History - net.minecraft.world.level.block.BaseFireBlock
25w18a
Names
dnb
dnr
Fields
float: e, fireDamage, field_22088, damage, f_49238_
float: e, fireDamage, field_22088
int: b, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_
int: b, SECONDS_ON_FIRE, field_31008
int: c, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_348994_
int: c, MIN_FIRE_TICKS_TO_ADD, field_54470
int: d, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_348316_
int: d, MAX_FIRE_TICKS_TO_ADD, field_54471
VoxelShape: a, SHAPE, field_55731, BASE_SHAPE, f_381520_
VoxelShape: a, SHAPE, field_55731
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, m_49245_
BlockState (BlockGetter, BlockPos): a, getState, method_24416
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530
boolean (BlockState): g, canBurn, method_10195, isFlammable, m_7599_
boolean (BlockState): g, canBurn, method_10195
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615
boolean (Level): a, inPortalDimension, method_30366, isOverworldOrNether, m_49248_
boolean (Level): a, inPortalDimension, method_30366
boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_49255_
boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032
boolean (Level, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_49269_
boolean (Level, BlockPos, Direction): b, isPortal, method_30033
void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_
void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496
com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548
void (Entity): a, fireIgnite, method_67678, igniteEntity, m_388521_
void (Entity): a, fireIgnite, method_67678
1.21.5
Names
dja
dnb
Fields
float: f, fireDamage, field_22088, damage, f_49238_
float: e, fireDamage, field_22088, damage, f_49238_
VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_49237_
int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_
int: b, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_
float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_152136_
int: d, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_348994_
int: c, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_348994_
int: e, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_348316_
int: d, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_348316_
VoxelShape: a, SHAPE, field_55731, BASE_SHAPE, f_381520_
Constructors
Methods
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_
void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_
void (Entity): a, fireIgnite, method_67678, igniteEntity, m_388521_
1.21.4
Names
djz
dja
Fields
Constructors
Methods
1.21.3
Names
dfl
djz
Fields
float: d, fireDamage, field_22088, damage, f_49238_
float: f, fireDamage, field_22088, damage, f_49238_
int: d, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_348994_
int: e, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_348316_
Constructors
Methods
boolean (BlockState): f, canBurn, method_10195, isFlammable, m_7599_
boolean (BlockState): g, canBurn, method_10195, isFlammable, m_7599_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
deo
dfl
Fields
Constructors
Methods
1.20.6
Names
cwd
deo
Fields
Constructors
Methods
1.20.4
Names
csj
cwd
Fields
Constructors
Methods
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969, getCodec, m_304657_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
1.20.2
Names
cpb
csj
Fields
Constructors
Methods
1.20.1
Names
cow
cpb
Fields
Constructors
Methods
1.19.4
Names
cmh
cow
Fields
Constructors
Methods
1.19.3
Names
cjh
cmh
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
cik
cjh
Fields
Constructors
Methods
1.19
Names
cde
cik
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
ccm
cde
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzd
ccm
Fields
Constructors
Methods
1.17.1
Names
bzc
bzd
Fields
Constructors
Methods
1.17
Names
bue
bzc
net.minecraft.block.AbstractFireBlock
net.minecraft.src.C_1693_
Fields
float: b, fireDamage, field_22088, damage, field_235325_g_
float: d, fireDamage, field_22088, damage, f_49238_
VoxelShape: a, DOWN_AABB, field_22498, BASE_SHAPE, field_235320_b_
VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_49237_
int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_
float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_152136_
Constructors
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, func_235326_a_
BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, m_49245_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_
boolean (BlockState): e, canBurn, method_10195, isFlammable, func_196446_i
boolean (BlockState): f, canBurn, method_10195, isFlammable, m_7599_
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
boolean (Level): a, inPortalDimension, method_30366, method_30366, func_242649_a
boolean (Level): a, inPortalDimension, method_30366, isOverworldOrNether, m_49248_
boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, method_30032, func_241465_a_
boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_49255_
boolean (Level, BlockPos, Direction): b, isPortal, method_30033, method_30033, func_241466_b_
boolean (Level, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_49269_
void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bub
bue
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvh
bub
Fields
float: g, fireDamage, field_22088, damage, field_235325_g_
float: b, fireDamage, field_22088, damage, field_235325_g_
VoxelShape: a, UP_AABB, field_22497, field_22497, field_235319_a_
VoxelShape: b, DOWN_AABB, field_22498, field_22498, field_235320_b_
VoxelShape: a, DOWN_AABB, field_22498, BASE_SHAPE, field_235320_b_
VoxelShape: c, WEST_AABB, field_22499, field_22499, field_235321_c_
VoxelShape: d, EAST_AABB, field_22500, field_22500, field_235322_d_
VoxelShape: e, NORTH_AABB, field_22501, field_22501, field_235323_e_
VoxelShape: f, SOUTH_AABB, field_22502, field_22502, field_235324_f_
Constructors
Methods
boolean (LevelAccessor, BlockPos): a, canBePlacedAt, method_30032, method_30032, func_241465_a_
boolean (LevelAccessor, BlockPos): b, isPortal, method_30033, method_30033, func_241466_b_
boolean (Level): a, inPortalDimension, method_30366, method_30366, func_242649_a
boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, method_30032, func_241465_a_
boolean (Level, BlockPos, Direction): b, isPortal, method_30033, method_30033, func_241466_b_
1.16.1
Names
bvh
net.minecraft.world.level.block.BaseFireBlock
net.minecraft.class_4770
net.minecraft.block.AbstractFireBlock
net.minecraft.block.AbstractFireBlock
Fields
float: g, fireDamage, field_22088, damage, field_235325_g_
VoxelShape: a, UP_AABB, field_22497, field_22497, field_235319_a_
VoxelShape: b, DOWN_AABB, field_22498, field_22498, field_235320_b_
VoxelShape: c, WEST_AABB, field_22499, field_22499, field_235321_c_
VoxelShape: d, EAST_AABB, field_22500, field_22500, field_235322_d_
VoxelShape: e, NORTH_AABB, field_22501, field_22501, field_235323_e_
VoxelShape: f, SOUTH_AABB, field_22502, field_22502, field_235324_f_
Constructors
(BlockBehaviour$Properties, float)
Methods
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, func_235326_a_
VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a
boolean (BlockState): e, canBurn, method_10195, isFlammable, func_196446_i
void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a
void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a
boolean (LevelAccessor, BlockPos): a, canBePlacedAt, method_30032, method_30032, func_241465_a_
boolean (LevelAccessor, BlockPos): b, isPortal, method_30033, method_30033, func_241466_b_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c