History - net.minecraft.world.level.block.BaseFireBlock

25w18a

Names

dnb

dnr

Fields

float: e, fireDamage, field_22088, damage, f_49238_

float: e, fireDamage, field_22088

int: b, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_

int: b, SECONDS_ON_FIRE, field_31008

int: c, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_348994_

int: c, MIN_FIRE_TICKS_TO_ADD, field_54470

int: d, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_348316_

int: d, MAX_FIRE_TICKS_TO_ADD, field_54471

VoxelShape: a, SHAPE, field_55731, BASE_SHAPE, f_381520_

VoxelShape: a, SHAPE, field_55731

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, m_49245_

BlockState (BlockGetter, BlockPos): a, getState, method_24416

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530

boolean (BlockState): g, canBurn, method_10195, isFlammable, m_7599_

boolean (BlockState): g, canBurn, method_10195

void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615

boolean (Level): a, inPortalDimension, method_30366, isOverworldOrNether, m_49248_

boolean (Level): a, inPortalDimension, method_30366

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_49255_

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_49269_

boolean (Level, BlockPos, Direction): b, isPortal, method_30033

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496

com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548

void (Entity): a, fireIgnite, method_67678, igniteEntity, m_388521_

void (Entity): a, fireIgnite, method_67678

1.21.5

Names

dja

dnb

Fields

float: f, fireDamage, field_22088, damage, f_49238_

float: e, fireDamage, field_22088, damage, f_49238_

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_49237_

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_

int: b, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_152136_

int: d, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_348994_

int: c, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_348994_

int: e, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_348316_

int: d, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_348316_

VoxelShape: a, SHAPE, field_55731, BASE_SHAPE, f_381520_

Constructors

Methods

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, BlockState, boolean): a, onPlace, method_9615, onBlockAdded, m_6807_

void (BlockState, Level, BlockPos, Entity, InsideBlockEffectApplier): a, entityInside, method_9548, onEntityCollision, m_49259_

void (Entity): a, fireIgnite, method_67678, igniteEntity, m_388521_

1.21.4

Names

djz

dja

Fields

Constructors

Methods

1.21.3

Names

dfl

djz

Fields

float: d, fireDamage, field_22088, damage, f_49238_

float: f, fireDamage, field_22088, damage, f_49238_

int: d, MIN_FIRE_TICKS_TO_ADD, field_54470, MIN_FIRE_TICK_INCREMENT, f_348994_

int: e, MAX_FIRE_TICKS_TO_ADD, field_54471, MAX_FIRE_TICK_INCREMENT, f_348316_

Constructors

Methods

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_7599_

boolean (BlockState): g, canBurn, method_10195, isFlammable, m_7599_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

deo

dfl

Fields

Constructors

Methods

1.20.6

Names

cwd

deo

Fields

Constructors

Methods

1.20.4

Names

csj

cwd

Fields

Constructors

Methods

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

com.mojang.serialization.MapCodec<? extends BaseFireBlock> (): a, codec, method_53969, getCodec, m_304657_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

1.20.2

Names

cpb

csj

Fields

Constructors

Methods

1.20.1

Names

cow

cpb

Fields

Constructors

Methods

1.19.4

Names

cmh

cow

Fields

Constructors

Methods

1.19.3

Names

cjh

cmh

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

cik

cjh

Fields

Constructors

Methods

1.19

Names

cde

cik

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

ccm

cde

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzd

ccm

Fields

Constructors

Methods

1.17.1

Names

bzc

bzd

Fields

Constructors

Methods

1.17

Names

bue

bzc

net.minecraft.block.AbstractFireBlock

net.minecraft.src.C_1693_

Fields

float: b, fireDamage, field_22088, damage, field_235325_g_

float: d, fireDamage, field_22088, damage, f_49238_

VoxelShape: a, DOWN_AABB, field_22498, BASE_SHAPE, field_235320_b_

VoxelShape: b, DOWN_AABB, field_22498, BASE_SHAPE, f_49237_

int: c, SECONDS_ON_FIRE, field_31008, SET_ON_FIRE_SECONDS, f_152137_

float: a, AABB_OFFSET, field_31007, BASE_SOUND_VOLUME, f_152136_

Constructors

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, func_235326_a_

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, m_49245_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

boolean (BlockState): e, canBurn, method_10195, isFlammable, func_196446_i

boolean (BlockState): f, canBurn, method_10195, isFlammable, m_7599_

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, m_7892_

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, m_6807_

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

boolean (Level): a, inPortalDimension, method_30366, method_30366, func_242649_a

boolean (Level): a, inPortalDimension, method_30366, isOverworldOrNether, m_49248_

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, method_30032, func_241465_a_

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, canPlaceAt, m_49255_

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, method_30033, func_241466_b_

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, shouldLightPortalAt, m_49269_

void (Level, Player, BlockPos, BlockState): a, spawnDestroyParticles, method_33614, spawnBreakParticles, m_142387_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bub

bue

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvh

bub

Fields

float: g, fireDamage, field_22088, damage, field_235325_g_

float: b, fireDamage, field_22088, damage, field_235325_g_

VoxelShape: a, UP_AABB, field_22497, field_22497, field_235319_a_

VoxelShape: b, DOWN_AABB, field_22498, field_22498, field_235320_b_

VoxelShape: a, DOWN_AABB, field_22498, BASE_SHAPE, field_235320_b_

VoxelShape: c, WEST_AABB, field_22499, field_22499, field_235321_c_

VoxelShape: d, EAST_AABB, field_22500, field_22500, field_235322_d_

VoxelShape: e, NORTH_AABB, field_22501, field_22501, field_235323_e_

VoxelShape: f, SOUTH_AABB, field_22502, field_22502, field_235324_f_

Constructors

Methods

boolean (LevelAccessor, BlockPos): a, canBePlacedAt, method_30032, method_30032, func_241465_a_

boolean (LevelAccessor, BlockPos): b, isPortal, method_30033, method_30033, func_241466_b_

boolean (Level): a, inPortalDimension, method_30366, method_30366, func_242649_a

boolean (Level, BlockPos, Direction): a, canBePlacedAt, method_30032, method_30032, func_241465_a_

boolean (Level, BlockPos, Direction): b, isPortal, method_30033, method_30033, func_241466_b_

1.16.1

Names

bvh

net.minecraft.world.level.block.BaseFireBlock

net.minecraft.class_4770

net.minecraft.block.AbstractFireBlock

net.minecraft.block.AbstractFireBlock

Fields

float: g, fireDamage, field_22088, damage, field_235325_g_

VoxelShape: a, UP_AABB, field_22497, field_22497, field_235319_a_

VoxelShape: b, DOWN_AABB, field_22498, field_22498, field_235320_b_

VoxelShape: c, WEST_AABB, field_22499, field_22499, field_235321_c_

VoxelShape: d, EAST_AABB, field_22500, field_22500, field_235322_d_

VoxelShape: e, NORTH_AABB, field_22501, field_22501, field_235323_e_

VoxelShape: f, SOUTH_AABB, field_22502, field_22502, field_235324_f_

Constructors

(BlockBehaviour$Properties, float)

Methods

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockGetter, BlockPos): a, getState, method_24416, getState, func_235326_a_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): b, getShape, method_9530, getOutlineShape, func_220053_a

boolean (BlockState): e, canBurn, method_10195, isFlammable, func_196446_i

void (BlockState, Level, BlockPos, Entity): a, entityInside, method_9548, onEntityCollision, func_196262_a

void (BlockState, Level, BlockPos, BlockState, boolean): b, onPlace, method_9615, onBlockAdded, func_220082_b

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

boolean (LevelAccessor, BlockPos): a, canBePlacedAt, method_30032, method_30032, func_241465_a_

boolean (LevelAccessor, BlockPos): b, isPortal, method_30033, method_30033, func_241466_b_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c