History - net.minecraft.world.level.chunk.EmptyLevelChunk

25w18a

Names

edt

eej

Fields

Holder<Biome>: n, biome, field_36407, biomeEntry, f_204420_

Holder<Biome>: n, biome, field_36407

Constructors

Methods

void (BlockEntity): b, addAndRegisterBlockEntity, method_12216, addBlockEntity, m_142170_

void (BlockEntity): b, addAndRegisterBlockEntity, method_12216

boolean (): E, isEmpty, method_12223, isEmpty, m_6430_

boolean (): F, isEmpty, method_12223

boolean (int, int): a, isYSpaceEmpty, method_12228, areSectionsEmptyBetween, m_5566_

boolean (int, int): a, isYSpaceEmpty, method_12228

void (BlockPos): d, removeBlockEntity, method_12041, removeBlockEntity, m_8114_

void (BlockPos): d, removeBlockEntity, method_12041

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_

BlockState (BlockPos): a_, getBlockState, method_8320

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_

FluidState (BlockPos): b_, getFluidState, method_8316

int (BlockPos): i, getLightEmission, method_8317, getLuminance, m_7146_

int (BlockPos): i, getLightEmission, method_8317

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201, getBlockEntity, m_5685_

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201

void (BlockEntity): a, setBlockEntity, method_12007, setBlockEntity, m_142169_

void (BlockEntity): a, setBlockEntity, method_12007

Holder<Biome> (int, int, int): getNoiseBiome, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_203495_

Holder<Biome> (int, int, int): getNoiseBiome, getNoiseBiome, method_16359

FullChunkStatus (): F, getFullStatus, method_12225, getLevelType, m_287138_

FullChunkStatus (): G, getFullStatus, method_12225

boolean (int): c, isSectionEmpty, method_60791, isSectionEmpty, m_339293_

boolean (int): c, isSectionEmpty, method_60791

BlockState (BlockPos, BlockState, int): a, setBlockState, method_12010, setBlockState, m_6978_

BlockState (BlockPos, BlockState, int): a, setBlockState, method_12010

1.21.5

Names

dyz

edt

Fields

Constructors

Methods

BlockState (BlockPos, BlockState, boolean): a, setBlockState, method_12010, setBlockState, m_6978_

BlockState (BlockPos, BlockState, int): a, setBlockState, method_12010, setBlockState, m_6978_

1.21.4

Names

dzw

dyz

Fields

Constructors

Methods

1.21.3

Names

dve

dzw

Fields

Constructors

Methods

boolean (): C, isEmpty, method_12223, isEmpty, m_6430_

boolean (): E, isEmpty, method_12223, isEmpty, m_6430_

FullChunkStatus (): D, getFullStatus, method_12225, getLevelType, m_287138_

FullChunkStatus (): F, getFullStatus, method_12225, getLevelType, m_287138_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dug

dve

Fields

Constructors

Methods

boolean (int): c, isSectionEmpty, method_60791, isSectionEmpty, m_339293_

1.20.6

Names

dlk

dug

Fields

Constructors

Methods

1.20.4

Names

dhm

dlk

Fields

Constructors

Methods

int (BlockPos): h, getLightEmission, method_8317, getLuminance, m_7146_

int (BlockPos): i, getLightEmission, method_8317, getLuminance, m_7146_

1.20.2

Names

dee

dhm

Fields

Constructors

Methods

1.20.1

Names

ddu

dee

Fields

Holder<Biome>: l, biome, field_36407, biomeEntry, f_204420_

Holder<Biome>: n, biome, field_36407, biomeEntry, f_204420_

Constructors

Methods

boolean (): A, isEmpty, method_12223, isEmpty, m_6430_

boolean (): C, isEmpty, method_12223, isEmpty, m_6430_

ChunkHolder$FullChunkStatus (): B, getFullStatus, method_12225, getLevelType, m_6708_

FullChunkStatus (): D, getFullStatus, method_12225, getLevelType, m_287138_

1.19.4

Names

daw

ddu

Fields

Constructors

Methods

1.19.3

Names

cxp

daw

Fields

Constructors

Methods

1.19.2

Names

Fields

Holder<Biome>: l, biome, field_36407, field_36407, f_204420_

Holder<Biome>: l, biome, field_36407, biomeEntry, f_204420_

Constructors

Methods

1.19.1

Names

cws

cxp

Fields

Constructors

Methods

1.19

Names

cqv

cws

Fields

Constructors

Methods

1.18.2

Names

cqd

cqv

Fields

Holder<Biome>: l, biome, field_36407, field_36407, f_204420_

Constructors

(Level, ChunkPos)

(Level, ChunkPos, Holder<Biome>)

Methods

int (BlockPos): g, getLightEmission, method_8317, getLuminance, m_7146_

int (BlockPos): h, getLightEmission, method_8317, getLuminance, m_7146_

Biome (int, int, int): getNoiseBiome, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_7158_

Holder<Biome> (int, int, int): getNoiseBiome, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_203495_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cms

cqd

Fields

Constructors

Methods

void (): t, markUnsaved, method_12220, markDirty, m_6427_

boolean (): u, isEmpty, method_12223, isEmpty, m_6430_

boolean (): A, isEmpty, method_12223, isEmpty, m_6430_

int (BlockPos): h, getLightEmission, method_8317, getLuminance, m_7146_

int (BlockPos): g, getLightEmission, method_8317, getLuminance, m_7146_

ChunkHolder$FullChunkStatus (): v, getFullStatus, method_12225, getLevelType, m_6708_

ChunkHolder$FullChunkStatus (): B, getFullStatus, method_12225, getLevelType, m_6708_

Biome (int, int, int): getNoiseBiome, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_7158_

1.17.1

Names

cmr

cms

Fields

Constructors

Methods

1.17

Names

cgc

cmr

net.minecraft.world.chunk.EmptyChunk

net.minecraft.src.C_2132_

Fields

Biome[]: b, BIOMES, field_12814, BIOMES, field_201623_e

Constructors

Methods

void (Entity): a, addEntity, method_12002, addEntity, func_76612_a

void (Entity): b, removeEntity, method_12203, remove, func_76622_b

void (Entity, int): a, removeEntity, method_12219, remove, func_76608_a

void (BlockEntity): a, addBlockEntity, method_12216, addBlockEntity, func_150813_a

void (BlockEntity): b, addAndRegisterBlockEntity, method_12216, addBlockEntity, m_142170_

void (): s, markUnsaved, method_12220, markDirty, func_76630_e

void (): t, markUnsaved, method_12220, markDirty, m_6427_

boolean (): t, isEmpty, method_12223, isEmpty, func_76621_g

boolean (): u, isEmpty, method_12223, isEmpty, m_6430_

boolean (int, int): a, isYSpaceEmpty, method_12228, areSectionsEmptyBetween, func_76606_c

boolean (int, int): a, isYSpaceEmpty, method_12228, areSectionsEmptyBetween, m_5566_

void (BlockPos, BlockEntity): a, setBlockEntity, method_12007, setBlockEntity, func_177426_a

void (BlockPos): d, removeBlockEntity, method_12041, removeBlockEntity, func_177425_e

void (BlockPos): d, removeBlockEntity, method_12041, removeBlockEntity, m_8114_

void (Entity, AABB, List<Entity>, Predicate<? super Entity>): a, getEntities, method_12205, collectOtherEntities, func_177414_a

<T extends Entity> void (Class<? extends T>, AABB, List<T>, Predicate<? super T>): a, getEntitiesOfClass, method_12210, collectEntitiesByClass, func_177430_a

BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_

BlockState (BlockPos, BlockState, boolean): a, setBlockState, method_12010, setBlockState, func_177436_a

BlockState (BlockPos, BlockState, boolean): a, setBlockState, method_12010, setBlockState, m_6978_

FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_

LevelLightEngine (): e, getLightEngine, method_12023, getLightingProvider, func_217307_e

int (BlockPos): g, getLightEmission, method_8317, getLuminance, func_217298_h

int (BlockPos): h, getLightEmission, method_8317, getLuminance, m_7146_

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201, getBlockEntity, func_177424_a

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201, getBlockEntity, m_5685_

ChunkHolder$FullChunkStatus (): u, getFullStatus, method_12225, getLevelType, func_217321_u

ChunkHolder$FullChunkStatus (): v, getFullStatus, method_12225, getLevelType, m_6708_

void (BlockEntity): a, setBlockEntity, method_12007, setBlockEntity, m_142169_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

cfz

cgc

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

che

cfz

Fields

Constructors

Methods

void (Entity, AABB, List<Entity>, Predicate<? super Entity>): a, getEntities, method_12205, getEntities, func_177414_a

void (Entity, AABB, List<Entity>, Predicate<? super Entity>): a, getEntities, method_12205, collectOtherEntities, func_177414_a

<T extends Entity> void (Class<? extends T>, AABB, List<T>, Predicate<? super T>): a, getEntitiesOfClass, method_12210, getEntities, func_177430_a

<T extends Entity> void (Class<? extends T>, AABB, List<T>, Predicate<? super T>): a, getEntitiesOfClass, method_12210, collectEntitiesByClass, func_177430_a

int (BlockPos): h, getLightEmission, method_8317, getLuminance, func_217298_h

int (BlockPos): g, getLightEmission, method_8317, getLuminance, func_217298_h

1.16.1

Names

cag

che

Fields

Constructors

Methods

boolean (int, int): a, isYSpaceEmpty, method_12228, func_76606_c

boolean (int, int): a, isYSpaceEmpty, method_12228, areSectionsEmptyBetween, func_76606_c

1.15.2

Names

cad

cag

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bxo

cad

Fields

Constructors

Methods

void (BlockPos): e, removeBlockEntity, method_12041, removeBlockEntity, func_177425_e

void (BlockPos): d, removeBlockEntity, method_12041, removeBlockEntity, func_177425_e

BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p

1.14.4

Names

bxj

bxo

net.minecraft.world.level.chunk.EmptyLevelChunk

Fields

Biome[]: b, field_12814, BIOMES, field_201623_e

Biome[]: b, BIOMES, field_12814, BIOMES, field_201623_e

Constructors

Methods

void (Entity): a, method_12002, addEntity, func_76612_a

void (Entity): a, addEntity, method_12002, addEntity, func_76612_a

void (Entity): b, method_12203, remove, func_76622_b

void (Entity): b, removeEntity, method_12203, remove, func_76622_b

void (Entity, int): a, method_12219, remove, func_76608_a

void (Entity, int): a, removeEntity, method_12219, remove, func_76608_a

void (BlockEntity): a, method_12216, addBlockEntity, func_150813_a

void (BlockEntity): a, addBlockEntity, method_12216, addBlockEntity, func_150813_a

void (): s, method_12220, markDirty, func_76630_e

void (): s, markUnsaved, method_12220, markDirty, func_76630_e

boolean (): t, method_12223, isEmpty, func_76621_g

boolean (): t, isEmpty, method_12223, isEmpty, func_76621_g

boolean (int, int): a, method_12228, method_12228, func_76606_c

boolean (int, int): a, isYSpaceEmpty, method_12228, func_76606_c

void (BlockPos, BlockEntity): a, method_12007, setBlockEntity, func_177426_a

void (BlockPos, BlockEntity): a, setBlockEntity, method_12007, setBlockEntity, func_177426_a

void (BlockPos): e, method_12041, removeBlockEntity, func_177425_e

void (BlockPos): e, removeBlockEntity, method_12041, removeBlockEntity, func_177425_e

void (Entity, Box, List<Entity>, Predicate<? super Entity>): a, method_12205, appendEntities, func_177414_a

void (Entity, AABB, List<Entity>, Predicate<? super Entity>): a, getEntities, method_12205, getEntities, func_177414_a

<T extends Entity> void (Class<? extends T>, Box, List<T>, Predicate<? super T>): a, method_12210, appendEntities, func_177430_a

<T extends Entity> void (Class<? extends T>, AABB, List<T>, Predicate<? super T>): a, getEntitiesOfClass, method_12210, getEntities, func_177430_a

BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p

BlockState (BlockPos, BlockState, boolean): a, method_12010, setBlockState, func_177436_a

BlockState (BlockPos, BlockState, boolean): a, setBlockState, method_12010, setBlockState, func_177436_a

FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c

FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c

LightingProvider (): e, method_12023, getLightingProvider, func_217307_e

LevelLightEngine (): e, getLightEngine, method_12023, getLightingProvider, func_217307_e

int (BlockPos): h, method_8317, getLuminance, func_217298_h

int (BlockPos): h, getLightEmission, method_8317, getLuminance, func_217298_h

BlockEntity (BlockPos, WorldChunk$CreationType): a, method_12201, getBlockEntity, func_177424_a

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201, getBlockEntity, func_177424_a

ChunkHolder$LevelType (): u, method_12225, getLevelType, func_217321_u

ChunkHolder$FullChunkStatus (): u, getFullStatus, method_12225, getLevelType, func_217321_u

1.14.3

Names

bxf

bxj

net.minecraft.world.chunk.EmptyChunk

Fields

Biome[]: b, field_12814, field_201623_e

Biome[]: b, field_12814, BIOMES, field_201623_e

Constructors

Methods

void (Entity): a, method_12002, func_76612_a

void (Entity): a, method_12002, addEntity, func_76612_a

void (Entity): b, method_12203, func_76622_b

void (Entity): b, method_12203, remove, func_76622_b

void (Entity, int): a, method_12219, func_76608_a

void (Entity, int): a, method_12219, remove, func_76608_a

void (TileEntity): a, method_12216, func_150813_a

void (BlockEntity): a, method_12216, addBlockEntity, func_150813_a

void (): s, method_12220, func_76630_e

void (): s, method_12220, markDirty, func_76630_e

boolean (): t, method_12223, func_76621_g

boolean (): t, method_12223, isEmpty, func_76621_g

boolean (int, int): a, method_12228, func_76606_c

boolean (int, int): a, method_12228, method_12228, func_76606_c

void (BlockPos, TileEntity): a, method_12007, func_177426_a

void (BlockPos, BlockEntity): a, method_12007, setBlockEntity, func_177426_a

void (BlockPos): e, method_12041, func_177425_e

void (BlockPos): e, method_12041, removeBlockEntity, func_177425_e

void (Entity, AxisAlignedBB, List<Entity>, Predicate<? super Entity>): a, method_12205, func_177414_a

void (Entity, Box, List<Entity>, Predicate<? super Entity>): a, method_12205, appendEntities, func_177414_a

<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, Predicate<? super T>): a, method_12210, func_177430_a

<T extends Entity> void (Class<? extends T>, Box, List<T>, Predicate<? super T>): a, method_12210, appendEntities, func_177430_a

BlockState (BlockPos): e_, method_8320, func_180495_p

BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p

BlockState (BlockPos, BlockState, boolean): a, method_12010, func_177436_a

BlockState (BlockPos, BlockState, boolean): a, method_12010, setBlockState, func_177436_a

IFluidState (BlockPos): b, method_8316, func_204610_c

FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c

WorldLightManager (): e, method_12023, func_217307_e

LightingProvider (): e, method_12023, getLightingProvider, func_217307_e

int (BlockPos): h, method_8317, func_217298_h

int (BlockPos): h, method_8317, getLuminance, func_217298_h

TileEntity (BlockPos, Chunk$CreateEntityType): a, method_12201, func_177424_a

BlockEntity (BlockPos, WorldChunk$CreationType): a, method_12201, getBlockEntity, func_177424_a

ChunkHolder$LocationType (): u, method_12225, func_217321_u

ChunkHolder$LevelType (): u, method_12225, getLevelType, func_217321_u

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bxe

bxf

Fields

Constructors

Methods

1.14

Names

bnf

bxe

net.minecraft.class_2812

Fields

Biome[]: d, field_201623_e

Biome[]: b, field_12814, field_201623_e

Constructors

(World, int, int)

(World, ChunkPos)

Methods

boolean (int, int): a, func_76600_a

void (): o, func_76603_b

void (Entity): a, func_76612_a

void (Entity): a, method_12002, func_76612_a

void (Entity): b, func_76622_b

void (Entity): b, method_12203, func_76622_b

void (Entity, int): a, func_76608_a

void (Entity, int): a, method_12219, func_76608_a

void (TileEntity): a, func_150813_a

void (TileEntity): a, method_12216, func_150813_a

void (): p, func_76631_c

void (): q, func_76623_d

void (): r, func_76630_e

void (): s, method_12220, func_76630_e

boolean (boolean): c, func_76601_a

boolean (): s, func_76621_g

boolean (): t, method_12223, func_76621_g

boolean (int, int): b, func_76606_c

boolean (int, int): a, method_12228, func_76606_c

void (): n, func_76590_a

boolean (BlockPos): c, func_177444_d

TileEntity (BlockPos, Chunk$EnumCreateEntityType): a, func_177424_a

void (BlockPos, TileEntity): a, func_177426_a

void (BlockPos, TileEntity): a, method_12007, func_177426_a

void (BlockPos): d, func_177425_e

void (BlockPos): e, method_12041, func_177425_e

IBlockState (BlockPos): a_, func_180495_p

int (EnumLightType, BlockPos, boolean): a, func_201587_a

void (EnumLightType, boolean, BlockPos, int): a, func_201580_a

int (BlockPos, int, boolean): a, func_201586_a

void (Entity, AxisAlignedBB, List<Entity>, Predicate<? super Entity>): a, func_177414_a

void (Entity, AxisAlignedBB, List<Entity>, Predicate<? super Entity>): a, method_12205, func_177414_a

<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, Predicate<? super T>): a, func_177430_a

<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, Predicate<? super T>): a, method_12210, func_177430_a

BlockState (BlockPos): e_, method_8320, func_180495_p

BlockState (BlockPos, BlockState, boolean): a, method_12010, func_177436_a

IFluidState (BlockPos): b, method_8316, func_204610_c

WorldLightManager (): e, method_12023, func_217307_e

int (BlockPos): h, method_8317, func_217298_h

TileEntity (BlockPos, Chunk$CreateEntityType): a, method_12201, func_177424_a

ChunkHolder$LocationType (): u, method_12225, func_217321_u

1.13.2

Names

bne

bnf

Fields

Constructors

Methods

1.13.1

Names

bmw

bne

Fields

Biome[]: e, field_201623_e

Biome[]: d, field_201623_e

Constructors

Methods

1.13

Names

axt

bmw

Fields

Biome[]: e, field_201623_e

Constructors

Methods

int (int, int): b, func_76611_b

void (): b, func_76603_b

void (): o, func_76603_b

void (): c, func_76631_c

void (): p, func_76631_c

void (): d, func_76623_d

void (): q, func_76623_d

void (): e, func_76630_e

void (): r, func_76630_e

boolean (boolean): a, func_76601_a

boolean (boolean): c, func_76601_a

Random (long): a, func_76617_a

boolean (): f, func_76621_g

boolean (): s, func_76621_g

boolean (int, int): c, func_76606_c

boolean (int, int): b, func_76606_c

void (): a, func_76590_a

void (): n, func_76590_a

IBlockState (BlockPos): a, func_177435_g

int (BlockPos): b, func_177437_b

int (EnumSkyBlock, BlockPos): a, func_177413_a

void (EnumSkyBlock, BlockPos, int): a, func_177431_a

int (BlockPos, int): a, func_177443_a

void (Entity, AxisAlignedBB, List<Entity>, com.google.common.base.Predicate<? super Entity>): a, func_177414_a

<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, com.google.common.base.Predicate<? super T>): a, func_177430_a

IBlockState (BlockPos): a_, func_180495_p

int (EnumLightType, BlockPos, boolean): a, func_201587_a

void (EnumLightType, boolean, BlockPos, int): a, func_201580_a

int (BlockPos, int, boolean): a, func_201586_a

void (Entity, AxisAlignedBB, List<Entity>, Predicate<? super Entity>): a, func_177414_a

<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, Predicate<? super T>): a, func_177430_a

1.12.2

Names

Fields

Constructors

Methods

1.12.1

Names

axr

axt

Fields

Constructors

Methods

1.12

Names

aul

axr

Fields

Constructors

Methods

1.11.2

Names

Fields

Constructors

Methods

1.11.1

Names

auj

aul

Fields

Constructors

Methods

1.11

Names

ass

auj

Fields

Constructors

Methods

1.10.2

Names

Fields

Constructors

Methods

1.10

Names

asc

ass

Fields

Constructors

Methods

1.9.4

Names

asb

asc

Fields

Constructors

Methods

1.9.2

Names

Fields

Constructors

Methods

1.9

Names

amx

asb

Fields

Constructors

Methods

Block (BlockPos): a, func_177428_a

int (BlockPos): b, func_177437_b

int (BlockPos): c, func_177418_c

int (EnumSkyBlock, BlockPos): a, func_177413_a

void (EnumSkyBlock, BlockPos, int): a, func_177431_a

int (BlockPos, int): a, func_177443_a

boolean (BlockPos): d, func_177444_d

TileEntity (BlockPos, Chunk$EnumCreateEntityType): a, func_177424_a

void (BlockPos, TileEntity): a, func_177426_a

void (BlockPos): e, func_177425_e

void (Entity, AxisAlignedBB, List<Entity>, com.google.common.base.Predicate<? super Entity>): a, func_177414_a

<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, com.google.common.base.Predicate<? super T>): a, func_177430_a

IBlockState (BlockPos): a, func_177435_g

int (BlockPos): b, func_177437_b

int (EnumSkyBlock, BlockPos): a, func_177413_a

void (EnumSkyBlock, BlockPos, int): a, func_177431_a

int (BlockPos, int): a, func_177443_a

boolean (BlockPos): c, func_177444_d

TileEntity (BlockPos, Chunk$EnumCreateEntityType): a, func_177424_a

void (BlockPos, TileEntity): a, func_177426_a

void (BlockPos): d, func_177425_e

void (Entity, AxisAlignedBB, List<Entity>, com.google.common.base.Predicate<? super Entity>): a, func_177414_a

<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, com.google.common.base.Predicate<? super T>): a, func_177430_a

1.8.9

Names

Fields

Constructors

Methods

1.8.8

Names

amx

net.minecraft.world.chunk.EmptyChunk

Fields

Constructors

(World, int, int)

Methods

boolean (int, int): a, func_76600_a

int (int, int): b, func_76611_b

void (): b, func_76603_b

Block (BlockPos): a, func_177428_a

int (BlockPos): b, func_177437_b

int (BlockPos): c, func_177418_c

int (EnumSkyBlock, BlockPos): a, func_177413_a

void (EnumSkyBlock, BlockPos, int): a, func_177431_a

int (BlockPos, int): a, func_177443_a

void (Entity): a, func_76612_a

void (Entity): b, func_76622_b

void (Entity, int): a, func_76608_a

boolean (BlockPos): d, func_177444_d

TileEntity (BlockPos, Chunk$EnumCreateEntityType): a, func_177424_a

void (TileEntity): a, func_150813_a

void (BlockPos, TileEntity): a, func_177426_a

void (BlockPos): e, func_177425_e

void (): c, func_76631_c

void (): d, func_76623_d

void (): e, func_76630_e

void (Entity, AxisAlignedBB, List<Entity>, com.google.common.base.Predicate<? super Entity>): a, func_177414_a

<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, com.google.common.base.Predicate<? super T>): a, func_177430_a

boolean (boolean): a, func_76601_a

Random (long): a, func_76617_a

boolean (): f, func_76621_g

boolean (int, int): c, func_76606_c

void (): a, func_76590_a