History - net.minecraft.world.level.biome.Biome

25w18a

Names

dlm

dmc

Fields

PerlinSimplexNoise: f, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_

PerlinSimplexNoise: f, TEMPERATURE_NOISE, field_9335

PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, f_47433_

PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: m, temperatureCache, field_20335, temperatureCache, f_47444_

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: m, temperatureCache, field_20335

com.mojang.serialization.Codec<Holder<Biome>>: c, CODEC, field_24677, REGISTRY_CODEC, f_47431_

com.mojang.serialization.Codec<Holder<Biome>>: c, CODEC, field_24677

BiomeSpecialEffects: l, specialEffects, field_22039, effects, f_47443_

BiomeSpecialEffects: l, specialEffects, field_22039

com.mojang.serialization.Codec<Biome>: a, DIRECT_CODEC, field_25819, CODEC, f_47429_

com.mojang.serialization.Codec<Biome>: a, DIRECT_CODEC, field_25819

com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633, NETWORK_CODEC, f_47430_

com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633

com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750, REGISTRY_ENTRY_LIST_CODEC, f_47432_

com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750

PerlinSimplexNoise: g, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_

PerlinSimplexNoise: g, FROZEN_TEMPERATURE_NOISE, field_26392

Biome$ClimateSettings: i, climateSettings, field_26393, weather, f_47437_

Biome$ClimateSettings: i, climateSettings, field_26393

BiomeGenerationSettings: j, generationSettings, field_26635, generationSettings, f_47438_

BiomeGenerationSettings: j, generationSettings, field_26635

MobSpawnSettings: k, mobSettings, field_26395, spawnSettings, f_47439_

MobSpawnSettings: k, mobSettings, field_26395

int: h, TEMPERATURE_CACHE_SIZE, field_30978, MAX_TEMPERATURE_CACHE_SIZE, f_151655_

int: h, TEMPERATURE_CACHE_SIZE, field_30978

Constructors

Methods

float (): h, getBaseTemperature, method_8712, getTemperature, m_47554_

float (): h, getBaseTemperature, method_8712

int (): j, getWaterColor, method_8687, getWaterColor, m_47560_

int (): j, getWaterColor, method_8687

int (): k, getWaterFogColor, method_8713, getWaterFogColor, m_47561_

int (): k, getWaterFogColor, method_8713

boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetIce, m_47477_

boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705

boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetIce, m_47480_

boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685

boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetSnow, m_47519_

boolean (LevelReader, BlockPos): b, shouldSnow, method_8696

int (): a, getSkyColor, method_8697, getSkyColor, m_47463_

int (): a, getSkyColor, method_8697

int (double, double): a, getGrassColor, method_8711, getGrassColorAt, m_47464_

int (double, double): a, getGrassColor, method_8711

int (): f, getFoliageColor, method_8698, getFoliageColor, m_47542_

int (): f, getFoliageColor, method_8698

BiomeSpecialEffects (): i, getSpecialEffects, method_24377, getEffects, m_47557_

BiomeSpecialEffects (): i, getSpecialEffects, method_24377

int (): e, getFogColor, method_24376, getFogColor, m_47539_

int (): e, getFogColor, method_24376

Optional<AmbientParticleSettings> (): l, getAmbientParticle, method_24378, getParticleConfig, m_47562_

Optional<AmbientParticleSettings> (): l, getAmbientParticle, method_24378

Optional<Holder<SoundEvent>> (): m, getAmbientLoop, method_24935, getLoopSound, m_47563_

Optional<Holder<SoundEvent>> (): m, getAmbientLoop, method_24935

Optional<AmbientMoodSettings> (): n, getAmbientMood, method_24936, getMoodSound, m_47564_

Optional<AmbientMoodSettings> (): n, getAmbientMood, method_24936

Optional<AmbientAdditionsSettings> (): o, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_

Optional<AmbientAdditionsSettings> (): o, getAmbientAdditions, method_24937

Optional<WeightedList<Music>> (): p, getBackgroundMusic, method_27343, getMusic, m_47566_

Optional<WeightedList<Music>> (): p, getBackgroundMusic, method_27343

MobSpawnSettings (): b, getMobSettings, method_30966, getSpawnSettings, m_47518_

MobSpawnSettings (): b, getMobSettings, method_30966

BiomeGenerationSettings (): d, getGenerationSettings, method_30970, getGenerationSettings, m_47536_

BiomeGenerationSettings (): d, getGenerationSettings, method_30970

int (): s, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): s, getGrassColorFromTexture, method_30773

int (): t, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

int (): t, getFoliageColorFromTexture, method_30774

boolean (): c, hasPrecipitation, method_48163, hasPrecipitation, m_264473_

boolean (): c, hasPrecipitation, method_48163

Biome$Precipitation (BlockPos, int): a, getPrecipitationAt, method_48162, getPrecipitation, m_264600_

Biome$Precipitation (BlockPos, int): a, getPrecipitationAt, method_48162

float (BlockPos, int): e, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_

float (BlockPos, int): e, getHeightAdjustedTemperature, method_8707

float (BlockPos, int): f, getTemperature, method_21740, getTemperature, m_47505_

float (BlockPos, int): f, getTemperature, method_21740

boolean (BlockPos, int): b, coldEnoughToSnow, method_33599, isCold, m_198904_

boolean (BlockPos, int): b, coldEnoughToSnow, method_33599

boolean (BlockPos, int): c, warmEnoughToRain, method_39927, doesNotSnow, m_198906_

boolean (BlockPos, int): c, warmEnoughToRain, method_39927

boolean (BlockPos, int): d, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_

boolean (BlockPos, int): d, shouldMeltFrozenOceanIcebergSlightly, method_39928

float (): q, getBackgroundMusicVolume, method_65133, getMusicVolume, m_374130_

float (): q, getBackgroundMusicVolume, method_65133

int (): r, getBaseGrassColor, method_66386, getGrassColor, m_388817_

int (): r, getBaseGrassColor, method_66386

int (): g, getDryFoliageColor, method_68145, getDryFoliageColor, m_388128_

int (): g, getDryFoliageColor, method_68145

int (): u, getDryFoliageColorFromTexture, method_68146, getDefaultDryFoliageColor, m_387372_

int (): u, getDryFoliageColorFromTexture, method_68146

1.21.5

Names

dhl

dlm

Fields

Constructors

Methods

float (): g, getBaseTemperature, method_8712, getTemperature, m_47554_

float (): h, getBaseTemperature, method_8712, getTemperature, m_47554_

int (): i, getWaterColor, method_8687, getWaterColor, m_47560_

int (): j, getWaterColor, method_8687, getWaterColor, m_47560_

int (): j, getWaterFogColor, method_8713, getWaterFogColor, m_47561_

int (): k, getWaterFogColor, method_8713, getWaterFogColor, m_47561_

BiomeSpecialEffects (): h, getSpecialEffects, method_24377, getEffects, m_47557_

BiomeSpecialEffects (): i, getSpecialEffects, method_24377, getEffects, m_47557_

Optional<AmbientParticleSettings> (): k, getAmbientParticle, method_24378, getParticleConfig, m_47562_

Optional<AmbientParticleSettings> (): l, getAmbientParticle, method_24378, getParticleConfig, m_47562_

Optional<Holder<SoundEvent>> (): l, getAmbientLoop, method_24935, getLoopSound, m_47563_

Optional<Holder<SoundEvent>> (): m, getAmbientLoop, method_24935, getLoopSound, m_47563_

Optional<AmbientMoodSettings> (): m, getAmbientMood, method_24936, getMoodSound, m_47564_

Optional<AmbientMoodSettings> (): n, getAmbientMood, method_24936, getMoodSound, m_47564_

Optional<AmbientAdditionsSettings> (): n, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_

Optional<AmbientAdditionsSettings> (): o, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_

Optional<SimpleWeightedRandomList<Music>> (): o, getBackgroundMusic, method_27343, getMusic, m_47566_

Optional<WeightedList<Music>> (): p, getBackgroundMusic, method_27343, getMusic, m_47566_

int (): q, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): s, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): r, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

int (): t, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

float (): p, getBackgroundMusicVolume, method_65133, getMusicVolume, m_374130_

float (): q, getBackgroundMusicVolume, method_65133, getMusicVolume, m_374130_

int (): r, getBaseGrassColor, method_66386, getGrassColor, m_388817_

int (): g, getDryFoliageColor, method_68145, getDryFoliageColor, m_388128_

int (): u, getDryFoliageColorFromTexture, method_68146, getDefaultDryFoliageColor, m_387372_

1.21.4

Names

dik

dhl

Fields

Constructors

Methods

int (): p, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): q, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): q, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

int (): r, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

float (): p, getBackgroundMusicVolume, method_65133, getMusicVolume, m_374130_

1.21.3

Names

ddw

dik

Fields

Constructors

Methods

float (BlockPos): e, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_

float (BlockPos): f, getTemperature, method_21740, getTemperature, m_47505_

boolean (BlockPos): b, coldEnoughToSnow, method_33599, isCold, m_198904_

boolean (BlockPos): c, warmEnoughToRain, method_39927, doesNotSnow, m_198906_

boolean (BlockPos): d, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_

Biome$Precipitation (BlockPos): a, getPrecipitationAt, method_48162, getPrecipitation, m_264600_

Biome$Precipitation (BlockPos, int): a, getPrecipitationAt, method_48162, getPrecipitation, m_264600_

float (BlockPos, int): e, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_

float (BlockPos, int): f, getTemperature, method_21740, getTemperature, m_47505_

boolean (BlockPos, int): b, coldEnoughToSnow, method_33599, isCold, m_198904_

boolean (BlockPos, int): c, warmEnoughToRain, method_39927, doesNotSnow, m_198906_

boolean (BlockPos, int): d, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dcz

ddw

Fields

Constructors

Methods

1.20.6

Names

cuo

dcz

Fields

Constructors

Methods

1.20.4

Names

cqt

cuo

Fields

Constructors

Methods

1.20.2

Names

cnk

cqt

Fields

Constructors

Methods

1.20.1

Names

cnf

cnk

Fields

Constructors

Methods

1.19.4

Names

ckt

cnf

Fields

Constructors

Methods

boolean (): d, isHumid, method_8724, hasHighHumidity, m_47533_

float (): h, getDownfall, method_8715, getDownfall, m_47548_

float (): i, getBaseTemperature, method_8712, getTemperature, m_47554_

float (): g, getBaseTemperature, method_8712, getTemperature, m_47554_

int (): k, getWaterColor, method_8687, getWaterColor, m_47560_

int (): i, getWaterColor, method_8687, getWaterColor, m_47560_

Biome$Precipitation (): c, getPrecipitation, method_8694, getPrecipitation, m_47530_

int (): l, getWaterFogColor, method_8713, getWaterFogColor, m_47561_

int (): j, getWaterFogColor, method_8713, getWaterFogColor, m_47561_

int (): g, getFoliageColor, method_8698, getFoliageColor, m_47542_

int (): f, getFoliageColor, method_8698, getFoliageColor, m_47542_

BiomeSpecialEffects (): j, getSpecialEffects, method_24377, getEffects, m_47557_

BiomeSpecialEffects (): h, getSpecialEffects, method_24377, getEffects, m_47557_

int (): f, getFogColor, method_24376, getFogColor, m_47539_

int (): e, getFogColor, method_24376, getFogColor, m_47539_

Optional<AmbientParticleSettings> (): m, getAmbientParticle, method_24378, getParticleConfig, m_47562_

Optional<AmbientParticleSettings> (): k, getAmbientParticle, method_24378, getParticleConfig, m_47562_

Optional<Holder<SoundEvent>> (): n, getAmbientLoop, method_24935, getLoopSound, m_47563_

Optional<Holder<SoundEvent>> (): l, getAmbientLoop, method_24935, getLoopSound, m_47563_

Optional<AmbientMoodSettings> (): o, getAmbientMood, method_24936, getMoodSound, m_47564_

Optional<AmbientMoodSettings> (): m, getAmbientMood, method_24936, getMoodSound, m_47564_

Optional<AmbientAdditionsSettings> (): p, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_

Optional<AmbientAdditionsSettings> (): n, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_

Optional<Music> (): q, getBackgroundMusic, method_27343, getMusic, m_47566_

Optional<Music> (): o, getBackgroundMusic, method_27343, getMusic, m_47566_

BiomeGenerationSettings (): e, getGenerationSettings, method_30970, getGenerationSettings, m_47536_

BiomeGenerationSettings (): d, getGenerationSettings, method_30970, getGenerationSettings, m_47536_

int (): r, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): p, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): s, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

int (): q, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

boolean (BlockPos): a, coldEnoughToSnow, method_33599, isCold, m_198904_

boolean (BlockPos): b, coldEnoughToSnow, method_33599, isCold, m_198904_

boolean (BlockPos): b, warmEnoughToRain, method_39927, doesNotSnow, m_198906_

boolean (BlockPos): c, warmEnoughToRain, method_39927, doesNotSnow, m_198906_

boolean (BlockPos): c, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_

boolean (BlockPos): d, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_

boolean (BlockPos): d, shouldSnowGolemBurn, method_39929, isHot, m_198910_

boolean (): c, hasPrecipitation, method_48163, hasPrecipitation, m_264473_

Biome$Precipitation (BlockPos): a, getPrecipitationAt, method_48162, getPrecipitation, m_264600_

1.19.3

Names

cht

ckt

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cgw

cht

Fields

Constructors

Methods

1.19

Names

cbr

cgw

Fields

Biome$BiomeCategory: l, biomeCategory, field_9329, category, f_47442_

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: n, temperatureCache, field_20335, temperatureCache, f_47444_

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: m, temperatureCache, field_20335, temperatureCache, f_47444_

BiomeSpecialEffects: m, specialEffects, field_22039, effects, f_47443_

BiomeSpecialEffects: l, specialEffects, field_22039, effects, f_47443_

com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633, field_26633, f_47430_

com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633, NETWORK_CODEC, f_47430_

com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750, field_26750, f_47432_

com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750, REGISTRY_ENTRY_LIST_CODEC, f_47432_

int: h, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_

int: h, TEMPERATURE_CACHE_SIZE, field_30978, MAX_TEMPERATURE_CACHE_SIZE, f_151655_

Constructors

(Biome$ClimateSettings, Biome$BiomeCategory, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)

(Biome$ClimateSettings, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)

Methods

Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, m_47567_

Biome$BiomeCategory (Holder<Biome>): a, getBiomeCategory, method_40136, getCategory, m_204183_

1.18.2

Names

caz

cbr

Fields

org.apache.logging.log4j.Logger: a, LOGGER, field_9330, LOGGER, f_47428_

Biome$BiomeCategory: m, biomeCategory, field_9329, category, f_47442_

Biome$BiomeCategory: l, biomeCategory, field_9329, category, f_47442_

PerlinSimplexNoise: g, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_

PerlinSimplexNoise: f, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_

PerlinSimplexNoise: f, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, f_47433_

PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, f_47433_

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: o, temperatureCache, field_20335, temperatureCache, f_47444_

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: n, temperatureCache, field_20335, temperatureCache, f_47444_

com.mojang.serialization.Codec<Supplier<Biome>>: d, CODEC, field_24677, REGISTRY_CODEC, f_47431_

com.mojang.serialization.Codec<Holder<Biome>>: c, CODEC, field_24677, REGISTRY_CODEC, f_47431_

BiomeSpecialEffects: n, specialEffects, field_22039, effects, f_47443_

BiomeSpecialEffects: m, specialEffects, field_22039, effects, f_47443_

com.mojang.serialization.Codec<Biome>: b, DIRECT_CODEC, field_25819, CODEC, f_47429_

com.mojang.serialization.Codec<Biome>: a, DIRECT_CODEC, field_25819, CODEC, f_47429_

com.mojang.serialization.Codec<Biome>: c, NETWORK_CODEC, field_26633, field_26633, f_47430_

com.mojang.serialization.Codec<Biome>: b, NETWORK_CODEC, field_26633, field_26633, f_47430_

com.mojang.serialization.Codec<List<Supplier<Biome>>>: e, LIST_CODEC, field_26750, field_26750, f_47432_

com.mojang.serialization.Codec<HolderSet<Biome>>: d, LIST_CODEC, field_26750, field_26750, f_47432_

PerlinSimplexNoise: h, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_

PerlinSimplexNoise: g, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_

Biome$ClimateSettings: j, climateSettings, field_26393, weather, f_47437_

Biome$ClimateSettings: i, climateSettings, field_26393, weather, f_47437_

BiomeGenerationSettings: k, generationSettings, field_26635, generationSettings, f_47438_

BiomeGenerationSettings: j, generationSettings, field_26635, generationSettings, f_47438_

MobSpawnSettings: l, mobSettings, field_26395, spawnSettings, f_47439_

MobSpawnSettings: k, mobSettings, field_26395, spawnSettings, f_47439_

int: i, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_

int: h, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_

Constructors

Methods

Biome$BiomeCategory (): r, getBiomeCategory, method_8688, getCategory, m_47567_

Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, m_47567_

int (): s, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): r, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): t, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

int (): s, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

Biome$BiomeCategory (Holder<Biome>): a, getBiomeCategory, method_40136, getCategory, m_204183_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bxp

caz

Fields

float: n, depth, field_9343, depth, f_47440_

float: o, scale, field_9341, scale, f_47441_

Biome$BiomeCategory: p, biomeCategory, field_9329, category, f_47442_

Biome$BiomeCategory: m, biomeCategory, field_9329, category, f_47442_

PerlinSimplexNoise: h, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_

PerlinSimplexNoise: g, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: r, temperatureCache, field_20335, temperatureCache, f_47444_

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: o, temperatureCache, field_20335, temperatureCache, f_47444_

BiomeSpecialEffects: q, specialEffects, field_22039, effects, f_47443_

BiomeSpecialEffects: n, specialEffects, field_22039, effects, f_47443_

Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, structures, f_47434_

PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_

PerlinSimplexNoise: h, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_

Biome$ClimateSettings: k, climateSettings, field_26393, weather, f_47437_

Biome$ClimateSettings: j, climateSettings, field_26393, weather, f_47437_

BiomeGenerationSettings: l, generationSettings, field_26635, generationSettings, f_47438_

BiomeGenerationSettings: k, generationSettings, field_26635, generationSettings, f_47438_

MobSpawnSettings: m, mobSettings, field_26395, spawnSettings, f_47439_

MobSpawnSettings: l, mobSettings, field_26395, spawnSettings, f_47439_

int: j, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_

int: i, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_

Constructors

(Biome$ClimateSettings, Biome$BiomeCategory, float, float, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)

(Biome$ClimateSettings, Biome$BiomeCategory, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)

Methods

float (BlockPos): c, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_

float (BlockPos): e, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_

float (): h, getDepth, method_8695, getDepth, m_47545_

float (): i, getDownfall, method_8715, getDownfall, m_47548_

float (): h, getDownfall, method_8715, getDownfall, m_47548_

float (): j, getScale, method_8686, getScale, m_47551_

float (): k, getBaseTemperature, method_8712, getTemperature, m_47554_

float (): i, getBaseTemperature, method_8712, getTemperature, m_47554_

int (): m, getWaterColor, method_8687, getWaterColor, m_47560_

int (): k, getWaterColor, method_8687, getWaterColor, m_47560_

int (): n, getWaterFogColor, method_8713, getWaterFogColor, m_47561_

int (): l, getWaterFogColor, method_8713, getWaterFogColor, m_47561_

Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, m_47567_

Biome$BiomeCategory (): r, getBiomeCategory, method_8688, getCategory, m_47567_

float (BlockPos): a, getTemperature, method_21740, getTemperature, m_47505_

float (BlockPos): f, getTemperature, method_21740, getTemperature, m_47505_

BiomeSpecialEffects (): l, getSpecialEffects, method_24377, getEffects, m_47557_

BiomeSpecialEffects (): j, getSpecialEffects, method_24377, getEffects, m_47557_

Optional<AmbientParticleSettings> (): o, getAmbientParticle, method_24378, getParticleConfig, m_47562_

Optional<AmbientParticleSettings> (): m, getAmbientParticle, method_24378, getParticleConfig, m_47562_

Optional<SoundEvent> (): p, getAmbientLoop, method_24935, getLoopSound, m_47563_

Optional<SoundEvent> (): n, getAmbientLoop, method_24935, getLoopSound, m_47563_

Optional<AmbientMoodSettings> (): q, getAmbientMood, method_24936, getMoodSound, m_47564_

Optional<AmbientMoodSettings> (): o, getAmbientMood, method_24936, getMoodSound, m_47564_

Optional<AmbientAdditionsSettings> (): r, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_

Optional<AmbientAdditionsSettings> (): p, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_

Optional<Music> (): s, getBackgroundMusic, method_27343, getMusic, m_47566_

Optional<Music> (): q, getBackgroundMusic, method_27343, getMusic, m_47566_

void (StructureFeatureManager, ChunkGenerator, WorldGenRegion, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, m_47484_

int (): u, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): s, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): v, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

int (): t, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

boolean (BlockPos): b, isColdEnoughToSnow, method_33599, isCold, m_151696_

boolean (BlockPos): a, coldEnoughToSnow, method_33599, isCold, m_198904_

void (Random, ChunkAccess, int, int, int, double, BlockState, BlockState, int, int, long): a, buildSurfaceAt, method_8703, buildSurface, m_151682_

boolean (BlockPos): b, warmEnoughToRain, method_39927, doesNotSnow, m_198906_

boolean (BlockPos): c, shouldMeltFrozenOceanIcebergSlightly, method_39928, shouldGenerateLowerFrozenOceanSurface, m_198908_

boolean (BlockPos): d, shouldSnowGolemBurn, method_39929, isHot, m_198910_

1.17.1

Names

bxo

bxp

Fields

Constructors

Methods

1.17

Names

bsv

bxo

net.minecraft.world.biome.Biome

net.minecraft.src.C_1629_

Fields

org.apache.logging.log4j.Logger: a, LOGGER, field_9330, LOGGER, field_150586_aC

org.apache.logging.log4j.Logger: a, LOGGER, field_9330, LOGGER, f_47428_

float: m, depth, field_9343, depth, field_76748_D

float: n, depth, field_9343, depth, f_47440_

float: n, scale, field_9341, scale, field_76749_E

float: o, scale, field_9341, scale, f_47441_

Biome$BiomeCategory: o, biomeCategory, field_9329, category, field_201877_au

Biome$BiomeCategory: p, biomeCategory, field_9329, category, f_47442_

PerlinSimplexNoise: h, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac

PerlinSimplexNoise: h, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, f_47435_

PerlinSimplexNoise: f, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, field_180281_af

PerlinSimplexNoise: f, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, f_47433_

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: q, temperatureCache, field_20335, temperatureCache, field_225488_v

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: r, temperatureCache, field_20335, temperatureCache, f_47444_

com.mojang.serialization.Codec<Supplier<Biome>>: d, CODEC, field_24677, REGISTRY_CODEC, field_235051_b_

com.mojang.serialization.Codec<Supplier<Biome>>: d, CODEC, field_24677, REGISTRY_CODEC, f_47431_

BiomeSpecialEffects: p, specialEffects, field_22039, effects, field_235052_p_

BiomeSpecialEffects: q, specialEffects, field_22039, effects, f_47443_

com.mojang.serialization.Codec<Biome>: b, DIRECT_CODEC, field_25819, CODEC, field_242418_b

com.mojang.serialization.Codec<Biome>: b, DIRECT_CODEC, field_25819, CODEC, f_47429_

com.mojang.serialization.Codec<Biome>: c, NETWORK_CODEC, field_26633, field_26633, field_242419_c

com.mojang.serialization.Codec<Biome>: c, NETWORK_CODEC, field_26633, field_26633, f_47430_

com.mojang.serialization.Codec<List<Supplier<Biome>>>: e, LIST_CODEC, field_26750, field_26750, field_242420_e

com.mojang.serialization.Codec<List<Supplier<Biome>>>: e, LIST_CODEC, field_26750, field_26750, f_47432_

Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, structures, field_242421_g

Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, structures, f_47434_

PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, field_242422_i

PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, f_47436_

Biome$ClimateSettings: j, climateSettings, field_26393, weather, field_242423_j

Biome$ClimateSettings: k, climateSettings, field_26393, weather, f_47437_

BiomeGenerationSettings: k, generationSettings, field_26635, generationSettings, field_242424_k

BiomeGenerationSettings: l, generationSettings, field_26635, generationSettings, f_47438_

MobSpawnSettings: l, mobSettings, field_26395, spawnSettings, field_242425_l

MobSpawnSettings: m, mobSettings, field_26395, spawnSettings, f_47439_

int: j, TEMPERATURE_CACHE_SIZE, field_30978, field_30978, f_151655_

Constructors

Methods

boolean (): d, isHumid, method_8724, hasHighHumidity, func_76736_e

boolean (): d, isHumid, method_8724, hasHighHumidity, m_47533_

float (BlockPos): b, getHeightAdjustedTemperature, method_8707, computeTemperature, func_242437_b

float (BlockPos): c, getHeightAdjustedTemperature, method_8707, computeTemperature, m_47528_

float (): h, getDepth, method_8695, getDepth, func_185355_j

float (): h, getDepth, method_8695, getDepth, m_47545_

float (): i, getDownfall, method_8715, getDownfall, func_76727_i

float (): i, getDownfall, method_8715, getDownfall, m_47548_

float (): j, getScale, method_8686, getScale, func_185360_m

float (): j, getScale, method_8686, getScale, m_47551_

float (): k, getBaseTemperature, method_8712, getTemperature, func_242445_k

float (): k, getBaseTemperature, method_8712, getTemperature, m_47554_

int (): m, getWaterColor, method_8687, getWaterColor, func_185361_o

int (): m, getWaterColor, method_8687, getWaterColor, m_47560_

Biome$Precipitation (): c, getPrecipitation, method_8694, getPrecipitation, func_201851_b

Biome$Precipitation (): c, getPrecipitation, method_8694, getPrecipitation, m_47530_

int (): n, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p

int (): n, getWaterFogColor, method_8713, getWaterFogColor, m_47561_

Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, func_201856_r

Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, m_47567_

boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetIce, func_201848_a

boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetIce, m_47477_

boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetIce, func_201854_a

boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetIce, m_47480_

boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetSnow, func_201850_b

boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetSnow, m_47519_

void (Random, ChunkAccess, int, int, int, double, BlockState, BlockState, int, long): a, buildSurfaceAt, method_8703, buildSurface, func_206854_a

float (BlockPos): a, getTemperature, method_21740, getTemperature, func_225486_c

float (BlockPos): a, getTemperature, method_21740, getTemperature, m_47505_

int (): a, getSkyColor, method_8697, getSkyColor, func_225529_c_

int (): a, getSkyColor, method_8697, getSkyColor, m_47463_

int (double, double): a, getGrassColor, method_8711, getGrassColorAt, func_225528_a_

int (double, double): a, getGrassColor, method_8711, getGrassColorAt, m_47464_

int (): g, getFoliageColor, method_8698, getFoliageColor, func_225527_a_

int (): g, getFoliageColor, method_8698, getFoliageColor, m_47542_

BiomeSpecialEffects (): l, getSpecialEffects, method_24377, getEffects, func_235089_q_

BiomeSpecialEffects (): l, getSpecialEffects, method_24377, getEffects, m_47557_

int (): f, getFogColor, method_24376, getFogColor, func_235080_i_

int (): f, getFogColor, method_24376, getFogColor, m_47539_

Optional<AmbientParticleSettings> (): o, getAmbientParticle, method_24378, getParticleConfig, func_235090_t_

Optional<AmbientParticleSettings> (): o, getAmbientParticle, method_24378, getParticleConfig, m_47562_

Optional<SoundEvent> (): p, getAmbientLoop, method_24935, getLoopSound, func_235091_u_

Optional<SoundEvent> (): p, getAmbientLoop, method_24935, getLoopSound, m_47563_

Optional<AmbientMoodSettings> (): q, getAmbientMood, method_24936, getMoodSound, func_235092_v_

Optional<AmbientMoodSettings> (): q, getAmbientMood, method_24936, getMoodSound, m_47564_

Optional<AmbientAdditionsSettings> (): r, getAmbientAdditions, method_24937, getAdditionsSound, func_235093_w_

Optional<AmbientAdditionsSettings> (): r, getAmbientAdditions, method_24937, getAdditionsSound, m_47565_

Optional<Music> (): s, getBackgroundMusic, method_27343, getMusic, func_235094_x_

Optional<Music> (): s, getBackgroundMusic, method_27343, getMusic, m_47566_

MobSpawnSettings (): b, getMobSettings, method_30966, getSpawnSettings, func_242433_b

MobSpawnSettings (): b, getMobSettings, method_30966, getSpawnSettings, m_47518_

BiomeGenerationSettings (): e, getGenerationSettings, method_30970, getGenerationSettings, func_242440_e

BiomeGenerationSettings (): e, getGenerationSettings, method_30970, getGenerationSettings, m_47536_

void (StructureFeatureManager, ChunkGenerator, WorldGenRegion, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_242427_a

void (StructureFeatureManager, ChunkGenerator, WorldGenRegion, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, m_47484_

int (): v, getGrassColorFromTexture, method_30773, getDefaultGrassColor, func_242448_v

int (): u, getGrassColorFromTexture, method_30773, getDefaultGrassColor, m_47570_

int (): w, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, func_242449_w

int (): v, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, m_47571_

boolean (BlockPos): b, isColdEnoughToSnow, method_33599, isCold, m_151696_

void (Random, ChunkAccess, int, int, int, double, BlockState, BlockState, int, int, long): a, buildSurfaceAt, method_8703, buildSurface, m_151682_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bss

bsv

Fields

Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, field_26634, field_242421_g

Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, structures, field_242421_g

PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, field_26392, field_242422_i

PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, FROZEN_OCEAN_NOISE, field_242422_i

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bre

bss

Fields

IdMapper<Biome>: d, MUTATED_BIOMES, field_9328, PARENT_BIOME_ID_MAP, field_185373_j

float: h, depth, field_9343, depth, field_76748_D

float: m, depth, field_9343, depth, field_76748_D

float: i, scale, field_9341, scale, field_76749_E

float: n, scale, field_9341, scale, field_76749_E

float: j, temperature, field_9339, temperature, field_76750_F

float: k, downfall, field_9338, downfall, field_76751_G

String: l, parent, field_9332, parent, field_185364_H

Set<Biome>: c, EXPLORABLE_BIOMES, field_9323, BIOMES, field_201870_ab

String: g, descriptionId, field_9331, translationKey, field_205405_aL

Biome$BiomeCategory: n, biomeCategory, field_9329, category, field_201877_au

Biome$BiomeCategory: o, biomeCategory, field_9329, category, field_201877_au

Biome$Precipitation: o, precipitation, field_9327, precipitation, field_201878_av

Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>: q, carvers, field_9333, carvers, field_201871_ag

Map<GenerationStep$Decoration, List<ConfiguredFeature<?, ?>>>: r, features, field_9326, features, field_201872_ah

List<ConfiguredFeature<?, ?>>: s, flowerFeatures, field_9334, flowerFeatures, field_201873_ai

Map<StructureFeature<?>, ConfiguredStructureFeature<?, ?>>: u, validFeatureStarts, field_9337, structureFeatures, field_201874_aj

Map<MobCategory, List<Biome$SpawnerData>>: v, spawners, field_9325, spawns, field_201880_ax

PerlinSimplexNoise: e, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac

PerlinSimplexNoise: h, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac

ConfiguredSurfaceBuilder<?>: m, surfaceBuilder, field_9336, surfaceBuilder, field_201875_ar

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: y, temperatureCache, field_20335, temperatureCache, field_225488_v

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: q, temperatureCache, field_20335, temperatureCache, field_225488_v

int: t, skyColor, field_21806, skyColor, field_229978_u_

com.mojang.serialization.Codec<Biome>: b, CODEC, field_24677, field_24677, field_235051_b_

com.mojang.serialization.Codec<Supplier<Biome>>: d, CODEC, field_24677, REGISTRY_CODEC, field_235051_b_

Map<EntityType<?>, Biome$MobSpawnCost>: w, mobSpawnCosts, field_24406, spawnDensities, field_235053_w_

List<Biome$ClimateParameters>: x, optimalParameters, field_22040, noisePoints, field_235054_x_

com.mojang.serialization.Codec<Biome>: b, DIRECT_CODEC, field_25819, CODEC, field_242418_b

com.mojang.serialization.Codec<Biome>: c, NETWORK_CODEC, field_26633, field_26633, field_242419_c

com.mojang.serialization.Codec<List<Supplier<Biome>>>: e, LIST_CODEC, field_26750, field_26750, field_242420_e

Map<Integer, List<StructureFeature<?>>>: g, structuresByStep, field_26634, field_26634, field_242421_g

PerlinSimplexNoise: i, FROZEN_TEMPERATURE_NOISE, field_26392, field_26392, field_242422_i

Biome$ClimateSettings: j, climateSettings, field_26393, weather, field_242423_j

BiomeGenerationSettings: k, generationSettings, field_26635, generationSettings, field_242424_k

MobSpawnSettings: l, mobSettings, field_26395, spawnSettings, field_242425_l

Constructors

(Biome$BiomeBuilder)

(Biome$Precipitation, Biome$BiomeCategory, float, float, float, float, BiomeSpecialEffects, int, ConfiguredSurfaceBuilder<?>, Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>, Map<GenerationStep$Decoration, List<ConfiguredFeature<?, ?>>>, List<ConfiguredStructureFeature<?, ?>>, Map<MobCategory, List<Biome$SpawnerData>>, List<Biome$ClimateParameters>, Optional<String>)

(Biome$ClimateSettings, Biome$BiomeCategory, float, float, BiomeSpecialEffects, BiomeGenerationSettings, MobSpawnSettings)

Methods

Biome (Biome): a, getMutatedVariant, method_8716, getModifiedBiome, func_185356_b

boolean (): b, isMutated, method_8723, hasParent, func_185363_b

boolean (): e, isHumid, method_8724, hasHighHumidity, func_76736_e

boolean (): d, isHumid, method_8724, hasHighHumidity, func_76736_e

float (): f, getCreatureProbability, method_8690, getMaxSpawnChance, func_76741_f

float (BlockPos): a, getTemperatureNoCache, method_8707, computeTemperature, func_180626_a

float (BlockPos): b, getHeightAdjustedTemperature, method_8707, computeTemperature, func_242437_b

Biome$BiomeTempCategory (): j, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m

float (): k, getDepth, method_8695, getDepth, func_185355_j

float (): h, getDepth, method_8695, getDepth, func_185355_j

float (): l, getDownfall, method_8715, getRainfall, func_76727_i

float (): i, getDownfall, method_8715, getDownfall, func_76727_i

float (): o, getScale, method_8686, getScale, func_185360_m

float (): j, getScale, method_8686, getScale, func_185360_m

float (): p, getTemperature, method_8712, getTemperature, func_185353_n

float (): k, getBaseTemperature, method_8712, getTemperature, func_242445_k

int (): r, getWaterColor, method_8687, getWaterColor, func_185361_o

int (): m, getWaterColor, method_8687, getWaterColor, func_185361_o

Biome$Precipitation (): d, getPrecipitation, method_8694, getPrecipitation, func_201851_b

Biome$Precipitation (): c, getPrecipitation, method_8694, getPrecipitation, func_201851_b

List<ConfiguredWorldCarver<?>> (GenerationStep$Carving): a, getCarvers, method_8717, getCarversForStep, func_203603_a

boolean (StructureFeature<?>): a, isValidStart, method_8684, hasStructureFeature, func_201858_a

List<ConfiguredFeature<?, ?>> (): h, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g

List<ConfiguredFeature<?, ?>> (GenerationStep$Decoration): a, getFeaturesForStep, method_8721, getFeaturesForStep, func_203607_a

String (): n, getDescriptionId, method_8689, getTranslationKey, func_210773_k

int (): s, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p

int (): n, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p

Biome$BiomeCategory (): y, getBiomeCategory, method_8688, getCategory, func_201856_r

Biome$BiomeCategory (): t, getBiomeCategory, method_8688, getCategory, func_201856_r

SurfaceBuilderConfiguration (): A, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q

String (): C, getParent, method_8725, getParent, func_205402_s

Component (): m, getName, method_8693, getName, func_205403_k

<C extends CarverConfiguration> ConfiguredWorldCarver<C> (WorldCarver<C>, C): a, makeCarver, method_8714, configureCarver, func_203606_a

void (MobCategory, Biome$SpawnerData): a, addSpawn, method_8708, addSpawn, func_201866_a

List<Biome$SpawnerData> (MobCategory): a, getMobs, method_8700, getEntitySpawnList, func_76747_a

void (GenerationStep$Decoration, ConfiguredFeature<?, ?>): a, addFeature, method_8719, addFeature, func_203611_a

<C extends CarverConfiguration> void (GenerationStep$Carving, ConfiguredWorldCarver<C>): a, addCarver, method_8691, addCarver, func_203609_a

ConfiguredSurfaceBuilder<?> (): z, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q

float (BlockPos): b, getTemperature, method_21740, getTemperature, func_225486_c

float (BlockPos): a, getTemperature, method_21740, getTemperature, func_225486_c

int (): D, calculateSkyColor, method_24218, calculateSkyColor, func_229979_u_

int (): c, getSkyColor, method_8697, getSkyColor, func_225529_c_

int (): a, getSkyColor, method_8697, getSkyColor, func_225529_c_

int (): a, getFoliageColor, method_8698, getFoliageColor, func_225527_a_

int (): g, getFoliageColor, method_8698, getFoliageColor, func_225527_a_

void (EntityType<?>, double, double): a, addMobCharge, method_27836, addSpawnDensity, func_235059_a_

Biome$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_27835, getSpawnDensity, func_235058_a_

void (ConfiguredStructureFeature<?, ?>): a, addStructureStart, method_8710, addStructureFeature, func_235063_a_

Iterable<ConfiguredStructureFeature<?, ?>> (): g, structures, method_28413, method_28413, func_235077_g_

ConfiguredStructureFeature<?, ?> (ConfiguredStructureFeature<?, ?>): b, withBiomeConfig, method_28405, method_28405, func_235068_b_

void (GenerationStep$Decoration, StructureFeatureManager, ChunkGenerator, WorldGenLevel, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_235061_a_

BiomeSpecialEffects (): q, getSpecialEffects, method_24377, getEffects, func_235089_q_

BiomeSpecialEffects (): l, getSpecialEffects, method_24377, getEffects, func_235089_q_

Stream<Biome$ClimateParameters> (): B, optimalParameters, method_27342, streamNoises, func_235055_B_

int (): i, getFogColor, method_24376, getFogColor, func_235080_i_

int (): f, getFogColor, method_24376, getFogColor, func_235080_i_

Optional<AmbientParticleSettings> (): t, getAmbientParticle, method_24378, getParticleConfig, func_235090_t_

Optional<AmbientParticleSettings> (): o, getAmbientParticle, method_24378, getParticleConfig, func_235090_t_

Optional<SoundEvent> (): u, getAmbientLoop, method_24935, getLoopSound, func_235091_u_

Optional<SoundEvent> (): p, getAmbientLoop, method_24935, getLoopSound, func_235091_u_

Optional<AmbientMoodSettings> (): v, getAmbientMood, method_24936, getMoodSound, func_235092_v_

Optional<AmbientMoodSettings> (): q, getAmbientMood, method_24936, getMoodSound, func_235092_v_

Optional<AmbientAdditionsSettings> (): w, getAmbientAdditions, method_24937, getAdditionsSound, func_235093_w_

Optional<AmbientAdditionsSettings> (): r, getAmbientAdditions, method_24937, getAdditionsSound, func_235093_w_

Optional<Music> (): x, getBackgroundMusic, method_27343, method_27343, func_235094_x_

Optional<Music> (): s, getBackgroundMusic, method_27343, getMusic, func_235094_x_

MobSpawnSettings (): b, getMobSettings, method_30966, getSpawnSettings, func_242433_b

BiomeGenerationSettings (): e, getGenerationSettings, method_30970, getGenerationSettings, func_242440_e

void (StructureFeatureManager, ChunkGenerator, WorldGenRegion, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_242427_a

int (): v, getGrassColorFromTexture, method_30773, getDefaultGrassColor, func_242448_v

int (): w, getFoliageColorFromTexture, method_30774, getDefaultFoliageColor, func_242449_w

1.16.1

Names

bkt

bre

Fields

IdMapper<Biome>: c, MUTATED_BIOMES, field_9328, PARENT_BIOME_ID_MAP, field_185373_j

IdMapper<Biome>: d, MUTATED_BIOMES, field_9328, PARENT_BIOME_ID_MAP, field_185373_j

float: g, depth, field_9343, depth, field_76748_D

float: h, depth, field_9343, depth, field_76748_D

float: h, scale, field_9341, scale, field_76749_E

float: i, scale, field_9341, scale, field_76749_E

float: i, temperature, field_9339, temperature, field_76750_F

float: j, temperature, field_9339, temperature, field_76750_F

float: j, downfall, field_9338, downfall, field_76751_G

float: k, downfall, field_9338, downfall, field_76751_G

int: k, waterColor, field_9342, waterColor, field_76759_H

String: m, parent, field_9332, parent, field_185364_H

String: l, parent, field_9332, parent, field_185364_H

Set<Biome>: b, EXPLORABLE_BIOMES, field_9323, BIOMES, field_201870_ab

Set<Biome>: c, EXPLORABLE_BIOMES, field_9323, BIOMES, field_201870_ab

String: f, descriptionId, field_9331, translationKey, field_205405_aL

String: g, descriptionId, field_9331, translationKey, field_205405_aL

int: l, waterFogColor, field_9340, waterFogColor, field_204275_aE

Biome$BiomeCategory: o, biomeCategory, field_9329, category, field_201877_au

Biome$BiomeCategory: n, biomeCategory, field_9329, category, field_201877_au

Biome$Precipitation: p, precipitation, field_9327, precipitation, field_201878_av

Biome$Precipitation: o, precipitation, field_9327, precipitation, field_201878_av

Map<StructureFeature<?>, FeatureConfiguration>: t, validFeatureStarts, field_9337, structureFeatures, field_201874_aj

Map<StructureFeature<?>, ConfiguredStructureFeature<?, ?>>: u, validFeatureStarts, field_9337, structureFeatures, field_201874_aj

PerlinSimplexNoise: d, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac

PerlinSimplexNoise: e, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac

PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, field_180281_af

PerlinSimplexNoise: f, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, field_180281_af

ConfiguredSurfaceBuilder<?>: n, surfaceBuilder, field_9336, surfaceBuilder, field_201875_ar

ConfiguredSurfaceBuilder<?>: m, surfaceBuilder, field_9336, surfaceBuilder, field_201875_ar

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: w, temperatureCache, field_20335, temperatureCache, field_225488_v

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: y, temperatureCache, field_20335, temperatureCache, field_225488_v

int: u, skyColor, field_21806, skyColor, field_229978_u_

int: t, skyColor, field_21806, skyColor, field_229978_u_

com.mojang.serialization.Codec<Biome>: b, CODEC, field_24677, field_24677, field_235051_b_

BiomeSpecialEffects: p, specialEffects, field_22039, effects, field_235052_p_

Map<EntityType<?>, Biome$MobSpawnCost>: w, mobSpawnCosts, field_24406, spawnDensities, field_235053_w_

List<Biome$ClimateParameters>: x, optimalParameters, field_22040, noisePoints, field_235054_x_

Constructors

(Biome$Precipitation, Biome$BiomeCategory, float, float, float, float, BiomeSpecialEffects, int, ConfiguredSurfaceBuilder<?>, Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>, Map<GenerationStep$Decoration, List<ConfiguredFeature<?, ?>>>, List<ConfiguredStructureFeature<?, ?>>, Map<MobCategory, List<Biome$SpawnerData>>, List<Biome$ClimateParameters>, Optional<String>)

Methods

float (): f, getCreatureProbability, method_8690, getMaxSpawnLimit, func_76741_f

float (): f, getCreatureProbability, method_8690, getMaxSpawnChance, func_76741_f

Biome$BiomeTempCategory (): h, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m

Biome$BiomeTempCategory (): j, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m

float (): i, getDepth, method_8695, getDepth, func_185355_j

float (): k, getDepth, method_8695, getDepth, func_185355_j

float (): j, getDownfall, method_8715, getRainfall, func_76727_i

float (): l, getDownfall, method_8715, getRainfall, func_76727_i

float (): m, getScale, method_8686, getScale, func_185360_m

float (): o, getScale, method_8686, getScale, func_185360_m

float (): n, getTemperature, method_8712, getTemperature, func_185353_n

float (): p, getTemperature, method_8712, getTemperature, func_185353_n

int (): o, getWaterColor, method_8687, getWaterColor, func_185361_o

int (): r, getWaterColor, method_8687, getWaterColor, func_185361_o

<C extends FeatureConfiguration> C (StructureFeature<C>): b, getStructureConfiguration, method_8706, getStructureFeatureConfig, func_201857_b

List<ConfiguredFeature<?, ?>> (): g, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g

List<ConfiguredFeature<?, ?>> (): h, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g

String (): l, getDescriptionId, method_8689, getTranslationKey, func_210773_k

String (): n, getDescriptionId, method_8689, getTranslationKey, func_210773_k

int (): p, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p

int (): s, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p

Biome$BiomeCategory (): q, getBiomeCategory, method_8688, getCategory, func_201856_r

Biome$BiomeCategory (): y, getBiomeCategory, method_8688, getCategory, func_201856_r

SurfaceBuilderConfiguration (): s, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q

SurfaceBuilderConfiguration (): A, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q

String (): t, getParent, method_8725, getParent, func_205402_s

String (): C, getParent, method_8725, getParent, func_205402_s

Component (): k, getName, method_8693, getName, func_205403_k

Component (): m, getName, method_8693, getName, func_205403_k

void (GenerationStep$Decoration, ChunkGenerator<? extends ChunkGeneratorSettings>, LevelAccessor, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_203608_a

ConfiguredSurfaceBuilder<?> (): r, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q

ConfiguredSurfaceBuilder<?> (): z, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q

int (): u, calculateSkyColor, method_24218, calculateSkyColor, func_229979_u_

int (): D, calculateSkyColor, method_24218, calculateSkyColor, func_229979_u_

<C extends FeatureConfiguration> void (ConfiguredFeature<C, ? extends StructureFeature<C>>): a, addStructureStart, method_8710, addStructureFeature, func_226711_a_

void (EntityType<?>, double, double): a, addMobCharge, method_27836, addSpawnDensity, func_235059_a_

Biome$MobSpawnCost (EntityType<?>): a, getMobSpawnCost, method_27835, getSpawnDensity, func_235058_a_

void (ConfiguredStructureFeature<?, ?>): a, addStructureStart, method_8710, addStructureFeature, func_235063_a_

Iterable<ConfiguredStructureFeature<?, ?>> (): g, structures, method_28413, method_28413, func_235077_g_

ConfiguredStructureFeature<?, ?> (ConfiguredStructureFeature<?, ?>): b, withBiomeConfig, method_28405, method_28405, func_235068_b_

void (GenerationStep$Decoration, StructureFeatureManager, ChunkGenerator, WorldGenLevel, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_235061_a_

BiomeSpecialEffects (): q, getSpecialEffects, method_24377, getEffects, func_235089_q_

Stream<Biome$ClimateParameters> (): B, optimalParameters, method_27342, streamNoises, func_235055_B_

int (): i, getFogColor, method_24376, getFogColor, func_235080_i_

Optional<AmbientParticleSettings> (): t, getAmbientParticle, method_24378, getParticleConfig, func_235090_t_

Optional<SoundEvent> (): u, getAmbientLoop, method_24935, getLoopSound, func_235091_u_

Optional<AmbientMoodSettings> (): v, getAmbientMood, method_24936, getMoodSound, func_235092_v_

Optional<AmbientAdditionsSettings> (): w, getAmbientAdditions, method_24937, getAdditionsSound, func_235093_w_

Optional<Music> (): x, getBackgroundMusic, method_27343, method_27343, func_235094_x_

1.15.2

Names

bkq

bkt

Fields

Constructors

Methods

boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetSnow, func_201848_a

boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetIce, func_201848_a

boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetSnow, func_201854_a

boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetIce, func_201854_a

boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetIce, func_201850_b

boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetSnow, func_201850_b

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bio

bkq

Fields

Map<MobCategory, List<Biome$SpawnerData>>: u, spawners, field_9325, spawns, field_201880_ax

Map<MobCategory, List<Biome$SpawnerData>>: v, spawners, field_9325, spawns, field_201880_ax

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: v, temperatureCache, field_20335, temperatureCache, field_225488_v

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: w, temperatureCache, field_20335, temperatureCache, field_225488_v

int: u, skyColor, field_21806, skyColor, field_229978_u_

Constructors

Methods

boolean (): a, isMutated, method_8723, hasParent, func_185363_b

boolean (): b, isMutated, method_8723, hasParent, func_185363_b

boolean (): c, isHumid, method_8724, hasHighHumidity, func_76736_e

boolean (): e, isHumid, method_8724, hasHighHumidity, func_76736_e

float (): d, getCreatureProbability, method_8690, getMaxSpawnLimit, func_76741_f

float (): f, getCreatureProbability, method_8690, getMaxSpawnLimit, func_76741_f

float (BlockPos): c, getTemperatureNoCache, method_8707, computeTemperature, func_180626_a

float (BlockPos): a, getTemperatureNoCache, method_8707, computeTemperature, func_180626_a

Biome$BiomeTempCategory (): f, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m

Biome$BiomeTempCategory (): h, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m

float (): g, getDepth, method_8695, getDepth, func_185355_j

float (): i, getDepth, method_8695, getDepth, func_185355_j

float (): h, getDownfall, method_8715, getRainfall, func_76727_i

float (): j, getDownfall, method_8715, getRainfall, func_76727_i

float (): k, getScale, method_8686, getScale, func_185360_m

float (): m, getScale, method_8686, getScale, func_185360_m

float (): l, getTemperature, method_8712, getTemperature, func_185353_n

float (): n, getTemperature, method_8712, getTemperature, func_185353_n

int (float): a, getSkyColor, method_8697, getSkyColor, func_76731_a

int (BlockPos): b, getGrassColor, method_8711, getGrassColorAt, func_180627_b

int (BlockPos): a, getFoliageColor, method_8698, getFoliageColorAt, func_180625_c

int (): m, getWaterColor, method_8687, getWaterColor, func_185361_o

int (): o, getWaterColor, method_8687, getWaterColor, func_185361_o

Biome$Precipitation (): b, getPrecipitation, method_8694, getPrecipitation, func_201851_b

Biome$Precipitation (): d, getPrecipitation, method_8694, getPrecipitation, func_201851_b

<C extends FeatureConfiguration> void (StructureFeature<C>, C): a, addStructureStart, method_8710, addStructureFeature, func_201865_a

List<ConfiguredFeature<?>> (): e, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g

List<ConfiguredFeature<?, ?>> (): g, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g

String (): j, getDescriptionId, method_8689, getTranslationKey, func_210773_k

String (): l, getDescriptionId, method_8689, getTranslationKey, func_210773_k

int (): n, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p

int (): p, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p

Biome$BiomeCategory (): o, getBiomeCategory, method_8688, getCategory, func_201856_r

Biome$BiomeCategory (): q, getBiomeCategory, method_8688, getCategory, func_201856_r

SurfaceBuilderConfiguration (): q, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q

SurfaceBuilderConfiguration (): s, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q

String (): r, getParent, method_8725, getParent, func_205402_s

String (): t, getParent, method_8725, getParent, func_205402_s

Component (): i, getName, method_8693, getName, func_205403_k

Component (): k, getName, method_8693, getName, func_205403_k

<F extends FeatureConfiguration, D extends DecoratorConfiguration> ConfiguredFeature<?> (Feature<F>, F, FeatureDecorator<D>, D): a, makeComposite, method_8699, configureFeature, func_222280_a

ConfiguredSurfaceBuilder<?> (): p, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q

ConfiguredSurfaceBuilder<?> (): r, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q

float (BlockPos): d, getTemperature, method_21740, getTemperature, func_225486_c

float (BlockPos): b, getTemperature, method_21740, getTemperature, func_225486_c

int (): u, calculateSkyColor, method_24218, calculateSkyColor, func_229979_u_

<C extends FeatureConfiguration> void (ConfiguredFeature<C, ? extends StructureFeature<C>>): a, addStructureStart, method_8710, addStructureFeature, func_226711_a_

int (): c, getSkyColor, method_8697, getSkyColor, func_225529_c_

int (double, double): a, getGrassColor, method_8711, getGrassColorAt, func_225528_a_

int (): a, getFoliageColor, method_8698, getFoliageColor, func_225527_a_

1.14.4

Names

bij

bio

net.minecraft.world.level.biome.Biome

Fields

org.apache.logging.log4j.Logger: a, field_9330, LOGGER, field_150586_aC

org.apache.logging.log4j.Logger: a, LOGGER, field_9330, LOGGER, field_150586_aC

IdList<Biome>: c, field_9328, PARENT_BIOME_ID_MAP, field_185373_j

IdMapper<Biome>: c, MUTATED_BIOMES, field_9328, PARENT_BIOME_ID_MAP, field_185373_j

float: g, field_9343, depth, field_76748_D

float: g, depth, field_9343, depth, field_76748_D

float: h, field_9341, scale, field_76749_E

float: h, scale, field_9341, scale, field_76749_E

float: i, field_9339, temperature, field_76750_F

float: i, temperature, field_9339, temperature, field_76750_F

float: j, field_9338, downfall, field_76751_G

float: j, downfall, field_9338, downfall, field_76751_G

int: k, field_9342, waterColor, field_76759_H

int: k, waterColor, field_9342, waterColor, field_76759_H

String: m, field_9332, parent, field_185364_H

String: m, parent, field_9332, parent, field_185364_H

Set<Biome>: b, field_9323, BIOMES, field_201870_ab

Set<Biome>: b, EXPLORABLE_BIOMES, field_9323, BIOMES, field_201870_ab

String: f, field_9331, translationKey, field_205405_aL

String: f, descriptionId, field_9331, translationKey, field_205405_aL

int: l, field_9340, waterFogColor, field_204275_aE

int: l, waterFogColor, field_9340, waterFogColor, field_204275_aE

Biome$Category: o, field_9329, category, field_201877_au

Biome$BiomeCategory: o, biomeCategory, field_9329, category, field_201877_au

Biome$Precipitation: p, field_9327, precipitation, field_201878_av

Biome$Precipitation: p, precipitation, field_9327, precipitation, field_201878_av

Map<GenerationStep$Carver, List<ConfiguredCarver<?>>>: q, field_9333, carvers, field_201871_ag

Map<GenerationStep$Carving, List<ConfiguredWorldCarver<?>>>: q, carvers, field_9333, carvers, field_201871_ag

Map<GenerationStep$Feature, List<ConfiguredFeature<?>>>: r, field_9326, features, field_201872_ah

Map<GenerationStep$Decoration, List<ConfiguredFeature<?>>>: r, features, field_9326, features, field_201872_ah

List<ConfiguredFeature<?>>: s, field_9334, flowerFeatures, field_201873_ai

List<ConfiguredFeature<?>>: s, flowerFeatures, field_9334, flowerFeatures, field_201873_ai

Map<StructureFeature<?>, FeatureConfig>: t, field_9337, structureFeatures, field_201874_aj

Map<StructureFeature<?>, FeatureConfiguration>: t, validFeatureStarts, field_9337, structureFeatures, field_201874_aj

Map<EntityCategory, List<Biome$SpawnEntry>>: u, field_9325, spawns, field_201880_ax

Map<MobCategory, List<Biome$SpawnerData>>: u, spawners, field_9325, spawns, field_201880_ax

OctaveSimplexNoiseSampler: d, field_9335, TEMPERATURE_NOISE, field_150605_ac

PerlinSimplexNoise: d, TEMPERATURE_NOISE, field_9335, TEMPERATURE_NOISE, field_150605_ac

OctaveSimplexNoiseSampler: e, field_9324, FOLIAGE_NOISE, field_180281_af

PerlinSimplexNoise: e, BIOME_INFO_NOISE, field_9324, FOLIAGE_NOISE, field_180281_af

ConfiguredSurfaceBuilder<?>: n, field_9336, surfaceBuilder, field_201875_ar

ConfiguredSurfaceBuilder<?>: n, surfaceBuilder, field_9336, surfaceBuilder, field_201875_ar

ThreadLocal<it.unimi.dsi.fastutil.longs.Long2FloatLinkedOpenHashMap>: v, temperatureCache, field_20335, temperatureCache, field_225488_v

Constructors

Methods

Biome (Biome): a, method_8716, getParentBiome, func_185356_b

Biome (Biome): a, getMutatedVariant, method_8716, getModifiedBiome, func_185356_b

boolean (): a, method_8723, hasParent, func_185363_b

boolean (): a, isMutated, method_8723, hasParent, func_185363_b

boolean (): c, method_8724, hasHighHumidity, func_76736_e

boolean (): c, isHumid, method_8724, hasHighHumidity, func_76736_e

float (): d, method_8690, getMaxSpawnLimit, func_76741_f

float (): d, getCreatureProbability, method_8690, getMaxSpawnLimit, func_76741_f

float (BlockPos): c, method_8707, getTemperature, func_180626_a

float (BlockPos): c, getTemperatureNoCache, method_8707, computeTemperature, func_180626_a

Biome$TemperatureGroup (): f, method_8704, getTemperatureGroup, func_150561_m

Biome$BiomeTempCategory (): f, getTemperatureCategory, method_8704, getTemperatureGroup, func_150561_m

float (): g, method_8695, getDepth, func_185355_j

float (): g, getDepth, method_8695, getDepth, func_185355_j

float (): h, method_8715, getRainfall, func_76727_i

float (): h, getDownfall, method_8715, getRainfall, func_76727_i

float (): k, method_8686, getScale, func_185360_m

float (): k, getScale, method_8686, getScale, func_185360_m

float (): l, method_8712, getTemperature, func_185353_n

float (): l, getTemperature, method_8712, getTemperature, func_185353_n

int (float): a, method_8697, getSkyColor, func_76731_a

int (float): a, getSkyColor, method_8697, getSkyColor, func_76731_a

int (BlockPos): b, method_8711, getGrassColorAt, func_180627_b

int (BlockPos): b, getGrassColor, method_8711, getGrassColorAt, func_180627_b

int (BlockPos): a, method_8698, getFoliageColorAt, func_180625_c

int (BlockPos): a, getFoliageColor, method_8698, getFoliageColorAt, func_180625_c

int (): m, method_8687, getWaterColor, func_185361_o

int (): m, getWaterColor, method_8687, getWaterColor, func_185361_o

Biome$Precipitation (): b, method_8694, getPrecipitation, func_201851_b

Biome$Precipitation (): b, getPrecipitation, method_8694, getPrecipitation, func_201851_b

List<ConfiguredCarver<?>> (GenerationStep$Carver): a, method_8717, getCarversForStep, func_203603_a

List<ConfiguredWorldCarver<?>> (GenerationStep$Carving): a, getCarvers, method_8717, getCarversForStep, func_203603_a

<C extends FeatureConfig> void (StructureFeature<C>, C): a, method_8710, addStructureFeature, func_201865_a

<C extends FeatureConfiguration> void (StructureFeature<C>, C): a, addStructureStart, method_8710, addStructureFeature, func_201865_a

<C extends FeatureConfig> boolean (StructureFeature<C>): a, method_8684, hasStructureFeature, func_201858_a

<C extends FeatureConfiguration> boolean (StructureFeature<C>): a, isValidStart, method_8684, hasStructureFeature, func_201858_a

<C extends FeatureConfig> C (StructureFeature<C>): b, method_8706, getStructureFeatureConfig, func_201857_b

<C extends FeatureConfiguration> C (StructureFeature<C>): b, getStructureConfiguration, method_8706, getStructureFeatureConfig, func_201857_b

List<ConfiguredFeature<?>> (): e, method_8718, getFlowerFeatures, func_201853_g

List<ConfiguredFeature<?>> (): e, getFlowerFeatures, method_8718, getFlowerFeatures, func_201853_g

List<ConfiguredFeature<?>> (GenerationStep$Feature): a, method_8721, getFeaturesForStep, func_203607_a

List<ConfiguredFeature<?>> (GenerationStep$Decoration): a, getFeaturesForStep, method_8721, getFeaturesForStep, func_203607_a

String (): j, method_8689, getTranslationKey, func_210773_k

String (): j, getDescriptionId, method_8689, getTranslationKey, func_210773_k

int (): n, method_8713, getWaterFogColor, func_204274_p

int (): n, getWaterFogColor, method_8713, getWaterFogColor, func_204274_p

Biome$Category (): o, method_8688, getCategory, func_201856_r

Biome$BiomeCategory (): o, getBiomeCategory, method_8688, getCategory, func_201856_r

SurfaceConfig (): q, method_8722, getSurfaceConfig, func_203944_q

SurfaceBuilderConfiguration (): q, getSurfaceBuilderConfig, method_8722, getSurfaceConfig, func_203944_q

String (): r, method_8725, getParent, func_205402_s

String (): r, getParent, method_8725, getParent, func_205402_s

Text (): i, method_8693, getName, func_205403_k

Component (): i, getName, method_8693, getName, func_205403_k

<C extends CarverConfig> ConfiguredCarver<C> (Carver<C>, C): a, method_8714, configureCarver, func_203606_a

<C extends CarverConfiguration> ConfiguredWorldCarver<C> (WorldCarver<C>, C): a, makeCarver, method_8714, configureCarver, func_203606_a

<F extends FeatureConfig, D extends DecoratorConfig> ConfiguredFeature<?> (Feature<F>, F, Decorator<D>, D): a, method_8699, configureFeature, func_222280_a

<F extends FeatureConfiguration, D extends DecoratorConfiguration> ConfiguredFeature<?> (Feature<F>, F, FeatureDecorator<D>, D): a, makeComposite, method_8699, configureFeature, func_222280_a

void (EntityCategory, Biome$SpawnEntry): a, method_8708, addSpawn, func_201866_a

void (MobCategory, Biome$SpawnerData): a, addSpawn, method_8708, addSpawn, func_201866_a

List<Biome$SpawnEntry> (EntityCategory): a, method_8700, getEntitySpawnList, func_76747_a

List<Biome$SpawnerData> (MobCategory): a, getMobs, method_8700, getEntitySpawnList, func_76747_a

boolean (ViewableWorld, BlockPos): a, method_8705, canSetSnow, func_201848_a

boolean (LevelReader, BlockPos): a, shouldFreeze, method_8705, canSetSnow, func_201848_a

boolean (ViewableWorld, BlockPos, boolean): a, method_8685, canSetSnow, func_201854_a

boolean (LevelReader, BlockPos, boolean): a, shouldFreeze, method_8685, canSetSnow, func_201854_a

boolean (ViewableWorld, BlockPos): b, method_8696, canSetIce, func_201850_b

boolean (LevelReader, BlockPos): b, shouldSnow, method_8696, canSetIce, func_201850_b

void (GenerationStep$Feature, ConfiguredFeature<?>): a, method_8719, addFeature, func_203611_a

void (GenerationStep$Decoration, ConfiguredFeature<?>): a, addFeature, method_8719, addFeature, func_203611_a

<C extends CarverConfig> void (GenerationStep$Carver, ConfiguredCarver<C>): a, method_8691, addCarver, func_203609_a

<C extends CarverConfiguration> void (GenerationStep$Carving, ConfiguredWorldCarver<C>): a, addCarver, method_8691, addCarver, func_203609_a

void (GenerationStep$Feature, ChunkGenerator<? extends ChunkGeneratorConfig>, IWorld, long, ChunkRandom, BlockPos): a, method_8702, generateFeatureStep, func_203608_a

void (GenerationStep$Decoration, ChunkGenerator<? extends ChunkGeneratorSettings>, LevelAccessor, long, WorldgenRandom, BlockPos): a, generate, method_8702, generateFeatureStep, func_203608_a

void (Random, Chunk, int, int, int, double, BlockState, BlockState, int, long): a, method_8703, buildSurface, func_206854_a

void (Random, ChunkAccess, int, int, int, double, BlockState, BlockState, int, long): a, buildSurfaceAt, method_8703, buildSurface, func_206854_a

ConfiguredSurfaceBuilder<?> (): p, method_8692, getSurfaceBuilder, func_205401_q

ConfiguredSurfaceBuilder<?> (): p, getSurfaceBuilder, method_8692, getSurfaceBuilder, func_205401_q

float (BlockPos): d, getTemperature, method_21740, getTemperature, func_225486_c

1.14.3

Names

bif

bij

net.minecraft.world.biome.Biome

Fields

org.apache.logging.log4j.Logger: a, field_9330, field_150586_aC

org.apache.logging.log4j.Logger: a, field_9330, LOGGER, field_150586_aC

ObjectIntIdentityMap<Biome>: c, field_9328, field_185373_j

IdList<Biome>: c, field_9328, PARENT_BIOME_ID_MAP, field_185373_j

float: g, field_9343, field_76748_D

float: g, field_9343, depth, field_76748_D

float: h, field_9341, field_76749_E

float: h, field_9341, scale, field_76749_E

float: i, field_9339, field_76750_F

float: i, field_9339, temperature, field_76750_F

float: j, field_9338, field_76751_G

float: j, field_9338, downfall, field_76751_G

int: k, field_9342, field_76759_H

int: k, field_9342, waterColor, field_76759_H

String: m, field_9332, field_185364_H

String: m, field_9332, parent, field_185364_H

Set<Biome>: b, field_9323, field_201870_ab

Set<Biome>: b, field_9323, BIOMES, field_201870_ab

String: f, field_9331, field_205405_aL

String: f, field_9331, translationKey, field_205405_aL

int: l, field_9340, field_204275_aE

int: l, field_9340, waterFogColor, field_204275_aE

Biome$Category: o, field_9329, field_201877_au

Biome$Category: o, field_9329, category, field_201877_au

Biome$RainType: p, field_9327, field_201878_av

Biome$Precipitation: p, field_9327, precipitation, field_201878_av

Map<GenerationStage$Carving, List<ConfiguredCarver<?>>>: q, field_9333, field_201871_ag

Map<GenerationStep$Carver, List<ConfiguredCarver<?>>>: q, field_9333, carvers, field_201871_ag

Map<GenerationStage$Decoration, List<ConfiguredFeature<?>>>: r, field_9326, field_201872_ah

Map<GenerationStep$Feature, List<ConfiguredFeature<?>>>: r, field_9326, features, field_201872_ah

List<ConfiguredFeature<?>>: s, field_9334, field_201873_ai

List<ConfiguredFeature<?>>: s, field_9334, flowerFeatures, field_201873_ai

Map<Structure<?>, IFeatureConfig>: t, field_9337, field_201874_aj

Map<StructureFeature<?>, FeatureConfig>: t, field_9337, structureFeatures, field_201874_aj

Map<EntityClassification, List<Biome$SpawnListEntry>>: u, field_9325, field_201880_ax

Map<EntityCategory, List<Biome$SpawnEntry>>: u, field_9325, spawns, field_201880_ax

PerlinNoiseGenerator: d, field_9335, field_150605_ac

OctaveSimplexNoiseSampler: d, field_9335, TEMPERATURE_NOISE, field_150605_ac

PerlinNoiseGenerator: e, field_9324, field_180281_af

OctaveSimplexNoiseSampler: e, field_9324, FOLIAGE_NOISE, field_180281_af

ConfiguredSurfaceBuilder<?>: n, field_9336, field_201875_ar

ConfiguredSurfaceBuilder<?>: n, field_9336, surfaceBuilder, field_201875_ar

Constructors

Methods

Biome (Biome): a, method_8716, func_185356_b

Biome (Biome): a, method_8716, getParentBiome, func_185356_b

boolean (): a, method_8723, func_185363_b

boolean (): a, method_8723, hasParent, func_185363_b

boolean (): c, method_8724, func_76736_e

boolean (): c, method_8724, hasHighHumidity, func_76736_e

float (): d, method_8690, func_76741_f

float (): d, method_8690, getMaxSpawnLimit, func_76741_f

float (BlockPos): c, method_8707, func_180626_a

float (BlockPos): c, method_8707, getTemperature, func_180626_a

Biome$TempCategory (): f, method_8704, func_150561_m

Biome$TemperatureGroup (): f, method_8704, getTemperatureGroup, func_150561_m

float (): g, method_8695, func_185355_j

float (): g, method_8695, getDepth, func_185355_j

float (): h, method_8715, func_76727_i

float (): h, method_8715, getRainfall, func_76727_i

float (): k, method_8686, func_185360_m

float (): k, method_8686, getScale, func_185360_m

float (): l, method_8712, func_185353_n

float (): l, method_8712, getTemperature, func_185353_n

int (float): a, method_8697, func_76731_a

int (float): a, method_8697, getSkyColor, func_76731_a

int (BlockPos): b, method_8711, func_180627_b

int (BlockPos): b, method_8711, getGrassColorAt, func_180627_b

int (BlockPos): a, method_8698, func_180625_c

int (BlockPos): a, method_8698, getFoliageColorAt, func_180625_c

int (): m, method_8687, func_185361_o

int (): m, method_8687, getWaterColor, func_185361_o

Biome$RainType (): b, method_8694, func_201851_b

Biome$Precipitation (): b, method_8694, getPrecipitation, func_201851_b

List<ConfiguredCarver<?>> (GenerationStage$Carving): a, method_8717, func_203603_a

List<ConfiguredCarver<?>> (GenerationStep$Carver): a, method_8717, getCarversForStep, func_203603_a

<C extends IFeatureConfig> void (Structure<C>, C): a, method_8710, func_201865_a

<C extends FeatureConfig> void (StructureFeature<C>, C): a, method_8710, addStructureFeature, func_201865_a

<C extends IFeatureConfig> boolean (Structure<C>): a, method_8684, func_201858_a

<C extends FeatureConfig> boolean (StructureFeature<C>): a, method_8684, hasStructureFeature, func_201858_a

<C extends IFeatureConfig> C (Structure<C>): b, method_8706, func_201857_b

<C extends FeatureConfig> C (StructureFeature<C>): b, method_8706, getStructureFeatureConfig, func_201857_b

List<ConfiguredFeature<?>> (): e, method_8718, func_201853_g

List<ConfiguredFeature<?>> (): e, method_8718, getFlowerFeatures, func_201853_g

List<ConfiguredFeature<?>> (GenerationStage$Decoration): a, method_8721, func_203607_a

List<ConfiguredFeature<?>> (GenerationStep$Feature): a, method_8721, getFeaturesForStep, func_203607_a

String (): j, method_8689, func_210773_k

String (): j, method_8689, getTranslationKey, func_210773_k

int (): n, method_8713, func_204274_p

int (): n, method_8713, getWaterFogColor, func_204274_p

Biome$Category (): o, method_8688, func_201856_r

Biome$Category (): o, method_8688, getCategory, func_201856_r

ISurfaceBuilderConfig (): q, method_8722, func_203944_q

SurfaceConfig (): q, method_8722, getSurfaceConfig, func_203944_q

String (): r, method_8725, func_205402_s

String (): r, method_8725, getParent, func_205402_s

ITextComponent (): i, method_8693, func_205403_k

Text (): i, method_8693, getName, func_205403_k

<C extends ICarverConfig> ConfiguredCarver<C> (WorldCarver<C>, C): a, method_8714, func_203606_a

<C extends CarverConfig> ConfiguredCarver<C> (Carver<C>, C): a, method_8714, configureCarver, func_203606_a

<F extends IFeatureConfig, D extends IPlacementConfig> ConfiguredFeature<?> (Feature<F>, F, Placement<D>, D): a, method_8699, func_222280_a

<F extends FeatureConfig, D extends DecoratorConfig> ConfiguredFeature<?> (Feature<F>, F, Decorator<D>, D): a, method_8699, configureFeature, func_222280_a

void (EntityClassification, Biome$SpawnListEntry): a, method_8708, func_201866_a

void (EntityCategory, Biome$SpawnEntry): a, method_8708, addSpawn, func_201866_a

List<Biome$SpawnListEntry> (EntityClassification): a, method_8700, func_76747_a

List<Biome$SpawnEntry> (EntityCategory): a, method_8700, getEntitySpawnList, func_76747_a

boolean (IWorldReader, BlockPos): a, method_8705, func_201848_a

boolean (ViewableWorld, BlockPos): a, method_8705, canSetSnow, func_201848_a

boolean (IWorldReader, BlockPos, boolean): a, method_8685, func_201854_a

boolean (ViewableWorld, BlockPos, boolean): a, method_8685, canSetSnow, func_201854_a

boolean (IWorldReader, BlockPos): b, method_8696, func_201850_b

boolean (ViewableWorld, BlockPos): b, method_8696, canSetIce, func_201850_b

void (GenerationStage$Decoration, ConfiguredFeature<?>): a, method_8719, func_203611_a

void (GenerationStep$Feature, ConfiguredFeature<?>): a, method_8719, addFeature, func_203611_a

<C extends ICarverConfig> void (GenerationStage$Carving, ConfiguredCarver<C>): a, method_8691, func_203609_a

<C extends CarverConfig> void (GenerationStep$Carver, ConfiguredCarver<C>): a, method_8691, addCarver, func_203609_a

void (GenerationStage$Decoration, ChunkGenerator<? extends GenerationSettings>, IWorld, long, SharedSeedRandom, BlockPos): a, method_8702, func_203608_a

void (GenerationStep$Feature, ChunkGenerator<? extends ChunkGeneratorConfig>, IWorld, long, ChunkRandom, BlockPos): a, method_8702, generateFeatureStep, func_203608_a

void (Random, IChunk, int, int, int, double, BlockState, BlockState, int, long): a, method_8703, func_206854_a

void (Random, Chunk, int, int, int, double, BlockState, BlockState, int, long): a, method_8703, buildSurface, func_206854_a

ConfiguredSurfaceBuilder<?> (): p, method_8692, func_205401_q

ConfiguredSurfaceBuilder<?> (): p, method_8692, getSurfaceBuilder, func_205401_q

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bie

bif

Fields

Constructors

Methods

1.14

Names

ayu

bie

net.minecraft.class_1959

Fields

org.apache.logging.log4j.Logger: a, field_150586_aC

org.apache.logging.log4j.Logger: a, field_9330, field_150586_aC

ObjectIntIdentityMap<Biome>: aH, field_185373_j

ObjectIntIdentityMap<Biome>: c, field_9328, field_185373_j

NoiseGeneratorPerlin: aI, field_150605_ac

NoiseGeneratorPerlin: aJ, field_180281_af

float: aL, field_76748_D

float: g, field_9343, field_76748_D

float: aM, field_76749_E

float: h, field_9341, field_76749_E

float: aN, field_76750_F

float: i, field_9339, field_76750_F

float: aO, field_76751_G

float: j, field_9338, field_76751_G

int: aP, field_76759_H

int: k, field_9342, field_76759_H

String: aR, field_185364_H

String: m, field_9332, field_185364_H

WorldCarver<ProbabilityConfig>: b, field_201907_b

WorldCarver<ProbabilityConfig>: c, field_201908_c

WorldCarver<ProbabilityConfig>: d, field_201909_d

WorldCarver<ProbabilityConfig>: e, field_203612_e

WorldCarver<ProbabilityConfig>: f, field_203613_f

BasePlacement<FrequencyConfig>: g, field_201910_e

BasePlacement<FrequencyConfig>: h, field_201911_f

BasePlacement<FrequencyConfig>: i, field_201912_g

BasePlacement<FrequencyConfig>: j, field_201913_h

BasePlacement<FrequencyConfig>: k, field_201914_i

BasePlacement<NoiseDependant>: l, field_201915_j

BasePlacement<NoiseDependant>: m, field_201916_k

BasePlacement<NoPlacementConfig>: n, field_201917_l

BasePlacement<ChanceConfig>: o, field_201919_n

BasePlacement<ChanceConfig>: p, field_201920_o

BasePlacement<ChanceConfig>: q, field_201921_p

BasePlacement<ChanceConfig>: r, field_204908_s

BasePlacement<AtSurfaceWithExtraConfig>: s, field_201922_q

BasePlacement<CountRangeConfig>: t, field_201923_r

BasePlacement<CountRangeConfig>: u, field_201924_s

BasePlacement<CountRangeConfig>: v, field_201925_t

BasePlacement<CountRangeConfig>: w, field_205162_x

BasePlacement<ChanceRangeConfig>: x, field_201926_u

BasePlacement<HeightWithChanceConfig>: y, field_201927_v

BasePlacement<HeightWithChanceConfig>: z, field_201928_w

BasePlacement<DepthAverageConfig>: A, field_201929_x

BasePlacement<NoPlacementConfig>: B, field_203197_y

BasePlacement<TopSolidRangeConfig>: C, field_204617_B

BasePlacement<TopSolidWithNoiseConfig>: D, field_204618_C

BasePlacement<CaveEdgeConfig>: E, field_206855_F

BasePlacement<FrequencyConfig>: F, field_201930_y

BasePlacement<FrequencyConfig>: G, field_201931_z

BasePlacement<FrequencyConfig>: H, field_201881_A

BasePlacement<NoPlacementConfig>: I, field_201882_B

BasePlacement<LakeChanceConfig>: J, field_201883_C

BasePlacement<LakeChanceConfig>: K, field_201884_D

BasePlacement<DungeonRoomConfig>: L, field_201885_E

BasePlacement<NoPlacementConfig>: M, field_201886_F

BasePlacement<ChanceConfig>: N, field_205161_N

BasePlacement<FrequencyConfig>: O, field_201887_G

BasePlacement<NoPlacementConfig>: P, field_201888_H

BasePlacement<NoPlacementConfig>: Q, field_201889_I

BasePlacement<NoPlacementConfig>: R, field_201890_J

BasePlacement<NoPlacementConfig>: S, field_201891_K

IBlockState: T, field_205411_T

IBlockState: U, field_203802_aB

IBlockState: V, field_203803_aC

IBlockState: W, field_203804_aD

IBlockState: X, field_203805_aE

IBlockState: Y, field_203806_aF

IBlockState: Z, field_203807_aG

IBlockState: aa, field_203956_U

IBlockState: ab, field_203957_V

IBlockState: ac, field_203958_W

IBlockState: ad, field_203959_X

IBlockState: ae, field_205406_ae

IBlockState: af, field_205407_af

SurfaceBuilderConfig: ag, field_205408_ag

SurfaceBuilderConfig: ah, field_203960_Y

SurfaceBuilderConfig: ai, field_203961_Z

SurfaceBuilderConfig: aj, field_203946_aa

SurfaceBuilderConfig: ak, field_203947_ab

SurfaceBuilderConfig: al, field_203948_ac

SurfaceBuilderConfig: am, field_203949_ad

SurfaceBuilderConfig: an, field_203950_ae

SurfaceBuilderConfig: ao, field_203951_af

SurfaceBuilderConfig: ap, field_203952_ag

SurfaceBuilderConfig: aq, field_203953_ah

SurfaceBuilderConfig: ar, field_203954_ai

SurfaceBuilderConfig: as, field_205409_as

SurfaceBuilderConfig: at, field_205410_at

ISurfaceBuilder<SurfaceBuilderConfig>: au, field_203955_aj

ISurfaceBuilder<SurfaceBuilderConfig>: av, field_201899_S

ISurfaceBuilder<SurfaceBuilderConfig>: aw, field_201900_T

ISurfaceBuilder<SurfaceBuilderConfig>: ax, field_201901_U

ISurfaceBuilder<SurfaceBuilderConfig>: ay, field_201902_V

ISurfaceBuilder<SurfaceBuilderConfig>: az, field_201903_W

ISurfaceBuilder<SurfaceBuilderConfig>: aA, field_201904_X

ISurfaceBuilder<SurfaceBuilderConfig>: aB, field_201905_Y

ISurfaceBuilder<SurfaceBuilderConfig>: aC, field_201906_Z

ISurfaceBuilder<SurfaceBuilderConfig>: aD, field_205160_ax

ISurfaceBuilder<SurfaceBuilderConfig>: aE, field_205404_aE

ISurfaceBuilder<SurfaceBuilderConfig>: aF, field_201869_aa

Set<Biome>: aG, field_201870_ab

Set<Biome>: b, field_9323, field_201870_ab

String: aK, field_205405_aL

String: f, field_9331, field_205405_aL

int: aQ, field_204275_aE

int: l, field_9340, field_204275_aE

CompositeSurfaceBuilder<?>: aS, field_201875_ar

Biome$Category: aT, field_201877_au

Biome$Category: o, field_9329, field_201877_au

Biome$RainType: aU, field_201878_av

Biome$RainType: p, field_9327, field_201878_av

Map<GenerationStage$Carving, List<WorldCarverWrapper<?>>>: aV, field_201871_ag

Map<GenerationStage$Carving, List<ConfiguredCarver<?>>>: q, field_9333, field_201871_ag

Map<GenerationStage$Decoration, List<CompositeFeature<?, ?>>>: aW, field_201872_ah

Map<GenerationStage$Decoration, List<ConfiguredFeature<?>>>: r, field_9326, field_201872_ah

List<CompositeFlowerFeature<?>>: aX, field_201873_ai

List<ConfiguredFeature<?>>: s, field_9334, field_201873_ai

Map<Structure<?>, IFeatureConfig>: aY, field_201874_aj

Map<Structure<?>, IFeatureConfig>: t, field_9337, field_201874_aj

Map<EnumCreatureType, List<Biome$SpawnListEntry>>: aZ, field_201880_ax

Map<EntityClassification, List<Biome$SpawnListEntry>>: u, field_9325, field_201880_ax

PerlinNoiseGenerator: d, field_9335, field_150605_ac

PerlinNoiseGenerator: e, field_9324, field_180281_af

ConfiguredSurfaceBuilder<?>: n, field_9336, field_201875_ar

Constructors

(Biome$BiomeBuilder)

(Biome$Builder)

Methods

Biome (Biome): a, func_185356_b

Biome (Biome): a, method_8716, func_185356_b

boolean (): b, func_185363_b

boolean (): a, method_8723, func_185363_b

List<Biome$SpawnListEntry> (EnumCreatureType): a, func_76747_a

boolean (): d, func_76736_e

boolean (): c, method_8724, func_76736_e

float (): e, func_76741_f

float (): d, method_8690, func_76741_f

float (BlockPos): c, func_180626_a

float (BlockPos): c, method_8707, func_180626_a

Biome$TempCategory (): g, func_150561_m

Biome$TempCategory (): f, method_8704, func_150561_m

Biome (int, Biome): a, func_180276_a

float (): h, func_185355_j

float (): g, method_8695, func_185355_j

float (): i, func_76727_i

float (): h, method_8715, func_76727_i

float (): l, func_185360_m

float (): k, method_8686, func_185360_m

float (): m, func_185353_n

float (): l, method_8712, func_185353_n

void (): t, func_185358_q

void (int, String, Biome): a, func_185354_a

int (float): a, func_76731_a

int (float): a, method_8697, func_76731_a

int (BlockPos): b, func_180627_b

int (BlockPos): b, method_8711, func_180627_b

int (BlockPos): a, func_180625_c

int (BlockPos): a, method_8698, func_180625_c

int (): n, func_185361_o

int (): m, method_8687, func_185361_o

<C extends IFeatureConfig> WorldCarverWrapper<C> (IWorldCarver<C>, C): a, func_203606_a

<F extends IFeatureConfig, D extends IPlacementConfig> CompositeFeature<F, D> (Feature<F>, F, BasePlacement<D>, D): a, func_201864_a

<D extends IPlacementConfig> CompositeFlowerFeature<D> (AbstractFlowersFeature, BasePlacement<D>, D): a, func_201861_a

void (): a, func_203605_a

void (EnumCreatureType, Biome$SpawnListEntry): a, func_201866_a

Biome$RainType (): c, func_201851_b

Biome$RainType (): b, method_8694, func_201851_b

boolean (IWorldReaderBase, BlockPos): a, func_201848_a

boolean (IWorldReaderBase, BlockPos, boolean): a, func_201854_a

boolean (IWorldReaderBase, BlockPos): b, func_201850_b

void (GenerationStage$Decoration, CompositeFeature<?, ?>): a, func_203611_a

<C extends IFeatureConfig> void (GenerationStage$Carving, WorldCarverWrapper<C>): a, func_203609_a

List<WorldCarverWrapper<?>> (GenerationStage$Carving): a, func_203603_a

List<ConfiguredCarver<?>> (GenerationStage$Carving): a, method_8717, func_203603_a

<C extends IFeatureConfig> void (Structure<C>, C): a, func_201865_a

<C extends IFeatureConfig> void (Structure<C>, C): a, method_8710, func_201865_a

<C extends IFeatureConfig> boolean (Structure<C>): a, func_201858_a

<C extends IFeatureConfig> boolean (Structure<C>): a, method_8684, func_201858_a

<C extends IFeatureConfig> IFeatureConfig (Structure<C>): b, func_201857_b

<C extends IFeatureConfig> C (Structure<C>): b, method_8706, func_201857_b

List<CompositeFlowerFeature<?>> (): f, func_201853_g

List<ConfiguredFeature<?>> (): e, method_8718, func_201853_g

List<CompositeFeature<?, ?>> (GenerationStage$Decoration): a, func_203607_a

List<ConfiguredFeature<?>> (GenerationStage$Decoration): a, method_8721, func_203607_a

void (GenerationStage$Decoration, IChunkGenerator<? extends IChunkGenSettings>, IWorld, long, SharedSeedRandom, BlockPos): a, func_203608_a

void (Random, IChunk, int, int, int, double, IBlockState, IBlockState, int, long): a, func_206854_a

String (): k, func_210773_k

String (): j, method_8689, func_210773_k

int (): o, func_204274_p

int (): n, method_8713, func_204274_p

Biome$Category (): p, func_201856_r

Biome$Category (): o, method_8688, func_201856_r

CompositeSurfaceBuilder<?> (): q, func_205401_q

ISurfaceBuilderConfig (): r, func_203944_q

ISurfaceBuilderConfig (): q, method_8722, func_203944_q

String (): s, func_205402_s

String (): r, method_8725, func_205402_s

ITextComponent (): j, func_205403_k

ITextComponent (): i, method_8693, func_205403_k

<C extends ICarverConfig> ConfiguredCarver<C> (WorldCarver<C>, C): a, method_8714, func_203606_a

<F extends IFeatureConfig, D extends IPlacementConfig> ConfiguredFeature<?> (Feature<F>, F, Placement<D>, D): a, method_8699, func_222280_a

void (EntityClassification, Biome$SpawnListEntry): a, method_8708, func_201866_a

List<Biome$SpawnListEntry> (EntityClassification): a, method_8700, func_76747_a

boolean (IWorldReader, BlockPos): a, method_8705, func_201848_a

boolean (IWorldReader, BlockPos, boolean): a, method_8685, func_201854_a

boolean (IWorldReader, BlockPos): b, method_8696, func_201850_b

void (GenerationStage$Decoration, ConfiguredFeature<?>): a, method_8719, func_203611_a

<C extends ICarverConfig> void (GenerationStage$Carving, ConfiguredCarver<C>): a, method_8691, func_203609_a

void (GenerationStage$Decoration, ChunkGenerator<? extends GenerationSettings>, IWorld, long, SharedSeedRandom, BlockPos): a, method_8702, func_203608_a

void (Random, IChunk, int, int, int, double, BlockState, BlockState, int, long): a, method_8703, func_206854_a

ConfiguredSurfaceBuilder<?> (): p, method_8692, func_205401_q

1.13.2

Names

ayt

ayu

Fields

Constructors

Methods

1.13.1

Names

ayn

ayt

Fields

RegistryNamespaced<ResourceLocation, Biome>: aK, field_185377_q

float: aM, field_76748_D

float: aL, field_76748_D

float: aN, field_76749_E

float: aM, field_76749_E

float: aO, field_76750_F

float: aN, field_76750_F

float: aP, field_76751_G

float: aO, field_76751_G

int: aQ, field_76759_H

int: aP, field_76759_H

String: aS, field_185364_H

String: aR, field_185364_H

String: aL, field_205405_aL

String: aK, field_205405_aL

int: aR, field_204275_aE

int: aQ, field_204275_aE

CompositeSurfaceBuilder<?>: aT, field_201875_ar

CompositeSurfaceBuilder<?>: aS, field_201875_ar

Biome$Category: aU, field_201877_au

Biome$Category: aT, field_201877_au

Biome$RainType: aV, field_201878_av

Biome$RainType: aU, field_201878_av

Map<GenerationStage$Carving, List<WorldCarverWrapper<?>>>: aW, field_201871_ag

Map<GenerationStage$Carving, List<WorldCarverWrapper<?>>>: aV, field_201871_ag

Map<GenerationStage$Decoration, List<CompositeFeature<?, ?>>>: aX, field_201872_ah

Map<GenerationStage$Decoration, List<CompositeFeature<?, ?>>>: aW, field_201872_ah

List<CompositeFlowerFeature<?>>: aY, field_201873_ai

List<CompositeFlowerFeature<?>>: aX, field_201873_ai

Map<Structure<?>, IFeatureConfig>: aZ, field_201874_aj

Map<Structure<?>, IFeatureConfig>: aY, field_201874_aj

Map<EnumCreatureType, List<Biome$SpawnListEntry>>: ba, field_201880_ax

Map<EnumCreatureType, List<Biome$SpawnListEntry>>: aZ, field_201880_ax

Constructors

Methods

int (Biome): a, func_185362_a

Biome (int): a, func_185357_a

Biome (Biome): b, func_185356_b

Biome (Biome): a, func_185356_b

Biome (int): b, func_150568_d

1.13

Names

anh

ayn

Fields

org.apache.logging.log4j.Logger: x, field_150586_aC

org.apache.logging.log4j.Logger: a, field_150586_aC

IBlockState: a, field_185365_a

IBlockState: b, field_185366_b

IBlockState: c, field_185367_c

IBlockState: d, field_185368_d

IBlockState: e, field_185369_e

IBlockState: f, field_185370_f

IBlockState: g, field_185371_g

IBlockState: h, field_185372_h

ObjectIntIdentityMap<Biome>: i, field_185373_j

ObjectIntIdentityMap<Biome>: aH, field_185373_j

NoiseGeneratorPerlin: j, field_150605_ac

NoiseGeneratorPerlin: aI, field_150605_ac

NoiseGeneratorPerlin: k, field_180281_af

NoiseGeneratorPerlin: aJ, field_180281_af

WorldGenDoublePlant: l, field_180280_ag

WorldGenTrees: m, field_76757_N

WorldGenBigTree: n, field_76758_O

WorldGenSwamp: o, field_76763_Q

RegistryNamespaced<ResourceLocation, Biome>: p, field_185377_q

RegistryNamespaced<ResourceLocation, Biome>: aK, field_185377_q

String: y, field_76791_y

float: z, field_76748_D

float: aM, field_76748_D

float: A, field_76749_E

float: aN, field_76749_E

float: B, field_76750_F

float: aO, field_76750_F

float: C, field_76751_G

float: aP, field_76751_G

int: D, field_76759_H

int: aQ, field_76759_H

boolean: E, field_76766_R

boolean: F, field_76765_S

String: G, field_185364_H

String: aS, field_185364_H

IBlockState: q, field_76752_A

IBlockState: r, field_76753_B

BiomeDecorator: s, field_76760_I

List<Biome$SpawnListEntry>: t, field_76761_J

List<Biome$SpawnListEntry>: u, field_76762_K

List<Biome$SpawnListEntry>: v, field_76755_L

List<Biome$SpawnListEntry>: w, field_82914_M

WorldCarver<ProbabilityConfig>: b, field_201907_b

WorldCarver<ProbabilityConfig>: c, field_201908_c

WorldCarver<ProbabilityConfig>: d, field_201909_d

WorldCarver<ProbabilityConfig>: e, field_203612_e

WorldCarver<ProbabilityConfig>: f, field_203613_f

BasePlacement<FrequencyConfig>: g, field_201910_e

BasePlacement<FrequencyConfig>: h, field_201911_f

BasePlacement<FrequencyConfig>: i, field_201912_g

BasePlacement<FrequencyConfig>: j, field_201913_h

BasePlacement<FrequencyConfig>: k, field_201914_i

BasePlacement<NoiseDependant>: l, field_201915_j

BasePlacement<NoiseDependant>: m, field_201916_k

BasePlacement<NoPlacementConfig>: n, field_201917_l

BasePlacement<ChanceConfig>: o, field_201919_n

BasePlacement<ChanceConfig>: p, field_201920_o

BasePlacement<ChanceConfig>: q, field_201921_p

BasePlacement<ChanceConfig>: r, field_204908_s

BasePlacement<AtSurfaceWithExtraConfig>: s, field_201922_q

BasePlacement<CountRangeConfig>: t, field_201923_r

BasePlacement<CountRangeConfig>: u, field_201924_s

BasePlacement<CountRangeConfig>: v, field_201925_t

BasePlacement<CountRangeConfig>: w, field_205162_x

BasePlacement<ChanceRangeConfig>: x, field_201926_u

BasePlacement<HeightWithChanceConfig>: y, field_201927_v

BasePlacement<HeightWithChanceConfig>: z, field_201928_w

BasePlacement<DepthAverageConfig>: A, field_201929_x

BasePlacement<NoPlacementConfig>: B, field_203197_y

BasePlacement<TopSolidRangeConfig>: C, field_204617_B

BasePlacement<TopSolidWithNoiseConfig>: D, field_204618_C

BasePlacement<CaveEdgeConfig>: E, field_206855_F

BasePlacement<FrequencyConfig>: F, field_201930_y

BasePlacement<FrequencyConfig>: G, field_201931_z

BasePlacement<FrequencyConfig>: H, field_201881_A

BasePlacement<NoPlacementConfig>: I, field_201882_B

BasePlacement<LakeChanceConfig>: J, field_201883_C

BasePlacement<LakeChanceConfig>: K, field_201884_D

BasePlacement<DungeonRoomConfig>: L, field_201885_E

BasePlacement<NoPlacementConfig>: M, field_201886_F

BasePlacement<ChanceConfig>: N, field_205161_N

BasePlacement<FrequencyConfig>: O, field_201887_G

BasePlacement<NoPlacementConfig>: P, field_201888_H

BasePlacement<NoPlacementConfig>: Q, field_201889_I

BasePlacement<NoPlacementConfig>: R, field_201890_J

BasePlacement<NoPlacementConfig>: S, field_201891_K

IBlockState: T, field_205411_T

IBlockState: U, field_203802_aB

IBlockState: V, field_203803_aC

IBlockState: W, field_203804_aD

IBlockState: X, field_203805_aE

IBlockState: Y, field_203806_aF

IBlockState: Z, field_203807_aG

IBlockState: aa, field_203956_U

IBlockState: ab, field_203957_V

IBlockState: ac, field_203958_W

IBlockState: ad, field_203959_X

IBlockState: ae, field_205406_ae

IBlockState: af, field_205407_af

SurfaceBuilderConfig: ag, field_205408_ag

SurfaceBuilderConfig: ah, field_203960_Y

SurfaceBuilderConfig: ai, field_203961_Z

SurfaceBuilderConfig: aj, field_203946_aa

SurfaceBuilderConfig: ak, field_203947_ab

SurfaceBuilderConfig: al, field_203948_ac

SurfaceBuilderConfig: am, field_203949_ad

SurfaceBuilderConfig: an, field_203950_ae

SurfaceBuilderConfig: ao, field_203951_af

SurfaceBuilderConfig: ap, field_203952_ag

SurfaceBuilderConfig: aq, field_203953_ah

SurfaceBuilderConfig: ar, field_203954_ai

SurfaceBuilderConfig: as, field_205409_as

SurfaceBuilderConfig: at, field_205410_at

ISurfaceBuilder<SurfaceBuilderConfig>: au, field_203955_aj

ISurfaceBuilder<SurfaceBuilderConfig>: av, field_201899_S

ISurfaceBuilder<SurfaceBuilderConfig>: aw, field_201900_T

ISurfaceBuilder<SurfaceBuilderConfig>: ax, field_201901_U

ISurfaceBuilder<SurfaceBuilderConfig>: ay, field_201902_V

ISurfaceBuilder<SurfaceBuilderConfig>: az, field_201903_W

ISurfaceBuilder<SurfaceBuilderConfig>: aA, field_201904_X

ISurfaceBuilder<SurfaceBuilderConfig>: aB, field_201905_Y

ISurfaceBuilder<SurfaceBuilderConfig>: aC, field_201906_Z

ISurfaceBuilder<SurfaceBuilderConfig>: aD, field_205160_ax

ISurfaceBuilder<SurfaceBuilderConfig>: aE, field_205404_aE

ISurfaceBuilder<SurfaceBuilderConfig>: aF, field_201869_aa

Set<Biome>: aG, field_201870_ab

String: aL, field_205405_aL

int: aR, field_204275_aE

CompositeSurfaceBuilder<?>: aT, field_201875_ar

Biome$Category: aU, field_201877_au

Biome$RainType: aV, field_201878_av

Map<GenerationStage$Carving, List<WorldCarverWrapper<?>>>: aW, field_201871_ag

Map<GenerationStage$Decoration, List<CompositeFeature<?, ?>>>: aX, field_201872_ah

List<CompositeFlowerFeature<?>>: aY, field_201873_ai

Map<Structure<?>, IFeatureConfig>: aZ, field_201874_aj

Map<EnumCreatureType, List<Biome$SpawnListEntry>>: ba, field_201880_ax

Constructors

(Biome$BiomeProperties)

(Biome$BiomeBuilder)

Methods

BiomeDecorator (): a, func_76729_a

WorldGenAbstractTree (Random): a, func_150567_a

WorldGenerator (Random): b, func_76730_b

BlockFlower$EnumFlowerType (Random, BlockPos): a, func_180623_a

boolean (): c, func_76746_c

boolean (): d, func_76738_d

boolean (): e, func_76736_e

boolean (): d, func_76736_e

float (): f, func_76741_f

float (): e, func_76741_f

float (BlockPos): a, func_180626_a

float (BlockPos): c, func_180626_a

void (World, Random, BlockPos): a, func_180624_a

void (World, Random, ChunkPrimer, int, int, double): a, func_180622_a

void (World, Random, ChunkPrimer, int, int, double): b, func_180628_b

Class<? extends Biome> (): g, func_150562_l

Biome$TempCategory (): h, func_150561_m

Biome$TempCategory (): g, func_150561_m

boolean (): i, func_185352_i

float (): j, func_185355_j

float (): h, func_185355_j

float (): k, func_76727_i

float (): i, func_76727_i

String (): l, func_185359_l

float (): m, func_185360_m

float (): l, func_185360_m

float (): n, func_185353_n

float (): m, func_185353_n

boolean (): p, func_150559_j

void (): q, func_185358_q

void (): t, func_185358_q

int (BlockPos): c, func_180625_c

int (BlockPos): a, func_180625_c

int (): o, func_185361_o

int (): n, func_185361_o

<C extends IFeatureConfig> WorldCarverWrapper<C> (IWorldCarver<C>, C): a, func_203606_a

<F extends IFeatureConfig, D extends IPlacementConfig> CompositeFeature<F, D> (Feature<F>, F, BasePlacement<D>, D): a, func_201864_a

<D extends IPlacementConfig> CompositeFlowerFeature<D> (AbstractFlowersFeature, BasePlacement<D>, D): a, func_201861_a

void (): a, func_203605_a

void (EnumCreatureType, Biome$SpawnListEntry): a, func_201866_a

Biome$RainType (): c, func_201851_b

boolean (IWorldReaderBase, BlockPos): a, func_201848_a

boolean (IWorldReaderBase, BlockPos, boolean): a, func_201854_a

boolean (IWorldReaderBase, BlockPos): b, func_201850_b

void (GenerationStage$Decoration, CompositeFeature<?, ?>): a, func_203611_a

<C extends IFeatureConfig> void (GenerationStage$Carving, WorldCarverWrapper<C>): a, func_203609_a

List<WorldCarverWrapper<?>> (GenerationStage$Carving): a, func_203603_a

<C extends IFeatureConfig> void (Structure<C>, C): a, func_201865_a

<C extends IFeatureConfig> boolean (Structure<C>): a, func_201858_a

<C extends IFeatureConfig> IFeatureConfig (Structure<C>): b, func_201857_b

List<CompositeFlowerFeature<?>> (): f, func_201853_g

List<CompositeFeature<?, ?>> (GenerationStage$Decoration): a, func_203607_a

void (GenerationStage$Decoration, IChunkGenerator<? extends IChunkGenSettings>, IWorld, long, SharedSeedRandom, BlockPos): a, func_203608_a

void (Random, IChunk, int, int, int, double, IBlockState, IBlockState, int, long): a, func_206854_a

String (): k, func_210773_k

int (): o, func_204274_p

Biome$Category (): p, func_201856_r

CompositeSurfaceBuilder<?> (): q, func_205401_q

ISurfaceBuilderConfig (): r, func_203944_q

String (): s, func_205402_s

ITextComponent (): j, func_205403_k

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

anf

anh

Fields

Constructors

Methods

1.12

Names

akf

anf

Fields

org.apache.logging.log4j.Logger: y, field_150586_aC

org.apache.logging.log4j.Logger: x, field_150586_aC

Set<Biome>: i, field_150597_n

ObjectIntIdentityMap<Biome>: j, field_185373_j

ObjectIntIdentityMap<Biome>: i, field_185373_j

NoiseGeneratorPerlin: k, field_150605_ac

NoiseGeneratorPerlin: j, field_150605_ac

NoiseGeneratorPerlin: l, field_180281_af

NoiseGeneratorPerlin: k, field_180281_af

WorldGenDoublePlant: m, field_180280_ag

WorldGenDoublePlant: l, field_180280_ag

WorldGenTrees: n, field_76757_N

WorldGenTrees: m, field_76757_N

WorldGenBigTree: o, field_76758_O

WorldGenBigTree: n, field_76758_O

WorldGenSwamp: p, field_76763_Q

WorldGenSwamp: o, field_76763_Q

RegistryNamespaced<ResourceLocation, Biome>: q, field_185377_q

RegistryNamespaced<ResourceLocation, Biome>: p, field_185377_q

String: z, field_76791_y

String: y, field_76791_y

float: A, field_76748_D

float: z, field_76748_D

float: B, field_76749_E

float: A, field_76749_E

float: C, field_76750_F

float: B, field_76750_F

float: D, field_76751_G

float: C, field_76751_G

int: E, field_76759_H

int: D, field_76759_H

boolean: F, field_76766_R

boolean: E, field_76766_R

boolean: G, field_76765_S

boolean: F, field_76765_S

String: H, field_185364_H

String: G, field_185364_H

IBlockState: r, field_76752_A

IBlockState: q, field_76752_A

IBlockState: s, field_76753_B

IBlockState: r, field_76753_B

BiomeDecorator: t, field_76760_I

BiomeDecorator: s, field_76760_I

List<Biome$SpawnListEntry>: u, field_76761_J

List<Biome$SpawnListEntry>: t, field_76761_J

List<Biome$SpawnListEntry>: v, field_76762_K

List<Biome$SpawnListEntry>: u, field_76762_K

List<Biome$SpawnListEntry>: w, field_76755_L

List<Biome$SpawnListEntry>: v, field_76755_L

List<Biome$SpawnListEntry>: x, field_82914_M

List<Biome$SpawnListEntry>: w, field_82914_M

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

akd

akf

Fields

Constructors

Methods

1.11

Names

aiq

akd

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

aig

aiq

Fields

Constructors

Methods

1.9.4

Names

aig

net.minecraft.world.biome.Biome

Fields

org.apache.logging.log4j.Logger: y, field_150586_aC

IBlockState: a, field_185365_a

IBlockState: b, field_185366_b

IBlockState: c, field_185367_c

IBlockState: d, field_185368_d

IBlockState: e, field_185369_e

IBlockState: f, field_185370_f

IBlockState: g, field_185371_g

IBlockState: h, field_185372_h

Set<Biome>: i, field_150597_n

ObjectIntIdentityMap<Biome>: j, field_185373_j

NoiseGeneratorPerlin: k, field_150605_ac

NoiseGeneratorPerlin: l, field_180281_af

WorldGenDoublePlant: m, field_180280_ag

WorldGenTrees: n, field_76757_N

WorldGenBigTree: o, field_76758_O

WorldGenSwamp: p, field_76763_Q

RegistryNamespaced<ResourceLocation, Biome>: q, field_185377_q

String: z, field_76791_y

float: A, field_76748_D

float: B, field_76749_E

float: C, field_76750_F

float: D, field_76751_G

int: E, field_76759_H

boolean: F, field_76766_R

boolean: G, field_76765_S

String: H, field_185364_H

IBlockState: r, field_76752_A

IBlockState: s, field_76753_B

BiomeDecorator: t, field_76760_I

List<Biome$SpawnListEntry>: u, field_76761_J

List<Biome$SpawnListEntry>: v, field_76762_K

List<Biome$SpawnListEntry>: w, field_76755_L

List<Biome$SpawnListEntry>: x, field_82914_M

Constructors

(Biome$BiomeProperties)

Methods

int (Biome): a, func_185362_a

Biome (int): a, func_185357_a

Biome (Biome): b, func_185356_b

BiomeDecorator (): a, func_76729_a

boolean (): b, func_185363_b

WorldGenAbstractTree (Random): a, func_150567_a

WorldGenerator (Random): b, func_76730_b

BlockFlower$EnumFlowerType (Random, BlockPos): a, func_180623_a

List<Biome$SpawnListEntry> (EnumCreatureType): a, func_76747_a

boolean (): c, func_76746_c

boolean (): d, func_76738_d

boolean (): e, func_76736_e

float (): f, func_76741_f

float (BlockPos): a, func_180626_a

void (World, Random, BlockPos): a, func_180624_a

void (World, Random, ChunkPrimer, int, int, double): a, func_180622_a

void (World, Random, ChunkPrimer, int, int, double): b, func_180628_b

Class<? extends Biome> (): g, func_150562_l

Biome$TempCategory (): h, func_150561_m

Biome (int): b, func_150568_d

Biome (int, Biome): a, func_180276_a

boolean (): i, func_185352_i

float (): j, func_185355_j

float (): k, func_76727_i

String (): l, func_185359_l

float (): m, func_185360_m

float (): n, func_185353_n

boolean (): p, func_150559_j

void (): q, func_185358_q

void (int, String, Biome): a, func_185354_a

int (float): a, func_76731_a

int (BlockPos): b, func_180627_b

int (BlockPos): c, func_180625_c

int (): o, func_185361_o