History - net.minecraft.world.level.block.BambooSaplingBlock
25w18a
Names
dmr
dnh
Fields
VoxelShape: b, SHAPE, field_9897, SHAPE, f_379952_
VoxelShape: b, SHAPE, field_9897
com.mojang.serialization.MapCodec<BambooSaplingBlock>: a, CODEC, field_46262, CODEC, f_302774_
com.mojang.serialization.MapCodec<BambooSaplingBlock>: a, CODEC, field_46262
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
void (Level, BlockPos): a, growBamboo, method_9351, grow, m_48972_
void (Level, BlockPos): a, growBamboo, method_9351
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651
com.mojang.serialization.MapCodec<BambooSaplingBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<BambooSaplingBlock> (): a, codec, method_53969
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574
1.21.5
Names
diq
dmr
Fields
VoxelShape: c, SAPLING_SHAPE, field_9897, SHAPE, f_48954_
VoxelShape: b, SHAPE, field_9897, SHAPE, f_379952_
float: b, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_
Constructors
Methods
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_
1.21.4
Names
djp
diq
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
1.21.3
Names
dfb
djp
Fields
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dee
dfb
Fields
Constructors
Methods
1.20.6
Names
cvt
dee
Fields
Constructors
Methods
1.20.4
Names
crz
cvt
net.minecraft.block.BambooSaplingBlock
net.minecraft.block.BambooShootBlock
Fields
VoxelShape: b, SAPLING_SHAPE, field_9897, SHAPE, f_48954_
VoxelShape: c, SAPLING_SHAPE, field_9897, SHAPE, f_48954_
float: a, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_
float: b, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_
com.mojang.serialization.MapCodec<BambooSaplingBlock>: a, CODEC, field_46262, CODEC, f_302774_
Constructors
Methods
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): b, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
com.mojang.serialization.MapCodec<BambooSaplingBlock> (): a, codec, method_53969, getCodec, m_304657_
ItemStack (LevelReader, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
1.20.2
Names
cor
crz
Fields
Constructors
Methods
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.20.1
Names
col
cor
Fields
Constructors
Methods
1.19.4
Names
clx
col
Fields
Constructors
Methods
1.19.3
Names
ciy
clx
Fields
Constructors
Methods
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (LevelReader, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cib
ciy
Fields
Constructors
Methods
1.19
Names
ccv
cib
Fields
Constructors
Methods
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_
boolean (Level, RandomSource, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_214167_
void (ServerLevel, RandomSource, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_214148_
1.18.2
Names
ccd
ccv
Fields
Constructors
Methods
BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_
BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
byu
ccd
Fields
Constructors
Methods
BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_
BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_
1.17.1
Names
byt
byu
Fields
Constructors
Methods
1.17
Names
btv
byt
net.minecraft.block.BambooSaplingBlock
net.minecraft.src.C_1682_
Fields
VoxelShape: a, SAPLING_SHAPE, field_9897, SHAPE, field_220088_a
VoxelShape: b, SAPLING_SHAPE, field_9897, SHAPE, f_48954_
float: a, SAPLING_AABB_OFFSET, field_31005, field_31005, f_152100_
Constructors
Methods
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, m_7370_
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, m_5491_
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, m_5880_
void (Level, BlockPos): a, growBamboo, method_9351, grow, func_220087_a
void (Level, BlockPos): a, growBamboo, method_9351, grow, m_48972_
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, m_7397_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, m_7719_
BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q
BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, m_7455_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bts
btv
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
buy
bts
Fields
Constructors
Methods
BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q
BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q
1.16.1
Names
boo
buy
Fields
Constructors
Methods
Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q
void (BlockState, ServerLevel, BlockPos, Random): b, randomTick, method_9514, randomTick, func_225542_b_
1.15.2
Names
bol
boo
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bmd
bol
Fields
Constructors
Methods
Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q
Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (BlockState, ServerLevel, BlockPos, Random): a, tick, method_9588, scheduledTick, func_225534_a_
void (ServerLevel, Random, BlockPos, BlockState): a, performBonemeal, method_9652, grow, func_225535_a_
1.14.4
Names
bly
bmd
net.minecraft.world.level.block.BambooSaplingBlock
Fields
VoxelShape: a, field_9897, SHAPE, field_220088_a
VoxelShape: a, SAPLING_SHAPE, field_9897, SHAPE, field_220088_a
Constructors
Methods
Block$OffsetType (): R_, method_16841, getOffsetType, func_176218_Q
Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
void (BlockState, Level, BlockPos, Random): b, tick, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockView, BlockPos, BlockState, boolean): a, method_9651, isFertilizable, func_176473_a
boolean (BlockGetter, BlockPos, BlockState, boolean): a, isValidBonemealTarget, method_9651, isFertilizable, func_176473_a
boolean (World, Random, BlockPos, BlockState): a, method_9650, canGrow, func_180670_a
boolean (Level, Random, BlockPos, BlockState): a, isBonemealSuccess, method_9650, canGrow, func_180670_a
void (World, Random, BlockPos, BlockState): b, method_9652, grow, func_176474_b
void (Level, Random, BlockPos, BlockState): b, performBonemeal, method_9652, grow, func_176474_b
float (BlockState, PlayerEntity, BlockView, BlockPos): a, method_9594, calcBlockBreakingDelta, func_180647_a
float (BlockState, Player, BlockGetter, BlockPos): a, getDestroyProgress, method_9594, calcBlockBreakingDelta, func_180647_a
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
void (World, BlockPos): a, method_9351, grow, func_220087_a
void (Level, BlockPos): a, growBamboo, method_9351, grow, func_220087_a
ItemStack (BlockView, BlockPos, BlockState): a, method_9574, getPickStack, func_185473_a
ItemStack (BlockGetter, BlockPos, BlockState): a, getCloneItemStack, method_9574, getPickStack, func_185473_a
1.14.3
Names
blu
bly
net.minecraft.block.BambooSaplingBlock
Fields
VoxelShape: a, field_9897, field_220088_a
VoxelShape: a, field_9897, SHAPE, field_220088_a
Constructors
Methods
Block$OffsetType (): S_, method_16841, func_176218_Q
Block$OffsetType (): R_, method_16841, getOffsetType, func_176218_Q
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
void (BlockState, World, BlockPos, Random): b, method_9588, onScheduledTick, func_196267_b
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (IBlockReader, BlockPos, BlockState, boolean): a, method_9651, func_176473_a
boolean (BlockView, BlockPos, BlockState, boolean): a, method_9651, isFertilizable, func_176473_a
boolean (World, Random, BlockPos, BlockState): a, method_9650, func_180670_a
boolean (World, Random, BlockPos, BlockState): a, method_9650, canGrow, func_180670_a
void (World, Random, BlockPos, BlockState): b, method_9652, func_176474_b
void (World, Random, BlockPos, BlockState): b, method_9652, grow, func_176474_b
float (BlockState, PlayerEntity, IBlockReader, BlockPos): a, method_9594, func_180647_a
float (BlockState, PlayerEntity, BlockView, BlockPos): a, method_9594, calcBlockBreakingDelta, func_180647_a
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
void (World, BlockPos): a, method_9351, func_220087_a
void (World, BlockPos): a, method_9351, grow, func_220087_a
ItemStack (IBlockReader, BlockPos, BlockState): a, method_9574, func_185473_a
ItemStack (BlockView, BlockPos, BlockState): a, method_9574, getPickStack, func_185473_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
blt
blu
Fields
Constructors
Methods
1.14
Names
blt
net.minecraft.class_2202
net.minecraft.block.BambooSaplingBlock
Fields
VoxelShape: a, field_9897, field_220088_a
Constructors
Methods
Block$OffsetType (): S_, method_16841, func_176218_Q
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
void (BlockState, World, BlockPos, Random): b, method_9588, func_196267_b
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
boolean (IBlockReader, BlockPos, BlockState, boolean): a, method_9651, func_176473_a
boolean (World, Random, BlockPos, BlockState): a, method_9650, func_180670_a
void (World, Random, BlockPos, BlockState): b, method_9652, func_176474_b
float (BlockState, PlayerEntity, IBlockReader, BlockPos): a, method_9594, func_180647_a
BlockRenderLayer (): c, method_9551, func_180664_k
void (World, BlockPos): a, method_9351, func_220087_a
ItemStack (IBlockReader, BlockPos, BlockState): a, method_9574, func_185473_a