History - net.minecraft.client.renderer.chunk.CompiledSectionMesh

1.21.7

Names

Fields

SectionMesh: a, UNCOMPILED, field_60935, HIDDEN, f_399005_

SectionMesh: a, UNCOMPILED, field_60935, HIDDEN

SectionMesh: b, EMPTY, field_60936, READY, f_398757_

SectionMesh: b, EMPTY, field_60936, READY

List<BlockEntity>: c, renderableBlockEntities, field_60937, blockEntities, f_399115_

List<BlockEntity>: c, renderableBlockEntities, field_60937, blockEntities

VisibilitySet: d, visibilitySet, field_60938, chunkOcclusionData, f_399880_

VisibilitySet: d, visibilitySet, field_60938, chunkOcclusionData

MeshData$SortState: e, transparencyState, field_60939, translucencySortingData, f_399389_

MeshData$SortState: e, transparencyState, field_60939, translucencySortingData

TranslucencyPointOfView: f, translucencyPointOfView, field_60940, pos, f_400489_

TranslucencyPointOfView: f, translucencyPointOfView, field_60940, pos

Map<ChunkSectionLayer, SectionBuffers>: g, buffers, field_60941, buffersByLayer, f_399900_

Map<ChunkSectionLayer, SectionBuffers>: g, buffers, field_60941, buffersByLayer

Constructors

Methods

void (TranslucencyPointOfView): a, setTranslucencyPointOfView, method_72032, setPos, m_404582_

void (TranslucencyPointOfView): a, setTranslucencyPointOfView, method_72032, setPos

boolean (TranslucencyPointOfView): b, isDifferentPointOfView, method_72036, hasPosition, m_401263_

boolean (TranslucencyPointOfView): b, isDifferentPointOfView, method_72036, hasPosition

boolean (): a, hasRenderableLayers, method_72027, hasData, m_401521_

boolean (): a, hasRenderableLayers, method_72027, hasData

boolean (ChunkSectionLayer): a, isEmpty, method_72028, containsLayer, m_401128_

boolean (ChunkSectionLayer): a, isEmpty, method_72028, containsLayer

List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_402842_

List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_401107_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough

SectionBuffers (ChunkSectionLayer): b, getBuffers, method_72034, getBuffersForLayer, m_402724_

SectionBuffers (ChunkSectionLayer): b, getBuffers, method_72034, getBuffersForLayer

void (ChunkSectionLayer, MeshData, long): a, uploadMeshLayer, method_72031, upload, m_402396_

void (ChunkSectionLayer, MeshData, long): a, uploadMeshLayer, method_72031, upload

void (ChunkSectionLayer, ByteBufferBuilder$Result, long): a, uploadLayerIndexBuffer, method_72030, uploadIndexBuffer, m_403083_

void (ChunkSectionLayer, ByteBufferBuilder$Result, long): a, uploadLayerIndexBuffer, method_72030, uploadIndexBuffer

boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_402310_

boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers

MeshData$SortState (): d, getTransparencyState, method_72039, getTranslucencySortingData, m_401362_

MeshData$SortState (): d, getTransparencyState, method_72039, getTranslucencySortingData

void (): close, close, close

void (): close, close

1.21.6

Names

hbd

net.minecraft.client.renderer.chunk.CompiledSectionMesh

net.minecraft.class_11516

net.minecraft.client.render.chunk.ChunkRenderData

net.minecraft.src.C_398576_

Fields

SectionMesh: a, UNCOMPILED, field_60935, HIDDEN, f_399005_

SectionMesh: b, EMPTY, field_60936, READY, f_398757_

List<BlockEntity>: c, renderableBlockEntities, field_60937, blockEntities, f_399115_

VisibilitySet: d, visibilitySet, field_60938, chunkOcclusionData, f_399880_

MeshData$SortState: e, transparencyState, field_60939, translucencySortingData, f_399389_

TranslucencyPointOfView: f, translucencyPointOfView, field_60940, pos, f_400489_

Map<ChunkSectionLayer, SectionBuffers>: g, buffers, field_60941, buffersByLayer, f_399900_

Constructors

(TranslucencyPointOfView, SectionCompiler$Results)

Methods

void (TranslucencyPointOfView): a, setTranslucencyPointOfView, method_72032, setPos, m_404582_

boolean (TranslucencyPointOfView): b, isDifferentPointOfView, method_72036, hasPosition, m_401263_

boolean (): a, hasRenderableLayers, method_72027, hasData, m_401521_

boolean (ChunkSectionLayer): a, isEmpty, method_72028, containsLayer, m_401128_

List<BlockEntity> (): b, getRenderableBlockEntities, method_72033, getBlockEntities, m_402842_

boolean (Direction, Direction): a, facesCanSeeEachother, method_3650, isVisibleThrough, m_401107_

SectionBuffers (ChunkSectionLayer): b, getBuffers, method_72034, getBuffersForLayer, m_402724_

void (ChunkSectionLayer, MeshData, long): a, uploadMeshLayer, method_72031, upload, m_402396_

void (ChunkSectionLayer, ByteBufferBuilder$Result, long): a, uploadLayerIndexBuffer, method_72030, uploadIndexBuffer, m_403083_

boolean (): c, hasTranslucentGeometry, method_72037, hasTranslucentLayers, m_402310_

MeshData$SortState (): d, getTransparencyState, method_72039, getTranslucencySortingData, m_401362_

void (): close, close, close