net.minecraft.client.renderer.chunk

public class CompiledSectionMesh

implements SectionMesh

hbd
net.minecraft.client.renderer.chunk.CompiledSectionMesh
net.minecraft.class_11516
net.minecraft.client.render.chunk.ChunkRenderData
net.minecraft.src.C_398576_

Field summary

Modifier and TypeField
public static final SectionMesh
a
UNCOMPILED
field_60935
HIDDEN
f_399005_
public static final SectionMesh
b
EMPTY
field_60936
READY
f_398757_
private final List<BlockEntity>
c
renderableBlockEntities
field_60937
blockEntities
f_399115_
private final VisibilitySet
d
visibilitySet
field_60938
chunkOcclusionData
f_399880_
private final MeshData$SortState
e
transparencyState
field_60939
translucencySortingData
f_399389_
private TranslucencyPointOfView
f
translucencyPointOfView
field_60940
pos
f_400489_
private final Map<ChunkSectionLayer, SectionBuffers>
g
buffers
field_60941
buffersByLayer
f_399900_

Constructor summary

ModifierConstructor
public (TranslucencyPointOfView pos, SectionCompiler$Results renderData)

Method summary

Modifier and TypeMethod
public void
a(hbl arg0)
setTranslucencyPointOfView(TranslucencyPointOfView arg0)
method_72032(class_10196 arg0)
setPos(NormalizedRelativePos pos)
m_404582_(C_398493_ arg0)
public boolean
b(hbl arg0)
isDifferentPointOfView(TranslucencyPointOfView arg0)
method_72036(class_10196 arg0)
hasPosition(NormalizedRelativePos arg0)
m_401263_(C_398493_ arg0)
public boolean
a()
hasRenderableLayers()
method_72027()
hasData()
m_401521_()
public boolean
a(haz arg0)
isEmpty(ChunkSectionLayer arg0)
method_72028(class_11515 arg0)
containsLayer(BlockRenderLayer arg0)
m_401128_(C_398515_ arg0)
public List<BlockEntity>
b()
getRenderableBlockEntities()
method_72033()
getBlockEntities()
m_402842_()
public boolean
a(jh arg0, jh arg1)
facesCanSeeEachother(Direction arg0, Direction arg1)
method_3650(class_2350 arg0, class_2350 arg1)
isVisibleThrough(Direction arg0, Direction arg1)
m_401107_(C_4687_ p_407059_, C_4687_ arg1)
public SectionBuffers
b(haz arg0)
getBuffers(ChunkSectionLayer arg0)
method_72034(class_11515 arg0)
getBuffersForLayer(BlockRenderLayer arg0)
m_402724_(C_398515_ arg0)
public void
a(haz arg0, fob arg1, long arg2)
uploadMeshLayer(ChunkSectionLayer arg0, MeshData arg1, long arg2)
method_72031(class_11515 arg0, class_9801 arg1, long arg2)
upload(BlockRenderLayer layer, BuiltBuffer builtBuffer, long sectionPos)
m_402396_(C_398515_ p_410167_, C_336471_ p_406090_, long arg2)
public void
a(haz arg0, fnz$a arg1, long arg2)
uploadLayerIndexBuffer(ChunkSectionLayer arg0, ByteBufferBuilder$Result arg1, long arg2)
method_72030(class_11515 arg0, class_9799$class_9800 arg1, long arg2)
uploadIndexBuffer(BlockRenderLayer layer, BufferAllocator$CloseableBuffer buffer, long sectionPos)
m_403083_(C_398515_ p_409808_, C_336589_$C_336543_ p_408270_, long arg2)
public boolean
c()
hasTranslucentGeometry()
method_72037()
hasTranslucentLayers()
m_402310_()
public MeshData$SortState
d()
getTransparencyState()
method_72039()
getTranslucencySortingData()
m_401362_()
public void
close()
close()
close()