History - net.minecraft.world.level.chunk.EmptyLevelChunk
25w18a
Names
edt
eej
Fields
Holder<Biome>: n, biome, field_36407, biomeEntry, f_204420_
Holder<Biome>: n, biome, field_36407
Constructors
Methods
void (BlockEntity): b, addAndRegisterBlockEntity, method_12216, addBlockEntity, m_142170_
void (BlockEntity): b, addAndRegisterBlockEntity, method_12216
boolean (): E, isEmpty, method_12223, isEmpty, m_6430_
boolean (): F, isEmpty, method_12223
boolean (int, int): a, isYSpaceEmpty, method_12228, areSectionsEmptyBetween, m_5566_
boolean (int, int): a, isYSpaceEmpty, method_12228
void (BlockPos): d, removeBlockEntity, method_12041, removeBlockEntity, m_8114_
void (BlockPos): d, removeBlockEntity, method_12041
BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_
BlockState (BlockPos): a_, getBlockState, method_8320
FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_
FluidState (BlockPos): b_, getFluidState, method_8316
int (BlockPos): i, getLightEmission, method_8317, getLuminance, m_7146_
int (BlockPos): i, getLightEmission, method_8317
BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201, getBlockEntity, m_5685_
BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201
void (BlockEntity): a, setBlockEntity, method_12007, setBlockEntity, m_142169_
void (BlockEntity): a, setBlockEntity, method_12007
Holder<Biome> (int, int, int): getNoiseBiome, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_203495_
Holder<Biome> (int, int, int): getNoiseBiome, getNoiseBiome, method_16359
FullChunkStatus (): F, getFullStatus, method_12225, getLevelType, m_287138_
FullChunkStatus (): G, getFullStatus, method_12225
boolean (int): c, isSectionEmpty, method_60791, isSectionEmpty, m_339293_
boolean (int): c, isSectionEmpty, method_60791
BlockState (BlockPos, BlockState, int): a, setBlockState, method_12010, setBlockState, m_6978_
BlockState (BlockPos, BlockState, int): a, setBlockState, method_12010
1.21.5
Names
dyz
edt
Fields
Constructors
Methods
BlockState (BlockPos, BlockState, boolean): a, setBlockState, method_12010, setBlockState, m_6978_
BlockState (BlockPos, BlockState, int): a, setBlockState, method_12010, setBlockState, m_6978_
1.21.4
Names
dzw
dyz
Fields
Constructors
Methods
1.21.3
Names
dve
dzw
Fields
Constructors
Methods
boolean (): C, isEmpty, method_12223, isEmpty, m_6430_
boolean (): E, isEmpty, method_12223, isEmpty, m_6430_
FullChunkStatus (): D, getFullStatus, method_12225, getLevelType, m_287138_
FullChunkStatus (): F, getFullStatus, method_12225, getLevelType, m_287138_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dug
dve
Fields
Constructors
Methods
boolean (int): c, isSectionEmpty, method_60791, isSectionEmpty, m_339293_
1.20.6
Names
dlk
dug
Fields
Constructors
Methods
1.20.4
Names
dhm
dlk
Fields
Constructors
Methods
int (BlockPos): h, getLightEmission, method_8317, getLuminance, m_7146_
int (BlockPos): i, getLightEmission, method_8317, getLuminance, m_7146_
1.20.2
Names
dee
dhm
Fields
Constructors
Methods
1.20.1
Names
ddu
dee
Fields
Holder<Biome>: l, biome, field_36407, biomeEntry, f_204420_
Holder<Biome>: n, biome, field_36407, biomeEntry, f_204420_
Constructors
Methods
boolean (): A, isEmpty, method_12223, isEmpty, m_6430_
boolean (): C, isEmpty, method_12223, isEmpty, m_6430_
ChunkHolder$FullChunkStatus (): B, getFullStatus, method_12225, getLevelType, m_6708_
FullChunkStatus (): D, getFullStatus, method_12225, getLevelType, m_287138_
1.19.4
Names
daw
ddu
Fields
Constructors
Methods
1.19.3
Names
cxp
daw
Fields
Constructors
Methods
1.19.2
Names
Fields
Holder<Biome>: l, biome, field_36407, field_36407, f_204420_
Holder<Biome>: l, biome, field_36407, biomeEntry, f_204420_
Constructors
Methods
1.19.1
Names
cws
cxp
Fields
Constructors
Methods
1.19
Names
cqv
cws
Fields
Constructors
Methods
1.18.2
Names
cqd
cqv
Fields
Holder<Biome>: l, biome, field_36407, field_36407, f_204420_
Constructors
(Level, ChunkPos, Holder<Biome>)
Methods
int (BlockPos): g, getLightEmission, method_8317, getLuminance, m_7146_
int (BlockPos): h, getLightEmission, method_8317, getLuminance, m_7146_
Biome (int, int, int): getNoiseBiome, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_7158_
Holder<Biome> (int, int, int): getNoiseBiome, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_203495_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
cms
cqd
Fields
Constructors
Methods
void (): t, markUnsaved, method_12220, markDirty, m_6427_
boolean (): u, isEmpty, method_12223, isEmpty, m_6430_
boolean (): A, isEmpty, method_12223, isEmpty, m_6430_
int (BlockPos): h, getLightEmission, method_8317, getLuminance, m_7146_
int (BlockPos): g, getLightEmission, method_8317, getLuminance, m_7146_
ChunkHolder$FullChunkStatus (): v, getFullStatus, method_12225, getLevelType, m_6708_
ChunkHolder$FullChunkStatus (): B, getFullStatus, method_12225, getLevelType, m_6708_
Biome (int, int, int): getNoiseBiome, getNoiseBiome, method_16359, getBiomeForNoiseGen, m_7158_
1.17.1
Names
cmr
cms
Fields
Constructors
Methods
1.17
Names
cgc
cmr
net.minecraft.world.chunk.EmptyChunk
net.minecraft.src.C_2132_
Fields
Biome[]: b, BIOMES, field_12814, BIOMES, field_201623_e
Constructors
Methods
void (Entity): a, addEntity, method_12002, addEntity, func_76612_a
void (Entity): b, removeEntity, method_12203, remove, func_76622_b
void (Entity, int): a, removeEntity, method_12219, remove, func_76608_a
void (BlockEntity): a, addBlockEntity, method_12216, addBlockEntity, func_150813_a
void (BlockEntity): b, addAndRegisterBlockEntity, method_12216, addBlockEntity, m_142170_
void (): s, markUnsaved, method_12220, markDirty, func_76630_e
void (): t, markUnsaved, method_12220, markDirty, m_6427_
boolean (): t, isEmpty, method_12223, isEmpty, func_76621_g
boolean (): u, isEmpty, method_12223, isEmpty, m_6430_
boolean (int, int): a, isYSpaceEmpty, method_12228, areSectionsEmptyBetween, func_76606_c
boolean (int, int): a, isYSpaceEmpty, method_12228, areSectionsEmptyBetween, m_5566_
void (BlockPos, BlockEntity): a, setBlockEntity, method_12007, setBlockEntity, func_177426_a
void (BlockPos): d, removeBlockEntity, method_12041, removeBlockEntity, func_177425_e
void (BlockPos): d, removeBlockEntity, method_12041, removeBlockEntity, m_8114_
void (Entity, AABB, List<Entity>, Predicate<? super Entity>): a, getEntities, method_12205, collectOtherEntities, func_177414_a
<T extends Entity> void (Class<? extends T>, AABB, List<T>, Predicate<? super T>): a, getEntitiesOfClass, method_12210, collectEntitiesByClass, func_177430_a
BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p
BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_
BlockState (BlockPos, BlockState, boolean): a, setBlockState, method_12010, setBlockState, func_177436_a
BlockState (BlockPos, BlockState, boolean): a, setBlockState, method_12010, setBlockState, m_6978_
FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c
FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_
LevelLightEngine (): e, getLightEngine, method_12023, getLightingProvider, func_217307_e
int (BlockPos): g, getLightEmission, method_8317, getLuminance, func_217298_h
int (BlockPos): h, getLightEmission, method_8317, getLuminance, m_7146_
BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201, getBlockEntity, func_177424_a
BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201, getBlockEntity, m_5685_
ChunkHolder$FullChunkStatus (): u, getFullStatus, method_12225, getLevelType, func_217321_u
ChunkHolder$FullChunkStatus (): v, getFullStatus, method_12225, getLevelType, m_6708_
void (BlockEntity): a, setBlockEntity, method_12007, setBlockEntity, m_142169_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
cfz
cgc
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
che
cfz
Fields
Constructors
Methods
void (Entity, AABB, List<Entity>, Predicate<? super Entity>): a, getEntities, method_12205, getEntities, func_177414_a
void (Entity, AABB, List<Entity>, Predicate<? super Entity>): a, getEntities, method_12205, collectOtherEntities, func_177414_a
<T extends Entity> void (Class<? extends T>, AABB, List<T>, Predicate<? super T>): a, getEntitiesOfClass, method_12210, getEntities, func_177430_a
<T extends Entity> void (Class<? extends T>, AABB, List<T>, Predicate<? super T>): a, getEntitiesOfClass, method_12210, collectEntitiesByClass, func_177430_a
int (BlockPos): h, getLightEmission, method_8317, getLuminance, func_217298_h
int (BlockPos): g, getLightEmission, method_8317, getLuminance, func_217298_h
1.16.1
Names
cag
che
Fields
Constructors
Methods
boolean (int, int): a, isYSpaceEmpty, method_12228, func_76606_c
boolean (int, int): a, isYSpaceEmpty, method_12228, areSectionsEmptyBetween, func_76606_c
1.15.2
Names
cad
cag
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bxo
cad
Fields
Constructors
Methods
void (BlockPos): e, removeBlockEntity, method_12041, removeBlockEntity, func_177425_e
void (BlockPos): d, removeBlockEntity, method_12041, removeBlockEntity, func_177425_e
BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p
BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p
1.14.4
Names
bxj
bxo
net.minecraft.world.level.chunk.EmptyLevelChunk
Fields
Biome[]: b, field_12814, BIOMES, field_201623_e
Biome[]: b, BIOMES, field_12814, BIOMES, field_201623_e
Constructors
Methods
void (Entity): a, method_12002, addEntity, func_76612_a
void (Entity): a, addEntity, method_12002, addEntity, func_76612_a
void (Entity): b, method_12203, remove, func_76622_b
void (Entity): b, removeEntity, method_12203, remove, func_76622_b
void (Entity, int): a, method_12219, remove, func_76608_a
void (Entity, int): a, removeEntity, method_12219, remove, func_76608_a
void (BlockEntity): a, method_12216, addBlockEntity, func_150813_a
void (BlockEntity): a, addBlockEntity, method_12216, addBlockEntity, func_150813_a
void (): s, method_12220, markDirty, func_76630_e
void (): s, markUnsaved, method_12220, markDirty, func_76630_e
boolean (): t, method_12223, isEmpty, func_76621_g
boolean (): t, isEmpty, method_12223, isEmpty, func_76621_g
boolean (int, int): a, method_12228, method_12228, func_76606_c
boolean (int, int): a, isYSpaceEmpty, method_12228, func_76606_c
void (BlockPos, BlockEntity): a, method_12007, setBlockEntity, func_177426_a
void (BlockPos, BlockEntity): a, setBlockEntity, method_12007, setBlockEntity, func_177426_a
void (BlockPos): e, method_12041, removeBlockEntity, func_177425_e
void (BlockPos): e, removeBlockEntity, method_12041, removeBlockEntity, func_177425_e
void (Entity, Box, List<Entity>, Predicate<? super Entity>): a, method_12205, appendEntities, func_177414_a
void (Entity, AABB, List<Entity>, Predicate<? super Entity>): a, getEntities, method_12205, getEntities, func_177414_a
<T extends Entity> void (Class<? extends T>, Box, List<T>, Predicate<? super T>): a, method_12210, appendEntities, func_177430_a
<T extends Entity> void (Class<? extends T>, AABB, List<T>, Predicate<? super T>): a, getEntitiesOfClass, method_12210, getEntities, func_177430_a
BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p
BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p
BlockState (BlockPos, BlockState, boolean): a, method_12010, setBlockState, func_177436_a
BlockState (BlockPos, BlockState, boolean): a, setBlockState, method_12010, setBlockState, func_177436_a
FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c
FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c
LightingProvider (): e, method_12023, getLightingProvider, func_217307_e
LevelLightEngine (): e, getLightEngine, method_12023, getLightingProvider, func_217307_e
int (BlockPos): h, method_8317, getLuminance, func_217298_h
int (BlockPos): h, getLightEmission, method_8317, getLuminance, func_217298_h
BlockEntity (BlockPos, WorldChunk$CreationType): a, method_12201, getBlockEntity, func_177424_a
BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_12201, getBlockEntity, func_177424_a
ChunkHolder$LevelType (): u, method_12225, getLevelType, func_217321_u
ChunkHolder$FullChunkStatus (): u, getFullStatus, method_12225, getLevelType, func_217321_u
1.14.3
Names
bxf
bxj
net.minecraft.world.chunk.EmptyChunk
Fields
Biome[]: b, field_12814, field_201623_e
Biome[]: b, field_12814, BIOMES, field_201623_e
Constructors
Methods
void (Entity): a, method_12002, func_76612_a
void (Entity): a, method_12002, addEntity, func_76612_a
void (Entity): b, method_12203, func_76622_b
void (Entity): b, method_12203, remove, func_76622_b
void (Entity, int): a, method_12219, func_76608_a
void (Entity, int): a, method_12219, remove, func_76608_a
void (TileEntity): a, method_12216, func_150813_a
void (BlockEntity): a, method_12216, addBlockEntity, func_150813_a
void (): s, method_12220, func_76630_e
void (): s, method_12220, markDirty, func_76630_e
boolean (): t, method_12223, func_76621_g
boolean (): t, method_12223, isEmpty, func_76621_g
boolean (int, int): a, method_12228, func_76606_c
boolean (int, int): a, method_12228, method_12228, func_76606_c
void (BlockPos, TileEntity): a, method_12007, func_177426_a
void (BlockPos, BlockEntity): a, method_12007, setBlockEntity, func_177426_a
void (BlockPos): e, method_12041, func_177425_e
void (BlockPos): e, method_12041, removeBlockEntity, func_177425_e
void (Entity, AxisAlignedBB, List<Entity>, Predicate<? super Entity>): a, method_12205, func_177414_a
void (Entity, Box, List<Entity>, Predicate<? super Entity>): a, method_12205, appendEntities, func_177414_a
<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, Predicate<? super T>): a, method_12210, func_177430_a
<T extends Entity> void (Class<? extends T>, Box, List<T>, Predicate<? super T>): a, method_12210, appendEntities, func_177430_a
BlockState (BlockPos): e_, method_8320, func_180495_p
BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p
BlockState (BlockPos, BlockState, boolean): a, method_12010, func_177436_a
BlockState (BlockPos, BlockState, boolean): a, method_12010, setBlockState, func_177436_a
IFluidState (BlockPos): b, method_8316, func_204610_c
FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c
WorldLightManager (): e, method_12023, func_217307_e
LightingProvider (): e, method_12023, getLightingProvider, func_217307_e
int (BlockPos): h, method_8317, func_217298_h
int (BlockPos): h, method_8317, getLuminance, func_217298_h
TileEntity (BlockPos, Chunk$CreateEntityType): a, method_12201, func_177424_a
BlockEntity (BlockPos, WorldChunk$CreationType): a, method_12201, getBlockEntity, func_177424_a
ChunkHolder$LocationType (): u, method_12225, func_217321_u
ChunkHolder$LevelType (): u, method_12225, getLevelType, func_217321_u
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bxe
bxf
Fields
Constructors
Methods
1.14
Names
bnf
bxe
net.minecraft.class_2812
Fields
Biome[]: d, field_201623_e
Biome[]: b, field_12814, field_201623_e
Constructors
(World, int, int)
Methods
boolean (int, int): a, func_76600_a
void (): o, func_76603_b
void (Entity): a, func_76612_a
void (Entity): a, method_12002, func_76612_a
void (Entity): b, func_76622_b
void (Entity): b, method_12203, func_76622_b
void (Entity, int): a, func_76608_a
void (Entity, int): a, method_12219, func_76608_a
void (TileEntity): a, func_150813_a
void (TileEntity): a, method_12216, func_150813_a
void (): p, func_76631_c
void (): q, func_76623_d
void (): r, func_76630_e
void (): s, method_12220, func_76630_e
boolean (boolean): c, func_76601_a
boolean (): s, func_76621_g
boolean (): t, method_12223, func_76621_g
boolean (int, int): b, func_76606_c
boolean (int, int): a, method_12228, func_76606_c
void (): n, func_76590_a
boolean (BlockPos): c, func_177444_d
TileEntity (BlockPos, Chunk$EnumCreateEntityType): a, func_177424_a
void (BlockPos, TileEntity): a, func_177426_a
void (BlockPos, TileEntity): a, method_12007, func_177426_a
void (BlockPos): d, func_177425_e
void (BlockPos): e, method_12041, func_177425_e
IBlockState (BlockPos): a_, func_180495_p
int (EnumLightType, BlockPos, boolean): a, func_201587_a
void (EnumLightType, boolean, BlockPos, int): a, func_201580_a
int (BlockPos, int, boolean): a, func_201586_a
void (Entity, AxisAlignedBB, List<Entity>, Predicate<? super Entity>): a, func_177414_a
void (Entity, AxisAlignedBB, List<Entity>, Predicate<? super Entity>): a, method_12205, func_177414_a
<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, Predicate<? super T>): a, func_177430_a
<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, Predicate<? super T>): a, method_12210, func_177430_a
BlockState (BlockPos): e_, method_8320, func_180495_p
BlockState (BlockPos, BlockState, boolean): a, method_12010, func_177436_a
IFluidState (BlockPos): b, method_8316, func_204610_c
WorldLightManager (): e, method_12023, func_217307_e
int (BlockPos): h, method_8317, func_217298_h
TileEntity (BlockPos, Chunk$CreateEntityType): a, method_12201, func_177424_a
ChunkHolder$LocationType (): u, method_12225, func_217321_u
1.13.2
Names
bne
bnf
Fields
Constructors
Methods
1.13.1
Names
bmw
bne
Fields
Biome[]: e, field_201623_e
Biome[]: d, field_201623_e
Constructors
Methods
1.13
Names
axt
bmw
Fields
Biome[]: e, field_201623_e
Constructors
Methods
int (int, int): b, func_76611_b
void (): b, func_76603_b
void (): o, func_76603_b
void (): c, func_76631_c
void (): p, func_76631_c
void (): d, func_76623_d
void (): q, func_76623_d
void (): e, func_76630_e
void (): r, func_76630_e
boolean (boolean): a, func_76601_a
boolean (boolean): c, func_76601_a
Random (long): a, func_76617_a
boolean (): f, func_76621_g
boolean (): s, func_76621_g
boolean (int, int): c, func_76606_c
boolean (int, int): b, func_76606_c
void (): a, func_76590_a
void (): n, func_76590_a
IBlockState (BlockPos): a, func_177435_g
int (BlockPos): b, func_177437_b
int (EnumSkyBlock, BlockPos): a, func_177413_a
void (EnumSkyBlock, BlockPos, int): a, func_177431_a
int (BlockPos, int): a, func_177443_a
void (Entity, AxisAlignedBB, List<Entity>, com.google.common.base.Predicate<? super Entity>): a, func_177414_a
<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, com.google.common.base.Predicate<? super T>): a, func_177430_a
IBlockState (BlockPos): a_, func_180495_p
int (EnumLightType, BlockPos, boolean): a, func_201587_a
void (EnumLightType, boolean, BlockPos, int): a, func_201580_a
int (BlockPos, int, boolean): a, func_201586_a
void (Entity, AxisAlignedBB, List<Entity>, Predicate<? super Entity>): a, func_177414_a
<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, Predicate<? super T>): a, func_177430_a
1.12.2
Names
Fields
Constructors
Methods
1.12.1
Names
axr
axt
Fields
Constructors
Methods
1.12
Names
aul
axr
Fields
Constructors
Methods
1.11.2
Names
Fields
Constructors
Methods
1.11.1
Names
auj
aul
Fields
Constructors
Methods
1.11
Names
ass
auj
Fields
Constructors
Methods
1.10.2
Names
Fields
Constructors
Methods
1.10
Names
asc
ass
Fields
Constructors
Methods
1.9.4
Names
asb
asc
Fields
Constructors
Methods
1.9.2
Names
Fields
Constructors
Methods
1.9
Names
amx
asb
Fields
Constructors
Methods
Block (BlockPos): a, func_177428_a
int (BlockPos): b, func_177437_b
int (BlockPos): c, func_177418_c
int (EnumSkyBlock, BlockPos): a, func_177413_a
void (EnumSkyBlock, BlockPos, int): a, func_177431_a
int (BlockPos, int): a, func_177443_a
boolean (BlockPos): d, func_177444_d
TileEntity (BlockPos, Chunk$EnumCreateEntityType): a, func_177424_a
void (BlockPos, TileEntity): a, func_177426_a
void (BlockPos): e, func_177425_e
void (Entity, AxisAlignedBB, List<Entity>, com.google.common.base.Predicate<? super Entity>): a, func_177414_a
<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, com.google.common.base.Predicate<? super T>): a, func_177430_a
IBlockState (BlockPos): a, func_177435_g
int (BlockPos): b, func_177437_b
int (EnumSkyBlock, BlockPos): a, func_177413_a
void (EnumSkyBlock, BlockPos, int): a, func_177431_a
int (BlockPos, int): a, func_177443_a
boolean (BlockPos): c, func_177444_d
TileEntity (BlockPos, Chunk$EnumCreateEntityType): a, func_177424_a
void (BlockPos, TileEntity): a, func_177426_a
void (BlockPos): d, func_177425_e
void (Entity, AxisAlignedBB, List<Entity>, com.google.common.base.Predicate<? super Entity>): a, func_177414_a
<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, com.google.common.base.Predicate<? super T>): a, func_177430_a
1.8.9
Names
Fields
Constructors
Methods
1.8.8
Names
amx
net.minecraft.world.chunk.EmptyChunk
Fields
Constructors
(World, int, int)
Methods
boolean (int, int): a, func_76600_a
int (int, int): b, func_76611_b
void (): b, func_76603_b
Block (BlockPos): a, func_177428_a
int (BlockPos): b, func_177437_b
int (BlockPos): c, func_177418_c
int (EnumSkyBlock, BlockPos): a, func_177413_a
void (EnumSkyBlock, BlockPos, int): a, func_177431_a
int (BlockPos, int): a, func_177443_a
void (Entity): a, func_76612_a
void (Entity): b, func_76622_b
void (Entity, int): a, func_76608_a
boolean (BlockPos): d, func_177444_d
TileEntity (BlockPos, Chunk$EnumCreateEntityType): a, func_177424_a
void (TileEntity): a, func_150813_a
void (BlockPos, TileEntity): a, func_177426_a
void (BlockPos): e, func_177425_e
void (): c, func_76631_c
void (): d, func_76623_d
void (): e, func_76630_e
void (Entity, AxisAlignedBB, List<Entity>, com.google.common.base.Predicate<? super Entity>): a, func_177414_a
<T extends Entity> void (Class<? extends T>, AxisAlignedBB, List<T>, com.google.common.base.Predicate<? super T>): a, func_177430_a
boolean (boolean): a, func_76601_a
Random (long): a, func_76617_a
boolean (): f, func_76621_g
boolean (int, int): c, func_76606_c
void (): a, func_76590_a