History - net.minecraft.world.level.block.state.BlockState

25w18a

Names

ebq

ecg

Fields

com.mojang.serialization.Codec<BlockState>: a, CODEC, field_24734, CODEC, f_61039_

com.mojang.serialization.Codec<BlockState>: a, CODEC, field_24734

Constructors

Methods

BlockState (): B, asState, method_26233, asBlockState, m_7160_

BlockState (): B, asState, method_26233

1.21.5

Names

dwy

ebq

Fields

Constructors

Methods

1.21.4

Names

dxv

dwy

Fields

Constructors

Methods

1.21.3

Names

dtc

dxv

Fields

com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, f_61039_

com.mojang.serialization.Codec<BlockState>: a, CODEC, field_24734, CODEC, f_61039_

Constructors

Methods

BlockState (): x, asState, method_26233, asBlockState, m_7160_

BlockState (): B, asState, method_26233, asBlockState, m_7160_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dse

dtc

Fields

Constructors

Methods

1.20.6

Names

djh

dse

Fields

Constructors

(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)

(Block, it.unimi.dsi.fastutil.objects.Reference2ObjectArrayMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)

Methods

1.20.4

Names

dfj

djh

Fields

Constructors

Methods

1.20.2

Names

dcb

dfj

Fields

Constructors

Methods

1.20.1

Names

dbq

dcb

Fields

Constructors

Methods

BlockState (): u, asState, method_26233, asBlockState, m_7160_

BlockState (): x, asState, method_26233, asBlockState, m_7160_

1.19.4

Names

cyt

dbq

Fields

Constructors

Methods

BlockState (): t, asState, method_26233, asBlockState, m_7160_

BlockState (): u, asState, method_26233, asBlockState, m_7160_

1.19.3

Names

cvo

cyt

Fields

Constructors

Methods

BlockState (): s, asState, method_26233, asBlockState, m_7160_

BlockState (): t, asState, method_26233, asBlockState, m_7160_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cur

cvo

Fields

Constructors

Methods

1.19

Names

cov

cur

Fields

Constructors

Methods

BlockState (): r, asState, method_26233, asBlockState, m_7160_

BlockState (): s, asState, method_26233, asBlockState, m_7160_

1.18.2

Names

coc

cov

Fields

Constructors

Methods

BlockState (): q, asState, method_26233, asBlockState, m_7160_

BlockState (): r, asState, method_26233, asBlockState, m_7160_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

ckt

coc

Fields

Constructors

Methods

1.17.1

Names

cks

ckt

Fields

Constructors

Methods

1.17

Names

ceh

cks

net.minecraft.block.BlockState

net.minecraft.src.C_2064_

Fields

com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, field_235877_b_

com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, f_61039_

Constructors

Methods

BlockState (): p, asState, method_26233, asBlockState, func_230340_p_

BlockState (): q, asState, method_26233, asBlockState, m_7160_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cee

ceh

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

cfj

cee

Fields

Constructors

Methods

1.16.1

Names

byj

cfj

Fields

BlockState$Cache: c, cache, field_12290, shapeCache, field_215707_c

int: d, lightEmission, field_16553, luminance, field_215708_d

boolean: e, useShapeForLightOcclusion, field_16554, hasSidedTransparency, field_215709_e

com.mojang.serialization.Codec<BlockState>: b, CODEC, field_24734, CODEC, field_235877_b_

Constructors

(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>)

(Block, com.google.common.collect.ImmutableMap<Property<?>, Comparable<?>>, com.mojang.serialization.MapCodec<BlockState>)

Methods

void (): c, initCache, method_11590, initShapeCache, func_215692_c

Block (): d, getBlock, method_11614, getBlock, func_177230_c

Material (): e, getMaterial, method_11620, getMaterial, func_185904_a

boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, allowsSpawning, func_215688_a

boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, isTranslucent, func_200131_a

int (BlockGetter, BlockPos): b, getLightBlock, method_11581, getOpacity, func_200016_a

boolean (): f, hasLargeCollisionShape, method_17900, exceedsCube, func_215704_f

boolean (): g, useShapeForLightOcclusion, method_16386, hasSidedTransparency, func_215691_g

int (): h, getLightEmission, method_11630, getLuminance, func_185906_d

boolean (): i, isAir, method_11588, isAir, func_196958_f

MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, getTopMaterialColor, func_185909_g

BlockState (Rotation): a, rotate, method_11626, rotate, func_185907_a

BlockState (Mirror): a, mirror, method_11605, mirror, func_185902_a

RenderShape (): j, getRenderShape, method_11610, getRenderType, func_185901_i

boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, isSimpleFullBlock, func_215686_e

boolean (): l, isSignalSource, method_11634, emitsRedstonePower, func_185897_m

int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, getWeakRedstonePower, func_185911_a

boolean (): m, hasAnalogOutputSignal, method_11584, hasComparatorOutput, func_185912_n

int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, getComparatorOutput, func_185888_a

float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, getHardness, func_185887_b

float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, calcBlockBreakingDelta, func_185903_a

int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, getStrongRedstonePower, func_185893_b

PushReaction (): n, getPistonPushReaction, method_11586, getPistonBehavior, func_185905_o

boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, isFullOpaque, func_200015_d

boolean (): o, canOcclude, method_11619, isOpaque, func_200132_m

VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, getOutlineShape, func_196954_c

VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, getOutlineShape, func_215700_a

VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, getCollisionShape, func_196952_d

VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, getCollisionShape, func_215685_b

VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, getCullingShape, func_196951_e

VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, getRayTraceShape, func_199611_f

boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, hasSolidTopSurface, func_215682_a

Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, getOffsetPos, func_191059_e

boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, onBlockAction, func_189547_a

void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, neighborUpdate, func_215697_a

void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, updateNeighborStates, func_196946_a

void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, method_11637, func_196948_b

void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, onBlockAdded, func_215705_a

void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, onBlockRemoved, func_196947_b

void (Level, BlockPos, Entity): a, entityInside, method_11613, onEntityCollision, func_196950_a

void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, onStacksDropped, func_215706_a

List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, getDroppedStacks, func_215693_a

void (Level, BlockPos, Player): a, attack, method_11636, onBlockBreakStart, func_196942_a

boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, canSuffocate, func_229980_m_

BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, getStateForNeighborUpdate, func_196956_a

boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, canPlaceAtSide, func_196957_g

boolean (BlockPlaceContext): a, canBeReplaced, method_11587, canReplace, func_196953_a

boolean (LevelReader, BlockPos): a, canSurvive, method_11591, canPlaceAt, func_196955_c

boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, shouldPostProcess, func_202065_c

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b

boolean (Tag<Block>): a, is, method_11602, matches, func_203425_a

FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s

boolean (): q, isRandomlyTicking, method_11616, hasRandomTicks, func_204519_t

SoundType (): r, getSoundType, method_11638, getSoundGroup, func_215695_r

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, onProjectileHit, func_215690_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, serialize, func_215689_a

<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, deserialize, func_215698_a

VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, getCullingFace, func_215702_a

float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, getAmbientOcclusionLightLevel, func_215703_d

boolean (BlockState, Direction): a, skipRendering, method_11592, isSideInvisible, func_200017_a

long (BlockPos): a, getSeed, method_11617, getRenderingSeed, func_209533_a

boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, isSideSolidFullSquare, func_224755_d

boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, isFullCube, func_224756_o

void (ServerLevel, BlockPos, Random): a, tick, method_11585, scheduledTick, func_227033_a_

void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, randomTick, func_227034_b_

InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, onUse, func_227031_a_

boolean (Fluid): a, canBeReplaced, method_22360, canBucketPlace, func_227032_a_

boolean (): k, emissiveRendering, method_22361, hasEmissiveLighting, func_227035_k_

boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, hasInWallOverlay, func_215696_m

BlockState (): p, asState, method_26233, asBlockState, func_230340_p_

1.15.2

Names

byg

byj

Fields

Constructors

Methods

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerProvider, func_215699_b

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bvt

byg

Fields

Constructors

Methods

boolean (): f, hasLargeCollisionShape, method_17900, func_215704_f

boolean (): f, hasLargeCollisionShape, method_17900, exceedsCube, func_215704_f

RenderShape (): k, getRenderShape, method_11610, getRenderType, func_185901_i

RenderShape (): j, getRenderShape, method_11610, getRenderType, func_185901_i

void (Level, BlockPos, Random): a, tick, method_11585, scheduledTick, func_196940_a

void (Level, BlockPos, Random): b, randomTick, method_11624, onRandomTick, func_196944_b

boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, activate, func_215687_a

boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, canSuffocate, func_215696_m

boolean (BlockGetter, BlockPos): m, isSuffocating, method_11582, canSuffocate, func_229980_m_

boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, shouldPostProcess, func_202065_c

boolean (BlockGetter, BlockPos): o, hasPostProcess, method_11601, shouldPostProcess, func_202065_c

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerProvider, func_215699_b

boolean (): j, hasCustomBreakingProgress, method_11608, hasBlockEntityBreakingRender, func_191057_i

int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, getBlockBrightness, func_215684_a

boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, func_224756_o

boolean (BlockGetter, BlockPos): p, isCollisionShapeFullBlock, method_21743, isFullCube, func_224756_o

void (ServerLevel, BlockPos, Random): a, tick, method_11585, scheduledTick, func_227033_a_

void (ServerLevel, BlockPos, Random): b, randomTick, method_11624, randomTick, func_227034_b_

InteractionResult (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, onUse, func_227031_a_

boolean (Fluid): a, canBeReplaced, method_22360, canBucketPlace, func_227032_a_

boolean (): k, emissiveRendering, method_22361, hasEmissiveLighting, func_227035_k_

boolean (BlockGetter, BlockPos): n, isViewBlocking, method_24220, hasInWallOverlay, func_215696_m

1.14.4

Names

bvo

bvt

net.minecraft.world.level.block.state.BlockState

Fields

BlockState$ShapeCache: c, field_12290, shapeCache, field_215707_c

BlockState$Cache: c, cache, field_12290, shapeCache, field_215707_c

int: d, field_16553, luminance, field_215708_d

int: d, lightEmission, field_16553, luminance, field_215708_d

boolean: e, field_16554, hasSidedTransparency, field_215709_e

boolean: e, useShapeForLightOcclusion, field_16554, hasSidedTransparency, field_215709_e

Constructors

Methods

void (): c, method_11590, initShapeCache, func_215692_c

void (): c, initCache, method_11590, initShapeCache, func_215692_c

Block (): d, method_11614, getBlock, func_177230_c

Block (): d, getBlock, method_11614, getBlock, func_177230_c

Material (): e, method_11620, getMaterial, func_185904_a

Material (): e, getMaterial, method_11620, getMaterial, func_185904_a

boolean (BlockView, BlockPos, EntityType<?>): a, method_11611, allowsSpawning, func_215688_a

boolean (BlockGetter, BlockPos, EntityType<?>): a, isValidSpawn, method_11611, allowsSpawning, func_215688_a

boolean (BlockView, BlockPos): a, method_11623, isTranslucent, func_200131_a

boolean (BlockGetter, BlockPos): a, propagatesSkylightDown, method_11623, isTranslucent, func_200131_a

int (BlockView, BlockPos): b, method_11581, getLightSubtracted, func_200016_a

int (BlockGetter, BlockPos): b, getLightBlock, method_11581, getOpacity, func_200016_a

boolean (): f, method_17900, method_17900, func_215704_f

boolean (): f, hasLargeCollisionShape, method_17900, func_215704_f

boolean (): g, method_16386, hasSidedTransparency, func_215691_g

boolean (): g, useShapeForLightOcclusion, method_16386, hasSidedTransparency, func_215691_g

int (): h, method_11630, getLuminance, func_185906_d

int (): h, getLightEmission, method_11630, getLuminance, func_185906_d

boolean (): i, method_11588, isAir, func_196958_f

boolean (): i, isAir, method_11588, isAir, func_196958_f

MaterialColor (BlockView, BlockPos): c, method_11625, getTopMaterialColor, func_185909_g

MaterialColor (BlockGetter, BlockPos): c, getMapColor, method_11625, getTopMaterialColor, func_185909_g

BlockState (BlockRotation): a, method_11626, rotate, func_185907_a

BlockState (Rotation): a, rotate, method_11626, rotate, func_185907_a

BlockState (BlockMirror): a, method_11605, mirror, func_185902_a

BlockState (Mirror): a, mirror, method_11605, mirror, func_185902_a

BlockRenderType (): k, method_11610, getRenderType, func_185901_i

RenderShape (): k, getRenderShape, method_11610, getRenderType, func_185901_i

boolean (BlockView, BlockPos): e, method_11621, isSimpleFullBlock, func_215686_e

boolean (BlockGetter, BlockPos): e, isRedstoneConductor, method_11621, isSimpleFullBlock, func_215686_e

boolean (): l, method_11634, emitsRedstonePower, func_185897_m

boolean (): l, isSignalSource, method_11634, emitsRedstonePower, func_185897_m

int (BlockView, BlockPos, Direction): b, method_11597, getWeakRedstonePower, func_185911_a

int (BlockGetter, BlockPos, Direction): b, getSignal, method_11597, getWeakRedstonePower, func_185911_a

boolean (): m, method_11584, hasComparatorOutput, func_185912_n

boolean (): m, hasAnalogOutputSignal, method_11584, hasComparatorOutput, func_185912_n

int (World, BlockPos): a, method_11627, getComparatorOutput, func_185888_a

int (Level, BlockPos): a, getAnalogOutputSignal, method_11627, getComparatorOutput, func_185888_a

float (BlockView, BlockPos): f, method_11579, getHardness, func_185887_b

float (BlockGetter, BlockPos): f, getDestroySpeed, method_11579, getHardness, func_185887_b

float (PlayerEntity, BlockView, BlockPos): a, method_11589, calcBlockBreakingDelta, func_185903_a

float (Player, BlockGetter, BlockPos): a, getDestroyProgress, method_11589, calcBlockBreakingDelta, func_185903_a

int (BlockView, BlockPos, Direction): c, method_11577, getStrongRedstonePower, func_185893_b

int (BlockGetter, BlockPos, Direction): c, getDirectSignal, method_11577, getStrongRedstonePower, func_185893_b

PistonBehavior (): n, method_11586, getPistonBehavior, func_185905_o

PushReaction (): n, getPistonPushReaction, method_11586, getPistonBehavior, func_185905_o

boolean (BlockView, BlockPos): g, method_11598, isFullOpaque, func_200015_d

boolean (BlockGetter, BlockPos): g, isSolidRender, method_11598, isFullOpaque, func_200015_d

boolean (): o, method_11619, isOpaque, func_200132_m

boolean (): o, canOcclude, method_11619, isOpaque, func_200132_m

VoxelShape (BlockView, BlockPos): h, method_17770, getOutlineShape, func_196954_c

VoxelShape (BlockGetter, BlockPos): h, getShape, method_17770, getOutlineShape, func_196954_c

VoxelShape (BlockView, BlockPos, EntityContext): a, method_11606, getOutlineShape, func_215700_a

VoxelShape (BlockGetter, BlockPos, CollisionContext): a, getShape, method_11606, getOutlineShape, func_215700_a

VoxelShape (BlockView, BlockPos): i, method_11628, getCollisionShape, func_196952_d

VoxelShape (BlockGetter, BlockPos): i, getCollisionShape, method_11628, getCollisionShape, func_196952_d

VoxelShape (BlockView, BlockPos, EntityContext): b, method_16337, getCollisionShape, func_215685_b

VoxelShape (BlockGetter, BlockPos, CollisionContext): b, getCollisionShape, method_16337, getCollisionShape, func_215685_b

VoxelShape (BlockView, BlockPos): j, method_11615, method_11615, func_196951_e

VoxelShape (BlockGetter, BlockPos): j, getOcclusionShape, method_11615, getCullingShape, func_196951_e

VoxelShape (BlockView, BlockPos): k, method_11607, getRayTraceShape, func_199611_f

VoxelShape (BlockGetter, BlockPos): k, getInteractionShape, method_11607, getRayTraceShape, func_199611_f

boolean (BlockView, BlockPos, Entity): a, method_11631, hasSolidTopSurface, func_215682_a

boolean (BlockGetter, BlockPos, Entity): a, entityCanStandOn, method_11631, hasSolidTopSurface, func_215682_a

Vec3d (BlockView, BlockPos): l, method_11599, getOffsetPos, func_191059_e

Vec3 (BlockGetter, BlockPos): l, getOffset, method_11599, getOffsetPos, func_191059_e

boolean (World, BlockPos, int, int): a, method_11583, onBlockAction, func_189547_a

boolean (Level, BlockPos, int, int): a, triggerEvent, method_11583, onBlockAction, func_189547_a

void (World, BlockPos, Block, BlockPos, boolean): a, method_11622, neighborUpdate, func_215697_a

void (Level, BlockPos, Block, BlockPos, boolean): a, neighborChanged, method_11622, neighborUpdate, func_215697_a

void (IWorld, BlockPos, int): a, method_11635, updateNeighborStates, func_196946_a

void (LevelAccessor, BlockPos, int): a, updateNeighbourShapes, method_11635, updateNeighborStates, func_196946_a

void (IWorld, BlockPos, int): b, method_11637, method_11637, func_196948_b

void (LevelAccessor, BlockPos, int): b, updateIndirectNeighbourShapes, method_11637, method_11637, func_196948_b

void (World, BlockPos, BlockState, boolean): a, method_11580, onBlockAdded, func_215705_a

void (Level, BlockPos, BlockState, boolean): a, onPlace, method_11580, onBlockAdded, func_215705_a

void (World, BlockPos, BlockState, boolean): b, method_11600, onBlockRemoved, func_196947_b

void (Level, BlockPos, BlockState, boolean): b, onRemove, method_11600, onBlockRemoved, func_196947_b

void (World, BlockPos, Random): a, method_11585, scheduledTick, func_196940_a

void (Level, BlockPos, Random): a, tick, method_11585, scheduledTick, func_196940_a

void (World, BlockPos, Random): b, method_11624, onRandomTick, func_196944_b

void (Level, BlockPos, Random): b, randomTick, method_11624, onRandomTick, func_196944_b

void (World, BlockPos, Entity): a, method_11613, onEntityCollision, func_196950_a

void (Level, BlockPos, Entity): a, entityInside, method_11613, onEntityCollision, func_196950_a

void (World, BlockPos, ItemStack): a, method_11595, onStacksDropped, func_215706_a

void (Level, BlockPos, ItemStack): a, spawnAfterBreak, method_11595, onStacksDropped, func_215706_a

List<ItemStack> (LootContext$Builder): a, method_11612, getDroppedStacks, func_215693_a

List<ItemStack> (LootContext$Builder): a, getDrops, method_11612, getDroppedStacks, func_215693_a

boolean (World, PlayerEntity, Hand, BlockHitResult): a, method_11629, activate, func_215687_a

boolean (Level, Player, InteractionHand, BlockHitResult): a, use, method_11629, activate, func_215687_a

void (World, BlockPos, PlayerEntity): a, method_11636, onBlockBreakStart, func_196942_a

void (Level, BlockPos, Player): a, attack, method_11636, onBlockBreakStart, func_196942_a

boolean (BlockView, BlockPos): m, method_11582, canSuffocate, func_215696_m

boolean (BlockGetter, BlockPos): m, isViewBlocking, method_11582, canSuffocate, func_215696_m

BlockState (Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_11578, getStateForNeighborUpdate, func_196956_a

BlockState (Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_11578, getStateForNeighborUpdate, func_196956_a

boolean (BlockView, BlockPos, BlockPlacementEnvironment): a, method_11609, canPlaceAtSide, func_196957_g

boolean (BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_11609, canPlaceAtSide, func_196957_g

boolean (ItemPlacementContext): a, method_11587, canReplace, func_196953_a

boolean (BlockPlaceContext): a, canBeReplaced, method_11587, canReplace, func_196953_a

boolean (ViewableWorld, BlockPos): a, method_11591, canPlaceAt, func_196955_c

boolean (LevelReader, BlockPos): a, canSurvive, method_11591, canPlaceAt, func_196955_c

boolean (BlockView, BlockPos): n, method_11601, shouldPostProcess, func_202065_c

boolean (BlockGetter, BlockPos): n, hasPostProcess, method_11601, shouldPostProcess, func_202065_c

NameableContainerProvider (World, BlockPos): b, method_17526, createContainerProvider, func_215699_b

MenuProvider (Level, BlockPos): b, getMenuProvider, method_17526, createContainerFactory, func_215699_b

boolean (Tag<Block>): a, method_11602, matches, func_203425_a

boolean (Tag<Block>): a, is, method_11602, matches, func_203425_a

FluidState (): p, method_11618, getFluidState, func_204520_s

FluidState (): p, getFluidState, method_11618, getFluidState, func_204520_s

boolean (): q, method_11616, hasRandomTicks, func_204519_t

boolean (): q, isRandomlyTicking, method_11616, hasRandomTicks, func_204519_t

BlockSoundGroup (): r, method_11638, getSoundGroup, func_215695_r

SoundType (): r, getSoundType, method_11638, getSoundGroup, func_215695_r

void (World, BlockState, BlockHitResult, Entity): a, method_19287, onProjectileHit, func_215690_a

void (Level, BlockState, BlockHitResult, Entity): a, onProjectileHit, method_19287, onProjectileHit, func_215690_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, method_16550, serialize, func_215689_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, serialize, method_16550, serialize, func_215689_a

<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a

<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, deserialize, method_11633, deserialize, func_215698_a

VoxelShape (BlockView, BlockPos, Direction): a, method_16384, getCullShape, func_215702_a

VoxelShape (BlockGetter, BlockPos, Direction): a, getFaceOcclusionShape, method_16384, getCullingFace, func_215702_a

boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i

boolean (): j, hasCustomBreakingProgress, method_11608, hasBlockEntityBreakingRender, func_191057_i

int (ExtendedBlockView, BlockPos): a, method_11632, getBlockBrightness, func_215684_a

int (BlockAndBiomeGetter, BlockPos): a, getLightColor, method_11632, getBlockBrightness, func_215684_a

float (BlockView, BlockPos): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d

float (BlockGetter, BlockPos): d, getShadeBrightness, method_11596, getAmbientOcclusionLightLevel, func_215703_d

boolean (BlockState, Direction): a, method_11592, isSideInvisible, func_200017_a

boolean (BlockState, Direction): a, skipRendering, method_11592, isSideInvisible, func_200017_a

long (BlockPos): a, method_11617, getRenderingSeed, func_209533_a

long (BlockPos): a, getSeed, method_11617, getRenderingSeed, func_209533_a

boolean (BlockGetter, BlockPos, Direction): d, isFaceSturdy, method_20827, isSideSolidFullSquare, func_224755_d

boolean (BlockGetter, BlockPos): o, isCollisionShapeFullBlock, method_21743, func_224756_o

1.14.3

Names

bvk

bvo

net.minecraft.block.BlockState

Fields

BlockState$Cache: c, field_12290, field_215707_c

BlockState$ShapeCache: c, field_12290, shapeCache, field_215707_c

int: d, field_16553, field_215708_d

int: d, field_16553, luminance, field_215708_d

boolean: e, field_16554, field_215709_e

boolean: e, field_16554, hasSidedTransparency, field_215709_e

Constructors

Methods

void (): c, method_11590, func_215692_c

void (): c, method_11590, initShapeCache, func_215692_c

Block (): d, method_11614, func_177230_c

Block (): d, method_11614, getBlock, func_177230_c

Material (): e, method_11620, func_185904_a

Material (): e, method_11620, getMaterial, func_185904_a

boolean (IBlockReader, BlockPos, EntityType<?>): a, method_11611, func_215688_a

boolean (BlockView, BlockPos, EntityType<?>): a, method_11611, allowsSpawning, func_215688_a

boolean (IBlockReader, BlockPos): a, method_11623, func_200131_a

boolean (BlockView, BlockPos): a, method_11623, isTranslucent, func_200131_a

int (IBlockReader, BlockPos): b, method_11581, func_200016_a

int (BlockView, BlockPos): b, method_11581, getLightSubtracted, func_200016_a

boolean (): f, method_17900, func_215704_f

boolean (): f, method_17900, method_17900, func_215704_f

boolean (): g, method_16386, func_215691_g

boolean (): g, method_16386, hasSidedTransparency, func_215691_g

int (): h, method_11630, func_185906_d

int (): h, method_11630, getLuminance, func_185906_d

boolean (): i, method_11588, func_196958_f

boolean (): i, method_11588, isAir, func_196958_f

MaterialColor (IBlockReader, BlockPos): c, method_11625, func_185909_g

MaterialColor (BlockView, BlockPos): c, method_11625, getTopMaterialColor, func_185909_g

BlockState (Rotation): a, method_11626, func_185907_a

BlockState (BlockRotation): a, method_11626, rotate, func_185907_a

BlockState (Mirror): a, method_11605, func_185902_a

BlockState (BlockMirror): a, method_11605, mirror, func_185902_a

BlockRenderType (): k, method_11610, func_185901_i

BlockRenderType (): k, method_11610, getRenderType, func_185901_i

boolean (IBlockReader, BlockPos): e, method_11621, func_215686_e

boolean (BlockView, BlockPos): e, method_11621, isSimpleFullBlock, func_215686_e

boolean (): l, method_11634, func_185897_m

boolean (): l, method_11634, emitsRedstonePower, func_185897_m

int (IBlockReader, BlockPos, Direction): b, method_11597, func_185911_a

int (BlockView, BlockPos, Direction): b, method_11597, getWeakRedstonePower, func_185911_a

boolean (): m, method_11584, func_185912_n

boolean (): m, method_11584, hasComparatorOutput, func_185912_n

int (World, BlockPos): a, method_11627, func_185888_a

int (World, BlockPos): a, method_11627, getComparatorOutput, func_185888_a

float (IBlockReader, BlockPos): f, method_11579, func_185887_b

float (BlockView, BlockPos): f, method_11579, getHardness, func_185887_b

float (PlayerEntity, IBlockReader, BlockPos): a, method_11589, func_185903_a

float (PlayerEntity, BlockView, BlockPos): a, method_11589, calcBlockBreakingDelta, func_185903_a

int (IBlockReader, BlockPos, Direction): c, method_11577, func_185893_b

int (BlockView, BlockPos, Direction): c, method_11577, getStrongRedstonePower, func_185893_b

PushReaction (): n, method_11586, func_185905_o

PistonBehavior (): n, method_11586, getPistonBehavior, func_185905_o

boolean (IBlockReader, BlockPos): g, method_11598, func_200015_d

boolean (BlockView, BlockPos): g, method_11598, isFullOpaque, func_200015_d

boolean (): o, method_11619, func_200132_m

boolean (): o, method_11619, isOpaque, func_200132_m

VoxelShape (IBlockReader, BlockPos): h, method_17770, func_196954_c

VoxelShape (BlockView, BlockPos): h, method_17770, getOutlineShape, func_196954_c

VoxelShape (IBlockReader, BlockPos, ISelectionContext): a, method_11606, func_215700_a

VoxelShape (BlockView, BlockPos, EntityContext): a, method_11606, getOutlineShape, func_215700_a

VoxelShape (IBlockReader, BlockPos): i, method_11628, func_196952_d

VoxelShape (BlockView, BlockPos): i, method_11628, getCollisionShape, func_196952_d

VoxelShape (IBlockReader, BlockPos, ISelectionContext): b, method_16337, func_215685_b

VoxelShape (BlockView, BlockPos, EntityContext): b, method_16337, getCollisionShape, func_215685_b

VoxelShape (IBlockReader, BlockPos): j, method_11615, func_196951_e

VoxelShape (BlockView, BlockPos): j, method_11615, method_11615, func_196951_e

VoxelShape (IBlockReader, BlockPos): k, method_11607, func_199611_f

VoxelShape (BlockView, BlockPos): k, method_11607, getRayTraceShape, func_199611_f

boolean (IBlockReader, BlockPos, Entity): a, method_11631, func_215682_a

boolean (BlockView, BlockPos, Entity): a, method_11631, hasSolidTopSurface, func_215682_a

Vec3d (IBlockReader, BlockPos): l, method_11599, func_191059_e

Vec3d (BlockView, BlockPos): l, method_11599, getOffsetPos, func_191059_e

boolean (World, BlockPos, int, int): a, method_11583, func_189547_a

boolean (World, BlockPos, int, int): a, method_11583, onBlockAction, func_189547_a

void (World, BlockPos, Block, BlockPos, boolean): a, method_11622, func_215697_a

void (World, BlockPos, Block, BlockPos, boolean): a, method_11622, neighborUpdate, func_215697_a

void (IWorld, BlockPos, int): a, method_11635, func_196946_a

void (IWorld, BlockPos, int): a, method_11635, updateNeighborStates, func_196946_a

void (IWorld, BlockPos, int): b, method_11637, func_196948_b

void (IWorld, BlockPos, int): b, method_11637, method_11637, func_196948_b

void (World, BlockPos, BlockState, boolean): a, method_11580, func_215705_a

void (World, BlockPos, BlockState, boolean): a, method_11580, onBlockAdded, func_215705_a

void (World, BlockPos, BlockState, boolean): b, method_11600, func_196947_b

void (World, BlockPos, BlockState, boolean): b, method_11600, onBlockRemoved, func_196947_b

void (World, BlockPos, Random): a, method_11585, func_196940_a

void (World, BlockPos, Random): a, method_11585, scheduledTick, func_196940_a

void (World, BlockPos, Random): b, method_11624, func_196944_b

void (World, BlockPos, Random): b, method_11624, onRandomTick, func_196944_b

void (World, BlockPos, Entity): a, method_11613, func_196950_a

void (World, BlockPos, Entity): a, method_11613, onEntityCollision, func_196950_a

void (World, BlockPos, ItemStack): a, method_11595, func_215706_a

void (World, BlockPos, ItemStack): a, method_11595, onStacksDropped, func_215706_a

List<ItemStack> (LootContext$Builder): a, method_11612, func_215693_a

List<ItemStack> (LootContext$Builder): a, method_11612, getDroppedStacks, func_215693_a

boolean (World, PlayerEntity, Hand, BlockRayTraceResult): a, method_11629, func_215687_a

boolean (World, PlayerEntity, Hand, BlockHitResult): a, method_11629, activate, func_215687_a

void (World, BlockPos, PlayerEntity): a, method_11636, func_196942_a

void (World, BlockPos, PlayerEntity): a, method_11636, onBlockBreakStart, func_196942_a

boolean (IBlockReader, BlockPos): m, method_11582, func_215696_m

boolean (BlockView, BlockPos): m, method_11582, canSuffocate, func_215696_m

BlockState (Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_11578, func_196956_a

BlockState (Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_11578, getStateForNeighborUpdate, func_196956_a

boolean (IBlockReader, BlockPos, PathType): a, method_11609, func_196957_g

boolean (BlockView, BlockPos, BlockPlacementEnvironment): a, method_11609, canPlaceAtSide, func_196957_g

boolean (BlockItemUseContext): a, method_11587, func_196953_a

boolean (ItemPlacementContext): a, method_11587, canReplace, func_196953_a

boolean (IWorldReader, BlockPos): a, method_11591, func_196955_c

boolean (ViewableWorld, BlockPos): a, method_11591, canPlaceAt, func_196955_c

boolean (IBlockReader, BlockPos): n, method_11601, func_202065_c

boolean (BlockView, BlockPos): n, method_11601, shouldPostProcess, func_202065_c

INamedContainerProvider (World, BlockPos): b, method_17526, func_215699_b

NameableContainerProvider (World, BlockPos): b, method_17526, createContainerProvider, func_215699_b

boolean (Tag<Block>): a, method_11602, func_203425_a

boolean (Tag<Block>): a, method_11602, matches, func_203425_a

IFluidState (): p, method_11618, func_204520_s

FluidState (): p, method_11618, getFluidState, func_204520_s

boolean (): q, method_11616, func_204519_t

boolean (): q, method_11616, hasRandomTicks, func_204519_t

SoundType (): r, method_11638, func_215695_r

BlockSoundGroup (): r, method_11638, getSoundGroup, func_215695_r

void (World, BlockState, BlockRayTraceResult, Entity): a, method_19287, func_215690_a

void (World, BlockState, BlockHitResult, Entity): a, method_19287, onProjectileHit, func_215690_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, method_16550, func_215689_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, method_16550, serialize, func_215689_a

<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a

<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, method_11633, deserialize, func_215698_a

VoxelShape (IBlockReader, BlockPos, Direction): a, method_16384, func_215702_a

VoxelShape (BlockView, BlockPos, Direction): a, method_16384, getCullShape, func_215702_a

boolean (): j, method_11608, func_191057_i

boolean (): j, method_11608, hasBlockEntityBreakingRender, func_191057_i

int (IEnviromentBlockReader, BlockPos): a, method_11632, func_215684_a

int (ExtendedBlockView, BlockPos): a, method_11632, getBlockBrightness, func_215684_a

float (IBlockReader, BlockPos): d, method_11596, func_215703_d

float (BlockView, BlockPos): d, method_11596, getAmbientOcclusionLightLevel, func_215703_d

boolean (BlockState, Direction): a, method_11592, func_200017_a

boolean (BlockState, Direction): a, method_11592, isSideInvisible, func_200017_a

long (BlockPos): a, method_11617, func_209533_a

long (BlockPos): a, method_11617, getRenderingSeed, func_209533_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bvj

bvk

Fields

Constructors

Methods

1.14

Names

bvj

net.minecraft.class_2680

net.minecraft.block.BlockState

Fields

BlockState$Cache: c, field_12290, field_215707_c

int: d, field_16553, field_215708_d

boolean: e, field_16554, field_215709_e

Constructors

(Block, com.google.common.collect.ImmutableMap<IProperty<?>, Comparable<?>>)

Methods

void (): c, method_11590, func_215692_c

Block (): d, method_11614, func_177230_c

Material (): e, method_11620, func_185904_a

boolean (IBlockReader, BlockPos, EntityType<?>): a, method_11611, func_215688_a

boolean (IBlockReader, BlockPos): a, method_11623, func_200131_a

int (IBlockReader, BlockPos): b, method_11581, func_200016_a

boolean (): f, method_17900, func_215704_f

boolean (): g, method_16386, func_215691_g

int (): h, method_11630, func_185906_d

boolean (): i, method_11588, func_196958_f

MaterialColor (IBlockReader, BlockPos): c, method_11625, func_185909_g

BlockState (Rotation): a, method_11626, func_185907_a

BlockState (Mirror): a, method_11605, func_185902_a

BlockRenderType (): k, method_11610, func_185901_i

boolean (IBlockReader, BlockPos): e, method_11621, func_215686_e

boolean (): l, method_11634, func_185897_m

int (IBlockReader, BlockPos, Direction): b, method_11597, func_185911_a

boolean (): m, method_11584, func_185912_n

int (World, BlockPos): a, method_11627, func_185888_a

float (IBlockReader, BlockPos): f, method_11579, func_185887_b

float (PlayerEntity, IBlockReader, BlockPos): a, method_11589, func_185903_a

int (IBlockReader, BlockPos, Direction): c, method_11577, func_185893_b

PushReaction (): n, method_11586, func_185905_o

boolean (IBlockReader, BlockPos): g, method_11598, func_200015_d

boolean (): o, method_11619, func_200132_m

VoxelShape (IBlockReader, BlockPos): h, method_17770, func_196954_c

VoxelShape (IBlockReader, BlockPos, ISelectionContext): a, method_11606, func_215700_a

VoxelShape (IBlockReader, BlockPos): i, method_11628, func_196952_d

VoxelShape (IBlockReader, BlockPos, ISelectionContext): b, method_16337, func_215685_b

VoxelShape (IBlockReader, BlockPos): j, method_11615, func_196951_e

VoxelShape (IBlockReader, BlockPos): k, method_11607, func_199611_f

boolean (IBlockReader, BlockPos, Entity): a, method_11631, func_215682_a

Vec3d (IBlockReader, BlockPos): l, method_11599, func_191059_e

boolean (World, BlockPos, int, int): a, method_11583, func_189547_a

void (World, BlockPos, Block, BlockPos, boolean): a, method_11622, func_215697_a

void (IWorld, BlockPos, int): a, method_11635, func_196946_a

void (IWorld, BlockPos, int): b, method_11637, func_196948_b

void (World, BlockPos, BlockState, boolean): a, method_11580, func_215705_a

void (World, BlockPos, BlockState, boolean): b, method_11600, func_196947_b

void (World, BlockPos, Random): a, method_11585, func_196940_a

void (World, BlockPos, Random): b, method_11624, func_196944_b

void (World, BlockPos, Entity): a, method_11613, func_196950_a

void (World, BlockPos, ItemStack): a, method_11595, func_215706_a

List<ItemStack> (LootContext$Builder): a, method_11612, func_215693_a

boolean (World, PlayerEntity, Hand, BlockRayTraceResult): a, method_11629, func_215687_a

void (World, BlockPos, PlayerEntity): a, method_11636, func_196942_a

boolean (IBlockReader, BlockPos): m, method_11582, func_215696_m

BlockState (Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_11578, func_196956_a

boolean (IBlockReader, BlockPos, PathType): a, method_11609, func_196957_g

boolean (BlockItemUseContext): a, method_11587, func_196953_a

boolean (IWorldReader, BlockPos): a, method_11591, func_196955_c

boolean (IBlockReader, BlockPos): n, method_11601, func_202065_c

INamedContainerProvider (World, BlockPos): b, method_17526, func_215699_b

boolean (Tag<Block>): a, method_11602, func_203425_a

IFluidState (): p, method_11618, func_204520_s

boolean (): q, method_11616, func_204519_t

SoundType (): r, method_11638, func_215695_r

void (World, BlockState, BlockRayTraceResult, Entity): a, method_19287, func_215690_a

<T> com.mojang.datafixers.Dynamic<T> (com.mojang.datafixers.types.DynamicOps<T>, BlockState): a, method_16550, func_215689_a

<T> BlockState (com.mojang.datafixers.Dynamic<T>): a, method_11633, func_215698_a

VoxelShape (IBlockReader, BlockPos, Direction): a, method_16384, func_215702_a

boolean (): j, method_11608, func_191057_i

int (IEnviromentBlockReader, BlockPos): a, method_11632, func_215684_a

float (IBlockReader, BlockPos): d, method_11596, func_215703_d

boolean (BlockState, Direction): a, method_11592, func_200017_a

long (BlockPos): a, method_11617, func_209533_a