net.minecraft.world.level.chunk

public abstract class ChunkGenerator

cmo
net.minecraft.world.level.chunk.ChunkGenerator
net.minecraft.class_2794
net.minecraft.world.gen.chunk.ChunkGenerator
net.minecraft.src.C_2118_

Field summary

Modifier and TypeField
public static final com.mojang.serialization.Codec<ChunkGenerator>
a
CODEC
field_24746
CODEC
f_62136_
protected final BiomeSource
b
biomeSource
field_12761
populationSource
f_62137_
protected final BiomeSource
c
runtimeBiomeSource
field_24747
biomeSource
f_62138_
private final StructureSettings
d
settings
field_16567
structuresConfig
f_62139_
private final long
e
strongholdSeed
field_24748
worldSeed
f_62140_
private final List<ChunkPos>
f
strongholdPositions
field_24749
strongholds
f_62141_
private final BaseStoneSource
g
defaultBaseStoneSource
field_33512
blockSource
f_156149_

Constructor summary

ModifierConstructor
public (BiomeSource biomeSource, StructureSettings structuresConfig)
public (BiomeSource populationSource, BiomeSource biomeSource, StructureSettings structuresConfig, long worldSeed)

Method summary

Modifier and TypeMethod
private void
h()
generateStrongholds()
method_28509()
generateStrongholdPositions()
m_62219_()
protected abstract com.mojang.serialization.Codec<? extends ChunkGenerator>
a()
codec()
method_28506()
getCodec()
m_6909_()
public abstract ChunkGenerator
a(long arg0)
withSeed(long arg0)
method_27997(long arg0)
withSeed(long seed)
m_6819_(long arg0)
public void
a(gw<bxp> arg0, cmm arg1)
createBiomes(Registry<Biome> arg0, ChunkAccess arg1)
method_12106(class_2378<class_1959> arg0, class_2791 arg1)
populateBiomes(Registry<Biome> biomeRegistry, Chunk chunk)
m_62196_(C_4705_<C_1629_> p_62198_, C_2116_ arg1)
public void
a(long arg0, bxr arg1, cmm arg2, cpp$a arg3)
applyCarvers(long arg0, BiomeManager arg1, ChunkAccess arg2, GenerationStep$Carving arg3)
method_12108(long arg0, class_4543 arg1, class_2791 arg2, class_2893$class_2894 arg3)
carve(long seed, BiomeAccess access, Chunk chunk, GenerationStep$Carver carver)
m_6013_(long p_62158_, C_1642_ p_62160_, C_2116_ arg2, C_2187_$C_2188_ arg3)
protected Aquifer
a(cmm arg0)
createAquifer(ChunkAccess arg0)
method_36380(class_2791 arg0)
createAquiferSampler(Chunk chunk)
m_142439_(C_2116_ arg0)
public BlockPos
a(abr arg0, cud<?> arg1, gg arg2, int arg3, boolean arg4)
findNearestMapFeature(ServerLevel arg0, StructureFeature<?> arg1, BlockPos arg2, int arg3, boolean arg4)
method_12103(class_3218 arg0, class_3195<?> arg1, class_2338 arg2, int arg3, boolean arg4)
locateStructure(ServerWorld world, StructureFeature<?> feature, BlockPos center, int radius, boolean skipExistingChunks)
m_62161_(C_12_ p_62163_, C_2304_<?> p_62164_, C_4675_ p_62165_, int p_62166_, boolean arg4)
public void
a(abx arg0, bxh arg1)
applyBiomeDecoration(WorldGenRegion arg0, StructureFeatureManager arg1)
method_12102(class_3233 arg0, class_5138 arg1)
generateFeatures(ChunkRegion region, StructureAccessor accessor)
m_7399_(C_19_ p_62169_, C_1621_ arg1)
public abstract void
a(abx arg0, cmm arg1)
buildSurfaceAndBedrock(WorldGenRegion arg0, ChunkAccess arg1)
method_12110(class_3233 arg0, class_2791 arg1)
buildSurface(ChunkRegion region, Chunk chunk)
m_7338_(C_19_ p_62171_, C_2116_ arg1)
public void
a(abx arg0)
spawnOriginalMobs(WorldGenRegion arg0)
method_12107(class_3233 arg0)
populateEntities(ChunkRegion region)
m_6929_(C_19_ arg0)
public StructureSettings
b()
getSettings()
method_12109()
getStructuresConfig()
m_62205_()
public int
a(bws arg0)
getSpawnHeight(LevelHeightAccessor arg0)
method_12100(class_5539 arg0)
getSpawnHeight(HeightLimitView world)
m_142051_(C_141183_ arg0)
public BiomeSource
c()
getBiomeSource()
method_12098()
getBiomeSource()
m_62218_()
public int
d()
getGenDepth()
method_12104()
getWorldHeight()
m_6331_()
public WeightedRandomList<MobSpawnSettings$SpawnerData>
a(bxp arg0, bxh arg1, atx arg2, gg arg3)
getMobsAt(Biome arg0, StructureFeatureManager arg1, MobCategory arg2, BlockPos arg3)
method_12113(class_1959 arg0, class_5138 arg1, class_1311 arg2, class_2338 arg3)
getEntitySpawnList(Biome biome, StructureAccessor accessor, SpawnGroup group, BlockPos pos)
m_142184_(C_1629_ p_156159_, C_1621_ p_156160_, C_528_ p_156161_, C_4675_ arg3)
public void
a(gx arg0, bxh arg1, cmm arg2, dcq arg3, long arg4)
createStructures(RegistryAccess arg0, StructureFeatureManager arg1, ChunkAccess arg2, StructureManager arg3, long arg4)
method_16129(class_5455 arg0, class_5138 arg1, class_2791 arg2, class_3485 arg3, long arg4)
setStructureStarts(DynamicRegistryManager registryManager, StructureAccessor accessor, Chunk chunk, StructureManager structureManager, long worldSeed)
m_62199_(C_4706_ p_62201_, C_1621_ p_62202_, C_2116_ p_62203_, C_2627_ p_62204_, long arg4)
private void
a(crp<?, ?> arg0, gx arg1, bxh arg2, cmm arg3, dcq arg4, long arg5, bxp arg6)
createStructure(ConfiguredStructureFeature<?, ?> arg0, RegistryAccess arg1, StructureFeatureManager arg2, ChunkAccess arg3, StructureManager arg4, long arg5, Biome arg6)
method_28508(class_5312<?, ?> arg0, class_5455 arg1, class_5138 arg2, class_2791 arg3, class_3485 arg4, long arg5, class_1959 arg6)
setStructureStart(ConfiguredStructureFeature<?, ?> feature, DynamicRegistryManager registryManager, StructureAccessor accessor, Chunk chunk, StructureManager structureManager, long worldSeed, Biome biome)
m_156163_(C_2228_<?, ?> p_156165_, C_4706_ p_156166_, C_1621_ p_156167_, C_2116_ p_156168_, C_2627_ p_156169_, long p_156170_, C_1629_ arg6)
public void
a(bxl arg0, bxh arg1, cmm arg2)
createReferences(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkAccess arg2)
method_16130(class_5281 arg0, class_5138 arg1, class_2791 arg2)
addStructureReferences(StructureWorldAccess world, StructureAccessor accessor, Chunk chunk)
m_62177_(C_1625_ p_62179_, C_1621_ p_62180_, C_2116_ arg2)
public abstract CompletableFuture<ChunkAccess>
a(Executor arg0, bxh arg1, cmm arg2)
fillFromNoise(Executor arg0, StructureFeatureManager arg1, ChunkAccess arg2)
method_12088(Executor arg0, class_5138 arg1, class_2791 arg2)
populateNoise(Executor executor, StructureAccessor accessor, Chunk chunk)
m_142189_(Executor p_156172_, C_1621_ p_156173_, C_2116_ arg2)
public int
e()
getSeaLevel()
method_16398()
getSeaLevel()
m_6337_()
public int
f()
getMinY()
method_33730()
getMinimumY()
m_142062_()
public abstract int
a(int arg0, int arg1, cpt$a arg2, bws arg3)
getBaseHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3)
method_16397(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3)
getHeight(int x, int z, Heightmap$Type heightmap, HeightLimitView world)
m_142647_(int p_156154_, int p_156155_, C_2190_$C_2191_ p_156156_, C_141183_ arg3)
public abstract NoiseColumn
a(int arg0, int arg1, bws arg2)
getBaseColumn(int arg0, int arg1, LevelHeightAccessor arg2)
method_26261(int arg0, int arg1, class_5539 arg2)
getColumnSample(int x, int z, HeightLimitView world)
m_141914_(int p_156151_, int p_156152_, C_141183_ arg2)
public int
b(int arg0, int arg1, cpt$a arg2, bws arg3)
getFirstFreeHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3)
method_20402(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3)
getHeightOnGround(int x, int z, Heightmap$Type heightmap, HeightLimitView world)
m_156174_(int p_156176_, int p_156177_, C_2190_$C_2191_ p_156178_, C_141183_ arg3)
public int
c(int arg0, int arg1, cpt$a arg2, bws arg3)
getFirstOccupiedHeight(int arg0, int arg1, Heightmap$Types arg2, LevelHeightAccessor arg3)
method_18028(int arg0, int arg1, class_2902$class_2903 arg2, class_5539 arg3)
getHeightInGround(int x, int z, Heightmap$Type heightmap, HeightLimitView world)
m_156179_(int p_156181_, int p_156182_, C_2190_$C_2191_ p_156183_, C_141183_ arg3)
public boolean
a(bvv arg0)
hasStronghold(ChunkPos arg0)
method_28507(class_1923 arg0)
isStrongholdStartingChunk(ChunkPos pos)
m_62172_(C_1560_ arg0)
public BaseStoneSource
g()
getBaseStoneSource()
method_36294()
getBlockSource()
m_142168_()