History - net.minecraft.block.BlockLeaves
1.13.2
Names
bfq
bfr
Fields
Constructors
Methods
1.13.1
Names
bfi
bfq
Fields
Constructors
Methods
1.13
Names
arr
bfi
Fields
PropertyBool: a, field_176237_a
PropertyBool: b, field_176236_b
int[]: d, field_150128_a
boolean: c, field_185686_c
IntegerProperty: a, field_208494_a
BooleanProperty: b, field_208495_b
boolean: c, field_196478_c
Constructors
()
Methods
int (Random): a, func_149745_a
Item (IBlockState, Random, int): a, func_180660_a
int (IBlockState): x, func_176232_d
BlockPlanks$EnumType (int): b, func_176233_b
void (boolean): b, func_150122_b
void (World, BlockPos, IBlockState): b, func_180663_b
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos): b, func_176235_d
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
void (World, BlockPos, IBlockState, int): a, func_176234_a
boolean (IBlockState): b, func_149662_c
void (IBlockState, World, BlockPos, Random): a, func_180655_c
void (IBlockState, World, BlockPos, Random): c, func_180655_c
BlockRenderLayer (): f, func_180664_k
BlockRenderLayer (): c, func_180664_k
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
boolean (IBlockState): t, func_176214_u
boolean (IBlockState): q, func_176214_u
boolean (IBlockState): s, func_149653_t
void (IBlockState, World, BlockPos, Random): b, func_196265_a
void (IBlockState, World, BlockPos, Random): a, func_196267_b
int (IBlockState, IBlockReader, BlockPos): j, func_200011_d
IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a
IBlockState (IBlockState, IWorld, BlockPos): a, func_208493_b
int (IBlockState): w, func_208492_w
int (IBlockState, Random): a, func_196264_a
IItemProvider (IBlockState, World, BlockPos, int): a, func_199769_a
void (IBlockState, World, BlockPos, float, int): a, func_196255_a
void (World, BlockPos, IBlockState, int): a, func_196474_a
int (IBlockState): k, func_196472_i
void (World, EntityPlayer, BlockPos, IBlockState, TileEntity, ItemStack): a, func_180657_a
void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a
IBlockState (BlockItemUseContext): a, func_196258_a
void (boolean): a, func_196475_b
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
arp
arr
Fields
Constructors
Methods
1.12
Names
aon
arp
Fields
Constructors
Methods
int (IBlockState): i, func_176232_d
int (IBlockState): x, func_176232_d
BlockPlanks$EnumType (int): e, func_176233_b
BlockPlanks$EnumType (int): b, func_176233_b
boolean (IBlockState): u, func_176214_u
boolean (IBlockState): t, func_176214_u
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
aol
aon
Fields
Constructors
Methods
1.11
Names
amy
aol
Fields
Constructors
Methods
boolean (): j, func_176214_u
boolean (IBlockState): u, func_176214_u
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
aml
amy
Fields
Constructors
Methods
1.9.4
Names
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
ahs
aml
Fields
int[]: N, field_150128_a
int[]: d, field_150128_a
int: O, field_150127_b
boolean: P, field_176238_O
boolean: c, field_185686_c
Constructors
Methods
void (World, BlockPos, IBlockState): b, func_180663_b
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos): e, func_176235_d
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
void (World, BlockPos, IBlockState, int): a, func_176234_a
int (IBlockState): d, func_176232_d
int (IBlockState): i, func_176232_d
boolean (): c, func_149662_c
boolean (): w, func_176214_u
boolean (): j, func_176214_u
BlockPlanks$EnumType (int): b, func_176233_b
BlockPlanks$EnumType (int): e, func_176233_b
int (): H, func_149635_D
int (IBlockState): h, func_180644_h
int (IBlockAccess, BlockPos, int): a, func_180662_a
void (World, BlockPos, IBlockState, Random): c, func_180655_c
EnumWorldBlockLayer (): m, func_180664_k
void (World, BlockPos, IBlockState): b, func_180663_b
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos): b, func_176235_d
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
void (World, BlockPos, IBlockState, int): a, func_176234_a
boolean (IBlockState): b, func_149662_c
void (IBlockState, World, BlockPos, Random): a, func_180655_c
BlockRenderLayer (): f, func_180664_k
boolean (IBlockState, IBlockAccess, BlockPos, EnumFacing): a, func_176225_a
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
ahs
net.minecraft.block.BlockLeaves
Fields
PropertyBool: a, field_176237_a
PropertyBool: b, field_176236_b
int[]: N, field_150128_a
int: O, field_150127_b
boolean: P, field_176238_O
Constructors
()
Methods
void (World, BlockPos, IBlockState): b, func_180663_b
void (World, BlockPos, IBlockState, Random): b, func_180650_b
void (World, BlockPos): e, func_176235_d
int (Random): a, func_149745_a
Item (IBlockState, Random, int): a, func_180660_a
void (World, BlockPos, IBlockState, float, int): a, func_180653_a
void (World, BlockPos, IBlockState, int): a, func_176234_a
int (IBlockState): d, func_176232_d
boolean (): c, func_149662_c
boolean (): w, func_176214_u
BlockPlanks$EnumType (int): b, func_176233_b
int (): H, func_149635_D
int (IBlockState): h, func_180644_h
int (IBlockAccess, BlockPos, int): a, func_180662_a
void (World, BlockPos, IBlockState, Random): c, func_180655_c
void (boolean): b, func_150122_b
EnumWorldBlockLayer (): m, func_180664_k