| public BlockState | |
| public BlockState | |
| public IFluidState | |
| public WorldLightManager | | e() | | method_12023() | | func_217307_e() |
|
| public int | |
| public void | |
| public void | |
| public void | | a(aii arg0, int arg1) | | method_12219(class_1297 arg0, int arg1) | | func_76608_a(Entity arg0, int arg1) |
|
| public TileEntity | |
| public void | |
| public void | |
| public void | |
| public void | | s() | | method_12220() | | func_76630_e() |
|
| public void | |
| public <T extends Entity> void | |
| public boolean | | t() | | method_12223() | | func_76621_g() |
|
| public boolean | | a(int arg0, int arg1) | | method_12228(int arg0, int arg1) | | func_76606_c(int arg0, int arg1) |
|
| public ChunkHolder$LocationType | | u() | | method_12225() | | func_217321_u() |
|