net.minecraft.block

public class BlockLeaves

extends Block

All mapped superinterfaces:

IItemProvider

bfr
net.minecraft.block.BlockLeaves

Field summary

Modifier and TypeField
public static final IntegerProperty
a
field_208494_a
public static final BooleanProperty
b
field_208495_b
protected static boolean
c
field_196478_c

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public boolean
s(blc arg0)
func_149653_t(IBlockState arg0)
public void
b(blc arg0, axy arg1, el arg2, Random arg3)
func_196265_a(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public void
a(blc arg0, axy arg1, el arg2, Random arg3)
func_196267_b(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public int
j(blc arg0, axk arg1, el arg2)
func_200011_d(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockState
a(blc arg0, eq arg1, blc arg2, axz arg3, el arg4, el arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private static IBlockState
a(blc arg0, axz arg1, el arg2)
func_208493_b(IBlockState arg0, IWorld arg1, BlockPos arg2)
private static int
w(blc arg0)
func_208492_w(IBlockState arg0)
public int
a(blc arg0, Random arg1)
func_196264_a(IBlockState arg0, Random arg1)
public IItemProvider
a(blc arg0, axy arg1, el arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public void
a(blc arg0, axy arg1, el arg2, float arg3, int arg4)
func_196255_a(IBlockState arg0, World arg1, BlockPos arg2, float arg3, int arg4)
protected void
a(axy arg0, el arg1, blc arg2, int arg3)
func_196474_a(World arg0, BlockPos arg1, IBlockState arg2, int arg3)
protected int
k(blc arg0)
func_196472_i(IBlockState arg0)
public BlockRenderLayer
c()
func_180664_k()
public boolean
q(blc arg0)
func_176214_u(IBlockState arg0)
public void
a(axy arg0, aog arg1, el arg2, blc arg3, bji arg4, ate arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
protected void
a(ble$a<bcs, blc> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public IBlockState
a(ark arg0)
func_196258_a(BlockItemUseContext arg0)
public void
c(blc arg0, axy arg1, el arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public static void
a(boolean arg0)
func_196475_b(boolean arg0)