History - net.minecraft.block.BlockRedstoneRepeater

1.13.2

Names

bgy

bgz

Fields

Constructors

Methods

1.13.1

Names

bgq

bgy

Fields

IntegerProperty: p, field_176410_b

IntegerProperty: o, field_176410_b

Constructors

(Block$Builder)

(Block$Properties)

Methods

1.13

Names

atk

bgq

Fields

PropertyBool: a, field_176411_a

PropertyInteger: b, field_176410_b

BooleanProperty: a, field_176411_a

IntegerProperty: p, field_176410_b

Constructors

(boolean)

(Block$Builder)

Methods

String (): c, func_149732_F

int (IBlockState): x, func_176403_d

IBlockState (IBlockState): y, func_180674_e

IBlockState (IBlockState): z, func_180675_k

Item (IBlockState, Random, int): a, func_180660_a

IBlockState (int): a, func_176203_a

int (IBlockState): e, func_176201_c

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b

boolean (IBlockState): B, func_185545_A

boolean (IBlockState): w, func_185545_A

void (World, BlockPos, IBlockState): b, func_180663_b

BlockStateContainer (): b, func_180661_e

void (IBlockState, World, BlockPos, Random): a, func_180655_c

void (IBlockState, World, BlockPos, Random): c, func_180655_c

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

boolean (IBlockState, World, BlockPos, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_196250_a

int (IBlockState): k, func_196346_i

IBlockState (BlockItemUseContext): a, func_196258_a

IBlockState (IBlockState, EnumFacing, IBlockState, IWorld, BlockPos, BlockPos): a, func_196271_a

boolean (IWorldReaderBase, BlockPos, IBlockState): a, func_176405_b

void (StateContainer$Builder<Block, IBlockState>): a, func_206840_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

ati

atk

Fields

Constructors

Methods

1.12

Names

aqg

ati

Fields

Constructors

Methods

int (IBlockState): i, func_176403_d

int (IBlockState): x, func_176403_d

IBlockState (IBlockState): z, func_180674_e

IBlockState (IBlockState): y, func_180674_e

IBlockState (IBlockState): A, func_180675_k

IBlockState (IBlockState): z, func_180675_k

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): d, func_176221_a

boolean (IBlockState): C, func_185545_A

boolean (IBlockState): B, func_185545_A

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

aqe

aqg

Fields

Constructors

Methods

1.11

Names

aoq

aqe

Fields

Constructors

Methods

IBlockState (IBlockState): x, func_180674_e

IBlockState (IBlockState): z, func_180674_e

IBlockState (IBlockState): y, func_180675_k

IBlockState (IBlockState): A, func_180675_k

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

IBlockState (IBlockState, IBlockAccess, BlockPos): c, func_176221_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

boolean (IBlockState): A, func_185545_A

boolean (IBlockState): C, func_185545_A

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, EnumFacing, float, float, float): a, func_180639_a

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

aoc

aoq

Fields

Constructors

Methods

1.9.4

Names

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

ajf

aoc

Fields

Constructors

Methods

String (): f, func_149732_F

String (): c, func_149732_F

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

int (IBlockState): d, func_176403_d

int (IBlockState): i, func_176403_d

IBlockState (IBlockState): e, func_180674_e

IBlockState (IBlockState): x, func_180674_e

IBlockState (IBlockState): k, func_180675_k

IBlockState (IBlockState): y, func_180675_k

boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b

boolean (Block): c, func_149908_a

void (World, BlockPos, IBlockState): b, func_180663_b

int (IBlockState): c, func_176201_c

int (IBlockState): e, func_176201_c

BlockState (): e, func_180661_e

Item (World, BlockPos): c, func_180665_b

void (World, BlockPos, IBlockState, Random): c, func_180655_c

IBlockState (IBlockState, IBlockAccess, BlockPos): b, func_176221_a

IBlockState (IBlockState, Rotation): a, func_185499_a

IBlockState (IBlockState, Mirror): a, func_185471_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumHand, ItemStack, EnumFacing, float, float, float): a, func_180639_a

ItemStack (World, BlockPos, IBlockState): a, func_185473_a

boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b

boolean (IBlockState): A, func_185545_A

void (World, BlockPos, IBlockState): b, func_180663_b

BlockStateContainer (): b, func_180661_e

void (IBlockState, World, BlockPos, Random): a, func_180655_c

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

ajf

net.minecraft.block.BlockRedstoneRepeater

Fields

PropertyBool: a, field_176411_a

PropertyInteger: b, field_176410_b

Constructors

(boolean)

Methods

String (): f, func_149732_F

IBlockState (IBlockState, IBlockAccess, BlockPos): a, func_176221_a

boolean (World, BlockPos, IBlockState, EntityPlayer, EnumFacing, float, float, float): a, func_180639_a

int (IBlockState): d, func_176403_d

IBlockState (IBlockState): e, func_180674_e

IBlockState (IBlockState): k, func_180675_k

Item (IBlockState, Random, int): a, func_180660_a

boolean (IBlockAccess, BlockPos, IBlockState): b, func_176405_b

boolean (Block): c, func_149908_a

void (World, BlockPos, IBlockState): b, func_180663_b

IBlockState (int): a, func_176203_a

int (IBlockState): c, func_176201_c

BlockState (): e, func_180661_e

Item (World, BlockPos): c, func_180665_b

void (World, BlockPos, IBlockState, Random): c, func_180655_c