History - net.minecraft.world.level.block.BaseCoralPlantTypeBlock
25w18a
Names
dmy
dno
Fields
BooleanProperty: b, WATERLOGGED, field_9940, WATERLOGGED, f_49158_
BooleanProperty: b, WATERLOGGED, field_9940
VoxelShape: a, SHAPE, field_9939, SHAPE, f_380142_
VoxelShape: a, SHAPE, field_9939
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): d, scanForWater, method_9431, isInWater, m_49186_
boolean (BlockState, BlockGetter, BlockPos): d, scanForWater, method_9431
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545
com.mojang.serialization.MapCodec<? extends BaseCoralPlantTypeBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends BaseCoralPlantTypeBlock> (): a, codec, method_53969
void (BlockState, BlockGetter, ScheduledTickAccess, RandomSource, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, m_49164_
void (BlockState, BlockGetter, ScheduledTickAccess, RandomSource, BlockPos): a, tryScheduleDieTick, method_9430
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
1.21.5
Names
dix
dmy
Fields
BooleanProperty: d, WATERLOGGED, field_9940, WATERLOGGED, f_49158_
BooleanProperty: b, WATERLOGGED, field_9940, WATERLOGGED, f_49158_
VoxelShape: a, AABB, field_9939, SHAPE, f_49157_
VoxelShape: a, SHAPE, field_9939, SHAPE, f_380142_
Constructors
Methods
1.21.4
Names
djw
dix
Fields
Constructors
Methods
1.21.3
Names
dfi
djw
net.minecraft.block.CoralParentBlock
net.minecraft.block.AbstractCoralBlock
Fields
Constructors
Methods
void (BlockState, LevelAccessor, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, m_49164_
boolean (BlockState, BlockGetter, BlockPos): e, scanForWater, method_9431, isInWater, m_49186_
boolean (BlockState, BlockGetter, BlockPos): d, scanForWater, method_9431, isInWater, m_49186_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, BlockGetter, ScheduledTickAccess, RandomSource, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, m_49164_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
del
dfi
Fields
Constructors
Methods
1.20.6
Names
cwa
del
Fields
Constructors
Methods
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_
1.20.4
Names
csg
cwa
Fields
BooleanProperty: c, WATERLOGGED, field_9940, WATERLOGGED, f_49158_
BooleanProperty: d, WATERLOGGED, field_9940, WATERLOGGED, f_49158_
Constructors
Methods
com.mojang.serialization.MapCodec<? extends BaseCoralPlantTypeBlock> (): a, codec, method_53969, getCodec, m_304657_
1.20.2
Names
coy
csg
Fields
Constructors
Methods
1.20.1
Names
cot
coy
Fields
Constructors
Methods
1.19.4
Names
cme
cot
Fields
Constructors
Methods
1.19.3
Names
cje
cme
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cih
cje
Fields
Constructors
Methods
1.19
Names
cdb
cih
Fields
Constructors
Methods
1.18.2
Names
ccj
cdb
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bza
ccj
Fields
Constructors
Methods
1.17.1
Names
byz
bza
Fields
Constructors
Methods
1.17
Names
bub
byz
net.minecraft.block.AbstractCoralPlantBlock
net.minecraft.src.C_1690_
Fields
BooleanProperty: b, WATERLOGGED, field_9940, WATERLOGGED, field_212560_b
BooleanProperty: c, WATERLOGGED, field_9940, WATERLOGGED, f_49158_
VoxelShape: a, AABB, field_9939, SHAPE, field_212559_a
VoxelShape: a, AABB, field_9939, SHAPE, f_49157_
Constructors
Methods
void (BlockState, LevelAccessor, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, func_212558_a
void (BlockState, LevelAccessor, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, m_49164_
boolean (BlockState, BlockGetter, BlockPos): c, scanForWater, method_9431, isInWater, func_212557_b_
boolean (BlockState, BlockGetter, BlockPos): e, scanForWater, method_9431, isInWater, m_49186_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bty
bub
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bve
bty
Fields
Constructors
Methods
1.16.1
Names
bou
bve
Fields
Constructors
Methods
boolean (BlockState, BlockGetter, BlockPos): b_, scanForWater, method_9431, isInWater, func_212557_b_
boolean (BlockState, BlockGetter, BlockPos): c, scanForWater, method_9431, isInWater, func_212557_b_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t
1.15.2
Names
bor
bou
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bmj
bor
Fields
Constructors
Methods
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
FluidState (BlockState): a_, getFluidState, method_9545, getFluidState, func_204507_t
1.14.4
Names
bme
bmj
net.minecraft.world.level.block.BaseCoralPlantTypeBlock
Fields
BooleanProperty: b, field_9940, WATERLOGGED, field_212560_b
BooleanProperty: b, WATERLOGGED, field_9940, WATERLOGGED, field_212560_b
VoxelShape: a, field_9939, SHAPE, field_212559_a
VoxelShape: a, AABB, field_9939, SHAPE, field_212559_a
Constructors
Methods
void (BlockState, IWorld, BlockPos): a, method_9430, checkLivingConditions, func_212558_a
void (BlockState, LevelAccessor, BlockPos): a, tryScheduleDieTick, method_9430, checkLivingConditions, func_212558_a
boolean (BlockState, BlockView, BlockPos): b_, method_9431, isInWater, func_212557_b_
boolean (BlockState, BlockGetter, BlockPos): b_, scanForWater, method_9431, isInWater, func_212557_b_
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t
FluidState (BlockState): g, getFluidState, method_9545, getFluidState, func_204507_t
1.14.3
Names
bma
bme
net.minecraft.block.CoralParentBlock
Fields
BooleanProperty: b, field_9940, field_212560_b
BooleanProperty: b, field_9940, WATERLOGGED, field_212560_b
VoxelShape: a, field_9939, field_212559_a
VoxelShape: a, field_9939, SHAPE, field_212559_a
Constructors
Methods
void (BlockState, IWorld, BlockPos): a, method_9430, func_212558_a
void (BlockState, IWorld, BlockPos): a, method_9430, checkLivingConditions, func_212558_a
boolean (BlockState, IBlockReader, BlockPos): b_, method_9431, func_212557_b_
boolean (BlockState, BlockView, BlockPos): b_, method_9431, isInWater, func_212557_b_
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a
BlockRenderLayer (): c, method_9551, func_180664_k
BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a
IFluidState (BlockState): g, method_9545, func_204507_t
FluidState (BlockState): g, method_9545, getFluidState, func_204507_t
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
blz
bma
Fields
Constructors
Methods
1.14
Names
blz
net.minecraft.class_2230
net.minecraft.block.AbstractCoralPlantBlock
Fields
BooleanProperty: b, field_9940, field_212560_b
VoxelShape: a, field_9939, field_212559_a
Constructors
Methods
void (BlockState, IWorld, BlockPos): a, method_9430, func_212558_a
boolean (BlockState, IBlockReader, BlockPos): b_, method_9431, func_212557_b_
BlockState (BlockItemUseContext): a, method_9605, func_196258_a
VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a
BlockRenderLayer (): c, method_9551, func_180664_k
BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a
boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a
void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a
IFluidState (BlockState): g, method_9545, func_204507_t