History - net.minecraft.world.level.block.state.BlockState
25w18a
Names
ebq
ecg
Fields
com.mojang.serialization.Codec<BlockState>: a, CODEC, field_24734, CODEC, f_61039_
com.mojang.serialization.Codec<BlockState>: a, CODEC, field_24734
Constructors
Methods
BlockState (): B, asState, method_26233, asBlockState, m_7160_
BlockState (): B, asState, method_26233
1.21.5
Names
dwy
ebq
Fields
Constructors
Methods
1.21.4
Names
dxv
dwy
Fields
Constructors
Methods
1.21.3
Names
dtc
dxv
Fields
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, f_61039_
com.mojang.serialization.Codec<BlockState>: a, CODEC, field_24734, CODEC, f_61039_
Constructors
Methods
BlockState (): x, asState, method_26233, asBlockState, m_7160_
BlockState (): B, asState, method_26233, asBlockState, m_7160_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dse
dtc
Fields
Constructors
Methods
1.20.6
Names
djh
dse
Fields
Constructors
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
(Block, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
Methods
1.20.4
Names
dfj
djh
Fields
Constructors
Methods
1.20.2
Names
dcb
dfj
Fields
Constructors
Methods
1.20.1
Names
dbq
dcb
Fields
Constructors
Methods
BlockState (): u, asState, method_26233, asBlockState, m_7160_
BlockState (): x, asState, method_26233, asBlockState, m_7160_
1.19.4
Names
cyt
dbq
Fields
Constructors
Methods
BlockState (): t, asState, method_26233, asBlockState, m_7160_
BlockState (): u, asState, method_26233, asBlockState, m_7160_
1.19.3
Names
cvo
cyt
Fields
Constructors
Methods
BlockState (): s, asState, method_26233, asBlockState, m_7160_
BlockState (): t, asState, method_26233, asBlockState, m_7160_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cur
cvo
Fields
Constructors
Methods
1.19
Names
cov
cur
Fields
Constructors
Methods
BlockState (): r, asState, method_26233, asBlockState, m_7160_
BlockState (): s, asState, method_26233, asBlockState, m_7160_
1.18.2
Names
coc
cov
Fields
Constructors
Methods
BlockState (): q, asState, method_26233, asBlockState, m_7160_
BlockState (): r, asState, method_26233, asBlockState, m_7160_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
ckt
coc
Fields
Constructors
Methods
1.17.1
Names
cks
ckt
Fields
Constructors
Methods
1.17
Names
ceh
cks
net.minecraft.block.BlockState
net.minecraft.src.C_2064_
Fields
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, field_235877_b_
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, f_61039_
Constructors
Methods
BlockState (): p, asState, method_26233, asBlockState, func_230340_p_
BlockState (): q, asState, method_26233, asBlockState, m_7160_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cee
ceh
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
cfj
cee
Fields
Constructors
Methods
1.16.1
Names
byj
cfj
Fields
BlockState$Cache: c, cache, field_12290, shapeCache, field_215707_c
int: d, lightEmission, field_16553, luminance, field_215708_d
boolean: e, useShapeForLightOcclusion, field_16554, hasSidedTransparency, field_215709_e
com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, field_235877_b_
Constructors
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>)
(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)
Methods
void (): c, initCache, method_11590, initShapeCache, func_215692_c
Block (): d, getBlock, method_11614, getBlock, func_177230_c
Material (): e, getMaterial, method_11620, getMaterial, func_185904_a
boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, allowsSpawning, func_215688_a
boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, isTranslucent, func_200131_a
int (BlockGetter, BlockPos): b, getLightBlock, method_11581, getOpacity, func_200016_a
boolean (): f, hasLargeCollisionShape, method_17900, exceedsCube, func_215704_f
boolean (): g, useShapeForLightOcclusion, method_16386, hasSidedTransparency, func_215691_g
int (): h, getLightEmission, method_11630, getLuminance, func_185906_d
boolean (): i, isAir, method_11588, isAir, func_196958_f
MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, getTopMaterialColor, func_185909_g
BlockState (Rotation): a, rotate, method_11626, rotate, func_185907_a
BlockState (Mirror): a, mirror, method_11605, mirror, func_185902_a
RenderShape (): j, getRenderShape, method_11610, getRenderType, func_185901_i
boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, isSimpleFullBlock, func_215686_e
boolean (): l, isSignalSource, method_11634, emitsRedstonePower, func_185897_m
int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, getWeakRedstonePower, func_185911_a
boolean (): m, hasAnalogOutputSignal, method_11584, hasComparatorOutput, func_185912_n
int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, getComparatorOutput, func_185888_a
float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, getHardness, func_185887_b
float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, calcBlockBreakingDelta, func_185903_a
int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, getStrongRedstonePower, func_185893_b
PushReaction (): n, getPistonPushReaction, method_11586, getPistonBehavior, func_185905_o
boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, isFullOpaque, func_200015_d
boolean (): o, canOcclude, method_11619, isOpaque, func_200132_m
VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, getOutlineShape, func_196954_c
VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, getOutlineShape, func_215700_a
VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, getCollisionShape, func_196952_d
VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, getCollisionShape, func_215685_b
VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, getCullingShape, func_196951_e
VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, getRayTraceShape, func_199611_f
boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, hasSolidTopSurface, func_215682_a
Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, getOffsetPos, func_191059_e
boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, onBlockAction, func_189547_a
void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, neighborUpdate, func_215697_a
void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, updateNeighborStates, func_196946_a
void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, method_11637, func_196948_b
void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, onBlockAdded, func_215705_a
void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, onBlockRemoved, func_196947_b
void (Level, BlockPos, Entity): a, entityInside, method_11613, onEntityCollision, func_196950_a
void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, onStacksDropped, func_215706_a
List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, getDroppedStacks, func_215693_a
void (Level, BlockPos, Player): a, attack, method_11636, onBlockBreakStart, func_196942_a
boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, canSuffocate, func_229980_m_
BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, getStateForNeighborUpdate, func_196956_a
boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockPlaceContext): a, canBeReplaced, method_11587, canReplace, func_196953_a
boolean (LevelReader, BlockPos): a, canSurvive, method_11591, canPlaceAt, func_196955_c
boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, shouldPostProcess, func_202065_c
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b
boolean (Tag<Block>): a, is, method_11602, matches, func_203425_a
FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s
boolean (): q, isRandomlyTicking, method_11616, hasRandomTicks, func_204519_t
SoundType (): r, getSoundType, method_11638, getSoundGroup, func_215695_r
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, serialize, func_215689_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, deserialize, func_215698_a
VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, getCullingFace, func_215702_a
float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, getAmbientOcclusionLightLevel, func_215703_d
boolean (BlockState, Direction): a, skipRendering, method_11592, isSideInvisible, func_200017_a
long (BlockPos): a, getSeed, method_11617, getRenderingSeed, func_209533_a
boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, isSideSolidFullSquare, func_224755_d
boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, isFullCube, func_224756_o
void (ServerLevel, BlockPos, Random): a, tick, method_11585, scheduledTick, func_227033_a_
void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, randomTick, func_227034_b_
InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, onUse, func_227031_a_
boolean (Fluid): a, canBeReplaced, method_22360, canBucketPlace, func_227032_a_
boolean (): k, emissiveRendering, method_22361, hasEmissiveLighting, func_227035_k_
boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, hasInWallOverlay, func_215696_m
BlockState (): p, asState, method_26233, asBlockState, func_230340_p_
1.15.2
Names
byg
byj
Fields
Constructors
Methods
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerProvider, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bvt
byg
Fields
Constructors
Methods
boolean (): f, hasLargeCollisionShape, method_17900, func_215704_f
boolean (): f, hasLargeCollisionShape, method_17900, exceedsCube, func_215704_f
RenderShape (): k, getRenderShape, method_11610, getRenderType, func_185901_i
RenderShape (): j, getRenderShape, method_11610, getRenderType, func_185901_i
void (Level, BlockPos, Random): a, tick, method_11585, scheduledTick, func_196940_a
void (Level, BlockPos, Random): b, randomTick, method_11624, onRandomTick, func_196944_b
boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, activate, func_215687_a
boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, canSuffocate, func_215696_m
boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, canSuffocate, func_229980_m_
boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, shouldPostProcess, func_202065_c
boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, shouldPostProcess, func_202065_c
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerProvider, func_215699_b
boolean (): j, hasCustomBreakingProgress, method_11608, hasBlockEntityBreakingRender, func_191057_i
int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, getBlockBrightness, func_215684_a
boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, func_224756_o
boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, isFullCube, func_224756_o
void (ServerLevel, BlockPos, Random): a, tick, method_11585, scheduledTick, func_227033_a_
void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, randomTick, func_227034_b_
InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, onUse, func_227031_a_
boolean (Fluid): a, canBeReplaced, method_22360, canBucketPlace, func_227032_a_
boolean (): k, emissiveRendering, method_22361, hasEmissiveLighting, func_227035_k_
boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, hasInWallOverlay, func_215696_m
1.14.4
Names
bvo
bvt
net.minecraft.world.level.block.state.BlockState
Fields
BlockState$ShapeCache: c, field_12290, shapeCache, field_215707_c
BlockState$Cache: c, cache, field_12290, shapeCache, field_215707_c
int: d, field_16553, luminance, field_215708_d
int: d, lightEmission, field_16553, luminance, field_215708_d
boolean: e, field_16554, hasSidedTransparency, field_215709_e
boolean: e, useShapeForLightOcclusion, field_16554, hasSidedTransparency, field_215709_e
Constructors
Methods
void (): c, method_11590, initShapeCache, func_215692_c
void (): c, initCache, method_11590, initShapeCache, func_215692_c
Block (): d, method_11614, getBlock, func_177230_c
Block (): d, getBlock, method_11614, getBlock, func_177230_c
Material (): e, method_11620, getMaterial, func_185904_a
Material (): e, getMaterial, method_11620, getMaterial, func_185904_a
boolean (BlockView, BlockPos, EntityType<?>): a, method_11611, allowsSpawning, func_215688_a
boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, allowsSpawning, func_215688_a
boolean (BlockView, BlockPos): a, method_11623, isTranslucent, func_200131_a
boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, isTranslucent, func_200131_a
int (BlockView, BlockPos): b, method_11581, getLightSubtracted, func_200016_a
int (BlockGetter, BlockPos): b, getLightBlock, method_11581, getOpacity, func_200016_a
boolean (): f, method_17900, method_17900, func_215704_f
boolean (): f, hasLargeCollisionShape, method_17900, func_215704_f
boolean (): g, method_16386, hasSidedTransparency, func_215691_g
boolean (): g, useShapeForLightOcclusion, method_16386, hasSidedTransparency, func_215691_g
int (): h, method_11630, getLuminance, func_185906_d
int (): h, getLightEmission, method_11630, getLuminance, func_185906_d
boolean (): i, method_11588, isAir, func_196958_f
boolean (): i, isAir, method_11588, isAir, func_196958_f
MaterialColor (BlockView, BlockPos): c, method_11625, getTopMaterialColor, func_185909_g
MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, getTopMaterialColor, func_185909_g
BlockState (BlockRotation): a, method_11626, rotate, func_185907_a
BlockState (Rotation): a, rotate, method_11626, rotate, func_185907_a
BlockState (BlockMirror): a, method_11605, mirror, func_185902_a
BlockState (Mirror): a, mirror, method_11605, mirror, func_185902_a
BlockRenderType (): k, method_11610, getRenderType, func_185901_i
RenderShape (): k, getRenderShape, method_11610, getRenderType, func_185901_i
boolean (BlockView, BlockPos): e, method_11621, isSimpleFullBlock, func_215686_e
boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, isSimpleFullBlock, func_215686_e
boolean (): l, method_11634, emitsRedstonePower, func_185897_m
boolean (): l, isSignalSource, method_11634, emitsRedstonePower, func_185897_m
int (BlockView, BlockPos, Direction): b, method_11597, getWeakRedstonePower, func_185911_a
int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, getWeakRedstonePower, func_185911_a
boolean (): m, method_11584, hasComparatorOutput, func_185912_n
boolean (): m, hasAnalogOutputSignal, method_11584, hasComparatorOutput, func_185912_n
int (World, BlockPos): a, method_11627, getComparatorOutput, func_185888_a
int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, getComparatorOutput, func_185888_a
float (BlockView, BlockPos): f, method_11579, getHardness, func_185887_b
float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, getHardness, func_185887_b
float (PlayerEntity, BlockView, BlockPos): a, method_11589, calcBlockBreakingDelta, func_185903_a
float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, calcBlockBreakingDelta, func_185903_a
int (BlockView, BlockPos, Direction): c, method_11577, getStrongRedstonePower, func_185893_b
int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, getStrongRedstonePower, func_185893_b
PistonBehavior (): n, method_11586, getPistonBehavior, func_185905_o
PushReaction (): n, getPistonPushReaction, method_11586, getPistonBehavior, func_185905_o
boolean (BlockView, BlockPos): g, method_11598, isFullOpaque, func_200015_d
boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, isFullOpaque, func_200015_d
boolean (): o, method_11619, isOpaque, func_200132_m
boolean (): o, canOcclude, method_11619, isOpaque, func_200132_m
VoxelShape (BlockView, BlockPos): h, method_17770, getOutlineShape, func_196954_c
VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, getOutlineShape, func_196954_c
VoxelShape (BlockView, BlockPos, EntityContext): a, method_11606, getOutlineShape, func_215700_a
VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, getOutlineShape, func_215700_a
VoxelShape (BlockView, BlockPos): i, method_11628, getCollisionShape, func_196952_d
VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, getCollisionShape, func_196952_d
VoxelShape (BlockView, BlockPos, EntityContext): b, method_16337, getCollisionShape, func_215685_b
VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, getCollisionShape, func_215685_b
VoxelShape (BlockView, BlockPos): j, method_11615, method_11615, func_196951_e
VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, getCullingShape, func_196951_e
VoxelShape (BlockView, BlockPos): k, method_11607, getRayTraceShape, func_199611_f
VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, getRayTraceShape, func_199611_f
boolean (BlockView, BlockPos, Entity): a, method_11631, hasSolidTopSurface, func_215682_a
boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, hasSolidTopSurface, func_215682_a
Vec3d (BlockView, BlockPos): l, method_11599, getOffsetPos, func_191059_e
Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, getOffsetPos, func_191059_e
boolean (World, BlockPos, int, int): a, method_11583, onBlockAction, func_189547_a
boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, onBlockAction, func_189547_a
void (World, BlockPos, Block, BlockPos, boolean): a, method_11622, neighborUpdate, func_215697_a
void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, neighborUpdate, func_215697_a
void (IWorld, BlockPos, int): a, method_11635, updateNeighborStates, func_196946_a
void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, updateNeighborStates, func_196946_a
void (IWorld, BlockPos, int): b, method_11637, method_11637, func_196948_b
void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, method_11637, func_196948_b
void (World, BlockPos, BlockState, boolean): a, method_11580, onBlockAdded, func_215705_a
void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, onBlockAdded, func_215705_a
void (World, BlockPos, BlockState, boolean): b, method_11600, onBlockRemoved, func_196947_b
void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, onBlockRemoved, func_196947_b
void (World, BlockPos, Random): a, method_11585, scheduledTick, func_196940_a
void (Level, BlockPos, Random): a, tick, method_11585, scheduledTick, func_196940_a
void (World, BlockPos, Random): b, method_11624, onRandomTick, func_196944_b
void (Level, BlockPos, Random): b, randomTick, method_11624, onRandomTick, func_196944_b
void (World, BlockPos, Entity): a, method_11613, onEntityCollision, func_196950_a
void (Level, BlockPos, Entity): a, entityInside, method_11613, onEntityCollision, func_196950_a
void (World, BlockPos, ItemStack): a, method_11595, onStacksDropped, func_215706_a
void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, onStacksDropped, func_215706_a
List<ItemStack> (LootContext$Builder): a, method_11612, getDroppedStacks, func_215693_a
List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, getDroppedStacks, func_215693_a
boolean (World, PlayerEntity, Hand, BlockHitResult): a, method_11629, activate, func_215687_a
boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, activate, func_215687_a
void (World, BlockPos, PlayerEntity): a, method_11636, onBlockBreakStart, func_196942_a
void (Level, BlockPos, Player): a, attack, method_11636, onBlockBreakStart, func_196942_a
boolean (BlockView, BlockPos): m, method_11582, canSuffocate, func_215696_m
boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, canSuffocate, func_215696_m
BlockState (Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_11578, getStateForNeighborUpdate, func_196956_a
BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, getStateForNeighborUpdate, func_196956_a
boolean (BlockView, BlockPos, BlockPlacementEnvironment): a, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, canPlaceAtSide, func_196957_g
boolean (ItemPlacementContext): a, method_11587, canReplace, func_196953_a
boolean (BlockPlaceContext): a, canBeReplaced, method_11587, canReplace, func_196953_a
boolean (ViewableWorld, BlockPos): a, method_11591, canPlaceAt, func_196955_c
boolean (LevelReader, BlockPos): a, canSurvive, method_11591, canPlaceAt, func_196955_c
boolean (BlockView, BlockPos): n, method_11601, shouldPostProcess, func_202065_c
boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, shouldPostProcess, func_202065_c
NameableContainerProvider (World, BlockPos): b, method_17526, createContainerProvider, func_215699_b
MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b
boolean (Tag<Block>): a, method_11602, matches, func_203425_a
boolean (Tag<Block>): a, is, method_11602, matches, func_203425_a
FluidState (): p, method_11618, getFluidState, func_204520_s
FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s
boolean (): q, method_11616, hasRandomTicks, func_204519_t
boolean (): q, isRandomlyTicking, method_11616, hasRandomTicks, func_204519_t
BlockSoundGroup (): r, method_11638, getSoundGroup, func_215695_r
SoundType (): r, getSoundType, method_11638, getSoundGroup, func_215695_r
void (World, BlockState, BlockHitResult, Entity): a, method_19287, onProjectileHit, func_215690_a
void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, method_16550, serialize, func_215689_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, serialize, func_215689_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, deserialize, func_215698_a
VoxelShape (BlockView, BlockPos, Direction): a, method_16384, getCullShape, func_215702_a
VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, getCullingFace, func_215702_a
boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i
boolean (): j, hasCustomBreakingProgress, method_11608, hasBlockEntityBreakingRender, func_191057_i
int (ExtendedBlockView, BlockPos): a, method_11632, getBlockBrightness, func_215684_a
int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, getBlockBrightness, func_215684_a
float (BlockView, BlockPos): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d
float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, getAmbientOcclusionLightLevel, func_215703_d
boolean (BlockState, Direction): a, method_11592, isSideInvisible, func_200017_a
boolean (BlockState, Direction): a, skipRendering, method_11592, isSideInvisible, func_200017_a
long (BlockPos): a, method_11617, getRenderingSeed, func_209533_a
long (BlockPos): a, getSeed, method_11617, getRenderingSeed, func_209533_a
boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, isSideSolidFullSquare, func_224755_d
boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, func_224756_o
1.14.3
Names
bvk
bvo
net.minecraft.block.BlockState
Fields
BlockState$Cache: c, field_12290, field_215707_c
BlockState$ShapeCache: c, field_12290, shapeCache, field_215707_c
int: d, field_16553, field_215708_d
int: d, field_16553, luminance, field_215708_d
boolean: e, field_16554, field_215709_e
boolean: e, field_16554, hasSidedTransparency, field_215709_e
Constructors
Methods
void (): c, method_11590, func_215692_c
void (): c, method_11590, initShapeCache, func_215692_c
Block (): d, method_11614, func_177230_c
Block (): d, method_11614, getBlock, func_177230_c
Material (): e, method_11620, func_185904_a
Material (): e, method_11620, getMaterial, func_185904_a
boolean (IBlockReader, BlockPos, EntityType<?>): a, method_11611, func_215688_a
boolean (BlockView, BlockPos, EntityType<?>): a, method_11611, allowsSpawning, func_215688_a
boolean (IBlockReader, BlockPos): a, method_11623, func_200131_a
boolean (BlockView, BlockPos): a, method_11623, isTranslucent, func_200131_a
int (IBlockReader, BlockPos): b, method_11581, func_200016_a
int (BlockView, BlockPos): b, method_11581, getLightSubtracted, func_200016_a
boolean (): f, method_17900, func_215704_f
boolean (): f, method_17900, method_17900, func_215704_f
boolean (): g, method_16386, func_215691_g
boolean (): g, method_16386, hasSidedTransparency, func_215691_g
int (): h, method_11630, func_185906_d
int (): h, method_11630, getLuminance, func_185906_d
boolean (): i, method_11588, func_196958_f
boolean (): i, method_11588, isAir, func_196958_f
MaterialColor (IBlockReader, BlockPos): c, method_11625, func_185909_g
MaterialColor (BlockView, BlockPos): c, method_11625, getTopMaterialColor, func_185909_g
BlockState (Rotation): a, method_11626, func_185907_a
BlockState (BlockRotation): a, method_11626, rotate, func_185907_a
BlockState (Mirror): a, method_11605, func_185902_a
BlockState (BlockMirror): a, method_11605, mirror, func_185902_a
BlockRenderType (): k, method_11610, func_185901_i
BlockRenderType (): k, method_11610, getRenderType, func_185901_i
boolean (IBlockReader, BlockPos): e, method_11621, func_215686_e
boolean (BlockView, BlockPos): e, method_11621, isSimpleFullBlock, func_215686_e
boolean (): l, method_11634, func_185897_m
boolean (): l, method_11634, emitsRedstonePower, func_185897_m
int (IBlockReader, BlockPos, Direction): b, method_11597, func_185911_a
int (BlockView, BlockPos, Direction): b, method_11597, getWeakRedstonePower, func_185911_a
boolean (): m, method_11584, func_185912_n
boolean (): m, method_11584, hasComparatorOutput, func_185912_n
int (World, BlockPos): a, method_11627, func_185888_a
int (World, BlockPos): a, method_11627, getComparatorOutput, func_185888_a
float (IBlockReader, BlockPos): f, method_11579, func_185887_b
float (BlockView, BlockPos): f, method_11579, getHardness, func_185887_b
float (PlayerEntity, IBlockReader, BlockPos): a, method_11589, func_185903_a
float (PlayerEntity, BlockView, BlockPos): a, method_11589, calcBlockBreakingDelta, func_185903_a
int (IBlockReader, BlockPos, Direction): c, method_11577, func_185893_b
int (BlockView, BlockPos, Direction): c, method_11577, getStrongRedstonePower, func_185893_b
PushReaction (): n, method_11586, func_185905_o
PistonBehavior (): n, method_11586, getPistonBehavior, func_185905_o
boolean (IBlockReader, BlockPos): g, method_11598, func_200015_d
boolean (BlockView, BlockPos): g, method_11598, isFullOpaque, func_200015_d
boolean (): o, method_11619, func_200132_m
boolean (): o, method_11619, isOpaque, func_200132_m
VoxelShape (IBlockReader, BlockPos): h, method_17770, func_196954_c
VoxelShape (BlockView, BlockPos): h, method_17770, getOutlineShape, func_196954_c
VoxelShape (IBlockReader, BlockPos, ISelectionContext): a, method_11606, func_215700_a
VoxelShape (BlockView, BlockPos, EntityContext): a, method_11606, getOutlineShape, func_215700_a
VoxelShape (IBlockReader, BlockPos): i, method_11628, func_196952_d
VoxelShape (BlockView, BlockPos): i, method_11628, getCollisionShape, func_196952_d
VoxelShape (IBlockReader, BlockPos, ISelectionContext): b, method_16337, func_215685_b
VoxelShape (BlockView, BlockPos, EntityContext): b, method_16337, getCollisionShape, func_215685_b
VoxelShape (IBlockReader, BlockPos): j, method_11615, func_196951_e
VoxelShape (BlockView, BlockPos): j, method_11615, method_11615, func_196951_e
VoxelShape (IBlockReader, BlockPos): k, method_11607, func_199611_f
VoxelShape (BlockView, BlockPos): k, method_11607, getRayTraceShape, func_199611_f
boolean (IBlockReader, BlockPos, Entity): a, method_11631, func_215682_a
boolean (BlockView, BlockPos, Entity): a, method_11631, hasSolidTopSurface, func_215682_a
Vec3d (IBlockReader, BlockPos): l, method_11599, func_191059_e
Vec3d (BlockView, BlockPos): l, method_11599, getOffsetPos, func_191059_e
boolean (World, BlockPos, int, int): a, method_11583, func_189547_a
boolean (World, BlockPos, int, int): a, method_11583, onBlockAction, func_189547_a
void (World, BlockPos, Block, BlockPos, boolean): a, method_11622, func_215697_a
void (World, BlockPos, Block, BlockPos, boolean): a, method_11622, neighborUpdate, func_215697_a
void (IWorld, BlockPos, int): a, method_11635, func_196946_a
void (IWorld, BlockPos, int): a, method_11635, updateNeighborStates, func_196946_a
void (IWorld, BlockPos, int): b, method_11637, func_196948_b
void (IWorld, BlockPos, int): b, method_11637, method_11637, func_196948_b
void (World, BlockPos, BlockState, boolean): a, method_11580, func_215705_a
void (World, BlockPos, BlockState, boolean): a, method_11580, onBlockAdded, func_215705_a
void (World, BlockPos, BlockState, boolean): b, method_11600, func_196947_b
void (World, BlockPos, BlockState, boolean): b, method_11600, onBlockRemoved, func_196947_b
void (World, BlockPos, Random): a, method_11585, func_196940_a
void (World, BlockPos, Random): a, method_11585, scheduledTick, func_196940_a
void (World, BlockPos, Random): b, method_11624, func_196944_b
void (World, BlockPos, Random): b, method_11624, onRandomTick, func_196944_b
void (World, BlockPos, Entity): a, method_11613, func_196950_a
void (World, BlockPos, Entity): a, method_11613, onEntityCollision, func_196950_a
void (World, BlockPos, ItemStack): a, method_11595, func_215706_a
void (World, BlockPos, ItemStack): a, method_11595, onStacksDropped, func_215706_a
List<ItemStack> (LootContext$Builder): a, method_11612, func_215693_a
List<ItemStack> (LootContext$Builder): a, method_11612, getDroppedStacks, func_215693_a
boolean (World, PlayerEntity, Hand, BlockRayTraceResult): a, method_11629, func_215687_a
boolean (World, PlayerEntity, Hand, BlockHitResult): a, method_11629, activate, func_215687_a
void (World, BlockPos, PlayerEntity): a, method_11636, func_196942_a
void (World, BlockPos, PlayerEntity): a, method_11636, onBlockBreakStart, func_196942_a
boolean (IBlockReader, BlockPos): m, method_11582, func_215696_m
boolean (BlockView, BlockPos): m, method_11582, canSuffocate, func_215696_m
BlockState (Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_11578, func_196956_a
BlockState (Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_11578, getStateForNeighborUpdate, func_196956_a
boolean (IBlockReader, BlockPos, PathType): a, method_11609, func_196957_g
boolean (BlockView, BlockPos, BlockPlacementEnvironment): a, method_11609, canPlaceAtSide, func_196957_g
boolean (BlockItemUseContext): a, method_11587, func_196953_a
boolean (ItemPlacementContext): a, method_11587, canReplace, func_196953_a
boolean (IWorldReader, BlockPos): a, method_11591, func_196955_c
boolean (ViewableWorld, BlockPos): a, method_11591, canPlaceAt, func_196955_c
boolean (IBlockReader, BlockPos): n, method_11601, func_202065_c
boolean (BlockView, BlockPos): n, method_11601, shouldPostProcess, func_202065_c
INamedContainerProvider (World, BlockPos): b, method_17526, func_215699_b
NameableContainerProvider (World, BlockPos): b, method_17526, createContainerProvider, func_215699_b
boolean (Tag<Block>): a, method_11602, func_203425_a
boolean (Tag<Block>): a, method_11602, matches, func_203425_a
IFluidState (): p, method_11618, func_204520_s
FluidState (): p, method_11618, getFluidState, func_204520_s
boolean (): q, method_11616, func_204519_t
boolean (): q, method_11616, hasRandomTicks, func_204519_t
SoundType (): r, method_11638, func_215695_r
BlockSoundGroup (): r, method_11638, getSoundGroup, func_215695_r
void (World, BlockState, BlockRayTraceResult, Entity): a, method_19287, func_215690_a
void (World, BlockState, BlockHitResult, Entity): a, method_19287, onProjectileHit, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, method_16550, func_215689_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, method_16550, serialize, func_215689_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a
VoxelShape (IBlockReader, BlockPos, Direction): a, method_16384, func_215702_a
VoxelShape (BlockView, BlockPos, Direction): a, method_16384, getCullShape, func_215702_a
boolean (): j, method_11608, func_191057_i
boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i
int (IEnviromentBlockReader, BlockPos): a, method_11632, func_215684_a
int (ExtendedBlockView, BlockPos): a, method_11632, getBlockBrightness, func_215684_a
float (IBlockReader, BlockPos): d, method_11596, func_215703_d
float (BlockView, BlockPos): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d
boolean (BlockState, Direction): a, method_11592, func_200017_a
boolean (BlockState, Direction): a, method_11592, isSideInvisible, func_200017_a
long (BlockPos): a, method_11617, func_209533_a
long (BlockPos): a, method_11617, getRenderingSeed, func_209533_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bvj
bvk
Fields
Constructors
Methods
1.14
Names
bvj
net.minecraft.class_2680
net.minecraft.block.BlockState
Fields
BlockState$Cache: c, field_12290, field_215707_c
int: d, field_16553, field_215708_d
boolean: e, field_16554, field_215709_e
Constructors
(Block, com.google.common.collect.ImmutableMap<IProperty<?>, Comparable<?>>)
Methods
void (): c, method_11590, func_215692_c
Block (): d, method_11614, func_177230_c
Material (): e, method_11620, func_185904_a
boolean (IBlockReader, BlockPos, EntityType<?>): a, method_11611, func_215688_a
boolean (IBlockReader, BlockPos): a, method_11623, func_200131_a
int (IBlockReader, BlockPos): b, method_11581, func_200016_a
boolean (): f, method_17900, func_215704_f
boolean (): g, method_16386, func_215691_g
int (): h, method_11630, func_185906_d
boolean (): i, method_11588, func_196958_f
MaterialColor (IBlockReader, BlockPos): c, method_11625, func_185909_g
BlockState (Rotation): a, method_11626, func_185907_a
BlockState (Mirror): a, method_11605, func_185902_a
BlockRenderType (): k, method_11610, func_185901_i
boolean (IBlockReader, BlockPos): e, method_11621, func_215686_e
boolean (): l, method_11634, func_185897_m
int (IBlockReader, BlockPos, Direction): b, method_11597, func_185911_a
boolean (): m, method_11584, func_185912_n
int (World, BlockPos): a, method_11627, func_185888_a
float (IBlockReader, BlockPos): f, method_11579, func_185887_b
float (PlayerEntity, IBlockReader, BlockPos): a, method_11589, func_185903_a
int (IBlockReader, BlockPos, Direction): c, method_11577, func_185893_b
PushReaction (): n, method_11586, func_185905_o
boolean (IBlockReader, BlockPos): g, method_11598, func_200015_d
boolean (): o, method_11619, func_200132_m
VoxelShape (IBlockReader, BlockPos): h, method_17770, func_196954_c
VoxelShape (IBlockReader, BlockPos, ISelectionContext): a, method_11606, func_215700_a
VoxelShape (IBlockReader, BlockPos): i, method_11628, func_196952_d
VoxelShape (IBlockReader, BlockPos, ISelectionContext): b, method_16337, func_215685_b
VoxelShape (IBlockReader, BlockPos): j, method_11615, func_196951_e
VoxelShape (IBlockReader, BlockPos): k, method_11607, func_199611_f
boolean (IBlockReader, BlockPos, Entity): a, method_11631, func_215682_a
Vec3d (IBlockReader, BlockPos): l, method_11599, func_191059_e
boolean (World, BlockPos, int, int): a, method_11583, func_189547_a
void (World, BlockPos, Block, BlockPos, boolean): a, method_11622, func_215697_a
void (IWorld, BlockPos, int): a, method_11635, func_196946_a
void (IWorld, BlockPos, int): b, method_11637, func_196948_b
void (World, BlockPos, BlockState, boolean): a, method_11580, func_215705_a
void (World, BlockPos, BlockState, boolean): b, method_11600, func_196947_b
void (World, BlockPos, Random): a, method_11585, func_196940_a
void (World, BlockPos, Random): b, method_11624, func_196944_b
void (World, BlockPos, Entity): a, method_11613, func_196950_a
void (World, BlockPos, ItemStack): a, method_11595, func_215706_a
List<ItemStack> (LootContext$Builder): a, method_11612, func_215693_a
boolean (World, PlayerEntity, Hand, BlockRayTraceResult): a, method_11629, func_215687_a
void (World, BlockPos, PlayerEntity): a, method_11636, func_196942_a
boolean (IBlockReader, BlockPos): m, method_11582, func_215696_m
BlockState (Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_11578, func_196956_a
boolean (IBlockReader, BlockPos, PathType): a, method_11609, func_196957_g
boolean (BlockItemUseContext): a, method_11587, func_196953_a
boolean (IWorldReader, BlockPos): a, method_11591, func_196955_c
boolean (IBlockReader, BlockPos): n, method_11601, func_202065_c
INamedContainerProvider (World, BlockPos): b, method_17526, func_215699_b
boolean (Tag<Block>): a, method_11602, func_203425_a
IFluidState (): p, method_11618, func_204520_s
boolean (): q, method_11616, func_204519_t
SoundType (): r, method_11638, func_215695_r
void (World, BlockState, BlockRayTraceResult, Entity): a, method_19287, func_215690_a
<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, method_16550, func_215689_a
<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a
VoxelShape (IBlockReader, BlockPos, Direction): a, method_16384, func_215702_a
boolean (): j, method_11608, func_191057_i
int (IEnviromentBlockReader, BlockPos): a, method_11632, func_215684_a
float (IBlockReader, BlockPos): d, method_11596, func_215703_d
boolean (BlockState, Direction): a, method_11592, func_200017_a
long (BlockPos): a, method_11617, func_209533_a