History - net.minecraft.world.level.block.LanternBlock

25w18a

Names

dsa

dsr

Fields

BooleanProperty: b, HANGING, field_16545, HANGING, f_153459_

BooleanProperty: b, HANGING, field_16545

VoxelShape: d, SHAPE_STANDING, field_16546, STANDING_SHAPE, f_381300_

VoxelShape: d, SHAPE_STANDING, field_16546

VoxelShape: e, SHAPE_HANGING, field_16544, HANGING_SHAPE, f_380028_

VoxelShape: e, SHAPE_HANGING, field_16544

BooleanProperty: c, WATERLOGGED, field_26441, WATERLOGGED, f_153460_

BooleanProperty: c, WATERLOGGED, field_26441

com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381, CODEC, f_303241_

com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558

Direction (BlockState): o, getConnectedDirection, method_16370, attachedDirection, m_153495_

Direction (BlockState): o, getConnectedDirection, method_16370

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545

com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

1.21.5

Names

dnw

dsa

Fields

VoxelShape: d, AABB, field_16546, STANDING_SHAPE, f_153461_

VoxelShape: d, SHAPE_STANDING, field_16546, STANDING_SHAPE, f_381300_

VoxelShape: e, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_

VoxelShape: e, SHAPE_HANGING, field_16544, HANGING_SHAPE, f_380028_

Constructors

Methods

1.21.4

Names

dov

dnw

Fields

Constructors

Methods

1.21.3

Names

dkf

dov

Fields

Constructors

Methods

Direction (BlockState): m, getConnectedDirection, method_16370, attachedDirection, m_153495_

Direction (BlockState): o, getConnectedDirection, method_16370, attachedDirection, m_153495_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dji

dkf

Fields

Constructors

Methods

1.20.6

Names

daw

dji

Fields

Constructors

Methods

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_153495_

Direction (BlockState): m, getConnectedDirection, method_16370, attachedDirection, m_153495_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

1.20.4

Names

cwz

daw

Fields

BooleanProperty: a, HANGING, field_16545, HANGING, f_153459_

BooleanProperty: b, HANGING, field_16545, HANGING, f_153459_

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, f_153461_

VoxelShape: d, AABB, field_16546, STANDING_SHAPE, f_153461_

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_

VoxelShape: e, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_

BooleanProperty: b, WATERLOGGED, field_26441, WATERLOGGED, f_153460_

BooleanProperty: c, WATERLOGGED, field_26441, WATERLOGGED, f_153460_

com.mojang.serialization.MapCodec<LanternBlock>: a, CODEC, field_46381, CODEC, f_303241_

Constructors

Methods

com.mojang.serialization.MapCodec<LanternBlock> (): a, codec, method_53969, getCodec, m_304657_

1.20.2

Names

ctr

cwz

Fields

Constructors

Methods

1.20.1

Names

ctj

ctr

Fields

Constructors

Methods

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

1.19.4

Names

cqt

ctj

Fields

Constructors

Methods

1.19.3

Names

cnq

cqt

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cmt

cnq

Fields

Constructors

Methods

1.19

Names

chl

cmt

Fields

Constructors

Methods

1.18.2

Names

cgt

chl

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

cdk

cgt

Fields

Constructors

Methods

1.17.1

Names

cdj

cdk

Fields

Constructors

Methods

1.17

Names

bxw

cdj

net.minecraft.world.level.block.Lantern

net.minecraft.world.level.block.LanternBlock

net.minecraft.block.LanternBlock

net.minecraft.src.C_141212_

Fields

BooleanProperty: a, HANGING, field_16545, HANGING, field_220278_a

BooleanProperty: a, HANGING, field_16545, HANGING, f_153459_

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, f_153461_

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, f_153462_

BooleanProperty: b, WATERLOGGED, field_26441, field_26441, field_242675_b

BooleanProperty: b, WATERLOGGED, field_26441, WATERLOGGED, f_153460_

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, func_220277_j

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, m_153495_

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

PushReaction (BlockState): d, getPistonPushReaction, method_9527, getPistonBehavior, m_5537_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

FluidState (BlockState): c_, getFluidState, method_9545, getFluidState, m_5888_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bxt

bxw

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

byz

bxt

Fields

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, AABB, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c

VoxelShape: d, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c

BooleanProperty: b, WATERLOGGED, field_26441, field_26441, field_242675_b

Constructors

Methods

FluidState (BlockState): d, getFluidState, method_9545, getFluidState, func_204507_t

1.16.1

Names

bsj

byz

Fields

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

PushReaction (BlockState): f, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, func_196266_a

1.15.2

Names

bsg

bsj

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpv

bsg

Fields

Constructors

Methods

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, func_220277_j

Direction (BlockState): h, getConnectedDirection, method_16370, attachedDirection, func_220277_j

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

PushReaction (BlockState): g, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

1.14.4

Names

bpq

bpv

net.minecraft.world.level.block.Lantern

Fields

BooleanProperty: a, field_16545, HANGING, field_220278_a

BooleanProperty: a, HANGING, field_16545, HANGING, field_220278_a

VoxelShape: b, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: b, AABB, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c

VoxelShape: c, HANGING_AABB, field_16544, HANGING_SHAPE, field_220280_c

Constructors

Methods

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, func_220053_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

BlockLayer (): c, getRenderLayer, method_9551, getRenderLayer, func_180664_k

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a

Direction (BlockState): j, method_16370, attachedDirection, func_220277_j

Direction (BlockState): j, getConnectedDirection, method_16370, attachedDirection, func_220277_j

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, func_149656_h

PushReaction (BlockState): i, getPistonPushReaction, method_9527, getPistonBehavior, func_149656_h

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

boolean (BlockState, BlockGetter, BlockPos, PathComputationType): a, isPathfindable, method_9516, canPlaceAtSide, func_196266_a

1.14.3

Names

bpm

bpq

net.minecraft.block.LanternBlock

Fields

BooleanProperty: a, field_16545, field_220278_a

BooleanProperty: a, field_16545, HANGING, field_220278_a

VoxelShape: b, field_16546, field_220279_b

VoxelShape: b, field_16546, STANDING_SHAPE, field_220279_b

VoxelShape: c, field_16544, field_220280_c

VoxelShape: c, field_16544, HANGING_SHAPE, field_220280_c

Constructors

Methods

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

BlockState (ItemPlacementContext): a, method_9605, getPlacementState, func_196258_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

VoxelShape (BlockState, BlockView, BlockPos, EntityContext): a, method_9530, getOutlineShape, func_220053_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

void (StateFactory$Builder<Block, BlockState>): a, method_9515, appendProperties, func_206840_a

BlockRenderLayer (): c, method_9551, func_180664_k

BlockRenderLayer (): c, method_9551, getRenderLayer, func_180664_k

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

boolean (BlockState, ViewableWorld, BlockPos): a, method_9558, canPlaceAt, func_196260_a

Direction (BlockState): j, method_16370, func_220277_j

Direction (BlockState): j, method_16370, attachedDirection, func_220277_j

PushReaction (BlockState): i, method_9527, func_149656_h

PistonBehavior (BlockState): i, method_9527, getPistonBehavior, func_149656_h

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, getStateForNeighborUpdate, func_196271_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a

boolean (BlockState, BlockView, BlockPos, BlockPlacementEnvironment): a, method_9516, canPlaceAtSide, func_196266_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bpl

bpm

Fields

Constructors

Methods

1.14

Names

bpl

net.minecraft.class_3749

net.minecraft.block.LanternBlock

Fields

BooleanProperty: a, field_16545, field_220278_a

VoxelShape: b, field_16546, field_220279_b

VoxelShape: c, field_16544, field_220280_c

Constructors

(Block$Properties)

Methods

BlockState (BlockItemUseContext): a, method_9605, func_196258_a

VoxelShape (BlockState, IBlockReader, BlockPos, ISelectionContext): a, method_9530, func_220053_a

void (StateContainer$Builder<Block, BlockState>): a, method_9515, func_206840_a

BlockRenderLayer (): c, method_9551, func_180664_k

boolean (BlockState, IWorldReader, BlockPos): a, method_9558, func_196260_a

Direction (BlockState): j, method_16370, func_220277_j

PushReaction (BlockState): i, method_9527, func_149656_h

BlockState (BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos): a, method_9559, func_196271_a

boolean (BlockState, IBlockReader, BlockPos, PathType): a, method_9516, func_196266_a