguredFeature<?>> (GenerationStep$Feature): a, method_8721, getFeaturesForStep, func_203607_a
String (): j, method_8689, func_210773_k
String (): j, method_8689, getTranslationKey, func_210773_k
int (): n, method_8713, func_204274_p
int (): n, method_8713, getWaterFogColor, func_204274_p
Biome$Category (): o, method_8688, func_201856_r
Biome$Category (): o, method_8688, getCategory, func_201856_r
ISurfaceBuilderConfig (): q, method_8722, func_203944_q
SurfaceConfig (): q, method_8722, getSurfaceConfig, func_203944_q
String (): r, method_8725, func_205402_s
String (): r, method_8725, getParent, func_205402_s
ITextComponent (): i, method_8693, func_205403_k
Text (): i, method_8693, getName, func_205403_k
<C extends ICarverConfig> ConfiguredCarver<C> (WorldCarver<C>, C): a, method_8714, func_203606_a
<C extends CarverConfig> ConfiguredCarver<C> (Carver<C>, C): a, method_8714, configureCarver, func_203606_a
<F extends IFeatureConfig, D extends IPlacementConfig> ConfiguredFeature<?> (Feature<F>, F, Placement<D>, D): a, method_8699, func_222280_a
<F extends FeatureConfig, D extends DecoratorConfig> ConfiguredFeature<?> (Feature<F>, F, Decorator<D>, D): a, method_8699, configureFeature, func_222280_a
void (EntityClassification, Biome$SpawnListEntry): a, method_8708, func_201866_a
void (EntityCategory, Biome$SpawnEntry): a, method_8708, addSpawn, func_201866_a
List<Biome$SpawnListEntry> (EntityClassification): a, method_8700, func_76747_a
List<Biome$SpawnEntry> (EntityCategory): a, method_8700, getEntitySpawnList, func_76747_a
boolean (IWorldReader, BlockPos): a, method_8705, func_201848_a
boolean (ViewableWorld, BlockPos): a, method_8705, canSetSnow, func_201848_a
boolean (IWorldReader, BlockPos, boolean): a, method_8685, func_201854_a
boolean (ViewableWorld, BlockPos, boolean): a, method_8685, canSetSnow, func_201854_a
boolean (IWorldReader, BlockPos): b, method_8696, func_201850_b
boolean (ViewableWorld, BlockPos): b, method_8696, canSetIce, func_201850_b
void (GenerationStage$Decoration, ConfiguredFeature<?>): a, method_8719, func_203611_a
void (GenerationStep$Feature, ConfiguredFeature<?>): a, method_8719, addFeature, func_203611_a
<C extends ICarverConfig> void (GenerationStage$Carving, ConfiguredCarver<C>): a, method_8691, func_203609_a
<C extends CarverConfig> void (GenerationStep$Carver, ConfiguredCarver<C>): a, method_8691, addCarver, func_203609_a
void (GenerationStage$Decoration, ChunkGenerator<? extends GenerationSettings>, IWorld, long, SharedSeedRandom, BlockPos): a, method_8702, func_203608_a
void (GenerationStep$Feature, ChunkGenerator<? extends ChunkGeneratorConfig>, IWorld, long, ChunkRandom, BlockPos): a, method_8702, generateFeatureStep, func_203608_a
void (Random, IChunk, int, int, int, double, BlockState, BlockState, int, long): a, method_8703, func_206854_a
void (Random, Chunk, int, int, int, double, BlockState, BlockState, int, long): a, method_8703, buildSurface, func_206854_a
ConfiguredSurfaceBuilder<?> (): p, method_8692, func_205401_q
ConfiguredSurfaceBuilder<?> (): p, method_8692, getSurfaceBuilder, func_205401_q
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bie
bif
Fields
Constructors
Methods
1.14
Names
ayu
bie
net.minecraft.class_1959
Fields
org.apache.logging.log4j.Logger: a, field_150586_aC
org.apache.logging.log4j.Logger: a, field_9330, field_150586_aC
ObjectIntIdentityMap<Biome>: aH, field_185373_j
ObjectIntIdentityMap<Biome>: c, field_9328, field_185373_j
NoiseGeneratorPerlin: aI, field_150605_ac
NoiseGeneratorPerlin: aJ, field_180281_af
float: aL, field_76748_D
float: g, field_9343, field_76748_D
float: aM, field_76749_E
float: h, field_9341, field_76749_E
float: aN, field_76750_F
float: i, field_9339, field_76750_F
float: aO, field_76751_G
float: j, field_9338, field_76751_G
int: aP, field_76759_H
int: k, field_9342, field_76759_H
String: aR, field_185364_H
String: m, field_9332, field_185364_H
WorldCarver<ProbabilityConfig>: b, field_201907_b
WorldCarver<ProbabilityConfig>: c, field_201908_c
WorldCarver<ProbabilityConfig>: d, field_201909_d
WorldCarver<ProbabilityConfig>: e, field_203612_e
WorldCarver<ProbabilityConfig>: f, field_203613_f
BasePlacement<FrequencyConfig>: g, field_201910_e
BasePlacement<FrequencyConfig>: h, field_201911_f
BasePlacement<FrequencyConfig>: i, field_201912_g
BasePlacement<FrequencyConfig>: j, field_201913_h
BasePlacement<FrequencyConfig>: k, field_201914_i
BasePlacement<NoiseDependant>: l, field_201915_j
BasePlacement<NoiseDependant>: m, field_201916_k
BasePlacement<NoPlacementConfig>: n, field_201917_l
BasePlacement<ChanceConfig>: o, field_201919_n
BasePlacement<ChanceConfig>: p, field_201920_o
BasePlacement<ChanceConfig>: q, field_201921_p
BasePlacement<ChanceConfig>: r, field_204908_s
BasePlacement<AtSurfaceWithExtraConfig>: s, field_201922_q
BasePlacement<CountRangeConfig>: t, field_201923_r
BasePlacement<CountRangeConfig>: u, field_201924_s
BasePlacement<CountRangeConfig>: v, field_201925_t
BasePlacement<CountRangeConfig>: w, field_205162_x
BasePlacement<ChanceRangeConfig>: x, field_201926_u
BasePlacement<HeightWithChanceConfig>: y, field_201927_v
BasePlacement<HeightWithChanceConfig>: z, field_201928_w
BasePlacement<DepthAverageConfig>: A, field_201929_x
BasePlacement<NoPlacementConfig>: B, field_203197_y
BasePlacement<TopSolidRangeConfig>: C, field_204617_B
BasePlacement<TopSolidWithNoiseConfig>: D, field_204618_C
BasePlacement<CaveEdgeConfig>: E, field_206855_F
BasePlacement<FrequencyConfig>: F, field_201930_y
BasePlacement<FrequencyConfig>: G, field_201931_z
BasePlacement<FrequencyConfig>: H, field_201881_A
BasePlacement<NoPlacementConfig>: I, field_201882_B
BasePlacement<LakeChanceConfig>: J, field_201883_C
BasePlacement<LakeChanceConfig>: K, field_201884_D
BasePlacement<DungeonRoomConfig>: L, field_201885_E
BasePlacement<NoPlacementConfig>: M, field_201886_F
BasePlacement<ChanceConfig>: N, field_205161_N
BasePlacement<FrequencyConfig>: O, field_201887_G
BasePlacement<NoPlacementConfig>: P, field_201888_H
BasePlacement<NoPlacementConfig>: Q, field_201889_I
BasePlacement<NoPlacementConfig>: R, field_201890_J
BasePlacement<NoPlacementConfig>: S, field_201891_K
IBlockState: T, field_205411_T
IBlockState: U, field_203802_aB
IBlockState: V, field_203803_aC
IBlockState: W, field_203804_aD
IBlockState: X, field_203805_aE
IBlockState: Y, field_203806_aF
IBlockState: Z, field_203807_aG
IBlockState: aa, field_203956_U
IBlockState: ab, field_203957_V
IBlockState: ac, field_203958_W
IBlockState: ad, field_203959_X
IBlockState: ae, field_205406_ae
IBlockState: af, field_205407_af
SurfaceBuilderConfig: ag, field_205408_ag
SurfaceBuilderConfig: ah, field_203960_Y
SurfaceBuilderConfig: ai, field_203961_Z
SurfaceBuilderConfig: aj, field_203946_aa
SurfaceBuilderConfig: ak, field_203947_ab
SurfaceBuilderConfig: al, field_203948_ac
SurfaceBuilderConfig: am, field_203949_ad
SurfaceBuilderConfig: an, field_203950_ae
SurfaceBuilderConfig: ao, field_203951_af
SurfaceBuilderConfig: ap, field_203952_ag
SurfaceBuilderConfig: aq, field_203953_ah
SurfaceBuilderConfig: ar, field_203954_ai
SurfaceBuilderConfig: as, field_205409_as
SurfaceBuilderConfig: at, field_205410_at
ISurfaceBuilder<SurfaceBuilderConfig>: au, field_203955_aj
ISurfaceBuilder<SurfaceBuilderConfig>: av, field_201899_S
ISurfaceBuilder<SurfaceBuilderConfig>: aw, field_201900_T
ISurfaceBuilder<SurfaceBuilderConfig>: ax, field_201901_U
ISurfaceBuilder<SurfaceBuilderConfig>: ay, field_201902_V
ISurfaceBuilder<SurfaceBuilderConfig>: az, field_201903_W
ISurfaceBuilder<SurfaceBuilderConfig>: aA, field_201904_X
ISurfaceBuilder<SurfaceBuilderConfig>: aB, field_201905_Y
ISurfaceBuilder<SurfaceBuilderConfig>: aC, field_201906_Z
ISurfaceBuilder<SurfaceBuilderConfig>: aD, field_205160_ax
ISurfaceBuilder<SurfaceBuilderConfig>: aE, field_205404_aE
ISurfaceBuilder<SurfaceBuilderConfig>: aF, field_201869_aa
Set<Biome>: aG, field_201870_ab
Set<Biome>: b, field_9323, field_201870_ab
String: aK, field_205405_aL
String: f, field_9331, field_205405_aL
int: aQ, field_204275_aE
int: l, field_9340, field_204275_aE
CompositeSurfaceBuilder<?>: aS, field_201875_ar
Biome$Category: aT, field_201877_au
Biome$Category: o, field_9329, field_201877_au
Biome$RainType: aU, field_201878_av
Biome$RainType: p, field_9327, field_201878_av
Map<GenerationStage$Carving, List<WorldCarverWrapper<?>>>: aV, field_201871_ag
Map<GenerationStage$Carving, List<ConfiguredCarver<?>>>: q, field_9333, field_201871_ag
Map<GenerationStage$Decoration, List<CompositeFeature<?, ?>>>: aW, field_201872_ah
Map<GenerationStage$Decoration, List<ConfiguredFeature<?>>>: r, field_9326, field_201872_ah
List<CompositeFlowerFeature<?>>: aX, field_201873_ai
List<ConfiguredFeature<?>>: s, field_9334, field_201873_ai
Map<Structure<?>, IFeatureConfig>: aY, field_201874_aj
Map<Structure<?>, IFeatureConfig>: t, field_9337, field_201874_aj
Map<EnumCreatureType, List<Biome$SpawnListEntry>>: aZ, field_201880_ax
Map<EntityClassification, List<Biome$SpawnListEntry>>: u, field_9325, field_201880_ax
PerlinNoiseGenerator: d, field_9335, field_150605_ac
PerlinNoiseGenerator: e, field_9324, field_180281_af
ConfiguredSurfaceBuilder<?>: n, field_9336, field_201875_ar
Constructors
Methods
Biome (Biome): a, func_185356_b
Biome (Biome): a, method_8716, func_185356_b
boolean (): b, func_185363_b
boolean (): a, method_8723, func_185363_b
List<Biome$SpawnListEntry> (EnumCreatureType): a, func_76747_a
boolean (): d, func_76736_e
boolean (): c, method_8724, func_76736_e
float (): e, func_76741_f
float (): d, method_8690, func_76741_f
float (BlockPos): c, func_180626_a
float (BlockPos): c, method_8707, func_180626_a
Biome$TempCategory (): g, func_150561_m
Biome$TempCategory (): f, method_8704, func_150561_m
Biome (int, Biome): a, func_180276_a
float (): h, func_185355_j
float (): g, method_8695, func_185355_j
float (): i, func_76727_i
float (): h, method_8715, func_76727_i
float (): l, func_185360_m
float (): k, method_8686, func_185360_m
float (): m, func_185353_n
float (): l, method_8712, func_185353_n
void (): t, func_185358_q
void (int, String, Biome): a, func_185354_a
int (float): a, func_76731_a
int (float): a, method_8697, func_76731_a
int (BlockPos): b, func_180627_b
int (BlockPos): b, method_8711, func_180627_b
int (BlockPos): a, func_180625_c
int (BlockPos): a, method_8698, func_180625_c
int (): n, func_185361_o
int (): m, method_8687, func_185361_o
<C extends IFeatureConfig> WorldCarverWrapper<C> (IWorldCarver<C>, C): a, func_203606_a
<F extends IFeatureConfig, D extends IPlacementConfig> CompositeFeature<F, D> (Feature<F>, F, BasePlacement<D>, D): a, func_201864_a
<D extends IPlacementConfig> CompositeFlowerFeature<D> (AbstractFlowersFeature, BasePlacement<D>, D): a, func_201861_a
void (): a, func_203605_a
void (EnumCreatureType, Biome$SpawnListEntry): a, func_201866_a
Biome$RainType (): c, func_201851_b
Biome$RainType (): b, method_8694, func_201851_b
boolean (IWorldReaderBase, BlockPos): a, func_201848_a
boolean (IWorldReaderBase, BlockPos, boolean): a, func_201854_a
boolean (IWorldReaderBase, BlockPos): b, func_201850_b
void (GenerationStage$Decoration, CompositeFeature<?, ?>): a, func_203611_a
<C extends IFeatureConfig> void (GenerationStage$Carving, WorldCarverWrapper<C>): a, func_203609_a
List<WorldCarverWrapper<?>> (GenerationStage$Carving): a, func_203603_a
List<ConfiguredCarver<?>> (GenerationStage$Carving): a, method_8717, func_203603_a
<C extends IFeatureConfig> void (Structure<C>, C): a, func_201865_a
<C extends IFeatureConfig> void (Structure<C>, C): a, method_8710, func_201865_a
<C extends IFeatureConfig> boolean (Structure<C>): a, func_201858_a
<C extends IFeatureConfig> boolean (Structure<C>): a, method_8684, func_201858_a
<C extends IFeatureConfig> IFeatureConfig (Structure<C>): b, func_201857_b
<C extends IFeatureConfig> C (Structure<C>): b, method_8706, func_201857_b
List<CompositeFlowerFeature<?>> (): f, func_201853_g
List<ConfiguredFeature<?>> (): e, method_8718, func_201853_g
List<CompositeFeature<?, ?>> (GenerationStage$Decoration): a, func_203607_a
List<ConfiguredFeature<?>> (GenerationStage$Decoration): a, method_8721, func_203607_a
void (GenerationStage$Decoration, IChunkGenerator<? extends IChunkGenSettings>, IWorld, long, SharedSeedRandom, BlockPos): a, func_203608_a
void (Random, IChunk, int, int, int, double, IBlockState, IBlockState, int, long): a, func_206854_a
String (): k, func_210773_k
String (): j, method_8689, func_210773_k
int (): o, func_204274_p
int (): n, method_8713, func_204274_p
Biome$Category (): p, func_201856_r
Biome$Category (): o, method_8688, func_201856_r
CompositeSurfaceBuilder<?> (): q, func_205401_q
ISurfaceBuilderConfig (): r, func_203944_q
ISurfaceBuilderConfig (): q, method_8722, func_203944_q
String (): s, func_205402_s
String (): r, method_8725, func_205402_s
ITextComponent (): j, func_205403_k
ITextComponent (): i, method_8693, func_205403_k
<C extends ICarverConfig> ConfiguredCarver<C> (WorldCarver<C>, C): a, method_8714, func_203606_a
<F extends IFeatureConfig, D extends IPlacementConfig> ConfiguredFeature<?> (Feature<F>, F, Placement<D>, D): a, method_8699, func_222280_a
void (EntityClassification, Biome$SpawnListEntry): a, method_8708, func_201866_a
List<Biome$SpawnListEntry> (EntityClassification): a, method_8700, func_76747_a
boolean (IWorldReader, BlockPos): a, method_8705, func_201848_a
boolean (IWorldReader, BlockPos, boolean): a, method_8685, func_201854_a
boolean (IWorldReader, BlockPos): b, method_8696, func_201850_b
void (GenerationStage$Decoration, ConfiguredFeature<?>): a, method_8719, func_203611_a
<C extends ICarverConfig> void (GenerationStage$Carving, ConfiguredCarver<C>): a, method_8691, func_203609_a
void (GenerationStage$Decoration, ChunkGenerator<? extends GenerationSettings>, IWorld, long, SharedSeedRandom, BlockPos): a, method_8702, func_203608_a
void (Random, IChunk, int, int, int, double, BlockState, BlockState, int, long): a, method_8703, func_206854_a
ConfiguredSurfaceBuilder<?> (): p, method_8692, func_205401_q
1.13.2
Names
ayt
ayu
Fields
Constructors
Methods
1.13.1
Names
ayn
ayt
Fields
RegistryNamespaced<ResourceLocation, Biome>: aK, field_185377_q
float: aM, field_76748_D
float: aL, field_76748_D
float: aN, field_76749_E
float: aM, field_76749_E
float: aO, field_76750_F
float: aN, field_76750_F
float: aP, field_76751_G
float: aO, field_76751_G
int: aQ, field_76759_H
int: aP, field_76759_H
String: aS, field_185364_H
String: aR, field_185364_H
String: aL, field_205405_aL
String: aK, field_205405_aL
int: aR, field_204275_aE
int: aQ, field_204275_aE
CompositeSurfaceBuilder<?>: aT, field_201875_ar
CompositeSurfaceBuilder<?>: aS, field_201875_ar
Biome$Category: aU, field_201877_au
Biome$Category: aT, field_201877_au
Biome$RainType: aV, field_201878_av
Biome$RainType: aU, field_201878_av
Map<GenerationStage$Carving, List<WorldCarverWrapper<?>>>: aW, field_201871_ag
Map<GenerationStage$Carving, List<WorldCarverWrapper<?>>>: aV, field_201871_ag
Map<GenerationStage$Decoration, List<CompositeFeature<?, ?>>>: aX, field_201872_ah
Map<GenerationStage$Decoration, List<CompositeFeature<?, ?>>>: aW, field_201872_ah
List<CompositeFlowerFeature<?>>: aY, field_201873_ai
List<CompositeFlowerFeature<?>>: aX, field_201873_ai
Map<Structure<?>, IFeatureConfig>: aZ, field_201874_aj
Map<Structure<?>, IFeatureConfig>: aY, field_201874_aj
Map<EnumCreatureType, List<Biome$SpawnListEntry>>: ba, field_201880_ax
Map<EnumCreatureType, List<Biome$SpawnListEntry>>: aZ, field_201880_ax
Constructors
Methods
int (Biome): a, func_185362_a
Biome (int): a, func_185357_a
Biome (Biome): b, func_185356_b
Biome (Biome): a, func_185356_b
Biome (int): b, func_150568_d
1.13
Names
anh
ayn
Fields
org.apache.logging.log4j.Logger: x, field_150586_aC
org.apache.logging.log4j.Logger: a, field_150586_aC
IBlockState: a, field_185365_a
IBlockState: b, field_185366_b
IBlockState: c, field_185367_c
IBlockState: d, field_185368_d
IBlockState: e, field_185369_e
IBlockState: f, field_185370_f
IBlockState: g, field_185371_g
IBlockState: h, field_185372_h
ObjectIntIdentityMap<Biome>: i, field_185373_j
ObjectIntIdentityMap<Biome>: aH, field_185373_j
NoiseGeneratorPerlin: j, field_150605_ac
NoiseGeneratorPerlin: aI, field_150605_ac
NoiseGeneratorPerlin: k, field_180281_af
NoiseGeneratorPerlin: aJ, field_180281_af
WorldGenDoublePlant: l, field_180280_ag
WorldGenTrees: m, field_76757_N
WorldGenBigTree: n, field_76758_O
WorldGenSwamp: o, field_76763_Q
RegistryNamespaced<ResourceLocation, Biome>: p, field_185377_q
RegistryNamespaced<ResourceLocation, Biome>: aK, field_185377_q
String: y, field_76791_y
float: z, field_76748_D
float: aM, field_76748_D
float: A, field_76749_E
float: aN, field_76749_E
float: B, field_76750_F
float: aO, field_76750_F
float: C, field_76751_G
float: aP, field_76751_G
int: D, field_76759_H
int: aQ, field_76759_H
boolean: E, field_76766_R
boolean: F, field_76765_S
String: G, field_185364_H
String: aS, field_185364_H
IBlockState: q, field_76752_A
IBlockState: r, field_76753_B
BiomeDecorator: s, field_76760_I
List<Biome$SpawnListEntry>: t, field_76761_J
List<Biome$SpawnListEntry>: u, field_76762_K
List<Biome$SpawnListEntry>: v, field_76755_L
List<Biome$SpawnListEntry>: w, field_82914_M
WorldCarver<ProbabilityConfig>: b, field_201907_b
WorldCarver<ProbabilityConfig>: c, field_201908_c
WorldCarver<ProbabilityConfig>: d, field_201909_d
WorldCarver<ProbabilityConfig>: e, field_203612_e
WorldCarver<ProbabilityConfig>: f, field_203613_f
BasePlacement<FrequencyConfig>: g, field_201910_e
BasePlacement<FrequencyConfig>: h, field_201911_f
BasePlacement<FrequencyConfig>: i, field_201912_g
BasePlacement<FrequencyConfig>: j, field_201913_h
BasePlacement<FrequencyConfig>: k, field_201914_i
BasePlacement<NoiseDependant>: l, field_201915_j
BasePlacement<NoiseDependant>: m, field_201916_k
BasePlacement<NoPlacementConfig>: n, field_201917_l
BasePlacement<ChanceConfig>: o, field_201919_n
BasePlacement<ChanceConfig>: p, field_201920_o
BasePlacement<ChanceConfig>: q, field_201921_p
BasePlacement<ChanceConfig>: r, field_204908_s
BasePlacement<AtSurfaceWithExtraConfig>: s, field_201922_q
BasePlacement<CountRangeConfig>: t, field_201923_r
BasePlacement<CountRangeConfig>: u, field_201924_s
BasePlacement<CountRangeConfig>: v, field_201925_t
BasePlacement<CountRangeConfig>: w, field_205162_x
BasePlacement<ChanceRangeConfig>: x, field_201926_u
BasePlacement<HeightWithChanceConfig>: y, field_201927_v
BasePlacement<HeightWithChanceConfig>: z, field_201928_w
BasePlacement<DepthAverageConfig>: A, field_201929_x
BasePlacement<NoPlacementConfig>: B, field_203197_y
BasePlacement<TopSolidRangeConfig>: C, field_204617_B
BasePlacement<TopSolidWithNoiseConfig>: D, field_204618_C
BasePlacement<CaveEdgeConfig>: E, field_206855_F
BasePlacement<FrequencyConfig>: F, field_201930_y
BasePlacement<FrequencyConfig>: G, field_201931_z
BasePlacement<FrequencyConfig>: H, field_201881_A
BasePlacement<NoPlacementConfig>: I, field_201882_B
BasePlacement<LakeChanceConfig>: J, field_201883_C
BasePlacement<LakeChanceConfig>: K, field_201884_D
BasePlacement<DungeonRoomConfig>: L, field_201885_E
BasePlacement<NoPlacementConfig>: M, field_201886_F
BasePlacement<ChanceConfig>: N, field_205161_N
BasePlacement<FrequencyConfig>: O, field_201887_G
BasePlacement<NoPlacementConfig>: P, field_201888_H
BasePlacement<NoPlacementConfig>: Q, field_201889_I
BasePlacement<NoPlacementConfig>: R, field_201890_J
BasePlacement<NoPlacementConfig>: S, field_201891_K
IBlockState: T, field_205411_T
IBlockState: U, field_203802_aB
IBlockState: V, field_203803_aC
IBlockState: W, field_203804_aD
IBlockState: X, field_203805_aE
IBlockState: Y, field_203806_aF
IBlockState: Z, field_203807_aG
IBlockState: aa, field_203956_U
IBlockState: ab, field_203957_V
IBlockState: ac, field_203958_W
IBlockState: ad, field_203959_X
IBlockState: ae, field_205406_ae
IBlockState: af, field_205407_af
SurfaceBuilderConfig: ag, field_205408_ag
SurfaceBuilderConfig: ah, field_203960_Y
SurfaceBuilderConfig: ai, field_203961_Z
SurfaceBuilderConfig: aj, field_203946_aa
SurfaceBuilderConfig: ak, field_203947_ab
SurfaceBuilderConfig: al, field_203948_ac
SurfaceBuilderConfig: am, field_203949_ad
SurfaceBuilderConfig: an, field_203950_ae
SurfaceBuilderConfig: ao, field_203951_af
SurfaceBuilderConfig: ap, field_203952_ag
SurfaceBuilderConfig: aq, field_203953_ah
SurfaceBuilderConfig: ar, field_203954_ai
SurfaceBuilderConfig: as, field_205409_as
SurfaceBuilderConfig: at, field_205410_at
ISurfaceBuilder<SurfaceBuilderConfig>: au, field_203955_aj
ISurfaceBuilder<SurfaceBuilderConfig>: av, field_201899_S
ISurfaceBuilder<SurfaceBuilderConfig>: aw, field_201900_T
ISurfaceBuilder<SurfaceBuilderConfig>: ax, field_201901_U
ISurfaceBuilder<SurfaceBuilderConfig>: ay, field_201902_V
ISurfaceBuilder<SurfaceBuilderConfig>: az, field_201903_W
ISurfaceBuilder<SurfaceBuilderConfig>: aA, field_201904_X
ISurfaceBuilder<SurfaceBuilderConfig>: aB, field_201905_Y
ISurfaceBuilder<SurfaceBuilderConfig>: aC, field_201906_Z
ISurfaceBuilder<SurfaceBuilderConfig>: aD, field_205160_ax
ISurfaceBuilder<SurfaceBuilderConfig>: aE, field_205404_aE
ISurfaceBuilder<SurfaceBuilderConfig>: aF, field_201869_aa
Set<Biome>: aG, field_201870_ab
String: aL, field_205405_aL
int: aR, field_204275_aE
CompositeSurfaceBuilder<?>: aT, field_201875_ar
Biome$Category: aU, field_201877_au
Biome$RainType: aV, field_201878_av
Map<GenerationStage$Carving, List<WorldCarverWrapper<?>>>: aW, field_201871_ag
Map<GenerationStage$Decoration, List<CompositeFeature<?, ?>>>: aX, field_201872_ah
List<CompositeFlowerFeature<?>>: aY, field_201873_ai
Map<Structure<?>, IFeatureConfig>: aZ, field_201874_aj
Map<EnumCreatureType, List<Biome$SpawnListEntry>>: ba, field_201880_ax
Constructors
Methods
BiomeDecorator (): a, func_76729_a
WorldGenAbstractTree (Random): a, func_150567_a
WorldGenerator (Random): b, func_76730_b
BlockFlower$EnumFlowerType (Random, BlockPos): a, func_180623_a
boolean (): c, func_76746_c
boolean (): d, func_76738_d
boolean (): e, func_76736_e
boolean (): d, func_76736_e
float (): f, func_76741_f
float (): e, func_76741_f
float (BlockPos): a, func_180626_a
float (BlockPos): c, func_180626_a
void (World, Random, BlockPos): a, func_180624_a
void (World, Random, ChunkPrimer, int, int, double): a, func_180622_a
void (World, Random, ChunkPrimer, int, int, double): b, func_180628_b
Class<? extends Biome> (): g, func_150562_l
Biome$TempCategory (): h, func_150561_m
Biome$TempCategory (): g, func_150561_m
boolean (): i, func_185352_i
float (): j, func_185355_j
float (): h, func_185355_j
float (): k, func_76727_i
float (): i, func_76727_i
String (): l, func_185359_l
float (): m, func_185360_m
float (): l, func_185360_m
float (): n, func_185353_n
float (): m, func_185353_n
boolean (): p, func_150559_j
void (): q, func_185358_q
void (): t, func_185358_q
int (BlockPos): c, func_180625_c
int (BlockPos): a, func_180625_c
int (): o, func_185361_o
int (): n, func_185361_o
<C extends IFeatureConfig> WorldCarverWrapper<C> (IWorldCarver<C>, C): a, func_203606_a
<F extends IFeatureConfig, D extends IPlacementConfig> CompositeFeature<F, D> (Feature<F>, F, BasePlacement<D>, D): a, func_201864_a
<D extends IPlacementConfig> CompositeFlowerFeature<D> (AbstractFlowersFeature, BasePlacement<D>, D): a, func_201861_a
void (): a, func_203605_a
void (EnumCreatureType, Biome$SpawnListEntry): a, func_201866_a
Biome$RainType (): c, func_201851_b
boolean (IWorldReaderBase, BlockPos): a, func_201848_a
boolean (IWorldReaderBase, BlockPos, boolean): a, func_201854_a
boolean (IWorldReaderBase, BlockPos): b, func_201850_b
void (GenerationStage$Decoration, CompositeFeature<?, ?>): a, func_203611_a
<C extends IFeatureConfig> void (GenerationStage$Carving, WorldCarverWrapper<C>): a, func_203609_a
List<WorldCarverWrapper<?>> (GenerationStage$Carving): a, func_203603_a
<C extends IFeatureConfig> void (Structure<C>, C): a, func_201865_a
<C extends IFeatureConfig> boolean (Structure<C>): a, func_201858_a
<C extends IFeatureConfig> IFeatureConfig (Structure<C>): b, func_201857_b
List<CompositeFlowerFeature<?>> (): f, func_201853_g
List<CompositeFeature<?, ?>> (GenerationStage$Decoration): a, func_203607_a
void (GenerationStage$Decoration, IChunkGenerator<? extends IChunkGenSettings>, IWorld, long, SharedSeedRandom, BlockPos): a, func_203608_a
void (Random, IChunk, int, int, int, double, IBlockState, IBlockState, int, long): a, func_206854_a
String (): k, func_210773_k
int (): o, func_204274_p
Biome$Category (): p, func_201856_r
CompositeSurfaceBuilder<?> (): q, func_205401_q
ISurfaceBuilderConfig (): r, func_203944_q
String (): s, func_205402_s
ITextComponent (): j, func_205403_k
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
anf
anh
Fields
Constructors
Methods
1.12
Names
akf
anf
Fields
org.apache.logging.log4j.Logger: y, field_150586_aC
org.apache.logging.log4j.Logger: x, field_150586_aC
ObjectIntIdentityMap<Biome>: j, field_185373_j
ObjectIntIdentityMap<Biome>: i, field_185373_j
NoiseGeneratorPerlin: k, field_150605_ac
NoiseGeneratorPerlin: j, field_150605_ac
NoiseGeneratorPerlin: l, field_180281_af
NoiseGeneratorPerlin: k, field_180281_af
WorldGenDoublePlant: m, field_180280_ag
WorldGenDoublePlant: l, field_180280_ag
WorldGenTrees: n, field_76757_N
WorldGenTrees: m, field_76757_N
WorldGenBigTree: o, field_76758_O
WorldGenBigTree: n, field_76758_O
WorldGenSwamp: p, field_76763_Q
WorldGenSwamp: o, field_76763_Q
RegistryNamespaced<ResourceLocation, Biome>: q, field_185377_q
RegistryNamespaced<ResourceLocation, Biome>: p, field_185377_q
String: z, field_76791_y
String: y, field_76791_y
float: A, field_76748_D
float: z, field_76748_D
float: B, field_76749_E
float: A, field_76749_E
float: C, field_76750_F
float: B, field_76750_F
float: D, field_76751_G
float: C, field_76751_G
int: E, field_76759_H
int: D, field_76759_H
boolean: F, field_76766_R
boolean: E, field_76766_R
boolean: G, field_76765_S
boolean: F, field_76765_S
String: H, field_185364_H
String: G, field_185364_H
IBlockState: r, field_76752_A
IBlockState: q, field_76752_A
IBlockState: s, field_76753_B
IBlockState: r, field_76753_B
BiomeDecorator: t, field_76760_I
BiomeDecorator: s, field_76760_I
List<Biome$SpawnListEntry>: u, field_76761_J
List<Biome$SpawnListEntry>: t, field_76761_J
List<Biome$SpawnListEntry>: v, field_76762_K
List<Biome$SpawnListEntry>: u, field_76762_K
List<Biome$SpawnListEntry>: w, field_76755_L
List<Biome$SpawnListEntry>: v, field_76755_L
List<Biome$SpawnListEntry>: x, field_82914_M
List<Biome$SpawnListEntry>: w, field_82914_M
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
akd
akf
Fields
Constructors
Methods
1.11
Names
aiq
akd
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aig
aiq
Fields
Constructors
Methods
1.9.4
Names
aig
net.minecraft.world.biome.Biome
Fields
org.apache.logging.log4j.Logger: y, field_150586_aC
IBlockState: a, field_185365_a
IBlockState: b, field_185366_b
IBlockState: c, field_185367_c
IBlockState: d, field_185368_d
IBlockState: e, field_185369_e
IBlockState: f, field_185370_f
IBlockState: g, field_185371_g
IBlockState: h, field_185372_h
ObjectIntIdentityMap<Biome>: j, field_185373_j
NoiseGeneratorPerlin: k, field_150605_ac
NoiseGeneratorPerlin: l, field_180281_af
WorldGenDoublePlant: m, field_180280_ag
WorldGenTrees: n, field_76757_N
WorldGenBigTree: o, field_76758_O
WorldGenSwamp: p, field_76763_Q
RegistryNamespaced<ResourceLocation, Biome>: q, field_185377_q
String: z, field_76791_y
float: A, field_76748_D
float: B, field_76749_E
float: C, field_76750_F
float: D, field_76751_G
int: E, field_76759_H
boolean: F, field_76766_R
boolean: G, field_76765_S
String: H, field_185364_H
IBlockState: r, field_76752_A
IBlockState: s, field_76753_B
BiomeDecorator: t, field_76760_I
List<Biome$SpawnListEntry>: u, field_76761_J
List<Biome$SpawnListEntry>: v, field_76762_K
List<Biome$SpawnListEntry>: w, field_76755_L
List<Biome$SpawnListEntry>: x, field_82914_M
Constructors
Methods
int (Biome): a, func_185362_a
Biome (int): a, func_185357_a
Biome (Biome): b, func_185356_b
BiomeDecorator (): a, func_76729_a
boolean (): b, func_185363_b
WorldGenAbstractTree (Random): a, func_150567_a
WorldGenerator (Random): b, func_76730_b
BlockFlower$EnumFlowerType (Random, BlockPos): a, func_180623_a
List<Biome$SpawnListEntry> (EnumCreatureType): a, func_76747_a
boolean (): c, func_76746_c
boolean (): d, func_76738_d
boolean (): e, func_76736_e
float (): f, func_76741_f
float (BlockPos): a, func_180626_a
void (World, Random, BlockPos): a, func_180624_a
void (World, Random, ChunkPrimer, int, int, double): a, func_180622_a
void (World, Random, ChunkPrimer, int, int, double): b, func_180628_b
Class<? extends Biome> (): g, func_150562_l
Biome$TempCategory (): h, func_150561_m
Biome (int): b, func_150568_d
Biome (int, Biome): a, func_180276_a
boolean (): i, func_185352_i
float (): j, func_185355_j
float (): k, func_76727_i
String (): l, func_185359_l
float (): m, func_185360_m
float (): n, func_185353_n
boolean (): p, func_150559_j
void (): q, func_185358_q
void (int, String, Biome): a, func_185354_a
int (float): a, func_76731_a
int (BlockPos): b, func_180627_b
int (BlockPos): c, func_180625_c
int (): o, func_185361_o