History - net.minecraft.world.entity.Mob

25w18a

Names

byh

byu

Fields

EntityDataAccessor<Byte>: a, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, f_21340_

EntityDataAccessor<Byte>: a, DATA_MOB_FLAGS_ID, field_6193

int: bz, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bB, ambientSoundTime, field_6191

int: bA, xpReward, field_6194, experiencePoints, f_21364_

int: bC, xpReward, field_6194

LookControl: bB, lookControl, field_6206, lookControl, f_21365_

LookControl: bD, lookControl, field_6206

MoveControl: bC, moveControl, field_6207, moveControl, f_21342_

MoveControl: bE, moveControl, field_6207

JumpControl: bD, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bF, jumpControl, field_6204

BodyRotationControl: bN, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bP, bodyRotationControl, field_6188

PathNavigation: bE, navigation, field_6189, navigation, f_21344_

PathNavigation: bG, navigation, field_6189

GoalSelector: bF, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bH, goalSelector, field_6201

GoalSelector: bG, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bI, targetSelector, field_6185

LivingEntity: bO, target, field_6199, target, f_21362_

LivingEntity: bQ, target, field_6199

Sensing: bP, sensing, field_6190, visibilityCache, f_21349_

Sensing: bR, sensing, field_6190

boolean: bR, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: bT, canPickUpLoot, field_6203

boolean: bS, persistenceRequired, field_6200, persistent, f_21353_

boolean: bU, persistenceRequired, field_6200

Map<PathType, Float>: bT, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<PathType, Float>: bV, pathfindingMalus, field_6196

long: bV, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: bX, lootTableSeed, field_6184

BlockPos: bX, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: bZ, homePosition, field_18074

float: bY, restrictRadius, field_18075, positionTargetRange, f_21341_

int: b, MOB_FLAG_NO_AI, field_30088, AI_DISABLED_FLAG, f_147266_

int: b, MOB_FLAG_NO_AI, field_30088

int: c, MOB_FLAG_LEFTHANDED, field_30089, LEFT_HANDED_FLAG, f_147267_

int: c, MOB_FLAG_LEFTHANDED, field_30089

int: d, MOB_FLAG_AGGRESSIVE, field_30090, ATTACKING_FLAG, f_147268_

int: d, MOB_FLAG_AGGRESSIVE, field_30090

float: k, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bv, MAX_WEARING_ARMOR_CHANCE, field_30091

float: bu, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bw, MAX_PICKUP_LOOT_CHANCE, field_30083

float: bv, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bx, MAX_ENCHANTED_ARMOR_CHANCE, field_30084

float: bw, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: by, MAX_ENCHANTED_WEAPON_CHANCE, field_30085

int: j, PICKUP_REACH, field_30087, MINIMUM_DROPPED_EXPERIENCE_PER_EQUIPMENT, f_147265_

int: bu, PICKUP_REACH, field_30087

int: bx, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bz, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039

Vec3i: e, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

Vec3i: e, ITEM_PICKUP_REACH, field_38386

double: bI, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

double: bK, DEFAULT_ATTACK_REACH, field_45969

ResourceLocation: by, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_

ResourceLocation: bA, RANDOM_SPAWN_BONUS_ID, field_51997

Leashable$LeashData: bW, leashData, field_52221, leashData, f_337544_

Leashable$LeashData: bY, leashData, field_52221

List<EquipmentSlot>: bH, EQUIPMENT_POPULATION_ORDER, field_52448, EQUIPMENT_INIT_ORDER, f_349419_

List<EquipmentSlot>: bJ, EQUIPMENT_POPULATION_ORDER, field_52448

Optional<ResourceKey<LootTable>>: bU, lootTable, field_6198, lootTable, f_21355_

Optional<ResourceKey<LootTable>>: bW, lootTable, field_6198

boolean: bJ, DEFAULT_CAN_PICK_UP_LOOT, field_57591, DEFAULT_CAN_PICK_UP_LOOT, f_381944_

boolean: bL, DEFAULT_CAN_PICK_UP_LOOT, field_57591

boolean: bK, DEFAULT_PERSISTENCE_REQUIRED, field_57592, DEFAULT_PERSISTENCE_REQUIRED, f_382225_

boolean: bM, DEFAULT_PERSISTENCE_REQUIRED, field_57592

boolean: bL, DEFAULT_LEFT_HANDED, field_57593, DEFAULT_LEFT_HANDED, f_379743_

boolean: bN, DEFAULT_LEFT_HANDED, field_57593

boolean: bM, DEFAULT_NO_AI, field_57594, DEFAULT_NO_AI, f_382032_

boolean: bO, DEFAULT_NO_AI, field_57594

DropChances: bQ, dropChances, field_55677, equipmentDropChances, f_381681_

DropChances: bS, dropChances, field_55677

int: ca, homeRadius, field_18075

Constructors

Methods

void (): C, registerGoals, method_5959, initGoals, m_8099_

void (): H, registerGoals, method_5959

PathNavigation (Level): b, createNavigation, method_5965, createNavigation, m_6037_

PathNavigation (Level): b, createNavigation, method_5965

float (PathType): a, getPathfindingMalus, method_5944, getPathfindingPenalty, m_21439_

float (PathType): a, getPathfindingMalus, method_5944

void (PathType, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty, m_21441_

void (PathType, float): a, setPathfindingMalus, method_5941

BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): O, createBodyControl, method_5963

LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): P, getLookControl, method_5988

MoveControl (): K, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): Q, getMoveControl, method_5962

JumpControl (): M, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): R, getJumpControl, method_5993

PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): S, getNavigation, method_5942

Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): T, getSensing, method_5985

LivingEntity (): e, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): e, getTarget, method_5968

void (LivingEntity): g, setTarget, method_5980, setTarget, m_6710_

void (LivingEntity): g, setTarget, method_5980

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, m_6549_

boolean (EntityType<?>): a, canAttackType, method_5973

void (): Q, ate, method_5983, onEatingGrass, m_8035_

void (): V, ate, method_5983

int (): R, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): W, getAmbientSoundInterval, method_5970

void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): X, playAmbientSound, method_5966

void (): aw, baseTick, method_5670, baseTick, m_6075_

void (): ay, baseTick, method_5670

void (DamageSource): h, playHurtSound, method_6013, playHurtSound, m_6677_

void (DamageSource): h, playHurtSound, method_6013

void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): l, resetAmbientSoundTime, method_5975

void (): T, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): Y, spawnAnim, method_5990

void (): g, tick, method_5773, tick, m_8119_

void (): g, tick, method_5773

void (): U, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): Z, updateControlFlags, method_20417

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): p, getAmbientSound, method_5994

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (float): G, setZza, method_5930, setForwardSpeed, m_21564_

void (float): G, setZza, method_5930

void (float): H, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): H, setYya, method_5976

void (float): I, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): I, setXxa, method_5938

void (float): B, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): B, setSpeed, method_6125

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955

boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, m_7252_

boolean (ItemStack): g, canHoldItem, method_5939

boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_

boolean (double): h, removeWhenFarAway, method_5974

boolean (): Y, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): af, requiresCustomPersistence, method_17326

void (): dH, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dJ, checkDespawn, method_5982

void (): fu, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fC, serverAiStep, method_6023

void (): ab, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): ah, sendDebugPackets, method_18409

int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): gh, getMaxHeadXRot, method_5978

int (): ae, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): gi, getMaxHeadYRot, method_5986

int (): ag, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): gk, getHeadRotSpeed, method_20240

void (Entity, float, float): a, lookAt, method_5951, lookAtEntity, m_21391_

void (Entity, float, float): a, lookAt, method_5951

float (float, float, float): a, rotlerp, method_5960, changeAngle, m_21376_

float (float, float, float): a, rotlerp, method_5960

boolean (LevelAccessor, EntitySpawnReason): a, checkSpawnRules, method_5979, canSpawn, m_5545_

boolean (LevelAccessor, EntitySpawnReason): a, checkSpawnRules, method_5979

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, m_6914_

boolean (LevelReader): a, checkSpawnObstruction, method_5957

int (): fX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): gl, getMaxSpawnClusterSize, method_5945

boolean (int): q, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_

boolean (int): q, isMaxGroupSizeReached, method_5969

int (): cE, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cH, getMaxFallDistance, method_5850

Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot, m_21412_

Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948

void (): gc, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): gq, setPersistenceRequired, method_5971

void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance, m_21409_

void (EquipmentSlot, float): a, setDropChance, method_5946

boolean (): fN, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fV, canPickUpLoot, method_5936

void (boolean): a_, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_

void (boolean): a_, setCanPickUpLoot, method_5952

boolean (): gd, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): gr, isPersistenceRequired, method_5947

boolean (): ge, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): gs, isWithinHome, method_18411

boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange, m_21444_

boolean (BlockPos): a, isWithinHome, method_18407

void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget, m_21446_

void (BlockPos, int): a, setHomeTo, method_18408

BlockPos (): gf, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): gt, getHomePosition, method_18412

float (): gg, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): gi, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): gw, hasHome, method_18410

boolean (Entity, boolean): a, startRiding, method_5873, startRiding, m_7998_

boolean (Entity, boolean): a, startRiding, method_5873

boolean (): dj, isEffectiveAi, method_6034, canActVoluntarily, m_21515_

boolean (): dl, isEffectiveAi, method_6034

void (boolean): t, setNoAi, method_5977, setAiDisabled, m_21557_

void (boolean): u, setNoAi, method_5977

void (boolean): u, setLeftHanded, method_5937, setLeftHanded, m_21559_

void (boolean): v, setLeftHanded, method_5937

void (boolean): v, setAggressive, method_19540, setAttacking, m_21561_

void (boolean): w, setAggressive, method_19540

boolean (): gj, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): gx, isNoAi, method_5987

boolean (): gk, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gy, isLeftHanded, method_5961

boolean (): gl, isAggressive, method_6510, isAttacking, m_5912_

boolean (): gz, isAggressive, method_6510

HumanoidArm (): fy, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fG, getMainArm, method_6068

boolean (): go, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): gC, isSunBurnTick, method_5972

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711

boolean (): Z, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): ag, shouldDespawnInPeaceful, method_23734

AttributeSupplier$Builder (): D, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): I, createMobAttributes, method_26828

boolean (): E, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): J, shouldPassengersInheritMalus, method_26323

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, m_5886_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938

void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack, m_21468_

void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834

void (EquipmentSlot): g, setGuaranteedDrop, method_25939, setDropGuaranteed, m_21508_

void (EquipmentSlot): g, setGuaranteedDrop, method_25939

boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_

boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_

InteractionResult (Player, InteractionHand): a, interact, method_5688

InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, interactWithItem, m_21499_

InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506

void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild, m_5502_

void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992

void (boolean): a, setBaby, method_7217, setBaby, m_6863_

void (boolean): a, setBaby, method_7217

void (): cD, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cG, removeAfterChangingDimensions, method_30076

void (): gh, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): gv, clearHome, method_35055

void (): gp, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): gD, removeFreeWill, method_35056

ItemStack (): dI, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dM, getPickResult, method_31480

void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_203347_

void (TagKey<Fluid>): c, jumpInLiquid, method_6010

Vec3i (): W, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): ac, getPickupReach, method_42646

boolean (EntityType<? extends Mob>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): a, checkMobSpawnRules, method_20636, canMobSpawn, m_217057_

boolean (EntityType<? extends Mob>, LevelAccessor, EntitySpawnReason, BlockPos, RandomSource): a, checkMobSpawnRules, method_20636

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964

boolean (LivingEntity): h, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

boolean (LivingEntity): h, isWithinMeleeAttackRange, method_42150

void (Predicate<Goal>): c, removeAllGoals, method_47825, clearGoals, m_262441_

void (Predicate<Goal>): c, removeAllGoals, method_47825

LivingEntity (): cW, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

LivingEntity (): cY, getControllingPassenger, method_5642

void (): F, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): L, onPathfindingStart, method_51504

void (): G, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

void (): N, onPathfindingDone, method_51503

long (): eJ, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eP, getLootTableSeed, method_51851

AABB (): gm, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

AABB (): gA, getAttackBoundingBox, method_53511

LivingEntity (): P, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

LivingEntity (): U, getTargetFromBrain, method_59664

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693

void (): V, stopInPlace, method_55695, stopMovement, m_324154_

void (): aa, stopInPlace, method_55695

void (): af, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

void (): gj, clampHeadRotationToBody, method_56080

ItemStack (): fY, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

ItemStack (): gm, getBodyArmorItem, method_56676

boolean (): ga, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

boolean (): go, isWearingBodyArmor, method_56677

void (ItemStack): h, setBodyArmorItem, method_56678, equipBodyArmor, m_323866_

void (ItemStack): h, setBodyArmorItem, method_56678

LootParams (ServerLevel): g, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_

LootParams (ServerLevel): g, createEquipmentParams, method_58635

void (EquipmentTable): a, equip, method_58634, setEquipmentFromTable, m_319416_

void (EquipmentTable): a, equip, method_58634

void (ResourceKey<LootTable>, Map<EquipmentSlot, Float>): a, equip, method_59665, setEquipmentFromTable, m_322414_

void (ResourceKey<LootTable>, Map<EquipmentSlot, Float>): a, equip, method_59665

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, EntitySpawnReason, SpawnGroupData): a, finalizeSpawn, method_5943

void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_

void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099

void (ServerLevelAccessor, RandomSource, DifficultyInstance): a, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_213946_

void (ServerLevelAccessor, RandomSource, DifficultyInstance): a, populateDefaultEquipmentEnchantments, method_5984

void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_

void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759

void (ServerLevelAccessor, RandomSource, EquipmentSlot, DifficultyInstance): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_217051_

void (ServerLevelAccessor, RandomSource, EquipmentSlot, DifficultyInstance): a, enchantSpawnedArmor, method_30758

void (ServerLevelAccessor, EquipmentSlot, RandomSource, float, DifficultyInstance): a, enchantSpawnedEquipment, method_59927, enchantEquipment, m_340386_

void (ServerLevelAccessor, EquipmentSlot, RandomSource, float, DifficultyInstance): a, enchantSpawnedEquipment, method_59927

Leashable$LeashData (): S_, getLeashData, method_60955, getLeashData, m_338492_

Leashable$LeashData (): R_, getLeashData, method_60955

void (Leashable$LeashData): a, setLeashData, method_60960, setLeashData, m_338401_

void (Leashable$LeashData): a, setLeashData, method_60960

void (): A, leashTooFarBehaviour, method_60970, breakLongLeash, m_339671_

void (): C, leashTooFarBehaviour, method_60970

boolean (): w, canBeLeashed, method_5931, canBeLeashed, m_6573_

boolean (): v, canBeLeashed, method_5931

void (): gn, playAttackSound, method_59928, playAttackSound, m_339982_

void (): gB, playAttackSound, method_59928

int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop, m_213860_

int (ServerLevel): e, getBaseExperienceReward, method_6110

void (ServerLevel, DamageSource, boolean): b, dropFromLootTable, method_16077, dropLoot, m_21388_

void (ServerLevel, DamageSource, boolean): b, dropFromLootTable, method_16077

Optional<ResourceKey<LootTable>> (): ea, getLootTable, method_5991, getLootTableKey, m_21517_

Optional<ResourceKey<LootTable>> (): ef, getLootTable, method_5991

void (ServerLevel, ItemEntity): a, pickUpItem, method_5949, loot, m_7581_

void (ServerLevel, ItemEntity): a, pickUpItem, method_5949

ItemStack (ServerLevel, ItemStack): b, equipItemIfPossible, method_24523, tryEquip, m_255207_

ItemStack (ServerLevel, ItemStack): b, equipItemIfPossible, method_24523

double (ItemStack, Holder<Attribute>, EquipmentSlot): a, getApproximateAttributeWith, method_63632, getAttributeValueWithStack, m_352418_

double (ItemStack, Holder<Attribute>, EquipmentSlot): a, getApproximateAttributeWith, method_63632

boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820, canGather, m_7243_

boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820

void (ServerLevel): a, customServerAiStep, method_5958, mobTick, m_8024_

void (ServerLevel): a, customServerAiStep, method_5958

void (ServerLevel): b, dropPreservedEquipment, method_60973, dropAllForeignEquipment, m_339901_

void (ServerLevel): b, dropPreservedEquipment, method_60973

Set<EquipmentSlot> (ServerLevel, Predicate<ItemStack>): a, dropPreservedEquipment, method_60972, dropForeignEquipment, m_339194_

Set<EquipmentSlot> (ServerLevel, Predicate<ItemStack>): a, dropPreservedEquipment, method_60972

boolean (EquipmentSlot): f, canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot, m_218379_

boolean (EquipmentSlot): f, canDispenserEquipIntoSlot, method_63626

<T extends Mob> T (EntityType<T>, ConversionParams, EntitySpawnReason, ConversionParams$AfterConversion<T>): a, convertTo, method_63631, convertTo, m_21406_

<T extends Mob> T (EntityType<T>, ConversionParams, EntitySpawnReason, ConversionParams$AfterConversion<T>): a, convertTo, method_63631

<T extends Mob> T (EntityType<T>, ConversionParams, ConversionParams$AfterConversion<T>): a, convertTo, method_29243, convertTo, m_355484_

<T extends Mob> T (EntityType<T>, ConversionParams, ConversionParams$AfterConversion<T>): a, convertTo, method_29243

boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (ServerLevel, Entity): c, doHurtTarget, method_6121

void (Holder<Attribute>): f, onAttributeUpdated, method_52540, updateAttribute, m_292989_

void (Holder<Attribute>): a, onAttributeUpdated, method_52540

boolean (ItemStack, ItemStack, EquipmentSlot): b, compareArmor, method_65346, prefersNewArmor, m_374060_

boolean (ItemStack, ItemStack, EquipmentSlot): b, compareArmor, method_65346

boolean (ItemStack, ItemStack, EquipmentSlot): c, compareWeapons, method_65347, prefersNewWeapon, m_374258_

boolean (ItemStack, ItemStack, EquipmentSlot): c, compareWeapons, method_65347

TagKey<Item> (): X, getPreferredWeaponType, method_65345, getPreferredWeapons, m_372461_

TagKey<Item> (): ad, getPreferredWeaponType, method_65345

void (): z, onLeashRemoved, method_65895, onLeashRemoved, m_372585_

void (): y, onLeashRemoved, method_65895

void (float): C, tickHeadTurn, method_6031, turnHead, m_5632_

void (float): C, tickHeadTurn, method_6031

boolean (): fZ, isSaddled, method_66672, hasSaddleEquipped, m_385238_

boolean (): gn, isSaddled, method_66672

Container (EquipmentSlot): h, createEquipmentSlotContainer, method_66674, createEquipmentInventory, m_387735_

Container (EquipmentSlot): h, createEquipmentSlotContainer, method_66674

DropChances (): gb, getDropChances, method_66286, getEquipmentDropChances, m_387143_

DropChances (): gp, getDropChances, method_66286

boolean (): di, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_

void (ValueOutput): a, addAdditionalSaveData, method_5652

void (ValueInput): a, readAdditionalSaveData, method_5749

boolean (EquipmentSlot): i, hasValidEquippableItemForSlot, method_71148

boolean (Vec3): a, isWithinHome, method_70676

int (): gu, getHomeRadius, method_18413

1.21.5

Names

bvk

byh

Fields

int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bz, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bN, xpReward, field_6194, experiencePoints, f_21364_

int: bA, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bO, lookControl, field_6206, lookControl, f_21365_

LookControl: bB, lookControl, field_6206, lookControl, f_21365_

MoveControl: bP, moveControl, field_6207, moveControl, f_21342_

MoveControl: bC, moveControl, field_6207, moveControl, f_21342_

JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bD, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: ca, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bN, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bR, navigation, field_6189, navigation, f_21344_

PathNavigation: bE, navigation, field_6189, navigation, f_21344_

GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bF, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bG, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: cb, target, field_6199, target, f_21362_

LivingEntity: bO, target, field_6199, target, f_21362_

Sensing: cc, sensing, field_6190, visibilityCache, f_21349_

Sensing: bP, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: cd, handItems, field_6195, handItems, f_21350_

float[]: bU, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: ce, armorItems, field_6205, armorItems, f_21351_

float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: cg, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: bR, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: ch, persistenceRequired, field_6200, persistent, f_21353_

boolean: bS, persistenceRequired, field_6200, persistent, f_21353_

Map<PathType, Float>: ci, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<PathType, Float>: bT, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

long: ck, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: bV, lootTableSeed, field_6184, lootTableSeed, f_21356_

BlockPos: cm, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: bX, restrictCenter, field_18074, positionTarget, f_21360_

float: cn, restrictRadius, field_18075, positionTargetRange, f_21341_

float: bY, restrictRadius, field_18075, positionTargetRange, f_21341_

float: i, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: k, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: j, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bu, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: k, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bv, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bw, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

int: h, PICKUP_REACH, field_30087, MINIMUM_DROPPED_EXPERIENCE_PER_EQUIPMENT, f_147265_

int: j, PICKUP_REACH, field_30087, MINIMUM_DROPPED_EXPERIENCE_PER_EQUIPMENT, f_147265_

float: bH, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bK, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bx, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Vec3i: bX, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

Vec3i: e, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

int: bJ, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

double: bZ, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

double: bI, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

ItemStack: cf, bodyArmorItem, field_48829, bodyArmor, f_314973_

float: bW, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_

float: bI, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220, f_337144_

ResourceLocation: bL, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_

ResourceLocation: by, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_

Leashable$LeashData: cl, leashData, field_52221, leashData, f_337544_

Leashable$LeashData: bW, leashData, field_52221, leashData, f_337544_

List<EquipmentSlot>: bY, EQUIPMENT_POPULATION_ORDER, field_52448, EQUIPMENT_INIT_ORDER, f_349419_

List<EquipmentSlot>: bH, EQUIPMENT_POPULATION_ORDER, field_52448, EQUIPMENT_INIT_ORDER, f_349419_

Optional<ResourceKey<LootTable>>: cj, lootTable, field_6198, lootTable, f_21355_

Optional<ResourceKey<LootTable>>: bU, lootTable, field_6198, lootTable, f_21355_

boolean: bJ, DEFAULT_CAN_PICK_UP_LOOT, field_57591, DEFAULT_CAN_PICK_UP_LOOT, f_381944_

boolean: bK, DEFAULT_PERSISTENCE_REQUIRED, field_57592, DEFAULT_PERSISTENCE_REQUIRED, f_382225_

boolean: bL, DEFAULT_LEFT_HANDED, field_57593, DEFAULT_LEFT_HANDED, f_379743_

boolean: bM, DEFAULT_NO_AI, field_57594, DEFAULT_NO_AI, f_382032_

DropChances: bQ, dropChances, field_55677, equipmentDropChances, f_381681_

Constructors

Methods

void (): E, registerGoals, method_5959, initGoals, m_8099_

void (): C, registerGoals, method_5959, initGoals, m_8099_

BodyRotationControl (): J, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): L, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): N, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): K, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): O, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): M, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): P, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): Q, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): e, getTarget, method_5968, getTarget, m_5448_

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_

void (LivingEntity): g, setTarget, method_5980, setTarget, m_6710_

void (): S, ate, method_5983, onEatingGrass, m_8035_

void (): Q, ate, method_5983, onEatingGrass, m_8035_

int (): T, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): R, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): U, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): az, baseTick, method_5670, baseTick, m_6075_

void (): aw, baseTick, method_5670, baseTick, m_6075_

void (): V, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): T, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): h, tick, method_5773, tick, m_8119_

void (): g, tick, method_5773, tick, m_8119_

void (): W, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): U, updateControlFlags, method_20417, updateGoalControls, m_8022_

float (float, float): g, tickHeadTurn, method_6031, turnHead, m_5632_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

void (float): C, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): B, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (): aa, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): Y, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): ac, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): ab, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

int (): ad, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): af, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): ae, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): ai, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): ag, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): aj, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems, m_21151_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

float (EquipmentSlot): h, getEquipmentDropChance, method_5929, getDropChance, m_21519_

void (): fY, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): gc, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fZ, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): gd, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): ga, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): ge, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): gb, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): gf, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): gc, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): gg, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): ge, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): gi, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): dj, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): dj, isEffectiveAi, method_6034, canActVoluntarily, m_21515_

void (boolean): u, setNoAi, method_5977, setAiDisabled, m_21557_

void (boolean): t, setNoAi, method_5977, setAiDisabled, m_21557_

void (boolean): v, setLeftHanded, method_5937, setLeftHanded, m_21559_

void (boolean): u, setLeftHanded, method_5937, setLeftHanded, m_21559_

void (boolean): w, setAggressive, method_19540, setAttacking, m_21561_

void (boolean): v, setAggressive, method_19540, setAttacking, m_21561_

boolean (): gf, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): gj, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): gg, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gk, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gh, isAggressive, method_6510, isAttacking, m_5912_

boolean (): gl, isAggressive, method_6510, isAttacking, m_5912_

boolean (): gk, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): go, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): ab, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): Z, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

AttributeSupplier$Builder (): F, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): D, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): G, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): E, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

void (EquipmentSlot): g, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

void (EquipmentSlot): g, setGuaranteedDrop, method_25939, setDropGuaranteed, m_21508_

void (): gd, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): gh, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): gl, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): gp, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

Vec3i (): Y, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): W, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

boolean (LivingEntity): i, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

boolean (LivingEntity): h, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

void (): H, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): F, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): I, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

void (): G, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eJ, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

AABB (): gi, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

AABB (): gm, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

LivingEntity (): R, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

LivingEntity (): P, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

void (): X, stopInPlace, method_55695, stopMovement, m_324154_

void (): V, stopInPlace, method_55695, stopMovement, m_324154_

void (): ag, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

void (): af, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

ItemStack (): ak, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

ItemStack (): fY, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (): fX, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

boolean (): ga, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

Iterable<ItemStack> (): fd, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

Leashable$LeashData (): T_, getLeashData, method_60955, getLeashData, m_338492_

Leashable$LeashData (): S_, getLeashData, method_60955, getLeashData, m_338492_

void (): C, leashTooFarBehaviour, method_60970, breakLongLeash, m_339671_

void (): A, leashTooFarBehaviour, method_60970, breakLongLeash, m_339671_

boolean (): y, canBeLeashed, method_5931, canBeLeashed, m_6573_

boolean (): w, canBeLeashed, method_5931, canBeLeashed, m_6573_

void (): gj, playAttackSound, method_59928, playAttackSound, m_339982_

void (): gn, playAttackSound, method_59928, playAttackSound, m_339982_

void (ServerLevel): b, dropPreservedEquipment, method_60973, dropAllEquipment, m_339901_

void (ServerLevel): b, dropPreservedEquipment, method_60973, dropAllForeignEquipment, m_339901_

Set<EquipmentSlot> (ServerLevel, Predicate<ItemStack>): a, dropPreservedEquipment, method_60972, dropEquipment, m_339194_

Set<EquipmentSlot> (ServerLevel, Predicate<ItemStack>): a, dropPreservedEquipment, method_60972, dropForeignEquipment, m_339194_

float[] (): gm, getHandDropChances, method_63634, getHandDropChances, m_351910_

float[] (): gn, getArmorDropChances, method_63635, getArmorDropChances, m_357284_

TagKey<Item> (): Z, getPreferredWeaponType, method_65345, getPreferredWeapons, m_372461_

TagKey<Item> (): X, getPreferredWeaponType, method_65345, getPreferredWeapons, m_372461_

void (): B, onLeashRemoved, method_65895, onLeashRemoved, m_372585_

void (): z, onLeashRemoved, method_65895, onLeashRemoved, m_372585_

void (float): C, tickHeadTurn, method_6031, turnHead, m_5632_

boolean (): fZ, isSaddled, method_66672, hasSaddleEquipped, m_385238_

Container (EquipmentSlot): h, createEquipmentSlotContainer, method_66674, createEquipmentInventory, m_387735_

DropChances (): gb, getDropChances, method_66286, getEquipmentDropChances, m_387143_

boolean (): di, canSimulateMovement, method_66249, canMoveVoluntarily, m_385216_

1.21.4

Names

bwi

bvk

Fields

int: bN, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bO, xpReward, field_6194, experiencePoints, f_21364_

int: bN, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bP, lookControl, field_6206, lookControl, f_21365_

LookControl: bO, lookControl, field_6206, lookControl, f_21365_

MoveControl: bQ, moveControl, field_6207, moveControl, f_21342_

MoveControl: bP, moveControl, field_6207, moveControl, f_21342_

JumpControl: bR, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: cb, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: ca, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bS, navigation, field_6189, navigation, f_21344_

PathNavigation: bR, navigation, field_6189, navigation, f_21344_

GoalSelector: bT, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bU, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: cc, target, field_6199, target, f_21362_

LivingEntity: cb, target, field_6199, target, f_21362_

Sensing: cd, sensing, field_6190, visibilityCache, f_21349_

Sensing: cc, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: ce, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: cd, handItems, field_6195, handItems, f_21350_

float[]: bV, handDropChances, field_6187, handDropChances, f_21347_

float[]: bU, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: cf, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: ce, armorItems, field_6205, armorItems, f_21351_

float[]: bW, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: ch, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: cg, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: ci, persistenceRequired, field_6200, persistent, f_21353_

boolean: ch, persistenceRequired, field_6200, persistent, f_21353_

Map<PathType, Float>: cj, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<PathType, Float>: ci, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

long: cl, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: ck, lootTableSeed, field_6184, lootTableSeed, f_21356_

BlockPos: cn, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: cm, restrictCenter, field_18074, positionTarget, f_21360_

float: co, restrictRadius, field_18075, positionTargetRange, f_21341_

float: cn, restrictRadius, field_18075, positionTargetRange, f_21341_

float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

int: h, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_

int: h, PICKUP_REACH, field_30087, MINIMUM_DROPPED_EXPERIENCE_PER_EQUIPMENT, f_147265_

float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bH, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bK, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Vec3i: bY, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

Vec3i: bX, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

int: bJ, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

double: ca, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

double: bZ, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

ItemStack: cg, bodyArmorItem, field_48829, bodyArmor, f_314973_

ItemStack: cf, bodyArmorItem, field_48829, bodyArmor, f_314973_

float: bX, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_

float: bW, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_

float: bJ, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220, f_337144_

float: bI, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220, f_337144_

ResourceLocation: bM, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_

ResourceLocation: bL, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_

Leashable$LeashData: cm, leashData, field_52221, leashData, f_337544_

Leashable$LeashData: cl, leashData, field_52221, leashData, f_337544_

List<EquipmentSlot>: bZ, EQUIPMENT_POPULATION_ORDER, field_52448, EQUIPMENT_INIT_ORDER, f_349419_

List<EquipmentSlot>: bY, EQUIPMENT_POPULATION_ORDER, field_52448, EQUIPMENT_INIT_ORDER, f_349419_

Optional<ResourceKey<LootTable>>: ck, lootTable, field_6198, lootTable, f_21355_

Optional<ResourceKey<LootTable>>: cj, lootTable, field_6198, lootTable, f_21355_

Constructors

Methods

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): E, registerGoals, method_5959, initGoals, m_8099_

BodyRotationControl (): G, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): J, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): H, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): L, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): I, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): N, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): J, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): O, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): L, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): P, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): N, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): Q, getSensing, method_5985, getVisibilityCache, m_21574_

void (): P, ate, method_5983, onEatingGrass, m_8035_

void (): S, ate, method_5983, onEatingGrass, m_8035_

int (): Q, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): T, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): U, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (DamageSource): f, playHurtSound, method_6013, playHurtSound, m_6677_

void (DamageSource): h, playHurtSound, method_6013, playHurtSound, m_6677_

void (): S, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): V, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): T, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): W, updateControlFlags, method_20417, updateGoalControls, m_8022_

boolean (): W, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): aa, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): dI, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dH, checkDespawn, method_5982, checkDespawn, m_6043_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): ac, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

int (): Z, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ad, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): aa, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): af, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): ac, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): ai, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): ad, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): aj, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

void (): ai, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fY, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): aj, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fZ, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): ak, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): ga, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fX, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): gb, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fY, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): gc, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): ga, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): ge, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (boolean, boolean): a, dropLeash, method_5932, detachLeash, m_21455_

boolean (): dk, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): dj, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): gb, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): gf, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): gc, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gg, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gd, isAggressive, method_6510, isAttacking, m_5912_

boolean (): gh, isAggressive, method_6510, isAttacking, m_5912_

boolean (): gg, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): gk, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): X, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): ab, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): F, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): G, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

void (): fZ, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): gd, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): gh, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): gl, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dI, getPickResult, method_31480, getPickBlockStack, m_142340_

Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): Y, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

LivingEntity (): cX, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

LivingEntity (): cW, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

void (): E, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): H, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): F, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

void (): I, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

long (): eH, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

AABB (): ge, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

AABB (): gi, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

LivingEntity (): O, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

LivingEntity (): R, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

void (): U, stopInPlace, method_55695, stopMovement, m_324154_

void (): X, stopInPlace, method_55695, stopMovement, m_324154_

boolean (ItemStack): j, hasAnyComponentExceptDamage, method_57296, hasComponentsOtherThanDamage, m_321483_

void (): ab, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

void (): ag, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

ItemStack (): af, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

ItemStack (): ak, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

boolean (): ag, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

boolean (): fX, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

void (): z, leashTooFarBehaviour, method_60970, detachLeash, m_339671_

void (): C, leashTooFarBehaviour, method_60970, breakLongLeash, m_339671_

void (): gf, playAttackSound, method_59928, playAttackSound, m_339982_

void (): gj, playAttackSound, method_59928, playAttackSound, m_339982_

int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

int (ServerLevel): e, getBaseExperienceReward, method_6110, getExperienceToDrop, m_213860_

Optional<ResourceKey<LootTable>> (): eb, getLootTable, method_5991, getLootTableKey, m_21517_

Optional<ResourceKey<LootTable>> (): ea, getLootTable, method_5991, getLootTableKey, m_21517_

float[] (): gi, getHandDropChances, method_63634, getHandDropChances, m_351910_

float[] (): gm, getHandDropChances, method_63634, getHandDropChances, m_351910_

float[] (): gj, getArmorDropChances, method_63635, getArmorDropChances, m_357284_

float[] (): gn, getArmorDropChances, method_63635, getArmorDropChances, m_357284_

boolean (ItemStack, ItemStack, EquipmentSlot): b, compareArmor, method_65346, prefersNewArmor, m_374060_

boolean (ItemStack, ItemStack, EquipmentSlot): c, compareWeapons, method_65347, prefersNewWeapon, m_374258_

TagKey<Item> (): Z, getPreferredWeaponType, method_65345, getPreferredWeapons, m_372461_

void (): B, onLeashRemoved, method_65895, onLeashRemoved, m_372585_

1.21.3

Names

btp

bwi

Fields

EntityDataAccessor<Byte>: b, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, f_21340_

EntityDataAccessor<Byte>: a, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, f_21340_

int: bQ, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bN, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bR, xpReward, field_6194, experiencePoints, f_21364_

int: bO, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bS, lookControl, field_6206, lookControl, f_21365_

LookControl: bP, lookControl, field_6206, lookControl, f_21365_

MoveControl: bT, moveControl, field_6207, moveControl, f_21342_

MoveControl: bQ, moveControl, field_6207, moveControl, f_21342_

JumpControl: bU, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bR, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: cd, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: cb, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bV, navigation, field_6189, navigation, f_21344_

PathNavigation: bS, navigation, field_6189, navigation, f_21344_

GoalSelector: bW, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bT, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bX, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bU, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: ce, target, field_6199, target, f_21362_

LivingEntity: cc, target, field_6199, target, f_21362_

Sensing: cf, sensing, field_6190, visibilityCache, f_21349_

Sensing: cd, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: cg, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: ce, handItems, field_6195, handItems, f_21350_

float[]: bY, handDropChances, field_6187, handDropChances, f_21347_

float[]: bV, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: ch, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: cf, armorItems, field_6205, armorItems, f_21351_

float[]: bZ, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bW, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: cj, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: ch, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: ck, persistenceRequired, field_6200, persistent, f_21353_

boolean: ci, persistenceRequired, field_6200, persistent, f_21353_

Map<PathType, Float>: cl, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<PathType, Float>: cj, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

long: cn, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cl, lootTableSeed, field_6184, lootTableSeed, f_21356_

BlockPos: cp, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: cn, restrictCenter, field_18074, positionTarget, f_21360_

float: cq, restrictRadius, field_18075, positionTargetRange, f_21341_

float: co, restrictRadius, field_18075, positionTargetRange, f_21341_

int: c, MOB_FLAG_NO_AI, field_30088, AI_DISABLED_FLAG, f_147266_

int: b, MOB_FLAG_NO_AI, field_30088, AI_DISABLED_FLAG, f_147266_

int: d, MOB_FLAG_LEFTHANDED, field_30089, LEFT_HANDED_FLAG, f_147267_

int: c, MOB_FLAG_LEFTHANDED, field_30089, LEFT_HANDED_FLAG, f_147267_

int: e, MOB_FLAG_AGGRESSIVE, field_30090, ATTACKING_FLAG, f_147268_

int: d, MOB_FLAG_AGGRESSIVE, field_30090, ATTACKING_FLAG, f_147268_

float: bH, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: i, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bI, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: j, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bJ, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: k, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bK, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bL, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bO, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Vec3i: cb, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

Vec3i: bY, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

int: bN, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

double: cc, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

double: ca, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

ItemStack: ci, bodyArmorItem, field_48829, bodyArmor, f_314973_

ItemStack: cg, bodyArmorItem, field_48829, bodyArmor, f_314973_

float: ca, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_

float: bX, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_

ResourceKey<LootTable>: cm, lootTable, field_6198, lootTable, f_21355_

float: bM, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220, f_337144_

float: bJ, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220, f_337144_

ResourceLocation: bP, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_

ResourceLocation: bM, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_

Leashable$LeashData: co, leashData, field_52221, leashData, f_337544_

Leashable$LeashData: cm, leashData, field_52221, leashData, f_337544_

List<EquipmentSlot>: bZ, EQUIPMENT_POPULATION_ORDER, field_52448, EQUIPMENT_INIT_ORDER, f_349419_

Optional<ResourceKey<LootTable>>: ck, lootTable, field_6198, lootTable, f_21355_

Constructors

Methods

BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): G, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): H, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): J, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): I, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): L, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): J, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): L, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): N, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): O_, getTarget, method_5968, getTarget, m_5448_

void (): Q, ate, method_5983, onEatingGrass, m_8035_

void (): P, ate, method_5983, onEatingGrass, m_8035_

int (): R, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): Q, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): aw, baseTick, method_5670, baseTick, m_6075_

void (): az, baseTick, method_5670, baseTick, m_6075_

void (DamageSource): e, playHurtSound, method_6013, playHurtSound, m_6677_

void (DamageSource): f, playHurtSound, method_6013, playHurtSound, m_6677_

void (): s, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): T, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): S, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): l, tick, method_5773, tick, m_8119_

void (): h, tick, method_5773, tick, m_8119_

void (): U, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): T, updateControlFlags, method_20417, updateGoalControls, m_8022_

float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_

float (float, float): g, tickHeadTurn, method_6031, turnHead, m_5632_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): u, getAmbientSound, method_5994, getAmbientSound, m_7515_

void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, m_7625_

void (float): E, setZza, method_5930, setForwardSpeed, m_21564_

void (float): G, setZza, method_5930, setForwardSpeed, m_21564_

void (float): F, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): H, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): G, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): I, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): A, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): C, setSpeed, method_6125, setMovementSpeed, m_7910_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

boolean (ItemStack): j, canHoldItem, method_5939, canPickupItem, m_7252_

boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, m_7252_

boolean (): Y, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): W, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): dA, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dI, checkDespawn, method_5982, checkDespawn, m_6043_

void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fu, serverAiStep, method_6023, tickNewAi, m_6140_

void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): ab, customServerAiStep, method_5958, mobTick, m_8024_

int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): Z, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ae, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): aa, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): fM, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): ac, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): ad, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (int): r, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_

boolean (int): q, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_

int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cE, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): fc, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): fb, getArmorSlots, method_5661, getArmorItems, m_21151_

float (EquipmentSlot): f, getEquipmentDropChance, method_5929, getDropChance, m_21519_

float (EquipmentSlot): h, getEquipmentDropChance, method_5929, getDropChance, m_21519_

void (): fR, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): ai, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fS, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fN, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

boolean (): fT, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): aj, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fU, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): ak, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fV, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fX, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fW, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fY, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fY, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): ga, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): dk, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): fZ, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): gb, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): ga, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gc, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gb, isAggressive, method_6510, isAttacking, m_5912_

boolean (): gd, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fy, getMainArm, method_6068, getMainArm, m_5737_

boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): ge, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): gg, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): Z, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): X, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

void (EquipmentSlot): e, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

void (EquipmentSlot): g, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

boolean (ItemStack, ItemStack): c, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_

boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_

boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_

void (): cw, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cD, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

<T extends Mob> T (EntityType<T>, boolean): a, convertTo, method_29243, convertTo, m_21406_

void (): fX, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fZ, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): gf, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): gh, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dJ, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

Vec3i (): X, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

ItemStack (ItemStack): i, equipItemIfPossible, method_24523, tryEquip, m_255207_

void (Predicate<Goal>): d, removeAllGoals, method_47825, clearGoals, m_262441_

void (Predicate<Goal>): c, removeAllGoals, method_47825, clearGoals, m_262441_

LivingEntity (): cQ, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

LivingEntity (): cX, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eH, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

AABB (): gc, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

AABB (): ge, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

LivingEntity (): P, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

LivingEntity (): O, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

ResourceKey<LootTable> (): eA, getLootTable, method_5989, getLootTable, m_5743_

ResourceKey<LootTable> (): V, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (): W, stopInPlace, method_55695, stopMovement, m_324154_

void (): U, stopInPlace, method_55695, stopMovement, m_324154_

double (ItemStack): o, getApproximateAttackDamageWithItem, method_57295, getAttackDamageWith, m_319522_

boolean (ItemStack): p, hasAnyComponentExceptDamage, method_57296, hasComponentsOtherThanDamage, m_321483_

boolean (ItemStack): j, hasAnyComponentExceptDamage, method_57296, hasComponentsOtherThanDamage, m_321483_

void (): af, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

void (): ab, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

ItemStack (): fO, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

ItemStack (): af, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (EquipmentSlot): e, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (): fP, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

boolean (): ag, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

boolean (ItemStack): l, isBodyArmorItem, method_6773, isHorseArmor, m_30833_

void (ItemStack): m, setBodyArmorItem, method_56678, equipBodyArmor, m_323866_

void (ItemStack): h, setBodyArmorItem, method_56678, equipBodyArmor, m_323866_

Iterable<ItemStack> (): eX, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

Iterable<ItemStack> (): fd, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

LootParams (ServerLevel): a, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_

LootParams (ServerLevel): g, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_

void (): fQ, dropPreservedEquipment, method_60973, dropAllEquipment, m_339194_

Set<EquipmentSlot> (Predicate<ItemStack>): c, dropPreservedEquipment, method_60972, dropEquipment, m_339901_

Leashable$LeashData (): X_, getLeashData, method_60955, getLeashData, m_338492_

Leashable$LeashData (): T_, getLeashData, method_60955, getLeashData, m_338492_

void (): gd, playAttackSound, method_59928, playAttackSound, m_339982_

void (): gf, playAttackSound, method_59928, playAttackSound, m_339982_

int (ServerLevel): e, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

void (ServerLevel, DamageSource, boolean): b, dropFromLootTable, method_16077, dropLoot, m_21388_

Optional<ResourceKey<LootTable>> (): eb, getLootTable, method_5991, getLootTableKey, m_21517_

void (ServerLevel, ItemEntity): a, pickUpItem, method_5949, loot, m_7581_

ItemStack (ServerLevel, ItemStack): b, equipItemIfPossible, method_24523, tryEquip, m_255207_

double (ItemStack, Holder<Attribute>, EquipmentSlot): a, getApproximateAttributeWith, method_63632, getAttributeValueWithStack, m_352418_

boolean (ServerLevel, ItemStack): c, wantsToPickUp, method_20820, canGather, m_7243_

void (ServerLevel): a, customServerAiStep, method_5958, mobTick, m_8024_

void (ServerLevel): b, dropPreservedEquipment, method_60973, dropAllEquipment, m_339901_

Set<EquipmentSlot> (ServerLevel, Predicate<ItemStack>): a, dropPreservedEquipment, method_60972, dropEquipment, m_339194_

boolean (EquipmentSlot): f, canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot, m_218379_

<T extends Mob> T (EntityType<T>, ConversionParams, EntitySpawnReason, ConversionParams$AfterConversion<T>): a, convertTo, method_63631, convertTo, m_21406_

<T extends Mob> T (EntityType<T>, ConversionParams, ConversionParams$AfterConversion<T>): a, convertTo, method_29243, convertTo, m_355484_

boolean (ServerLevel, Entity): c, doHurtTarget, method_6121, tryAttack, m_7327_

void (Holder<Attribute>): f, onAttributeUpdated, method_52540, updateAttribute, m_292989_

float[] (): gi, getHandDropChances, method_63634, getHandDropChances, m_351910_

float[] (): gj, getArmorDropChances, method_63635, getArmorDropChances, m_357284_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

btt

btp

Fields

int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bQ, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bN, xpReward, field_6194, experiencePoints, f_21364_

int: bR, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bO, lookControl, field_6206, lookControl, f_21365_

LookControl: bS, lookControl, field_6206, lookControl, f_21365_

MoveControl: bP, moveControl, field_6207, moveControl, f_21342_

MoveControl: bT, moveControl, field_6207, moveControl, f_21342_

JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bU, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: bZ, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: cd, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bR, navigation, field_6189, navigation, f_21344_

PathNavigation: bV, navigation, field_6189, navigation, f_21344_

GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bW, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bX, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: ca, target, field_6199, target, f_21362_

LivingEntity: ce, target, field_6199, target, f_21362_

Sensing: cb, sensing, field_6190, visibilityCache, f_21349_

Sensing: cf, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: cc, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: cg, handItems, field_6195, handItems, f_21350_

float[]: bU, handDropChances, field_6187, handDropChances, f_21347_

float[]: bY, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: cd, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: ch, armorItems, field_6205, armorItems, f_21351_

float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bZ, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: cf, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: cj, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: cg, persistenceRequired, field_6200, persistent, f_21353_

boolean: ck, persistenceRequired, field_6200, persistent, f_21353_

Map<PathType, Float>: ch, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<PathType, Float>: cl, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

long: cj, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cn, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: ck, leashHolder, field_6202, holdingEntity, f_21357_

int: cl, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

BlockPos: cn, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: cp, restrictCenter, field_18074, positionTarget, f_21360_

float: co, restrictRadius, field_18075, positionTargetRange, f_21341_

float: cq, restrictRadius, field_18075, positionTargetRange, f_21341_

float: g, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bH, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bI, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bJ, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bK, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

int: f, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_

int: h, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_

float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bL, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bO, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Vec3i: bX, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

Vec3i: cb, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

int: bN, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

double: bY, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

double: cc, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

ItemStack: ce, bodyArmorItem, field_48829, bodyArmor, f_314973_

ItemStack: ci, bodyArmorItem, field_48829, bodyArmor, f_314973_

float: bW, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_

float: ca, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_

ResourceKey<LootTable>: ci, lootTable, field_6198, lootTable, f_21355_

ResourceKey<LootTable>: cm, lootTable, field_6198, lootTable, f_21355_

com.mojang.datafixers.util.Either<UUID, BlockPos>: cm, delayedLeashInfo, field_6192, leashNbt, f_314937_

float: bM, PRESERVE_ITEM_DROP_CHANCE_THRESHOLD, field_52220, field_52220, f_337144_

ResourceLocation: bP, RANDOM_SPAWN_BONUS_ID, field_51997, RANDOM_SPAWN_BONUS_MODIFIER_ID, f_337189_

Leashable$LeashData: co, leashData, field_52221, leashData, f_337544_

Constructors

Methods

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals, m_8099_

BodyRotationControl (): E, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): G, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): H, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): J, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): I, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): L, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): K, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): M, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_

void (): O, ate, method_5983, onEatingGrass, m_8035_

void (): Q, ate, method_5983, onEatingGrass, m_8035_

int (): P, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): R, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): Q, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): S, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): au, baseTick, method_5670, baseTick, m_6075_

void (): aw, baseTick, method_5670, baseTick, m_6075_

void (): R, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): T, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): S, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): U, updateControlFlags, method_20417, updateGoalControls, m_8022_

float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_

float (float, float): f, tickHeadTurn, method_6031, turnHead, m_5632_

void (float): C, setZza, method_5930, setForwardSpeed, m_21564_

void (float): E, setZza, method_5930, setForwardSpeed, m_21564_

void (float): D, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): F, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): E, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): G, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): y, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): A, setSpeed, method_6125, setMovementSpeed, m_7910_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): m_, aiStep, method_6007, tickMovement, m_8107_

boolean (): W, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): Y, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): dB, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dA, checkDespawn, method_5982, checkDespawn, m_6043_

void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fm, serverAiStep, method_6023, tickNewAi, m_6140_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): aa, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Z, customServerAiStep, method_5958, mobTick, m_8024_

void (): ab, customServerAiStep, method_5958, mobTick, m_8024_

int (): aa, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ac, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): ab, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): ae, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): ae, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fM, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fN, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (int): d, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_

boolean (int): r, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eW, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

Iterable<ItemStack> (): eV, getArmorSlots, method_5661, getArmorItems, m_21151_

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_

float (EquipmentSlot): g, getEquipmentDropChance, method_5929, getDropChance, m_21519_

float (EquipmentSlot): f, getEquipmentDropChance, method_5929, getDropChance, m_21519_

void (): fU, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fR, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fV, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fS, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fW, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fT, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fX, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fU, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fY, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fV, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fZ, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fW, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): gb, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fY, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): gc, tickLeash, method_5995, updateLeash, m_6119_

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (): gd, isLeashed, method_5934, isLeashed, m_21523_

Entity (): gf, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, m_21463_

void (): gm, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (boolean): t, setNoAi, method_5977, setAiDisabled, m_21557_

void (boolean): u, setNoAi, method_5977, setAiDisabled, m_21557_

void (boolean): u, setLeftHanded, method_5937, setLeftHanded, m_21559_

void (boolean): v, setLeftHanded, method_5937, setLeftHanded, m_21559_

void (boolean): v, setAggressive, method_19540, setAttacking, m_21561_

void (boolean): w, setAggressive, method_19540, setAttacking, m_21561_

boolean (): gg, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fZ, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): gh, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): ga, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gi, isAggressive, method_6510, isAttacking, m_5912_

boolean (): gb, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fq, getMainArm, method_6068, getMainArm, m_5737_

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): D, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): gk, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): ge, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (int): s, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

boolean (): X, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): Z, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

AttributeSupplier$Builder (): A, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): B, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

void (EquipmentSlot): f, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

void (EquipmentSlot): e, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

void (): cv, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cw, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): ga, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fX, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): gl, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): gf, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dB, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): eg, getBaseExperienceReward, method_6110, getXpToDrop, m_213860_

Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): X, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

void (RandomSource, DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_213946_

void (RandomSource, float): a, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_

void (RandomSource, float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_217051_

void (Predicate<Goal>): c, removeAllGoals, method_47825, clearGoals, m_262441_

void (Predicate<Goal>): d, removeAllGoals, method_47825, clearGoals, m_262441_

void (): C, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): E, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): D, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

void (): F, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

AABB (): gj, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

AABB (): gc, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

LivingEntity (): N, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

LivingEntity (): P, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

ResourceKey<LootTable> (): eF, getLootTable, method_5989, getLootTable, m_5743_

ResourceKey<LootTable> (): eA, getLootTable, method_5989, getLootTable, m_5743_

ResourceKey<LootTable> (): T, getDefaultLootTable, method_5991, getLootTableId, m_7582_

ResourceKey<LootTable> (): V, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (): U, stopInPlace, method_55695, stopMovement, m_324154_

void (): W, stopInPlace, method_55695, stopMovement, m_324154_

void (): ad, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

void (): af, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

ItemStack (): fR, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

ItemStack (): fO, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

boolean (): fS, canWearBodyArmor, method_6735, hasArmorSlot, m_30729_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_30729_

boolean (): fT, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

boolean (): fP, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

Iterable<ItemStack> (): fb, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

Iterable<ItemStack> (): eX, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

LootParams (ServerLevel): c, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_

LootParams (ServerLevel): a, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_

boolean (): ge, mayBeLeashed, method_58151, mightBeLeashed, m_320270_

void (ServerLevel, DamageSource, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_

void (): fQ, dropPreservedEquipment, method_60973, dropAllEquipment, m_339194_

Set<EquipmentSlot> (Predicate<ItemStack>): c, dropPreservedEquipment, method_60972, dropEquipment, m_339901_

void (ServerLevelAccessor, RandomSource, DifficultyInstance): a, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_213946_

void (ServerLevelAccessor, RandomSource, DifficultyInstance): b, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_

void (ServerLevelAccessor, RandomSource, EquipmentSlot, DifficultyInstance): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_217051_

void (ServerLevelAccessor, EquipmentSlot, RandomSource, float, DifficultyInstance): a, enchantSpawnedEquipment, method_59927, enchantEquipment, m_340386_

Leashable$LeashData (): X_, getLeashData, method_60955, getLeashData, m_338492_

void (Leashable$LeashData): a, setLeashData, method_60960, setLeashData, m_338401_

void (): z, leashTooFarBehaviour, method_60970, detachLeash, m_339671_

boolean (): y, canBeLeashed, method_5931, canBeLeashed, m_6573_

void (): gd, playAttackSound, method_59928, playAttackSound, m_339982_

1.20.6

Names

bmn

btt

Fields

int: bI, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bJ, xpReward, field_6194, experiencePoints, f_21364_

int: bN, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bK, lookControl, field_6206, lookControl, f_21365_

LookControl: bO, lookControl, field_6206, lookControl, f_21365_

MoveControl: bL, moveControl, field_6207, moveControl, f_21342_

MoveControl: bP, moveControl, field_6207, moveControl, f_21342_

JumpControl: bM, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: bU, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bZ, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bN, navigation, field_6189, navigation, f_21344_

PathNavigation: bR, navigation, field_6189, navigation, f_21344_

GoalSelector: bO, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bP, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: bV, target, field_6199, target, f_21362_

LivingEntity: ca, target, field_6199, target, f_21362_

Sensing: bW, sensing, field_6190, visibilityCache, f_21349_

Sensing: cb, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: bX, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: cc, handItems, field_6195, handItems, f_21350_

float[]: bQ, handDropChances, field_6187, handDropChances, f_21347_

float[]: bU, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: bY, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: cd, armorItems, field_6205, armorItems, f_21351_

float[]: bR, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: bZ, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: cf, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: ca, persistenceRequired, field_6200, persistent, f_21353_

boolean: cg, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: cb, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<PathType, Float>: ch, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: cc, lootTable, field_6198, lootTable, f_21355_

long: cd, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cj, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: ce, leashHolder, field_6202, holdingEntity, f_21357_

Entity: ck, leashHolder, field_6202, holdingEntity, f_21357_

int: cf, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

int: cl, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: cg, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: ch, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: cn, restrictCenter, field_18074, positionTarget, f_21360_

float: ci, restrictRadius, field_18075, positionTargetRange, f_21341_

float: co, restrictRadius, field_18075, positionTargetRange, f_21341_

float: bA, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: g, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bB, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bC, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bD, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

String: bE, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

float: bF, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bH, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Vec3i: bS, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

Vec3i: bX, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

int: bG, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

double: bT, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

double: bY, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

ItemStack: ce, bodyArmorItem, field_48829, bodyArmor, f_314973_

float: bW, bodyArmorDropChance, field_48828, bodyArmorDropChance, f_315062_

ResourceKey<LootTable>: ci, lootTable, field_6198, lootTable, f_21355_

com.mojang.datafixers.util.Either<UUID, BlockPos>: cm, delayedLeashInfo, field_6192, leashNbt, f_314937_

Constructors

Methods

void (): B, registerGoals, method_5959, initGoals, m_8099_

void (): z, registerGoals, method_5959, initGoals, m_8099_

BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): E, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): G, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): K, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): H, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): M, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): I, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): K, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): M, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): p, getTarget, method_5968, getTarget, m_5448_

void (): P, ate, method_5983, onEatingGrass, m_8035_

void (): O, ate, method_5983, onEatingGrass, m_8035_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

int (): Q, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): P, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): Q, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): as, baseTick, method_5670, baseTick, m_6075_

void (): au, baseTick, method_5670, baseTick, m_6075_

void (): u, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): s, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): S, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): R, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): T, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): S, updateControlFlags, method_20417, updateGoalControls, m_8022_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): v, getAmbientSound, method_5994, getAmbientSound, m_7515_

ResourceLocation (): eA, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): U, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (float): A, setZza, method_5930, setForwardSpeed, m_21564_

void (float): C, setZza, method_5930, setForwardSpeed, m_21564_

void (float): B, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): D, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): C, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): E, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): w, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): y, setSpeed, method_6125, setMovementSpeed, m_7910_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

void (): n_, aiStep, method_6007, tickMovement, m_8107_

void (): dy, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dB, checkDespawn, method_5982, checkDespawn, m_6043_

void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fq, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fH, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): ae, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fQ, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): cu, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cx, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): fa, getHandSlots, method_5877, getHandItems, m_21487_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): eZ, getArmorSlots, method_5661, getArmorItems, m_21151_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): a, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_21035_

float (EquipmentSlot): f, getEquipmentDropChance, method_5929, getDropChance, m_21519_

float (EquipmentSlot): g, getEquipmentDropChance, method_5929, getDropChance, m_21519_

void (): fJ, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fU, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fK, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fV, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

void (boolean): s, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_

void (boolean): a_, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_

boolean (): fL, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fW, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fM, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fX, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fN, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fY, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fO, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fZ, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fQ, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): gb, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fR, tickLeash, method_5995, updateLeash, m_6119_

void (): gc, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fS, isLeashed, method_5934, isLeashed, m_21523_

boolean (): gd, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fT, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): gf, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): ga, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): gm, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): db, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): fU, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): gg, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fV, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): gh, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fW, isAggressive, method_6510, isAttacking, m_5912_

boolean (): gi, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fu, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fY, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): gk, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (int): r, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

void (int): s, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): A, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): B, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

void (EquipmentSlot): e, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

void (EquipmentSlot): f, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

void (Player, ItemStack, ItemStack): a, maybeDisableShield, method_24521, disablePlayerShield, m_21424_

void (): cs, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cv, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_

void (): fP, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): ga, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fZ, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): gl, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dC, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ej, getExperienceReward, method_6110, getXpToDrop, m_213860_

LivingEntity (): cN, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

LivingEntity (): cQ, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

void (): E, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): C, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): G, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

void (): D, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eG, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

AABB (): fX, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

AABB (): gj, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

LivingEntity (): N, getTargetFromBrain, method_59664, getTargetInBrain, m_319699_

void (SynchedEntityData$Builder): a, defineSynchedData, method_5693, initDataTracker, m_8097_

ResourceKey<LootTable> (): eF, getLootTable, method_5989, getLootTable, m_5743_

ResourceKey<LootTable> (): T, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (): U, stopInPlace, method_55695, stopMovement, m_324154_

double (ItemStack): o, getApproximateAttackDamageWithItem, method_57295, getAttackDamageWith, m_319522_

boolean (ItemStack): p, hasAnyComponentExceptDamage, method_57296, hasComponentsOtherThanDamage, m_321483_

void (): ad, clampHeadRotationToBody, method_56080, clampHeadYaw, m_322776_

ItemStack (): fR, getBodyArmorItem, method_56676, getBodyArmor, m_319275_

boolean (): fS, canWearBodyArmor, method_6735, hasArmorSlot, m_30729_

boolean (EquipmentSlot): d, canUseSlot, method_56991, canUseSlot, m_320440_

boolean (): fT, isWearingBodyArmor, method_56677, isWearingBodyArmor, m_324340_

boolean (ItemStack): l, isBodyArmorItem, method_6773, isHorseArmor, m_30833_

void (ItemStack): m, setBodyArmorItem, method_56678, equipBodyArmor, m_323866_

Iterable<ItemStack> (): fb, getArmorAndBodyArmorSlots, method_56674, getAllArmorItems, m_322068_

LootParams (ServerLevel): c, createEquipmentParams, method_58635, createEquipmentLootParameters, m_320276_

void (EquipmentTable): a, equip, method_58634, setEquipmentFromTable, m_319416_

void (ResourceKey<LootTable>, Map<EquipmentSlot, Float>): a, equip, method_59665, setEquipmentFromTable, m_322414_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData): a, finalizeSpawn, method_5943, initialize, m_6518_

boolean (): ge, mayBeLeashed, method_58151, mightBeLeashed, m_320270_

1.20.4

Names

bji

bmn

Fields

Constructors

Methods

void (): z, registerGoals, method_5959, initGoals, m_8099_

void (): B, registerGoals, method_5959, initGoals, m_8099_

BodyRotationControl (): F, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): H, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): G, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): I, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): I, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): K, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): K, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): M, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): L, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): N, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): M, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): O, getSensing, method_5985, getVisibilityCache, m_21574_

void (): N, ate, method_5983, onEatingGrass, m_8035_

void (): P, ate, method_5983, onEatingGrass, m_8035_

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

void (): c_, defineSynchedData, method_5693, initDataTracker, m_8097_

int (): O, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): Q, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): P, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): R, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): aq, baseTick, method_5670, baseTick, m_6075_

void (): as, baseTick, method_5670, baseTick, m_6075_

void (): s, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): u, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): Q, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): S, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): R, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): T, updateControlFlags, method_20417, updateGoalControls, m_8022_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): y, getAmbientSound, method_5994, getAmbientSound, m_7515_

ResourceLocation (): ez, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): eA, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): S, getDefaultLootTable, method_5991, getLootTableId, m_7582_

ResourceLocation (): U, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

void (): d_, aiStep, method_6007, tickMovement, m_8107_

boolean (): U, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): W, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): dx, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dy, checkDespawn, method_5982, checkDespawn, m_6043_

void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fi, serverAiStep, method_6023, tickNewAi, m_6140_

void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Y, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): X, customServerAiStep, method_5958, mobTick, m_8024_

void (): Z, customServerAiStep, method_5958, mobTick, m_8024_

int (): Y, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): aa, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): Z, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): ab, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): fG, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fH, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fI, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): ct, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cu, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bK, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bL, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fI, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fJ, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fJ, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fK, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fK, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fL, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fL, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fM, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fM, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fN, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fN, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fO, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fP, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fQ, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fQ, tickLeash, method_5995, updateLeash, m_6119_

void (): fR, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fR, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fS, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fS, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fT, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fZ, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): ga, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): cY, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): fT, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fU, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fU, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fV, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fV, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fW, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fm, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fX, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fY, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): V, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): X, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

AttributeSupplier$Builder (): A, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): C, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): B, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): D, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

void (): cr, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cs, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): fO, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fP, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fY, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fZ, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dz, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ee, getExperienceReward, method_6110, getXpToDrop, m_213860_

Vec3i (): T, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): V, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

void (): C, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): E, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): E, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

void (): G, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

long (): eA, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eB, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

AABB (): fW, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

AABB (): fX, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

1.20.2

Names

bgb

bji

Fields

BodyRotationControl: bT, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bU, bodyRotationControl, field_6188, bodyControl, f_21361_

LivingEntity: bU, target, field_6199, target, f_21362_

LivingEntity: bV, target, field_6199, target, f_21362_

Sensing: bV, sensing, field_6190, visibilityCache, f_21349_

Sensing: bW, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: bW, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: bX, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: bX, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: bY, armorItems, field_6205, armorItems, f_21351_

boolean: bY, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: bZ, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: bZ, persistenceRequired, field_6200, persistent, f_21353_

boolean: ca, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: ca, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<BlockPathTypes, Float>: cb, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: cb, lootTable, field_6198, lootTable, f_21355_

ResourceLocation: cc, lootTable, field_6198, lootTable, f_21355_

long: cc, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cd, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: cd, leashHolder, field_6202, holdingEntity, f_21357_

Entity: ce, leashHolder, field_6202, holdingEntity, f_21357_

int: ce, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

int: cf, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: cf, leashInfoTag, field_6192, leashNbt, f_21359_

CompoundTag: cg, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: cg, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: ch, restrictCenter, field_18074, positionTarget, f_21360_

float: ch, restrictRadius, field_18075, positionTargetRange, f_21341_

float: ci, restrictRadius, field_18075, positionTargetRange, f_21341_

float: g, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bA, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

double: bT, DEFAULT_ATTACK_REACH, field_45969, ATTACK_RANGE, f_290867_

Constructors

Methods

void (): x, registerGoals, method_5959, initGoals, m_8099_

void (): z, registerGoals, method_5959, initGoals, m_8099_

BodyRotationControl (): D, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): F, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): E, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): G, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): G, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): I, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): I, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): K, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): J, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): L, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): K, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): M, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): q, getTarget, method_5968, getTarget, m_5448_

void (): L, ate, method_5983, onEatingGrass, m_8035_

void (): N, ate, method_5983, onEatingGrass, m_8035_

int (): M, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): O, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): N, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): P, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): ao, baseTick, method_5670, baseTick, m_6075_

void (): aq, baseTick, method_5670, baseTick, m_6075_

void (): q, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): s, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): O, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): Q, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): P, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): R, updateControlFlags, method_20417, updateGoalControls, m_8022_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): w, getAmbientSound, method_5994, getAmbientSound, m_7515_

ResourceLocation (): ew, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ez, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): Q, getDefaultLootTable, method_5991, getLootTableId, m_7582_

ResourceLocation (): S, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (float): z, setZza, method_5930, setForwardSpeed, m_21564_

void (float): A, setZza, method_5930, setForwardSpeed, m_21564_

void (float): A, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): B, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): B, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): C, setXxa, method_5938, setSidewaysSpeed, m_21570_

boolean (): T, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): U, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): du, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dx, checkDespawn, method_5982, checkDespawn, m_6043_

void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fg, serverAiStep, method_6023, tickNewAi, m_6140_

void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): W, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): W, customServerAiStep, method_5958, mobTick, m_8024_

void (): X, customServerAiStep, method_5958, mobTick, m_8024_

int (): X, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): Y, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): fC, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): Z, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): fD, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fG, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fH, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): cr, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): ct, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bJ, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bK, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fF, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fI, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fG, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fJ, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fH, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fK, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fI, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fL, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fJ, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fM, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fK, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fN, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fM, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fP, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fN, tickLeash, method_5995, updateLeash, m_6119_

void (): fQ, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fO, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fR, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fP, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fS, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fV, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fZ, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): cX, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): fQ, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fT, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fR, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fU, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fS, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fV, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fl, getMainArm, method_6068, getMainArm, m_5737_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): fT, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fX, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): U, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): V, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

AttributeSupplier$Builder (): y, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): A, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): z, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): B, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

void (): cp, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cr, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): fL, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fO, clearRestriction, method_35055, clearPositionTarget, m_147271_

double (LivingEntity): i, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_

void (): fU, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fY, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dy, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ed, getExperienceReward, method_6110, getXpToDrop, m_213860_

Vec3i (): R, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): T, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

boolean (LivingEntity): k, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

boolean (LivingEntity): i, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

double (LivingEntity): j, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_

LivingEntity (): cL, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

LivingEntity (): cN, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

void (): A, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): C, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): C, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

void (): E, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

long (): ex, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

long (): eA, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

AABB (): fW, getAttackBoundingBox, method_53511, getAttackBox, m_292684_

1.20.1

Names

bfz

bgb

Fields

int: bH, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bI, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bI, xpReward, field_6194, experiencePoints, f_21364_

int: bJ, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bJ, lookControl, field_6206, lookControl, f_21365_

LookControl: bK, lookControl, field_6206, lookControl, f_21365_

MoveControl: bK, moveControl, field_6207, moveControl, f_21342_

MoveControl: bL, moveControl, field_6207, moveControl, f_21342_

JumpControl: bL, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bM, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: bS, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bT, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bM, navigation, field_6189, navigation, f_21344_

PathNavigation: bN, navigation, field_6189, navigation, f_21344_

GoalSelector: bN, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bO, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bO, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bP, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: bT, target, field_6199, target, f_21362_

LivingEntity: bU, target, field_6199, target, f_21362_

Sensing: bU, sensing, field_6190, visibilityCache, f_21349_

Sensing: bV, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: bV, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: bW, handItems, field_6195, handItems, f_21350_

float[]: bP, handDropChances, field_6187, handDropChances, f_21347_

float[]: bQ, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: bW, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: bX, armorItems, field_6205, armorItems, f_21351_

float[]: bQ, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bR, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: bX, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: bY, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: bY, persistenceRequired, field_6200, persistent, f_21353_

boolean: bZ, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: bZ, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<BlockPathTypes, Float>: ca, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: ca, lootTable, field_6198, lootTable, f_21355_

ResourceLocation: cb, lootTable, field_6198, lootTable, f_21355_

long: cb, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cc, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: cc, leashHolder, field_6202, holdingEntity, f_21357_

Entity: cd, leashHolder, field_6202, holdingEntity, f_21357_

int: cd, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

int: ce, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: ce, leashInfoTag, field_6192, leashNbt, f_21359_

CompoundTag: cf, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: cf, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: cg, restrictCenter, field_18074, positionTarget, f_21360_

float: cg, restrictRadius, field_18075, positionTargetRange, f_21341_

float: ch, restrictRadius, field_18075, positionTargetRange, f_21341_

float: bz, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: g, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bA, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bB, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bB, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bC, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bC, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bD, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

String: bD, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

String: bE, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

float: bE, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bF, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bG, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bH, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Vec3i: bR, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

Vec3i: bS, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

int: bF, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

int: bG, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

Constructors

Methods

PathNavigation (Level): a, createNavigation, method_5965, createNavigation, m_6037_

PathNavigation (Level): b, createNavigation, method_5965, createNavigation, m_6037_

BodyRotationControl (): A, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): D, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): C, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): E, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): D, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): G, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): E, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): I, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): G, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): J, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): I, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): K, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): j, getTarget, method_5968, getTarget, m_5448_

void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_

void (): J, ate, method_5983, onEatingGrass, m_8035_

void (): L, ate, method_5983, onEatingGrass, m_8035_

int (): K, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): M, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): L, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): N, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): M, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): O, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): N, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): P, updateControlFlags, method_20417, updateGoalControls, m_8022_

LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, m_7771_

ResourceLocation (): et, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ew, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): O, getDefaultLootTable, method_5991, getLootTableId, m_7582_

ResourceLocation (): Q, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (float): y, setZza, method_5930, setForwardSpeed, m_21564_

void (float): z, setZza, method_5930, setForwardSpeed, m_21564_

void (float): z, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): A, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): A, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): B, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): h, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): w, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (): Q, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): T, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): ds, checkDespawn, method_5982, checkDespawn, m_6043_

void (): du, checkDespawn, method_5982, checkDespawn, m_6043_

void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_

void (): fc, serverAiStep, method_6023, tickNewAi, m_6140_

void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): V, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): U, customServerAiStep, method_5958, mobTick, m_8024_

void (): W, customServerAiStep, method_5958, mobTick, m_8024_

int (): V, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): X, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): W, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): fC, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): X, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fD, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fE, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): cp, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cr, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bI, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bJ, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fz, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fF, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fA, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fG, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fB, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fH, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fC, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fI, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fD, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fJ, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fE, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fK, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fG, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fM, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fH, tickLeash, method_5995, updateLeash, m_6119_

void (): fN, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fI, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fO, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fJ, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fP, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fP, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fV, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): cV, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

boolean (): fK, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fQ, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fL, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fR, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fM, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fS, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fh, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fN, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fT, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (int): q, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

void (int): r, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

boolean (): R, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): U, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

void (): cn, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cp, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): fF, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fL, clearRestriction, method_35055, clearPositionTarget, m_147271_

double (LivingEntity): j, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_

double (LivingEntity): i, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_

void (): fO, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fU, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dv, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): ea, getExperienceReward, method_6110, getXpToDrop, m_213860_

Vec3i (): P, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): R, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

boolean (LivingEntity): l, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

boolean (LivingEntity): k, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

double (LivingEntity): k, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_

double (LivingEntity): j, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_

LivingEntity (): cK, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

LivingEntity (): cL, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

void (): A, onPathfindingStart, method_51504, onStartPathfinding, m_284177_

void (): C, onPathfindingDone, method_51503, onFinishPathfinding, m_284461_

long (): ex, getLootTableSeed, method_51851, getLootTableSeed, m_287233_

1.19.4

Names

bei

bfz

Fields

int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bH, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bN, xpReward, field_6194, experiencePoints, f_21364_

int: bI, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bO, lookControl, field_6206, lookControl, f_21365_

LookControl: bJ, lookControl, field_6206, lookControl, f_21365_

MoveControl: bP, moveControl, field_6207, moveControl, f_21342_

MoveControl: bK, moveControl, field_6207, moveControl, f_21342_

JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bL, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: bX, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bS, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bR, navigation, field_6189, navigation, f_21344_

PathNavigation: bM, navigation, field_6189, navigation, f_21344_

GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bN, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bO, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: bY, target, field_6199, target, f_21362_

LivingEntity: bT, target, field_6199, target, f_21362_

Sensing: bZ, sensing, field_6190, visibilityCache, f_21349_

Sensing: bU, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: ca, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: bV, handItems, field_6195, handItems, f_21350_

float[]: bU, handDropChances, field_6187, handDropChances, f_21347_

float[]: bP, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: cb, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: bW, armorItems, field_6205, armorItems, f_21351_

float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bQ, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: cc, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: bX, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: cd, persistenceRequired, field_6200, persistent, f_21353_

boolean: bY, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: ce, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<BlockPathTypes, Float>: bZ, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: cf, lootTable, field_6198, lootTable, f_21355_

ResourceLocation: ca, lootTable, field_6198, lootTable, f_21355_

long: cg, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cb, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: ch, leashHolder, field_6202, holdingEntity, f_21357_

Entity: cc, leashHolder, field_6202, holdingEntity, f_21357_

int: ci, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

int: cd, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: cj, leashInfoTag, field_6192, leashNbt, f_21359_

CompoundTag: ce, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: ck, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: cf, restrictCenter, field_18074, positionTarget, f_21360_

float: cl, restrictRadius, field_18075, positionTargetRange, f_21341_

float: cg, restrictRadius, field_18075, positionTargetRange, f_21341_

float: bE, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bz, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bA, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bB, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bC, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

String: bD, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bE, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bG, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Vec3i: bW, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

Vec3i: bR, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

int: bF, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

Constructors

Methods

void (): u, registerGoals, method_5959, initGoals, m_8099_

void (): x, registerGoals, method_5959, initGoals, m_8099_

BodyRotationControl (): z, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): A, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): A, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): C, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): B, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): D, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): D, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): E, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): E, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): G, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): F, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): I, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): P_, getTarget, method_5968, getTarget, m_5448_

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_

void (LivingEntity): i, setTarget, method_5980, setTarget, m_6710_

void (): aq, baseTick, method_5670, baseTick, m_6075_

void (): ao, baseTick, method_5670, baseTick, m_6075_

void (DamageSource): d, playHurtSound, method_6013, playHurtSound, m_6677_

void (DamageSource): e, playHurtSound, method_6013, playHurtSound, m_6677_

void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): q, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): s, getAmbientSound, method_5994, getAmbientSound, m_7515_

ResourceLocation (): ep, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): et, getLootTable, method_5989, getLootTable, m_5743_

void (float): v, setZza, method_5930, setForwardSpeed, m_21564_

void (float): y, setZza, method_5930, setForwardSpeed, m_21564_

void (float): w, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): z, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): x, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): A, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): s, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): h, setSpeed, method_6125, setMovementSpeed, m_7910_

boolean (ItemStack): k, canHoldItem, method_5939, canPickupItem, m_7252_

boolean (ItemStack): j, canHoldItem, method_5939, canPickupItem, m_7252_

void (): dr, checkDespawn, method_5982, checkDespawn, m_6043_

void (): ds, checkDespawn, method_5982, checkDespawn, m_6043_

void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eY, serverAiStep, method_6023, tickNewAi, m_6140_

void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): T, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fy, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

void (): ft, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fz, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fu, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fA, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

void (boolean): r, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_

void (boolean): s, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

boolean (ItemStack): f, canTakeItem, method_18397, canEquip, m_7066_

boolean (): fv, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fB, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fw, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fC, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fx, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fD, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fy, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fE, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fA, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fG, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fB, tickLeash, method_5995, updateLeash, m_6119_

void (): fH, tickLeash, method_5995, updateLeash, m_6119_

boolean (Player): b_, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (): fC, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fI, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fD, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fJ, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fJ, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fP, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cU, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): cU, isEffectiveAi, method_6034, canMoveVoluntarily, m_21515_

void (boolean): s, setNoAi, method_5977, setAiDisabled, m_21557_

void (boolean): t, setNoAi, method_5977, setAiDisabled, m_21557_

void (boolean): t, setLeftHanded, method_5937, setLeftHanded, m_21559_

void (boolean): u, setLeftHanded, method_5937, setLeftHanded, m_21559_

void (boolean): u, setAggressive, method_19540, setAttacking, m_21561_

void (boolean): v, setAggressive, method_19540, setAttacking, m_21561_

boolean (): fE, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fK, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fF, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fL, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fG, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fM, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): fd, getMainArm, method_6068, getMainArm, m_5737_

boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): fH, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fN, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (byte): b, handleEntityEvent, method_5711, handleStatus, m_7822_

void (int): r, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

void (int): q, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

AttributeSupplier$Builder (): x, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): y, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): y, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): z, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (BlockPathTypes): b, canCutCorner, method_29244, canJumpToNextPathNode, m_21481_

boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_

boolean (ItemStack): k, wantsToPickUp, method_20820, canGather, m_7243_

void (): fz, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fF, clearRestriction, method_35055, clearPositionTarget, m_147271_

double (LivingEntity): i, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_

double (LivingEntity): j, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_

void (): fI, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fO, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dt, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dX, getExperienceReward, method_6110, getXpToDrop, m_213860_

boolean (LivingEntity): k, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

boolean (LivingEntity): l, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

ItemStack (ItemStack): j, equipItemIfPossible, method_24523, tryEquip, m_255207_

ItemStack (ItemStack): i, equipItemIfPossible, method_24523, tryEquip, m_255207_

EquipmentSlot (ItemStack): n, getEquipmentSlotForItemStack, method_46644, getSlotToEquip, m_255437_

double (LivingEntity): j, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_

double (LivingEntity): k, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_

LivingEntity (): cK, getControllingPassenger, method_5642, getControllingPassenger, m_6688_

1.19.3

Names

bce

bei

Fields

Constructors

Methods

BodyRotationControl (): y, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): z, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): z, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): A, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): A, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): B, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): C, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): D, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): D, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): E, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): E, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): F, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_

void (): I, ate, method_5983, onEatingGrass, m_8035_

void (): J, ate, method_5983, onEatingGrass, m_8035_

int (): J, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

int (): K, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): K, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): L, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): an, baseTick, method_5670, baseTick, m_6075_

void (): aq, baseTick, method_5670, baseTick, m_6075_

void (): n, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

void (): L, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): M, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): k, tick, method_5773, tick, m_8119_

void (): l, tick, method_5773, tick, m_8119_

void (): M, updateControlFlags, method_20417, updateGoalControls, m_8022_

void (): N, updateControlFlags, method_20417, updateGoalControls, m_8022_

ResourceLocation (): ek, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ep, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): N, getDefaultLootTable, method_5991, getLootTableId, m_7582_

ResourceLocation (): O, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (float): u, setZza, method_5930, setForwardSpeed, m_21564_

void (float): v, setZza, method_5930, setForwardSpeed, m_21564_

void (float): v, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): w, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): w, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): x, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): r, setSpeed, method_6125, setMovementSpeed, m_7910_

void (float): s, setSpeed, method_6125, setMovementSpeed, m_7910_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): b_, aiStep, method_6007, tickMovement, m_8107_

boolean (): P, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): Q, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): dm, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dr, checkDespawn, method_5982, checkDespawn, m_6043_

void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eS, serverAiStep, method_6023, tickNewAi, m_6140_

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): S, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): T, customServerAiStep, method_5958, mobTick, m_8024_

void (): U, customServerAiStep, method_5958, mobTick, m_8024_

int (): U, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): V, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): V, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): W, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): fn, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): X, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): Y, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): cl, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cp, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bH, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bI, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fp, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): ft, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fq, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fu, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fr, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fv, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fs, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fw, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): ft, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fx, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fu, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fy, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fw, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fA, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fx, tickLeash, method_5995, updateLeash, m_6119_

void (): fB, tickLeash, method_5995, updateLeash, m_6119_

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (Player): b_, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (): fy, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fC, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fz, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fD, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fG, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fJ, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cP, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): cU, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eV, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): fA, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fE, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fB, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fF, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fC, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fG, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eY, getMainArm, method_6068, getMainArm, m_5737_

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (Entity): A, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): fD, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fH, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): Q, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): R, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

AttributeSupplier$Builder (): w, createMobAttributes, method_26828, createMobAttributes, m_21552_

AttributeSupplier$Builder (): x, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): x, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (): y, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (ItemStack): j, equipItemIfPossible, method_24523, tryEquip, m_21540_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

boolean (ItemStack, ItemStack): b, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_

boolean (ItemStack, ItemStack): c, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_

void (): cj, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cn, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): fv, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fz, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fE, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fI, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): ds, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dT, getExperienceReward, method_6110, getXpToDrop, m_213860_

Vec3i (): O, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

Vec3i (): P, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

boolean (LivingEntity): j, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

boolean (LivingEntity): k, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

Iterable<BlockPos> (): fF, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_

ItemStack (ItemStack): j, equipItemIfPossible, method_24523, tryEquip, m_255207_

EquipmentSlot (ItemStack): n, getEquipmentSlotForItemStack, method_46644, getSlotToEquip, m_255437_

double (LivingEntity): j, getPerceivedTargetDistanceSquareForMeleeAttack, method_47922, getSquaredDistanceToAttackPosOf, m_262793_

void (Predicate<Goal>): c, removeAllGoals, method_47825, clearGoals, m_262441_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

bbh

bce

Fields

Constructors

Methods

ResourceLocation (): el, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ek, getLootTable, method_5989, getLootTable, m_5743_

void (): dn, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dm, checkDespawn, method_5982, checkDespawn, m_6043_

void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eM, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fo, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fn, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fo, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): cm, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cl, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bE, getHandSlots, method_5877, getHandItems, m_6167_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bF, getArmorSlots, method_5661, getArmorItems, m_6168_

void (): fq, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fp, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fr, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fq, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fs, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fr, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): ft, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fs, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fu, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): ft, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fv, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fu, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fx, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fw, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fy, tickLeash, method_5995, updateLeash, m_6119_

void (): fx, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fz, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fy, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fA, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fz, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fH, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fG, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cQ, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): cP, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eP, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): fB, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fA, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fC, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fB, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fD, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fC, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eS, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fE, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fD, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (): ck, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): cj, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): fw, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fv, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fF, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fE, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dn, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_

int (): dO, getExperienceReward, method_6110, getXpToDrop, m_213860_

Iterable<BlockPos> (): fG, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_

Iterable<BlockPos> (): fF, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_

1.19

Names

aya

bbh

Fields

int: bK, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bM, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bL, xpReward, field_6194, experiencePoints, f_21364_

int: bN, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bM, lookControl, field_6206, lookControl, f_21365_

LookControl: bO, lookControl, field_6206, lookControl, f_21365_

MoveControl: bN, moveControl, field_6207, moveControl, f_21342_

MoveControl: bP, moveControl, field_6207, moveControl, f_21342_

JumpControl: bO, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bQ, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: bV, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bX, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bP, navigation, field_6189, navigation, f_21344_

PathNavigation: bR, navigation, field_6189, navigation, f_21344_

GoalSelector: bQ, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bS, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bR, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bT, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: bW, target, field_6199, target, f_21362_

LivingEntity: bY, target, field_6199, target, f_21362_

Sensing: bX, sensing, field_6190, visibilityCache, f_21349_

Sensing: bZ, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: bY, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: ca, handItems, field_6195, handItems, f_21350_

float[]: bS, handDropChances, field_6187, handDropChances, f_21347_

float[]: bU, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: bZ, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: cb, armorItems, field_6205, armorItems, f_21351_

float[]: bT, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bV, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: ca, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: cc, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: cb, persistenceRequired, field_6200, persistent, f_21353_

boolean: cd, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: cc, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<BlockPathTypes, Float>: ce, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: cd, lootTable, field_6198, lootTable, f_21355_

ResourceLocation: cf, lootTable, field_6198, lootTable, f_21355_

long: ce, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cg, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: cf, leashHolder, field_6202, holdingEntity, f_21357_

Entity: ch, leashHolder, field_6202, holdingEntity, f_21357_

int: cg, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

int: ci, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: ch, leashInfoTag, field_6192, leashNbt, f_21359_

CompoundTag: cj, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: ci, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: ck, restrictCenter, field_18074, positionTarget, f_21360_

float: cj, restrictRadius, field_18075, positionTargetRange, f_21341_

float: cl, restrictRadius, field_18075, positionTargetRange, f_21341_

float: f, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bE, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bE, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bF, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

String: bH, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

int: bU, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_

int: f, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_

float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bJ, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bL, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Vec3i: bW, ITEM_PICKUP_REACH, field_38386, ITEM_PICK_UP_RANGE_EXPANDER, f_217048_

int: bK, PRESERVE_ITEM_DROP_CHANCE, field_38932, field_38932, f_217047_

Constructors

Methods

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_

ResourceLocation (): ef, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): el, getLootTable, method_5989, getLootTable, m_5743_

boolean (): O, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

boolean (): P, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): dj, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dn, checkDespawn, method_5982, checkDespawn, m_6043_

void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eN, serverAiStep, method_6023, tickNewAi, m_6140_

void (): Q, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): R, customServerAiStep, method_5958, mobTick, m_8024_

void (): T, customServerAiStep, method_5958, mobTick, m_8024_

int (): T, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): U, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): U, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): V, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): V, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fo, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fp, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (int): c, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_

boolean (int): d, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_

int (): cj, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cm, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bF, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bG, getArmorSlots, method_5661, getArmorItems, m_6168_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

ItemStack (EquipmentSlot): c, getItemBySlot, method_6118, getEquippedStack, m_6844_

float (EquipmentSlot): e, getEquipmentDropChance, method_5929, getDropChance, m_21519_

float (EquipmentSlot): f, getEquipmentDropChance, method_5929, getDropChance, m_21519_

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_

void (DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_6850_

boolean (): fg, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_

void (): fh, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fq, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fi, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fr, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fj, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fs, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fk, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): ft, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fl, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fu, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fm, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fv, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fo, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fx, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fp, tickLeash, method_5995, updateLeash, m_6119_

void (): fy, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fq, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fz, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fr, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fA, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fx, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fH, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cM, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): cQ, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eQ, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): fs, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fB, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): ft, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fC, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fu, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fD, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eT, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fv, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fE, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (int): d, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

void (int): r, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, canMobSpawn, m_21400_

boolean (): P, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): Q, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

void (EquipmentSlot): d, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

void (EquipmentSlot): e, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

void (): ch, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): ck, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (float): x, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_7908_

void (float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_21380_

void (): fn, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fw, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fw, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fF, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): do, getPickResult, method_31480, getPickBlockStack, m_142340_

int (): dP, getExperienceReward, method_6110, getXpToDrop, m_213860_

Vec3i (): O, getPickupReach, method_42646, getItemPickUpRangeExpander, m_213552_

boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, RandomSource): a, checkMobSpawnRules, method_20636, canMobSpawn, m_217057_

void (RandomSource, DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_213945_

void (RandomSource, DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_213946_

void (RandomSource, float): a, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_214095_

void (RandomSource, float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_217051_

boolean (LivingEntity): j, isWithinMeleeAttackRange, method_42150, isInAttackRange, m_217066_

Iterable<BlockPos> (): fG, iteratePathfindingStartNodeCandidatePositions, method_44330, getPotentialEscapePositions, m_238383_

1.18.2

Names

axj

aya

Fields

int: bL, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bK, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bM, xpReward, field_6194, experiencePoints, f_21364_

int: bL, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bN, lookControl, field_6206, lookControl, f_21365_

LookControl: bM, lookControl, field_6206, lookControl, f_21365_

MoveControl: bO, moveControl, field_6207, moveControl, f_21342_

MoveControl: bN, moveControl, field_6207, moveControl, f_21342_

JumpControl: bP, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bO, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: bW, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bV, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bQ, navigation, field_6189, navigation, f_21344_

PathNavigation: bP, navigation, field_6189, navigation, f_21344_

GoalSelector: bR, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bQ, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bS, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bR, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: bX, target, field_6199, target, f_21362_

LivingEntity: bW, target, field_6199, target, f_21362_

Sensing: bY, sensing, field_6190, visibilityCache, f_21349_

Sensing: bX, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: bZ, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: bY, handItems, field_6195, handItems, f_21350_

float[]: bT, handDropChances, field_6187, handDropChances, f_21347_

float[]: bS, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: ca, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: bZ, armorItems, field_6205, armorItems, f_21351_

float[]: bU, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bT, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: cb, canPickUpLoot, field_6203, pickUpLoot, f_21352_

boolean: ca, canPickUpLoot, field_6203, canPickUpLoot, f_21352_

boolean: cc, persistenceRequired, field_6200, persistent, f_21353_

boolean: cb, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: cd, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<BlockPathTypes, Float>: cc, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: ce, lootTable, field_6198, lootTable, f_21355_

ResourceLocation: cd, lootTable, field_6198, lootTable, f_21355_

long: cf, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: ce, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: cg, leashHolder, field_6202, holdingEntity, f_21357_

Entity: cf, leashHolder, field_6202, holdingEntity, f_21357_

int: ch, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

int: cg, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: ci, leashInfoTag, field_6192, leashNbt, f_21359_

CompoundTag: ch, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: cj, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: ci, restrictCenter, field_18074, positionTarget, f_21360_

float: ck, restrictRadius, field_18075, positionTargetRange, f_21341_

float: cj, restrictRadius, field_18075, positionTargetRange, f_21341_

float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bE, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bF, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

String: bH, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

int: bV, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_

int: bU, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_

float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bK, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

int: bJ, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Constructors

Methods

ResourceLocation (): ee, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ef, getLootTable, method_5989, getLootTable, m_5743_

void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eF, serverAiStep, method_6023, tickNewAi, m_6140_

int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): ff, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (): ff, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_

boolean (): fg, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_

void (): fg, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fh, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fh, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fi, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fi, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fj, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fj, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fk, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fk, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fl, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fl, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fm, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fn, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fo, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fo, tickLeash, method_5995, updateLeash, m_6119_

void (): fp, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fp, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fq, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fq, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fr, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fw, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fx, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eI, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): fr, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fs, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fs, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): ft, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): ft, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fu, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eL, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fu, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fv, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_6197_

void (): fm, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fn, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): fv, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fw, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (TagKey<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_203347_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

atw

axj

Fields

int: bJ, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bL, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bK, xpReward, field_6194, experiencePoints, f_21364_

int: bM, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bL, lookControl, field_6206, lookControl, f_21365_

LookControl: bN, lookControl, field_6206, lookControl, f_21365_

MoveControl: bM, moveControl, field_6207, moveControl, f_21342_

MoveControl: bO, moveControl, field_6207, moveControl, f_21342_

JumpControl: bN, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bP, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: bU, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bW, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bO, navigation, field_6189, navigation, f_21344_

PathNavigation: bQ, navigation, field_6189, navigation, f_21344_

GoalSelector: bP, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bR, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bQ, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bS, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: bV, target, field_6199, target, f_21362_

LivingEntity: bX, target, field_6199, target, f_21362_

Sensing: bW, sensing, field_6190, visibilityCache, f_21349_

Sensing: bY, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: bX, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: bZ, handItems, field_6195, handItems, f_21350_

float[]: bR, handDropChances, field_6187, handDropChances, f_21347_

float[]: bT, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: bY, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: ca, armorItems, field_6205, armorItems, f_21351_

float[]: bS, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bU, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: bZ, canPickUpLoot, field_6203, pickUpLoot, f_21352_

boolean: cb, canPickUpLoot, field_6203, pickUpLoot, f_21352_

boolean: ca, persistenceRequired, field_6200, persistent, f_21353_

boolean: cc, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: cb, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<BlockPathTypes, Float>: cd, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: cc, lootTable, field_6198, lootTable, f_21355_

ResourceLocation: ce, lootTable, field_6198, lootTable, f_21355_

long: cd, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cf, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: ce, leashHolder, field_6202, holdingEntity, f_21357_

Entity: cg, leashHolder, field_6202, holdingEntity, f_21357_

int: cf, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

int: ch, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: cg, leashInfoTag, field_6192, leashNbt, f_21359_

CompoundTag: ci, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: ch, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: cj, restrictCenter, field_18074, positionTarget, f_21360_

float: ci, restrictRadius, field_18075, positionTargetRange, f_21341_

float: ck, restrictRadius, field_18075, positionTargetRange, f_21341_

float: f, MAX_WEARING_ARMOR_CHANCE, field_30091, field_30091, f_147269_

float: f, MAX_WEARING_ARMOR_CHANCE, field_30091, BASE_SPAWN_EQUIPMENT_CHANCE, f_147269_

float: bE, MAX_PICKUP_LOOT_CHANCE, field_30083, field_30083, f_147261_

float: bF, MAX_PICKUP_LOOT_CHANCE, field_30083, DEFAULT_CAN_PICKUP_LOOT_CHANCE, f_147261_

float: bF, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, field_30084, f_147262_

float: bG, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, BASE_ENCHANTED_ARMOR_CHANCE, f_147262_

float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, field_30085, f_147263_

float: bH, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, BASE_ENCHANTED_MAIN_HAND_EQUIPMENT_CHANCE, f_147263_

String: bH, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

String: bI, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

int: bT, PICKUP_REACH, field_30087, field_30087, f_147265_

int: bV, PICKUP_REACH, field_30087, MINIMUM_DROPPED_XP_PER_EQUIPMENT, f_147265_

float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

float: bJ, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

int: bK, UPDATE_GOAL_SELECTOR_EVERY_N_TICKS, field_35039, field_35039, f_186008_

Constructors

Methods

void (): v, registerGoals, method_5959, initGoals, m_8099_

void (): u, registerGoals, method_5959, initGoals, m_8099_

BodyRotationControl (): z, createBodyControl, method_5963, createBodyControl, m_7560_

BodyRotationControl (): y, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): A, getLookControl, method_5988, getLookControl, m_21563_

LookControl (): z, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): B, getMoveControl, method_5962, getMoveControl, m_21566_

MoveControl (): A, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): D, getJumpControl, method_5993, getJumpControl, m_21569_

JumpControl (): C, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): F, getNavigation, method_5942, getNavigation, m_21573_

PathNavigation (): D, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): G, getSensing, method_5985, getVisibilityCache, m_21574_

Sensing (): E, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_

LivingEntity (): G, getTarget, method_5968, getTarget, m_5448_

void (): ai, baseTick, method_5670, baseTick, m_6075_

void (): an, baseTick, method_5670, baseTick, m_6075_

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_

SoundEvent (): r, getAmbientSound, method_5994, getAmbientSound, m_7515_

ResourceLocation (): dZ, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): ee, getLootTable, method_5989, getLootTable, m_5743_

void (): u_, aiStep, method_6007, tickMovement, m_8107_

void (): w_, aiStep, method_6007, tickMovement, m_8107_

void (): de, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dj, checkDespawn, method_5982, checkDespawn, m_6043_

void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eE, serverAiStep, method_6023, tickNewAi, m_6140_

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): Q, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): eY, customServerAiStep, method_5958, mobTick, m_8024_

void (): R, customServerAiStep, method_5958, mobTick, m_8024_

int (): eZ, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_

int (): T, getMaxHeadXRot, method_5978, getMaxLookPitchChange, m_8132_

int (): fa, getMaxHeadYRot, method_5986, getBodyYawSpeed, m_8085_

int (): U, getMaxHeadYRot, method_5986, getMaxHeadRotation, m_8085_

int (): fb, getHeadRotSpeed, method_20240, getLookYawSpeed, m_21529_

int (): V, getHeadRotSpeed, method_20240, getMaxLookYawChange, m_21529_

int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fe, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): ce, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

int (): cj, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bB, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_

Iterable<ItemStack> (): bC, getArmorSlots, method_5661, getArmorItems, m_6168_

boolean (): fd, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_

boolean (): ff, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_

void (): fe, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fg, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): ff, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fh, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): fg, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fi, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fh, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fj, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fi, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fk, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fj, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fl, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fl, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fn, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fm, tickLeash, method_5995, updateLeash, m_6119_

void (): fo, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fn, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fp, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fo, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fq, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): fu, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fw, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): cH, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): cM, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eH, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): fp, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fr, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fq, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fs, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fr, isAggressive, method_6510, isAttacking, m_5912_

boolean (): ft, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eK, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fs, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fu, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): Q, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

boolean (): P, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

void (): cc, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): ch, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (): fk, clearRestriction, method_35055, method_35055, m_147271_

void (): fm, clearRestriction, method_35055, clearPositionTarget, m_147271_

void (): ft, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): fv, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_

ItemStack (): dk, getPickResult, method_31480, getPickBlockStack, m_142340_

1.17.1

Names

atv

atw

Fields

int: bI, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bJ, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: bJ, xpReward, field_6194, experiencePoints, f_21364_

int: bK, xpReward, field_6194, experiencePoints, f_21364_

LookControl: bK, lookControl, field_6206, lookControl, f_21365_

LookControl: bL, lookControl, field_6206, lookControl, f_21365_

MoveControl: bL, moveControl, field_6207, moveControl, f_21342_

MoveControl: bM, moveControl, field_6207, moveControl, f_21342_

JumpControl: bM, jumpControl, field_6204, jumpControl, f_21343_

JumpControl: bN, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: bT, bodyRotationControl, field_6188, bodyControl, f_21361_

BodyRotationControl: bU, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bN, navigation, field_6189, navigation, f_21344_

PathNavigation: bO, navigation, field_6189, navigation, f_21344_

GoalSelector: bO, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bP, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bP, targetSelector, field_6185, targetSelector, f_21346_

GoalSelector: bQ, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: bU, target, field_6199, target, f_21362_

LivingEntity: bV, target, field_6199, target, f_21362_

Sensing: bV, sensing, field_6190, visibilityCache, f_21349_

Sensing: bW, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: bW, handItems, field_6195, handItems, f_21350_

NonNullList<ItemStack>: bX, handItems, field_6195, handItems, f_21350_

float[]: bQ, handDropChances, field_6187, handDropChances, f_21347_

float[]: bR, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: bX, armorItems, field_6205, armorItems, f_21351_

NonNullList<ItemStack>: bY, armorItems, field_6205, armorItems, f_21351_

float[]: bR, armorDropChances, field_6186, armorDropChances, f_21348_

float[]: bS, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: bY, canPickUpLoot, field_6203, pickUpLoot, f_21352_

boolean: bZ, canPickUpLoot, field_6203, pickUpLoot, f_21352_

boolean: bZ, persistenceRequired, field_6200, persistent, f_21353_

boolean: ca, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: ca, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

Map<BlockPathTypes, Float>: cb, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: cb, lootTable, field_6198, lootTable, f_21355_

ResourceLocation: cc, lootTable, field_6198, lootTable, f_21355_

long: cc, lootTableSeed, field_6184, lootTableSeed, f_21356_

long: cd, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: cd, leashHolder, field_6202, holdingEntity, f_21357_

Entity: ce, leashHolder, field_6202, holdingEntity, f_21357_

int: ce, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

int: cf, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: cf, leashInfoTag, field_6192, leashNbt, f_21359_

CompoundTag: cg, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: cg, restrictCenter, field_18074, positionTarget, f_21360_

BlockPos: ch, restrictCenter, field_18074, positionTarget, f_21360_

float: ch, restrictRadius, field_18075, positionTargetRange, f_21341_

float: ci, restrictRadius, field_18075, positionTargetRange, f_21341_

int: bS, PICKUP_REACH, field_30087, field_30087, f_147265_

int: bT, PICKUP_REACH, field_30087, field_30087, f_147265_

float: bI, DEFAULT_EQUIPMENT_DROP_CHANCE, field_34043, DEFAULT_DROP_CHANCE, f_182333_

Constructors

Methods

void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_

void (): ey, serverAiStep, method_6023, tickNewAi, m_6140_

void (): eX, customServerAiStep, method_5958, mobTick, m_8024_

void (): eY, customServerAiStep, method_5958, mobTick, m_8024_

int (): eY, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_

int (): eZ, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_

int (): eZ, getMaxHeadYRot, method_5986, getBodyYawSpeed, m_8085_

int (): fa, getMaxHeadYRot, method_5986, getBodyYawSpeed, m_8085_

int (): fa, getHeadRotSpeed, method_20240, getLookYawSpeed, m_21529_

int (): fb, getHeadRotSpeed, method_20240, getLookYawSpeed, m_21529_

int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

int (): fc, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (): fc, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_

boolean (): fd, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_

void (): fd, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (): fe, setPersistenceRequired, method_5971, setPersistent, m_21530_

boolean (): fe, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): ff, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

boolean (): ff, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fg, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): fg, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (): fh, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

BlockPos (): fh, getRestrictCenter, method_18412, getPositionTarget, m_21534_

BlockPos (): fi, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): fi, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

float (): fj, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): fk, hasRestriction, method_18410, hasPositionTarget, m_21536_

boolean (): fl, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): fl, tickLeash, method_5995, updateLeash, m_6119_

void (): fm, tickLeash, method_5995, updateLeash, m_6119_

boolean (): fm, isLeashed, method_5934, isLeashed, m_21523_

boolean (): fn, isLeashed, method_5934, isLeashed, m_21523_

Entity (): fn, getLeashHolder, method_5933, getHoldingEntity, m_21524_

Entity (): fo, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (): ft, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

void (): fu, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): eB, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

boolean (): fo, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fp, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): fp, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fq, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): fq, isAggressive, method_6510, isAttacking, m_5912_

boolean (): fr, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_

HumanoidArm (): eE, getMainArm, method_6068, getMainArm, m_5737_

boolean (): fr, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

boolean (): fs, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (): fj, clearRestriction, method_35055, method_35055, m_147271_

void (): fk, clearRestriction, method_35055, method_35055, m_147271_

void (): fs, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

void (): ft, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

1.17

Names

aqn

atv

net.minecraft.entity.MobEntity

net.minecraft.src.C_526_

Fields

EntityDataAccessor<Byte>: b, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, field_184654_a

EntityDataAccessor<Byte>: b, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, f_21340_

int: e, ambientSoundTime, field_6191, ambientSoundChance, field_70757_a

int: bI, ambientSoundTime, field_6191, ambientSoundChance, f_21363_

int: f, xpReward, field_6194, experiencePoints, field_70728_aV

int: bJ, xpReward, field_6194, experiencePoints, f_21364_

LookControl: g, lookControl, field_6206, lookControl, field_70749_g

LookControl: bK, lookControl, field_6206, lookControl, f_21365_

MoveControl: bh, moveControl, field_6207, moveControl, field_70765_h

MoveControl: bL, moveControl, field_6207, moveControl, f_21342_

JumpControl: bi, jumpControl, field_6204, jumpControl, field_70767_i

JumpControl: bM, jumpControl, field_6204, jumpControl, f_21343_

BodyRotationControl: c, bodyRotationControl, field_6188, bodyControl, field_70762_j

BodyRotationControl: bT, bodyRotationControl, field_6188, bodyControl, f_21361_

PathNavigation: bj, navigation, field_6189, navigation, field_70699_by

PathNavigation: bN, navigation, field_6189, navigation, f_21344_

GoalSelector: bk, goalSelector, field_6201, goalSelector, field_70714_bg

GoalSelector: bO, goalSelector, field_6201, goalSelector, f_21345_

GoalSelector: bl, targetSelector, field_6185, targetSelector, field_70715_bh

GoalSelector: bP, targetSelector, field_6185, targetSelector, f_21346_

LivingEntity: d, target, field_6199, target, field_70696_bz

LivingEntity: bU, target, field_6199, target, f_21362_

Sensing: bo, sensing, field_6190, visibilityCache, field_70723_bA

Sensing: bV, sensing, field_6190, visibilityCache, f_21349_

NonNullList<ItemStack>: bp, handItems, field_6195, handItems, field_184656_bv

NonNullList<ItemStack>: bW, handItems, field_6195, handItems, f_21350_

float[]: bm, handDropChances, field_6187, handDropChances, field_82174_bp

float[]: bQ, handDropChances, field_6187, handDropChances, f_21347_

NonNullList<ItemStack>: bq, armorItems, field_6205, armorItems, field_184657_bw

NonNullList<ItemStack>: bX, armorItems, field_6205, armorItems, f_21351_

float[]: bn, armorDropChances, field_6186, armorDropChances, field_184655_bs

float[]: bR, armorDropChances, field_6186, armorDropChances, f_21348_

boolean: br, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs

boolean: bY, canPickUpLoot, field_6203, pickUpLoot, f_21352_

boolean: bs, persistenceRequired, field_6200, persistent, field_82179_bU

boolean: bZ, persistenceRequired, field_6200, persistent, f_21353_

Map<BlockPathTypes, Float>: bt, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz

Map<BlockPathTypes, Float>: ca, pathfindingMalus, field_6196, pathfindingPenalties, f_21354_

ResourceLocation: bu, lootTable, field_6198, lootTable, field_184659_bA

ResourceLocation: cb, lootTable, field_6198, lootTable, f_21355_

long: bv, lootTableSeed, field_6184, lootTableSeed, field_184653_bB

long: cc, lootTableSeed, field_6184, lootTableSeed, f_21356_

Entity: bw, leashHolder, field_6202, holdingEntity, field_110168_bw

Entity: cd, leashHolder, field_6202, holdingEntity, f_21357_

int: bx, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI

int: ce, delayedLeashHolderId, field_18279, holdingEntityId, f_21358_

CompoundTag: by, leashInfoTag, field_6192, leashNbt, field_110170_bx

CompoundTag: cf, leashInfoTag, field_6192, leashNbt, f_21359_

BlockPos: bz, restrictCenter, field_18074, positionTarget, field_213401_bK

BlockPos: cg, restrictCenter, field_18074, positionTarget, f_21360_

float: bA, restrictRadius, field_18075, positionTargetRange, field_213402_bL

float: ch, restrictRadius, field_18075, positionTargetRange, f_21341_

int: c, MOB_FLAG_NO_AI, field_30088, AI_DISABLED_FLAG, f_147266_

int: d, MOB_FLAG_LEFTHANDED, field_30089, LEFT_HANDED_FLAG, f_147267_

int: e, MOB_FLAG_AGGRESSIVE, field_30090, ATTACKING_FLAG, f_147268_

float: f, MAX_WEARING_ARMOR_CHANCE, field_30091, field_30091, f_147269_

float: bE, MAX_PICKUP_LOOT_CHANCE, field_30083, field_30083, f_147261_

float: bF, MAX_ENCHANTED_ARMOR_CHANCE, field_30084, field_30084, f_147262_

float: bG, MAX_ENCHANTED_WEAPON_CHANCE, field_30085, field_30085, f_147263_

String: bH, LEASH_TAG, field_30086, LEASH_KEY, f_147264_

int: bS, PICKUP_REACH, field_30087, field_30087, f_147265_

Constructors

Methods

void (): o, registerGoals, method_5959, initGoals, func_184651_r

void (): v, registerGoals, method_5959, initGoals, m_8099_

PathNavigation (Level): b, createNavigation, method_5965, createNavigation, func_175447_b

PathNavigation (Level): a, createNavigation, method_5965, createNavigation, m_6037_

float (BlockPathTypes): a, getPathfindingMalus, method_5944, getPathfindingPenalty, func_184643_a

float (BlockPathTypes): a, getPathfindingMalus, method_5944, getPathfindingPenalty, m_21439_

void (BlockPathTypes, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty, func_184644_a

void (BlockPathTypes, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty, m_21441_

BodyRotationControl (): r, createBodyControl, method_5963, createBodyControl, func_184650_s

BodyRotationControl (): z, createBodyControl, method_5963, createBodyControl, m_7560_

LookControl (): t, getLookControl, method_5988, getLookControl, func_70671_ap

LookControl (): A, getLookControl, method_5988, getLookControl, m_21563_

MoveControl (): u, getMoveControl, method_5962, getMoveControl, func_70605_aq

MoveControl (): B, getMoveControl, method_5962, getMoveControl, m_21566_

JumpControl (): v, getJumpControl, method_5993, getJumpControl, func_70683_ar

JumpControl (): D, getJumpControl, method_5993, getJumpControl, m_21569_

PathNavigation (): x, getNavigation, method_5942, getNavigation, func_70661_as

PathNavigation (): F, getNavigation, method_5942, getNavigation, m_21573_

Sensing (): z, getSensing, method_5985, getVisibilityCache, func_70635_at

Sensing (): G, getSensing, method_5985, getVisibilityCache, m_21574_

LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az

LivingEntity (): H, getTarget, method_5968, getTarget, m_5448_

void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b

void (LivingEntity): h, setTarget, method_5980, setTarget, m_6710_

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, func_213358_a

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, m_6549_

void (): B, ate, method_5983, onEatingGrass, func_70615_aA

void (): I, ate, method_5983, onEatingGrass, m_8035_

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): a_, defineSynchedData, method_5693, initDataTracker, m_8097_

int (): D, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, func_70627_aG

int (): J, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, m_8100_

void (): F, playAmbientSound, method_5966, playAmbientSound, func_70642_aH

void (): K, playAmbientSound, method_5966, playAmbientSound, m_8032_

void (): ag, baseTick, method_5670, baseTick, func_70030_z

void (): ai, baseTick, method_5670, baseTick, m_6075_

void (DamageSource): c, playHurtSound, method_6013, playHurtSound, func_184581_c

void (DamageSource): d, playHurtSound, method_6013, playHurtSound, m_6677_

void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, func_241821_eG

void (): n, resetAmbientSoundTime, method_5975, resetSoundDelay, m_21551_

int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a

int (Player): d, getExperienceReward, method_6110, getXpToDrop, m_6552_

void (): G, spawnAnim, method_5990, playSpawnEffects, func_70656_aK

void (): L, spawnAnim, method_5990, playSpawnEffects, m_21373_

void (): j, tick, method_5773, tick, func_70071_h_

void (): k, tick, method_5773, tick, m_8119_

void (): H, updateControlFlags, method_20417, updateGoalControls, func_213385_F

void (): M, updateControlFlags, method_20417, updateGoalControls, m_8022_

float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f

float (float, float): e, tickHeadTurn, method_6031, turnHead, m_5632_

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G

SoundEvent (): q, getAmbientSound, method_5994, getAmbientSound, m_7515_

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, m_7380_

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, m_7378_

void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, func_213354_a

void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, m_7625_

LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, func_213363_a

LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, m_7771_

ResourceLocation (): dp, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): dZ, getLootTable, method_5989, getLootTable, m_5743_

ResourceLocation (): J, getDefaultLootTable, method_5991, getLootTableId, func_184647_J

ResourceLocation (): N, getDefaultLootTable, method_5991, getLootTableId, m_7582_

void (float): t, setZza, method_5930, setForwardSpeed, func_191989_p

void (float): u, setZza, method_5930, setForwardSpeed, m_21564_

void (float): u, setYya, method_5976, setUpwardSpeed, func_70657_f

void (float): v, setYya, method_5976, setUpwardSpeed, m_21567_

void (float): v, setXxa, method_5938, setSidewaysSpeed, func_184646_p

void (float): w, setXxa, method_5938, setSidewaysSpeed, m_21570_

void (float): q, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (float): r, setSpeed, method_6125, setMovementSpeed, m_7910_

void (): k, aiStep, method_6007, tickMovement, func_70636_d

void (): u_, aiStep, method_6007, tickMovement, m_8107_

void (ItemEntity): b, pickUpItem, method_5949, loot, func_175445_a

void (ItemEntity): b, pickUpItem, method_5949, loot, m_7581_

boolean (ItemStack): h, canHoldItem, method_5939, canPickupItem, func_175448_a

boolean (ItemStack): k, canHoldItem, method_5939, canPickupItem, m_7252_

boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c

boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, m_6785_

boolean (): K, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I

boolean (): O, requiresCustomPersistence, method_17326, cannotDespawn, m_8023_

void (): cI, checkDespawn, method_5982, checkDespawn, func_70623_bb

void (): de, checkDespawn, method_5982, checkDespawn, m_6043_

void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): ex, serverAiStep, method_6023, tickNewAi, m_6140_

void (): M, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K

void (): R, sendDebugPackets, method_18409, sendAiDebugData, m_8025_

void (): N, customServerAiStep, method_5958, mobTick, func_70619_bc

void (): eX, customServerAiStep, method_5958, mobTick, m_8024_

int (): O, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): eY, getMaxHeadXRot, method_5978, getLookPitchSpeed, m_8132_

int (): Q, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE

int (): eZ, getMaxHeadYRot, method_5986, getBodyYawSpeed, m_8085_

int (): ep, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB

int (): fa, getHeadRotSpeed, method_20240, getLookYawSpeed, m_21529_

void (Entity, float, float): a, lookAt, method_5951, lookAtEntity, func_70625_a

void (Entity, float, float): a, lookAt, method_5951, lookAtEntity, m_21391_

float (float, float, float): a, rotlerp, method_5960, changeAngle, func_70663_b

float (float, float, float): a, rotlerp, method_5960, changeAngle, m_21376_

boolean (LevelAccessor, MobSpawnType): a, checkSpawnRules, method_5979, canSpawn, func_213380_a

boolean (LevelAccessor, MobSpawnType): a, checkSpawnRules, method_5979, canSpawn, m_5545_

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, func_205019_a

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, m_6914_

int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): fb, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, m_5792_

boolean (int): c, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, func_204209_c

boolean (int): c, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, m_7296_

int (): bP, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

int (): ce, getMaxFallDistance, method_5850, getSafeFallDistance, m_6056_

Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bw, getHandSlots, method_5877, getItemsHand, m_6167_

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bx, getArmorSlots, method_5661, getArmorItems, m_6168_

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, m_6844_

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, m_8061_

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, m_7472_

float (EquipmentSlot): e, getEquipmentDropChance, method_5929, getDropChance, func_205712_c

float (EquipmentSlot): e, getEquipmentDropChance, method_5929, getDropChance, m_21519_

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, m_6851_

EquipmentSlot (ItemStack): j, getEquipmentSlotForItem, method_5953, getPreferredEquipmentSlot, func_184640_d

Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot, func_184636_a

Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot, m_21412_

void (DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, func_180483_b

void (DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, m_6850_

boolean (): er, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF

boolean (): fc, canBeControlledByRider, method_5956, canBeControlledByRider, m_5807_

void (): es, setPersistenceRequired, method_5971, setPersistent, func_110163_bv

void (): fd, setPersistenceRequired, method_5971, setPersistent, m_21530_

void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance, func_184642_a

void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance, m_21409_

boolean (): et, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS

boolean (): fe, canPickUpLoot, method_5936, canPickUpLoot, m_21531_

void (boolean): p, setCanPickUpLoot, method_5952, setCanPickUpLoot, func_98053_h

void (boolean): r, setCanPickUpLoot, method_5952, setCanPickUpLoot, m_21553_

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

boolean (ItemStack): g, canTakeItem, method_18397, canEquip, m_7066_

boolean (): eu, isPersistenceRequired, method_5947, isPersistent, func_104002_bU

boolean (): ff, isPersistenceRequired, method_5947, isPersistent, m_21532_

boolean (): ev, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH

boolean (): fg, isWithinRestriction, method_18411, isInWalkTargetRange, m_21533_

boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange, func_213389_a

boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange, m_21444_

void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget, func_213390_a

void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget, m_21446_

BlockPos (): ew, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI

BlockPos (): fh, getRestrictCenter, method_18412, getPositionTarget, m_21534_

float (): ex, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ

float (): fi, getRestrictRadius, method_18413, getPositionTargetRange, m_21535_

boolean (): ez, hasRestriction, method_18410, hasPositionTarget, func_213394_dL

boolean (): fk, hasRestriction, method_18410, hasPositionTarget, m_21536_

void (): eA, tickLeash, method_5995, updateLeash, func_110159_bB

void (): fl, tickLeash, method_5995, updateLeash, m_6119_

void (boolean, boolean): a, dropLeash, method_5932, detachLeash, func_110160_i

void (boolean, boolean): a, dropLeash, method_5932, detachLeash, m_21455_

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, func_184652_a

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, m_6573_

boolean (): eB, isLeashed, method_5934, isLeashed, func_110167_bD

boolean (): fm, isLeashed, method_5934, isLeashed, m_21523_

Entity (): eC, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE

Entity (): fn, getLeashHolder, method_5933, getHoldingEntity, m_21524_

void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, func_110162_b

void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, m_21463_

boolean (Entity, boolean): a, startRiding, method_5873, startRiding, func_184205_a

boolean (Entity, boolean): a, startRiding, method_5873, startRiding, m_7998_

void (): eI, restoreLeashFromSave, method_5940, readLeashNbt, func_110165_bF

void (): ft, restoreLeashFromSave, method_5940, readLeashNbt, m_21528_

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

boolean (): cs, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (): cH, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, m_6109_

boolean (EquipmentSlot, ItemStack): c, isValidSlotForItem, method_5935, canEquipmentSlotContain, func_184648_b

boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): eA, isEffectiveAi, method_6034, canMoveVoluntarily, m_6142_

void (boolean): q, setNoAi, method_5977, setAiDisabled, func_94061_f

void (boolean): s, setNoAi, method_5977, setAiDisabled, m_21557_

void (boolean): r, setLeftHanded, method_5937, setLeftHanded, func_184641_n

void (boolean): t, setLeftHanded, method_5937, setLeftHanded, m_21559_

void (boolean): s, setAggressive, method_19540, setAttacking, func_213395_q

void (boolean): u, setAggressive, method_19540, setAttacking, m_21561_

boolean (): eD, isNoAi, method_5987, isAiDisabled, func_175446_cd

boolean (): fo, isNoAi, method_5987, isAiDisabled, m_21525_

boolean (): eE, isLeftHanded, method_5961, isLeftHanded, func_184638_cS

boolean (): fp, isLeftHanded, method_5961, isLeftHanded, m_21526_

boolean (): eF, isAggressive, method_6510, isAttacking, func_213398_dR

boolean (): fq, isAggressive, method_6510, isAttacking, m_5912_

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq

HumanoidArm (): eD, getMainArm, method_6068, getMainArm, m_5737_

boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c

boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (Entity): z, doHurtTarget, method_6121, tryAttack, m_7327_

boolean (): eG, isSunBurnTick, method_5972, isAffectedByDaylight, func_204609_dp

boolean (): fr, isSunBurnTick, method_5972, isAffectedByDaylight, m_21527_

void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, func_180466_bG

void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, m_6197_

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, m_7822_

void (int): d, setDelayedLeashHolderId, method_18810, setHoldingEntityId, func_213381_d

void (int): d, setDelayedLeashHolderId, method_18810, setHoldingEntityId, m_21506_

boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, canMobSpawn, func_223315_a

boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, canMobSpawn, m_21400_

boolean (): L, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, func_225511_J_

boolean (): Q, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, m_8028_

AttributeSupplier$Builder (): p, createMobAttributes, method_26828, createMobAttributes, func_233666_p_

AttributeSupplier$Builder (): w, createMobAttributes, method_26828, createMobAttributes, m_21552_

boolean (): q, shouldPassengersInheritMalus, method_26323, movesIndependently, func_230286_q_

boolean (): x, shouldPassengersInheritMalus, method_26323, movesIndependently, m_8091_

boolean (BlockPathTypes): b, canCutCorner, method_29244, method_29244, func_233660_b_

boolean (BlockPathTypes): b, canCutCorner, method_29244, canJumpToNextPathNode, m_21481_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, func_230280_a_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, m_5886_

boolean (ItemStack): g, equipItemIfPossible, method_24523, tryEquip, func_233665_g_

boolean (ItemStack): j, equipItemIfPossible, method_24523, tryEquip, m_21540_

void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack, func_233657_b_

void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack, m_21468_

void (EquipmentSlot): d, setGuaranteedDrop, method_25939, updateDropChances, func_233663_d_

void (EquipmentSlot): d, setGuaranteedDrop, method_25939, updateDropChances, m_21508_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, func_208003_a

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, m_7808_

boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, func_233659_b_

boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, m_21477_

boolean (ItemStack): i, wantsToPickUp, method_20820, canGather, func_230293_i_

boolean (ItemStack): l, wantsToPickUp, method_20820, canGather, m_7243_

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, func_184230_a

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, m_6096_

InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, method_29506, func_233661_c_

InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, interactWithItem, m_21499_

void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild, func_213406_a

void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild, m_5502_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, m_6071_

void (boolean): a, setBaby, method_7217, setBaby, func_82227_f

void (boolean): a, setBaby, method_7217, setBaby, m_6863_

void (Player, ItemStack, ItemStack): a, maybeDisableShield, method_24521, disablePlayerShield, func_233655_a_

void (Player, ItemStack, ItemStack): a, maybeDisableShield, method_24521, disablePlayerShield, m_21424_

void (): bN, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_

void (): cc, removeAfterChangingDimensions, method_30076, removeFromDimension, m_6089_

void (float): w, enchantSpawnedWeapon, method_30759, method_30759, func_241844_w

void (float): x, enchantSpawnedWeapon, method_30759, enchantMainHandItem, m_7908_

void (float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, method_30758, func_242289_a

void (float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, enchantEquipment, m_21380_

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, m_6518_

<T extends Mob> T (EntityType<T>, boolean): a, convertTo, method_29243, method_29243, func_233656_b_

<T extends Mob> T (EntityType<T>, boolean): a, convertTo, method_29243, convertTo, m_21406_

void (): fj, clearRestriction, method_35055, method_35055, m_147271_

double (LivingEntity): i, getMeleeAttackRangeSqr, method_33191, squaredAttackRange, m_142593_

void (): fs, removeFreeWill, method_35056, clearGoalsAndTasks, m_147272_

ItemStack (): df, getPickResult, method_31480, getPickBlockStack, m_142340_

1.16.5

Names

Fields

CompoundTag: by, leashInfoTag, field_6192, leashTag, field_110170_bx

CompoundTag: by, leashInfoTag, field_6192, leashNbt, field_110170_bx

Constructors

Methods

int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a

int (Player): d, getExperienceReward, method_6110, getXpToDrop, func_70693_a

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToNbt, func_213281_b

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromNbt, func_70037_a

void (): eI, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF

void (): eI, restoreLeashFromSave, method_5940, readLeashNbt, func_110165_bF

1.16.4

Names

aqk

aqn

Fields

Constructors

Methods

void (): af, baseTick, method_5670, baseTick, func_70030_z

void (): ag, baseTick, method_5670, baseTick, func_70030_z

ResourceLocation (): do, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): dp, getLootTable, method_5989, getLootTable, func_213346_cF

void (): cH, checkDespawn, method_5982, checkDespawn, func_70623_bb

void (): cI, checkDespawn, method_5982, checkDespawn, func_70623_bb

void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): dP, serverAiStep, method_6023, tickNewAi, func_70626_be

int (): eo, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE

int (): Q, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE

int (): bO, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

int (): bP, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bn, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bo, getArmorSlots, method_5661, getArmorItems, func_184193_aE

boolean (): cr, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (): cs, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): dS, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq

HumanoidArm (): dV, getMainArm, method_6068, getMainArm, func_184591_cq

void (): bM, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_

void (): bN, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

aoz

aqk

Fields

MoveControl: bo, moveControl, field_6207, moveControl, field_70765_h

MoveControl: bh, moveControl, field_6207, moveControl, field_70765_h

JumpControl: bp, jumpControl, field_6204, jumpControl, field_70767_i

JumpControl: bi, jumpControl, field_6204, jumpControl, field_70767_i

PathNavigation: bq, navigation, field_6189, navigation, field_70699_by

PathNavigation: bj, navigation, field_6189, navigation, field_70699_by

GoalSelector: br, goalSelector, field_6201, goalSelector, field_70714_bg

GoalSelector: bk, goalSelector, field_6201, goalSelector, field_70714_bg

GoalSelector: bs, targetSelector, field_6185, targetSelector, field_70715_bh

GoalSelector: bl, targetSelector, field_6185, targetSelector, field_70715_bh

Sensing: bv, sensing, field_6190, visibilityCache, field_70723_bA

Sensing: bo, sensing, field_6190, visibilityCache, field_70723_bA

NonNullList<ItemStack>: bw, handItems, field_6195, handItems, field_184656_bv

NonNullList<ItemStack>: bp, handItems, field_6195, handItems, field_184656_bv

float[]: bt, handDropChances, field_6187, handDropChances, field_82174_bp

float[]: bm, handDropChances, field_6187, handDropChances, field_82174_bp

NonNullList<ItemStack>: bx, armorItems, field_6205, armorItems, field_184657_bw

NonNullList<ItemStack>: bq, armorItems, field_6205, armorItems, field_184657_bw

float[]: bu, armorDropChances, field_6186, armorDropChances, field_184655_bs

float[]: bn, armorDropChances, field_6186, armorDropChances, field_184655_bs

boolean: by, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs

boolean: br, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs

boolean: bz, persistenceRequired, field_6200, persistent, field_82179_bU

boolean: bs, persistenceRequired, field_6200, persistent, field_82179_bU

Map<BlockPathTypes, Float>: bA, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz

Map<BlockPathTypes, Float>: bt, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz

ResourceLocation: bB, lootTable, field_6198, lootTable, field_184659_bA

ResourceLocation: bu, lootTable, field_6198, lootTable, field_184659_bA

long: bC, lootTableSeed, field_6184, lootTableSeed, field_184653_bB

long: bv, lootTableSeed, field_6184, lootTableSeed, field_184653_bB

Entity: bD, leashHolder, field_6202, holdingEntity, field_110168_bw

Entity: bw, leashHolder, field_6202, holdingEntity, field_110168_bw

int: bE, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI

int: bx, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI

CompoundTag: bF, leashInfoTag, field_6192, leashTag, field_110170_bx

CompoundTag: by, leashInfoTag, field_6192, leashTag, field_110170_bx

BlockPos: bG, restrictCenter, field_18074, positionTarget, field_213401_bK

BlockPos: bz, restrictCenter, field_18074, positionTarget, field_213401_bK

float: bH, restrictRadius, field_18075, positionTargetRange, field_213402_bL

float: bA, restrictRadius, field_18075, positionTargetRange, field_213402_bL

Constructors

Methods

void (LivingEntity): i, setTarget, method_5980, setTarget, func_70624_b

void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b

void (): ad, baseTick, method_5670, baseTick, func_70030_z

void (): af, baseTick, method_5670, baseTick, func_70030_z

void (): eJ, resetAmbientSoundTime, method_5975, resetSoundDelay, func_241821_eG

void (): m, resetAmbientSoundTime, method_5975, resetSoundDelay, func_241821_eG

void (float): q, setZza, method_5930, setForwardSpeed, func_191989_p

void (float): t, setZza, method_5930, setForwardSpeed, func_191989_p

void (float): r, setYya, method_5976, setUpwardSpeed, func_70657_f

void (float): u, setYya, method_5976, setUpwardSpeed, func_70657_f

void (float): s, setXxa, method_5938, setSidewaysSpeed, func_184646_p

void (float): v, setXxa, method_5938, setSidewaysSpeed, func_184646_p

void (float): n, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (float): q, setSpeed, method_6125, setMovementSpeed, func_70659_e

int (): eo, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): O, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): ep, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE

int (): eo, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE

int (): eq, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB

int (): ep, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB

int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): eq, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): bL, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

int (): bO, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bm, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bn, getArmorSlots, method_5661, getArmorItems, func_184193_aE

SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a

boolean (): es, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF

boolean (): er, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF

void (): et, setPersistenceRequired, method_5971, setPersistent, func_110163_bv

void (): es, setPersistenceRequired, method_5971, setPersistent, func_110163_bv

boolean (): eu, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS

boolean (): et, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canEquip, func_213365_e

boolean (): ev, isPersistenceRequired, method_5947, isPersistent, func_104002_bU

boolean (): eu, isPersistenceRequired, method_5947, isPersistent, func_104002_bU

boolean (): ew, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH

boolean (): ev, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH

BlockPos (): ex, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI

BlockPos (): ew, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI

float (): ey, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ

float (): ex, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ

boolean (): eA, hasRestriction, method_18410, hasPositionTarget, func_213394_dL

boolean (): ez, hasRestriction, method_18410, hasPositionTarget, func_213394_dL

void (): eB, tickLeash, method_5995, updateLeash, func_110159_bB

void (): eA, tickLeash, method_5995, updateLeash, func_110159_bB

boolean (): eC, isLeashed, method_5934, isLeashed, func_110167_bD

boolean (): eB, isLeashed, method_5934, isLeashed, func_110167_bD

Entity (): eD, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE

Entity (): eC, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE

void (): eK, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF

void (): eI, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF

boolean (): eE, isNoAi, method_5987, isAiDisabled, func_175446_cd

boolean (): eD, isNoAi, method_5987, isAiDisabled, func_175446_cd

boolean (): eF, isLeftHanded, method_5961, isLeftHanded, func_184638_cS

boolean (): eE, isLeftHanded, method_5961, isLeftHanded, func_184638_cS

boolean (): eG, isAggressive, method_6510, isAttacking, func_213398_dR

boolean (): eF, isAggressive, method_6510, isAttacking, func_213398_dR

boolean (LivingEntity): d, canAttack, method_18395, canTarget, func_213336_c

boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c

boolean (): eH, isSunBurnTick, method_5972, isInDaylight, func_204609_dp

boolean (): eG, isSunBurnTick, method_5972, isAffectedByDaylight, func_204609_dp

<T extends Mob> T (EntityType<T>): b, convertTo, method_29243, method_29243, func_233656_b_

void (): bJ, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_

void (): bM, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_

void (float): w, enchantSpawnedWeapon, method_30759, method_30759, func_241844_w

void (float, EquipmentSlot): a, enchantSpawnedArmor, method_30758, method_30758, func_242289_a

SpawnGroupData (ServerLevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a

<T extends Mob> T (EntityType<T>, boolean): a, convertTo, method_29243, method_29243, func_233656_b_

1.16.1

Names

ala

aoz

Fields

MoveControl: bp, moveControl, field_6207, moveControl, field_70765_h

MoveControl: bo, moveControl, field_6207, moveControl, field_70765_h

JumpControl: bq, jumpControl, field_6204, jumpControl, field_70767_i

JumpControl: bp, jumpControl, field_6204, jumpControl, field_70767_i

PathNavigation: br, navigation, field_6189, navigation, field_70699_by

PathNavigation: bq, navigation, field_6189, navigation, field_70699_by

GoalSelector: bs, goalSelector, field_6201, goalSelector, field_70714_bg

GoalSelector: br, goalSelector, field_6201, goalSelector, field_70714_bg

GoalSelector: bt, targetSelector, field_6185, targetSelector, field_70715_bh

GoalSelector: bs, targetSelector, field_6185, targetSelector, field_70715_bh

Sensing: bw, sensing, field_6190, visibilityCache, field_70723_bA

Sensing: bv, sensing, field_6190, visibilityCache, field_70723_bA

NonNullList<ItemStack>: bx, handItems, field_6195, handItems, field_184656_bv

NonNullList<ItemStack>: bw, handItems, field_6195, handItems, field_184656_bv

float[]: bu, handDropChances, field_6187, handDropChances, field_82174_bp

float[]: bt, handDropChances, field_6187, handDropChances, field_82174_bp

NonNullList<ItemStack>: by, armorItems, field_6205, armorItems, field_184657_bw

NonNullList<ItemStack>: bx, armorItems, field_6205, armorItems, field_184657_bw

float[]: bv, armorDropChances, field_6186, armorDropChances, field_184655_bs

float[]: bu, armorDropChances, field_6186, armorDropChances, field_184655_bs

boolean: bz, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs

boolean: by, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs

boolean: bA, persistenceRequired, field_6200, persistent, field_82179_bU

boolean: bz, persistenceRequired, field_6200, persistent, field_82179_bU

Map<BlockPathTypes, Float>: bB, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz

Map<BlockPathTypes, Float>: bA, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz

ResourceLocation: bC, lootTable, field_6198, lootTable, field_184659_bA

ResourceLocation: bB, lootTable, field_6198, lootTable, field_184659_bA

long: bD, lootTableSeed, field_6184, lootTableSeed, field_184653_bB

long: bC, lootTableSeed, field_6184, lootTableSeed, field_184653_bB

Entity: bE, leashHolder, field_6202, holdingEntity, field_110168_bw

Entity: bD, leashHolder, field_6202, holdingEntity, field_110168_bw

int: bF, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI

int: bE, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI

CompoundTag: bG, leashInfoTag, field_6192, leashTag, field_110170_bx

CompoundTag: bF, leashInfoTag, field_6192, leashTag, field_110170_bx

BlockPos: bH, restrictCenter, field_18074, positionTarget, field_213401_bK

BlockPos: bG, restrictCenter, field_18074, positionTarget, field_213401_bK

float: bI, restrictRadius, field_18075, positionTargetRange, field_213402_bL

float: bH, restrictRadius, field_18075, positionTargetRange, field_213402_bL

Constructors

Methods

void (): n, registerGoals, method_5959, initGoals, func_184651_r

void (): o, registerGoals, method_5959, initGoals, func_184651_r

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax

BodyRotationControl (): o, createBodyControl, method_5963, createBodyControl, func_184650_s

BodyRotationControl (): r, createBodyControl, method_5963, createBodyControl, func_184650_s

LookControl (): p, getLookControl, method_5988, getLookControl, func_70671_ap

LookControl (): t, getLookControl, method_5988, getLookControl, func_70671_ap

MoveControl (): r, getMoveControl, method_5962, getMoveControl, func_70605_aq

MoveControl (): u, getMoveControl, method_5962, getMoveControl, func_70605_aq

JumpControl (): s, getJumpControl, method_5993, getJumpControl, func_70683_ar

JumpControl (): v, getJumpControl, method_5993, getJumpControl, func_70683_ar

PathNavigation (): u, getNavigation, method_5942, getNavigation, func_70661_as

PathNavigation (): x, getNavigation, method_5942, getNavigation, func_70661_as

Sensing (): v, getSensing, method_5985, getVisibilityCache, func_70635_at

Sensing (): z, getSensing, method_5985, getVisibilityCache, func_70635_at

LivingEntity (): w, getTarget, method_5968, getTarget, func_70638_az

LivingEntity (): A, getTarget, method_5968, getTarget, func_70638_az

void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b

void (LivingEntity): i, setTarget, method_5980, setTarget, func_70624_b

void (): z, ate, method_5983, onEatingGrass, func_70615_aA

void (): B, ate, method_5983, onEatingGrass, func_70615_aA

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): e, defineSynchedData, method_5693, initDataTracker, func_70088_a

int (): A, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, func_70627_aG

int (): D, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, func_70627_aG

void (): B, playAmbientSound, method_5966, playAmbientSound, func_70642_aH

void (): F, playAmbientSound, method_5966, playAmbientSound, func_70642_aH

void (): aa, baseTick, method_5670, baseTick, func_70030_z

void (): ad, baseTick, method_5670, baseTick, func_70030_z

void (): l, resetAmbientSoundTime, method_5975, resetSoundDelay, func_175456_n

void (): eJ, resetAmbientSoundTime, method_5975, resetSoundDelay, func_241821_eG

void (): D, spawnAnim, method_5990, playSpawnEffects, func_70656_aK

void (): G, spawnAnim, method_5990, playSpawnEffects, func_70656_aK

void (): h, tick, method_5773, tick, func_70071_h_

void (): j, tick, method_5773, tick, func_70071_h_

void (): F, updateControlFlags, method_20417, func_213385_F

void (): H, updateControlFlags, method_20417, updateGoalControls, func_213385_F

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G

SoundEvent (): I, getAmbientSound, method_5994, getAmbientSound, func_184639_G

ResourceLocation (): cW, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): do, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): H, getDefaultLootTable, method_5991, getLootTableId, func_184647_J

ResourceLocation (): J, getDefaultLootTable, method_5991, getLootTableId, func_184647_J

void (float): r, setZza, method_5930, setForwardSpeed, func_191989_p

void (float): q, setZza, method_5930, setForwardSpeed, func_191989_p

void (float): s, setYya, method_5976, setUpwardSpeed, func_70657_f

void (float): r, setYya, method_5976, setUpwardSpeed, func_70657_f

void (float): t, setXxa, method_5938, setSidewaysSpeed, func_184646_p

void (float): s, setXxa, method_5938, setSidewaysSpeed, func_184646_p

void (float): o, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (float): n, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (ItemEntity): a, pickUpItem, method_5949, loot, func_175445_a

void (ItemEntity): b, pickUpItem, method_5949, loot, func_175445_a

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, func_208003_a

boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, func_175448_a

boolean (ItemStack): h, canHoldItem, method_5939, canPickupItem, func_175448_a

boolean (): I, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I

boolean (): K, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I

void (): cy, checkDespawn, method_5982, checkDespawn, func_70623_bb

void (): cH, checkDespawn, method_5982, checkDespawn, func_70623_bb

void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): dO, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): K, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K

void (): M, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K

void (): dT, customServerAiStep, method_5958, mobTick, func_70619_bc

void (): N, customServerAiStep, method_5958, mobTick, func_70619_bc

int (): dU, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): eo, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): dV, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE

int (): ep, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE

int (): dW, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB

int (): eq, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB

int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): er, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): bD, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

int (): bL, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bj, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bk, getArmorSlots, method_5661, getArmorItems, func_184193_aE

float (EquipmentSlot): d, getEquipmentDropChance, method_5929, getDropChance, func_205712_c

float (EquipmentSlot): e, getEquipmentDropChance, method_5929, getDropChance, func_205712_c

EquipmentSlot (ItemStack): h, getEquipmentSlotForItem, method_5953, getPreferredEquipmentSlot, func_184640_d

EquipmentSlot (ItemStack): j, getEquipmentSlotForItem, method_5953, getPreferredEquipmentSlot, func_184640_d

boolean (): dY, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF

boolean (): es, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF

void (): dZ, setPersistenceRequired, method_5971, setPersistent, func_110163_bv

void (): et, setPersistenceRequired, method_5971, setPersistent, func_110163_bv

boolean (): ea, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS

boolean (): eu, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS

void (boolean): n, setCanPickUpLoot, method_5952, setCanPickUpLoot, func_98053_h

void (boolean): p, setCanPickUpLoot, method_5952, setCanPickUpLoot, func_98053_h

boolean (): eb, isPersistenceRequired, method_5947, isPersistent, func_104002_bU

boolean (): ev, isPersistenceRequired, method_5947, isPersistent, func_104002_bU

boolean (Player, InteractionHand): b, interact, method_5688, interact, func_184230_a

boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a

boolean (): ec, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH

boolean (): ew, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH

BlockPos (): ed, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI

BlockPos (): ex, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI

float (): ee, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ

float (): ey, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ

boolean (): eg, hasRestriction, method_18410, hasPositionTarget, func_213394_dL

boolean (): eA, hasRestriction, method_18410, hasPositionTarget, func_213394_dL

void (): eh, tickLeash, method_5995, updateLeash, func_110159_bB

void (): eB, tickLeash, method_5995, updateLeash, func_110159_bB

boolean (): ei, isLeashed, method_5934, isLeashed, func_110167_bD

boolean (): eC, isLeashed, method_5934, isLeashed, func_110167_bD

Entity (): ej, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE

Entity (): eD, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE

void (): eo, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF

void (): eK, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF

boolean (): cj, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (): cr, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (EquipmentSlot, ItemStack): b, isValidSlotForItem, method_5935, canEquipmentSlotContain, func_184648_b

boolean (EquipmentSlot, ItemStack): c, isValidSlotForItem, method_5935, canEquipmentSlotContain, func_184648_b

boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): dR, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

void (boolean): o, setNoAi, method_5977, setAiDisabled, func_94061_f

void (boolean): q, setNoAi, method_5977, setAiDisabled, func_94061_f

void (boolean): p, setLeftHanded, method_5937, setLeftHanded, func_184641_n

void (boolean): r, setLeftHanded, method_5937, setLeftHanded, func_184641_n

void (boolean): q, setAggressive, method_19540, setAttacking, func_213395_q

void (boolean): s, setAggressive, method_19540, setAttacking, func_213395_q

boolean (): ek, isNoAi, method_5987, isAiDisabled, func_175446_cd

boolean (): eE, isNoAi, method_5987, isAiDisabled, func_175446_cd

boolean (): el, isLeftHanded, method_5961, isLeftHanded, func_184638_cS

boolean (): eF, isLeftHanded, method_5961, isLeftHanded, func_184638_cS

boolean (): em, isAggressive, method_6510, isAttacking, func_213398_dR

boolean (): eG, isAggressive, method_6510, isAttacking, func_213398_dR

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq

HumanoidArm (): dU, getMainArm, method_6068, getMainArm, func_184591_cq

boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c

boolean (LivingEntity): d, canAttack, method_18395, canTarget, func_213336_c

boolean (): en, isSunBurnTick, method_5972, isInDaylight, func_204609_dp

boolean (): eH, isSunBurnTick, method_5972, isInDaylight, func_204609_dp

boolean (Item): a, isHolding, method_18809, isHolding, func_213382_a

boolean (): J, shouldDespawnInPeaceful, method_23734, func_225511_J_

boolean (): L, shouldDespawnInPeaceful, method_23734, isDisallowedInPeaceful, func_225511_J_

AttributeSupplier$Builder (): p, createMobAttributes, method_26828, createMobAttributes, func_233666_p_

boolean (): q, shouldPassengersInheritMalus, method_26323, movesIndependently, func_230286_q_

boolean (BlockPathTypes): b, canCutCorner, method_29244, method_29244, func_233660_b_

boolean (ProjectileWeaponItem): a, canFireProjectileWeapon, method_25938, canUseRangedWeapon, func_230280_a_

boolean (ItemStack): g, equipItemIfPossible, method_24523, tryEquip, func_233665_g_

void (EquipmentSlot, ItemStack): b, setItemSlotAndDropWhenKilled, method_24834, equipLootStack, func_233657_b_

void (EquipmentSlot): d, setGuaranteedDrop, method_25939, updateDropChances, func_233663_d_

boolean (ItemStack, ItemStack): a, canReplaceCurrentItem, method_5955, prefersNewEquipment, func_208003_a

boolean (ItemStack, ItemStack): b, canReplaceEqualItem, method_26320, prefersNewDamageableItem, func_233659_b_

boolean (ItemStack): i, wantsToPickUp, method_20820, canGather, func_230293_i_

InteractionResult (Player, InteractionHand): a, interact, method_5688, interact, func_184230_a

InteractionResult (Player, InteractionHand): c, checkAndHandleImportantInteractions, method_29506, method_29506, func_233661_c_

void (Player, Mob): a, onOffspringSpawnedFromEgg, method_18249, onPlayerSpawnedChild, func_213406_a

InteractionResult (Player, InteractionHand): b, mobInteract, method_5992, interactMob, func_230254_b_

<T extends Mob> T (EntityType<T>): b, convertTo, method_29243, method_29243, func_233656_b_

void (boolean): a, setBaby, method_7217, setBaby, func_82227_f

void (Player, ItemStack, ItemStack): a, maybeDisableShield, method_24521, disablePlayerShield, func_233655_a_

void (): bJ, removeAfterChangingDimensions, method_30076, method_30076, func_241204_bJ_

1.15.2

Names

akx

ala

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

int (): dV, getMaxHeadYRot, method_5986, func_184649_cE

int (): dV, getMaxHeadYRot, method_5986, getBodyYawSpeed, func_184649_cE

1.15

Names

aiy

akx

Fields

MoveControl: bs, moveControl, field_6207, moveControl, field_70765_h

MoveControl: bp, moveControl, field_6207, moveControl, field_70765_h

JumpControl: bt, jumpControl, field_6204, jumpControl, field_70767_i

JumpControl: bq, jumpControl, field_6204, jumpControl, field_70767_i

PathNavigation: bu, navigation, field_6189, navigation, field_70699_by

PathNavigation: br, navigation, field_6189, navigation, field_70699_by

GoalSelector: bv, goalSelector, field_6201, goalSelector, field_70714_bg

GoalSelector: bs, goalSelector, field_6201, goalSelector, field_70714_bg

GoalSelector: bw, targetSelector, field_6185, targetSelector, field_70715_bh

GoalSelector: bt, targetSelector, field_6185, targetSelector, field_70715_bh

Sensing: bz, sensing, field_6190, visibilityCache, field_70723_bA

Sensing: bw, sensing, field_6190, visibilityCache, field_70723_bA

NonNullList<ItemStack>: bA, handItems, field_6195, handItems, field_184656_bv

NonNullList<ItemStack>: bx, handItems, field_6195, handItems, field_184656_bv

float[]: bx, handDropChances, field_6187, handDropChances, field_82174_bp

float[]: bu, handDropChances, field_6187, handDropChances, field_82174_bp

NonNullList<ItemStack>: bB, armorItems, field_6205, armorItems, field_184657_bw

NonNullList<ItemStack>: by, armorItems, field_6205, armorItems, field_184657_bw

float[]: by, armorDropChances, field_6186, armorDropChances, field_184655_bs

float[]: bv, armorDropChances, field_6186, armorDropChances, field_184655_bs

boolean: bC, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs

boolean: bz, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs

boolean: bD, persistenceRequired, field_6200, persistent, field_82179_bU

boolean: bA, persistenceRequired, field_6200, persistent, field_82179_bU

Map<BlockPathTypes, Float>: bE, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz

Map<BlockPathTypes, Float>: bB, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz

ResourceLocation: bF, lootTable, field_6198, lootTable, field_184659_bA

ResourceLocation: bC, lootTable, field_6198, lootTable, field_184659_bA

long: bG, lootTableSeed, field_6184, lootTableSeed, field_184653_bB

long: bD, lootTableSeed, field_6184, lootTableSeed, field_184653_bB

Entity: bH, leashHolder, field_6202, holdingEntity, field_110168_bw

Entity: bE, leashHolder, field_6202, holdingEntity, field_110168_bw

int: bI, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI

int: bF, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI

CompoundTag: bJ, leashInfoTag, field_6192, leashTag, field_110170_bx

CompoundTag: bG, leashInfoTag, field_6192, leashTag, field_110170_bx

BlockPos: bK, restrictCenter, field_18074, positionTarget, field_213401_bK

BlockPos: bH, restrictCenter, field_18074, positionTarget, field_213401_bK

float: bL, restrictRadius, field_18075, positionTargetRange, field_213402_bL

float: bI, restrictRadius, field_18075, positionTargetRange, field_213402_bL

Constructors

Methods

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax

void (): cA, registerAttributes, method_6001, initAttributes, func_110147_ax

void (LivingEntity): g, setTarget, method_5980, setTarget, func_70624_b

void (LivingEntity): h, setTarget, method_5980, setTarget, func_70624_b

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a

void (): w_, defineSynchedData, method_5693, initDataTracker, func_70088_a

float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f

float (float, float): f, tickHeadTurn, method_6031, turnHead, func_110146_f

ResourceLocation (): cG, getLootTable, method_5989, getLootTable, func_213346_cF

ResourceLocation (): cW, getLootTable, method_5989, getLootTable, func_213346_cF

boolean (double): c, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c

boolean (double): h, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c

void (): J, checkDespawn, method_5982, checkDespawn, func_70623_bb

void (): cy, checkDespawn, method_5982, checkDespawn, func_70623_bb

void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): du, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc

void (): dT, customServerAiStep, method_5958, mobTick, func_70619_bc

int (): M, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): dU, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): dA, getMaxHeadYRot, method_5986, func_184649_cE

int (): dV, getMaxHeadYRot, method_5986, func_184649_cE

int (): dB, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB

int (): dW, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB

int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): dX, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

int (): bv, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

int (): bD, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): bc, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): bd, getArmorSlots, method_5661, getArmorItems, func_184193_aE

boolean (): dD, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF

boolean (): dY, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF

void (): dE, setPersistenceRequired, method_5971, setPersistent, func_110163_bv

void (): dZ, setPersistenceRequired, method_5971, setPersistent, func_110163_bv

boolean (): dF, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS

boolean (): ea, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS

boolean (): dG, isPersistenceRequired, method_5947, isPersistent, func_104002_bU

boolean (): eb, isPersistenceRequired, method_5947, isPersistent, func_104002_bU

boolean (): dH, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH

boolean (): ec, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH

BlockPos (): dI, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI

BlockPos (): ed, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI

float (): dJ, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ

float (): ee, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ

boolean (): dL, hasRestriction, method_18410, hasPositionTarget, func_213394_dL

boolean (): eg, hasRestriction, method_18410, hasPositionTarget, func_213394_dL

void (): dM, tickLeash, method_5995, updateLeash, func_110159_bB

void (): eh, tickLeash, method_5995, updateLeash, func_110159_bB

boolean (): dN, isLeashed, method_5934, isLeashed, func_110167_bD

boolean (): ei, isLeashed, method_5934, isLeashed, func_110167_bD

Entity (): dO, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE

Entity (): ej, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE

void (): dT, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF

void (): eo, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF

boolean (): ca, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (): cj, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): dx, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): dP, isNoAi, method_5987, isAiDisabled, func_175446_cd

boolean (): ek, isNoAi, method_5987, isAiDisabled, func_175446_cd

boolean (): dQ, isLeftHanded, method_5961, isLeftHanded, func_184638_cS

boolean (): el, isLeftHanded, method_5961, isLeftHanded, func_184638_cS

boolean (): dR, isAggressive, method_6510, isAttacking, func_213398_dR

boolean (): em, isAggressive, method_6510, isAttacking, func_213398_dR

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq

HumanoidArm (): dA, getMainArm, method_6068, getMainArm, func_184591_cq

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (Entity): B, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (): dS, isSunBurnTick, method_5972, isInDaylight, func_204609_dp

boolean (): en, isSunBurnTick, method_5972, isInDaylight, func_204609_dp

boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, func_223315_a

boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, canMobSpawn, func_223315_a

boolean (): J, shouldDespawnInPeaceful, method_23734, func_225511_J_

1.14.4

Names

aiv

aiy

net.minecraft.world.entity.Mob

Fields

TrackedData<Byte>: b, field_6193, MOB_FLAGS, field_184654_a

EntityDataAccessor<Byte>: b, DATA_MOB_FLAGS_ID, field_6193, MOB_FLAGS, field_184654_a

int: e, field_6191, ambientSoundChance, field_70757_a

int: e, ambientSoundTime, field_6191, ambientSoundChance, field_70757_a

int: f, field_6194, experiencePoints, field_70728_aV

int: f, xpReward, field_6194, experiencePoints, field_70728_aV

LookControl: g, field_6206, lookControl, field_70749_g

LookControl: g, lookControl, field_6206, lookControl, field_70749_g

MoveControl: bs, field_6207, moveControl, field_70765_h

MoveControl: bs, moveControl, field_6207, moveControl, field_70765_h

JumpControl: bt, field_6204, jumpControl, field_70767_i

JumpControl: bt, jumpControl, field_6204, jumpControl, field_70767_i

BodyControl: c, field_6188, bodyControl, field_70762_j

BodyRotationControl: c, bodyRotationControl, field_6188, bodyControl, field_70762_j

EntityNavigation: bu, field_6189, navigation, field_70699_by

PathNavigation: bu, navigation, field_6189, navigation, field_70699_by

GoalSelector: bv, field_6201, goalSelector, field_70714_bg

GoalSelector: bv, goalSelector, field_6201, goalSelector, field_70714_bg

GoalSelector: bw, field_6185, targetSelector, field_70715_bh

GoalSelector: bw, targetSelector, field_6185, targetSelector, field_70715_bh

LivingEntity: d, field_6199, target, field_70696_bz

LivingEntity: d, target, field_6199, target, field_70696_bz

MobVisibilityCache: bz, field_6190, visibilityCache, field_70723_bA

Sensing: bz, sensing, field_6190, visibilityCache, field_70723_bA

DefaultedList<ItemStack>: bA, field_6195, handItems, field_184656_bv

NonNullList<ItemStack>: bA, handItems, field_6195, handItems, field_184656_bv

float[]: bx, field_6187, handDropChances, field_82174_bp

float[]: bx, handDropChances, field_6187, handDropChances, field_82174_bp

DefaultedList<ItemStack>: bB, field_6205, armorItems, field_184657_bw

NonNullList<ItemStack>: bB, armorItems, field_6205, armorItems, field_184657_bw

float[]: by, field_6186, armorDropChances, field_184655_bs

float[]: by, armorDropChances, field_6186, armorDropChances, field_184655_bs

boolean: bC, field_6203, pickUpLoot, field_82172_bs

boolean: bC, canPickUpLoot, field_6203, pickUpLoot, field_82172_bs

boolean: bD, field_6200, persistent, field_82179_bU

boolean: bD, persistenceRequired, field_6200, persistent, field_82179_bU

Map<PathNodeType, Float>: bE, field_6196, pathNodeTypeWeights, field_184658_bz

Map<BlockPathTypes, Float>: bE, pathfindingMalus, field_6196, pathfindingPenalties, field_184658_bz

Identifier: bF, field_6198, lootTable, field_184659_bA

ResourceLocation: bF, lootTable, field_6198, lootTable, field_184659_bA

long: bG, field_6184, lootTableSeed, field_184653_bB

long: bG, lootTableSeed, field_6184, lootTableSeed, field_184653_bB

Entity: bH, field_6202, holdingEntity, field_110168_bw

Entity: bH, leashHolder, field_6202, holdingEntity, field_110168_bw

int: bI, field_18279, holdingEntityId, field_213400_bI

int: bI, delayedLeashHolderId, field_18279, holdingEntityId, field_213400_bI

CompoundTag: bJ, field_6192, leashTag, field_110170_bx

CompoundTag: bJ, leashInfoTag, field_6192, leashTag, field_110170_bx

BlockPos: bK, field_18074, walkTarget, field_213401_bK

BlockPos: bK, restrictCenter, field_18074, positionTarget, field_213401_bK

float: bL, field_18075, walkTargetRange, field_213402_bL

float: bL, restrictRadius, field_18075, positionTargetRange, field_213402_bL

Constructors

Methods

void (): n, method_5959, initGoals, func_184651_r

void (): n, registerGoals, method_5959, initGoals, func_184651_r

void (): cl, method_6001, initAttributes, func_110147_ax

void (): cl, registerAttributes, method_6001, initAttributes, func_110147_ax

EntityNavigation (World): b, method_5965, createNavigation, func_175447_b

PathNavigation (Level): b, createNavigation, method_5965, createNavigation, func_175447_b

float (PathNodeType): a, method_5944, getPathNodeTypeWeight, func_184643_a

float (BlockPathTypes): a, getPathfindingMalus, method_5944, getPathfindingPenalty, func_184643_a

void (PathNodeType, float): a, method_5941, setPathNodeTypeWeight, func_184644_a

void (BlockPathTypes, float): a, setPathfindingMalus, method_5941, setPathfindingPenalty, func_184644_a

BodyControl (): o, method_5963, createBodyControl, func_184650_s

BodyRotationControl (): o, createBodyControl, method_5963, createBodyControl, func_184650_s

LookControl (): p, method_5988, getLookControl, func_70671_ap

LookControl (): p, getLookControl, method_5988, getLookControl, func_70671_ap

MoveControl (): r, method_5962, getMoveControl, func_70605_aq

MoveControl (): r, getMoveControl, method_5962, getMoveControl, func_70605_aq

JumpControl (): s, method_5993, getJumpControl, func_70683_ar

JumpControl (): s, getJumpControl, method_5993, getJumpControl, func_70683_ar

EntityNavigation (): u, method_5942, getNavigation, func_70661_as

PathNavigation (): u, getNavigation, method_5942, getNavigation, func_70661_as

MobVisibilityCache (): v, method_5985, getVisibilityCache, func_70635_at

Sensing (): v, getSensing, method_5985, getVisibilityCache, func_70635_at

LivingEntity (): w, method_5968, getTarget, func_70638_az

LivingEntity (): w, getTarget, method_5968, getTarget, func_70638_az

void (LivingEntity): g, method_5980, setTarget, func_70624_b

void (LivingEntity): g, setTarget, method_5980, setTarget, func_70624_b

boolean (EntityType<?>): a, method_5973, canTarget, func_213358_a

boolean (EntityType<?>): a, canAttackType, method_5973, canTarget, func_213358_a

void (): z, method_5983, onEatingGrass, func_70615_aA

void (): z, ate, method_5983, onEatingGrass, func_70615_aA

void (): u_, method_5693, initDataTracker, func_70088_a

void (): u_, defineSynchedData, method_5693, initDataTracker, func_70088_a

int (): A, method_5970, getMinAmbientSoundDelay, func_70627_aG

int (): A, getAmbientSoundInterval, method_5970, getMinAmbientSoundDelay, func_70627_aG

void (): B, method_5966, playAmbientSound, func_70642_aH

void (): B, playAmbientSound, method_5966, playAmbientSound, func_70642_aH

void (): aa, method_5670, baseTick, func_70030_z

void (): aa, baseTick, method_5670, baseTick, func_70030_z

void (DamageSource): c, method_6013, playHurtSound, func_184581_c

void (DamageSource): c, playHurtSound, method_6013, playHurtSound, func_184581_c

void (): l, method_5975, resetSoundDelay, func_175456_n

void (): l, resetAmbientSoundTime, method_5975, resetSoundDelay, func_175456_n

int (PlayerEntity): d, method_6110, getCurrentExperience, func_70693_a

int (Player): d, getExperienceReward, method_6110, getCurrentExperience, func_70693_a

void (): D, method_5990, playSpawnEffects, func_70656_aK

void (): D, spawnAnim, method_5990, playSpawnEffects, func_70656_aK

void (): h, method_5773, tick, func_70071_h_

void (): h, tick, method_5773, tick, func_70071_h_

void (): F, method_20417, method_20417, func_213385_F

void (): F, updateControlFlags, method_20417, func_213385_F

float (float, float): e, method_6031, method_6031, func_110146_f

float (float, float): e, tickHeadTurn, method_6031, turnHead, func_110146_f

SoundEvent (): G, method_5994, getAmbientSound, func_184639_G

SoundEvent (): G, getAmbientSound, method_5994, getAmbientSound, func_184639_G

void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): b, addAdditionalSaveData, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a

void (CompoundTag): a, readAdditionalSaveData, method_5749, readCustomDataFromTag, func_70037_a

void (DamageSource, boolean): a, method_16077, dropLoot, func_213354_a

void (DamageSource, boolean): a, dropFromLootTable, method_16077, dropLoot, func_213354_a

LootContext$Builder (boolean, DamageSource): a, method_16079, getLootContextBuilder, func_213363_a

LootContext$Builder (boolean, DamageSource): a, createLootContext, method_16079, getLootContextBuilder, func_213363_a

Identifier (): cG, method_5989, getLootTable, func_213346_cF

ResourceLocation (): cG, getLootTable, method_5989, getLootTable, func_213346_cF

Identifier (): H, method_5991, getLootTableId, func_184647_J

ResourceLocation (): H, getDefaultLootTable, method_5991, getLootTableId, func_184647_J

void (float): r, method_5930, setForwardSpeed, func_191989_p

void (float): r, setZza, method_5930, setForwardSpeed, func_191989_p

void (float): s, method_5976, setUpwardSpeed, func_70657_f

void (float): s, setYya, method_5976, setUpwardSpeed, func_70657_f

void (float): t, method_5938, setSidewaysSpeed, func_184646_p

void (float): t, setXxa, method_5938, setSidewaysSpeed, func_184646_p

void (float): o, method_6125, setMovementSpeed, func_70659_e

void (float): o, setSpeed, method_6125, setMovementSpeed, func_70659_e

void (): k, method_6007, tickMovement, func_70636_d

void (): k, aiStep, method_6007, tickMovement, func_70636_d

void (ItemEntity): a, method_5949, loot, func_175445_a

void (ItemEntity): a, pickUpItem, method_5949, loot, func_175445_a

boolean (ItemStack, ItemStack, EquipmentSlot): a, method_5955, isBetterItemFor, func_208003_a

boolean (ItemStack, ItemStack, EquipmentSlot): a, canReplaceCurrentItem, method_5955, isBetterItemFor, func_208003_a

boolean (ItemStack): g, method_5939, canPickupItem, func_175448_a

boolean (ItemStack): g, canHoldItem, method_5939, canPickupItem, func_175448_a

boolean (double): c, method_5974, canImmediatelyDespawn, func_213397_c

boolean (double): c, removeWhenFarAway, method_5974, canImmediatelyDespawn, func_213397_c

boolean (): I, method_17326, cannotDespawn, func_213392_I

boolean (): I, requiresCustomPersistence, method_17326, cannotDespawn, func_213392_I

void (): J, method_5982, checkDespawn, func_70623_bb

void (): J, checkDespawn, method_5982, checkDespawn, func_70623_bb

void (): dc, method_6023, tickNewAi, func_70626_be

void (): dc, serverAiStep, method_6023, tickNewAi, func_70626_be

void (): K, method_18409, sendAiDebugData, func_213387_K

void (): K, sendDebugPackets, method_18409, sendAiDebugData, func_213387_K

void (): L, method_5958, mobTick, func_70619_bc

void (): L, customServerAiStep, method_5958, mobTick, func_70619_bc

int (): M, method_5978, getLookPitchSpeed, func_70646_bf

int (): M, getMaxHeadXRot, method_5978, getLookPitchSpeed, func_70646_bf

int (): dB, method_5986, method_5986, func_184649_cE

int (): dA, getMaxHeadYRot, method_5986, func_184649_cE

int (): dC, method_20240, getLookYawSpeed, func_213396_dB

int (): dB, getHeadRotSpeed, method_20240, getLookYawSpeed, func_213396_dB

void (Entity, float, float): a, method_5951, lookAtEntity, func_70625_a

void (Entity, float, float): a, lookAt, method_5951, lookAtEntity, func_70625_a

float (float, float, float): a, method_5960, changeAngle, func_70663_b

float (float, float, float): a, rotlerp, method_5960, changeAngle, func_70663_b

boolean (IWorld, SpawnType): a, method_5979, canSpawn, func_213380_a

boolean (LevelAccessor, MobSpawnType): a, checkSpawnRules, method_5979, canSpawn, func_213380_a

boolean (ViewableWorld): a, method_5957, canSpawn, func_205019_a

boolean (LevelReader): a, checkSpawnObstruction, method_5957, canSpawn, func_205019_a

int (): dD, method_5945, getLimitPerChunk, func_70641_bl

int (): dC, getMaxSpawnClusterSize, method_5945, getLimitPerChunk, func_70641_bl

boolean (int): c, method_5969, spawnsTooManyForEachTry, func_204209_c

boolean (int): c, isMaxGroupSizeReached, method_5969, spawnsTooManyForEachTry, func_204209_c

int (): bv, method_5850, getSafeFallDistance, func_82143_as

int (): bv, getMaxFallDistance, method_5850, getSafeFallDistance, func_82143_as

Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): aZ, getHandSlots, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE

Iterable<ItemStack> (): ba, getArmorSlots, method_5661, getArmorItems, func_184193_aE

ItemStack (EquipmentSlot): b, method_6118, getEquippedStack, func_184582_a

ItemStack (EquipmentSlot): b, getItemBySlot, method_6118, getEquippedStack, func_184582_a

void (EquipmentSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a

void (EquipmentSlot, ItemStack): a, setItemSlot, method_5673, equipStack, func_184201_a

void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a

void (DamageSource, int, boolean): a, dropCustomDeathLoot, method_6099, dropEquipment, func_213333_a

float (EquipmentSlot): d, method_5929, getDropChance, func_205712_c

float (EquipmentSlot): d, getEquipmentDropChance, method_5929, getDropChance, func_205712_c

void (LocalDifficulty): a, method_5964, initEquipment, func_180481_a

void (DifficultyInstance): a, populateDefaultEquipmentSlots, method_5964, initEquipment, func_180481_a

EquipmentSlot (ItemStack): h, method_5953, getPreferredEquipmentSlot, func_184640_d

EquipmentSlot (ItemStack): h, getEquipmentSlotForItem, method_5953, getPreferredEquipmentSlot, func_184640_d

Item (EquipmentSlot, int): a, method_5948, getEquipmentForSlot, func_184636_a

Item (EquipmentSlot, int): a, getEquipmentForSlot, method_5948, getEquipmentForSlot, func_184636_a

void (LocalDifficulty): b, method_5984, updateEnchantments, func_180483_b

void (DifficultyInstance): b, populateDefaultEquipmentEnchantments, method_5984, updateEnchantments, func_180483_b

EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, method_5943, initialize, func_213386_a

SpawnGroupData (LevelAccessor, DifficultyInstance, MobSpawnType, SpawnGroupData, CompoundTag): a, finalizeSpawn, method_5943, initialize, func_213386_a

boolean (): dE, method_5956, canBeControlledByRider, func_82171_bF

boolean (): dD, canBeControlledByRider, method_5956, canBeControlledByRider, func_82171_bF

void (): dF, method_5971, setPersistent, func_110163_bv

void (): dE, setPersistenceRequired, method_5971, setPersistent, func_110163_bv

void (EquipmentSlot, float): a, method_5946, setEquipmentDropChance, func_184642_a

void (EquipmentSlot, float): a, setDropChance, method_5946, setEquipmentDropChance, func_184642_a

boolean (): dG, method_5936, canPickUpLoot, func_98052_bS

boolean (): dF, canPickUpLoot, method_5936, canPickUpLoot, func_98052_bS

void (boolean): n, method_5952, setCanPickUpLoot, func_98053_h

void (boolean): n, setCanPickUpLoot, method_5952, setCanPickUpLoot, func_98053_h

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

boolean (ItemStack): e, canTakeItem, method_18397, canPickUp, func_213365_e

boolean (): dH, method_5947, isPersistent, func_104002_bU

boolean (): dG, isPersistenceRequired, method_5947, isPersistent, func_104002_bU

boolean (PlayerEntity, Hand): b, method_5688, interact, func_184230_a

boolean (Player, InteractionHand): b, interact, method_5688, interact, func_184230_a

boolean (PlayerEntity, Hand): a, method_5992, interactMob, func_184645_a

boolean (Player, InteractionHand): a, mobInteract, method_5992, interactMob, func_184645_a

boolean (): dI, method_18411, isInWalkTargetRange, func_213383_dH

boolean (): dH, isWithinRestriction, method_18411, isInWalkTargetRange, func_213383_dH

boolean (BlockPos): a, method_18407, isInWalkTargetRange, func_213389_a

boolean (BlockPos): a, isWithinRestriction, method_18407, isInWalkTargetRange, func_213389_a

void (BlockPos, int): a, method_18408, setWalkTarget, func_213390_a

void (BlockPos, int): a, restrictTo, method_18408, setPositionTarget, func_213390_a

BlockPos (): dJ, method_18412, getWalkTarget, func_213384_dI

BlockPos (): dI, getRestrictCenter, method_18412, getPositionTarget, func_213384_dI

float (): dK, method_18413, getWalkTargetRange, func_213391_dJ

float (): dJ, getRestrictRadius, method_18413, getPositionTargetRange, func_213391_dJ

boolean (): dM, method_18410, hasWalkTargetRange, func_213394_dL

boolean (): dL, hasRestriction, method_18410, hasPositionTarget, func_213394_dL

void (): dN, method_5995, updateLeash, func_110159_bB

void (): dM, tickLeash, method_5995, updateLeash, func_110159_bB

void (boolean, boolean): a, method_5932, detachLeash, func_110160_i

void (boolean, boolean): a, dropLeash, method_5932, detachLeash, func_110160_i

boolean (PlayerEntity): a, method_5931, canBeLeashedBy, func_184652_a

boolean (Player): a, canBeLeashed, method_5931, canBeLeashedBy, func_184652_a

boolean (): dO, method_5934, isLeashed, func_110167_bD

boolean (): dN, isLeashed, method_5934, isLeashed, func_110167_bD

Entity (): dP, method_5933, getHoldingEntity, func_110166_bE

Entity (): dO, getLeashHolder, method_5933, getHoldingEntity, func_110166_bE

void (Entity, boolean): b, method_5954, attachLeash, func_110162_b

void (Entity, boolean): b, setLeashedTo, method_5954, attachLeash, func_110162_b

boolean (Entity, boolean): a, method_5873, startRiding, func_184205_a

boolean (Entity, boolean): a, startRiding, method_5873, startRiding, func_184205_a

void (): dU, method_5940, deserializeLeashTag, func_110165_bF

void (): dT, restoreLeashFromSave, method_5940, deserializeLeashTag, func_110165_bF

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

boolean (int, ItemStack): a_, setSlot, method_5758, equip, func_174820_d

boolean (): ca, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (): ca, isControlledByLocalInstance, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (EquipmentSlot, ItemStack): b, method_5935, canEquipmentSlotContain, func_184648_b

boolean (EquipmentSlot, ItemStack): b, isValidSlotForItem, method_5935, canEquipmentSlotContain, func_184648_b

boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW

boolean (): df, isEffectiveAi, method_6034, canMoveVoluntarily, func_70613_aW

void (boolean): o, method_5977, setAiDisabled, func_94061_f

void (boolean): o, setNoAi, method_5977, setAiDisabled, func_94061_f

void (boolean): p, method_5937, setLeftHanded, func_184641_n

void (boolean): p, setLeftHanded, method_5937, setLeftHanded, func_184641_n

void (boolean): q, method_19540, setAttacking, func_213395_q

void (boolean): q, setAggressive, method_19540, setAttacking, func_213395_q

boolean (): dQ, method_5987, isAiDisabled, func_175446_cd

boolean (): dP, isNoAi, method_5987, isAiDisabled, func_175446_cd

boolean (): dR, method_5961, isLeftHanded, func_184638_cS

boolean (): dQ, isLeftHanded, method_5961, isLeftHanded, func_184638_cS

boolean (): dS, method_6510, isAttacking, func_213398_dR

boolean (): dR, isAggressive, method_6510, isAttacking, func_213398_dR

Arm (): di, method_6068, getMainArm, func_184591_cq

HumanoidArm (): di, getMainArm, method_6068, getMainArm, func_184591_cq

boolean (LivingEntity): c, method_18395, canTarget, func_213336_c

boolean (LivingEntity): c, canAttack, method_18395, canTarget, func_213336_c

boolean (Entity): C, method_6121, tryAttack, func_70652_k

boolean (Entity): C, doHurtTarget, method_6121, tryAttack, func_70652_k

boolean (): dT, method_5972, isInDaylight, func_204609_dp

boolean (): dS, isSunBurnTick, method_5972, isInDaylight, func_204609_dp

void (Tag<Fluid>): c, method_6010, swimUpward, func_180466_bG

void (Tag<Fluid>): c, jumpInLiquid, method_6010, swimUpward, func_180466_bG

boolean (Item): a, method_18809, isHolding, func_213382_a

boolean (Item): a, isHolding, method_18809, isHolding, func_213382_a

void (byte): a, method_5711, handleStatus, func_70103_a

void (byte): a, handleEntityEvent, method_5711, handleStatus, func_70103_a

void (int): d, method_18810, setHoldingEntityId, func_213381_d

void (int): d, setDelayedLeashHolderId, method_18810, setHoldingEntityId, func_213381_d

boolean (EntityType<? extends MobEntity>, IWorld, SpawnType, BlockPos, Random): a, method_20636, method_20636, func_223315_a

boolean (EntityType<? extends Mob>, LevelAccessor, MobSpawnType, BlockPos, Random): a, checkMobSpawnRules, method_20636, func_223315_a

1.14.3

Names

ais

aiv

net.minecraft.entity.mob.MobEntity

Fields

DataParameter<Byte>: b, field_6193, field_184654_a

TrackedData<Byte>: b, field_6193, MOB_FLAGS, field_184654_a

int: e, field_6191, field_70757_a

int: e, field_6191, ambientSoundChance, field_70757_a

int: f, field_6194, field_70728_aV

int: f, field_6194, experiencePoints, field_70728_aV

LookController: g, field_6206, field_70749_g

LookControl: g, field_6206, lookControl, field_70749_g

MovementController: bs, field_6207, field_70765_h

MoveControl: bs, field_6207, moveControl, field_70765_h

JumpController: bt, field_6204, field_70767_i

JumpControl: bt, field_6204, jumpControl, field_70767_i

BodyController: c, field_6188, field_70762_j

BodyControl: c, field_6188, bodyControl, field_70762_j

PathNavigator: bu, field_6189, field_70699_by

EntityNavigation: bu, field_6189, navigation, field_70699_by

GoalSelector: bv, field_6201, field_70714_bg

GoalSelector: bv, field_6201, goalSelector, field_70714_bg

GoalSelector: bw, field_6185, field_70715_bh

GoalSelector: bw, field_6185, targetSelector, field_70715_bh

LivingEntity: d, field_6199, field_70696_bz

LivingEntity: d, field_6199, target, field_70696_bz

EntitySenses: bz, field_6190, field_70723_bA

MobVisibilityCache: bz, field_6190, visibilityCache, field_70723_bA

NonNullList<ItemStack>: bA, field_6195, field_184656_bv

DefaultedList<ItemStack>: bA, field_6195, handItems, field_184656_bv

float[]: bx, field_6187, field_82174_bp

float[]: bx, field_6187, handDropChances, field_82174_bp

NonNullList<ItemStack>: bB, field_6205, field_184657_bw

DefaultedList<ItemStack>: bB, field_6205, armorItems, field_184657_bw

float[]: by, field_6186, field_184655_bs

float[]: by, field_6186, armorDropChances, field_184655_bs

boolean: bC, field_6203, field_82172_bs

boolean: bC, field_6203, pickUpLoot, field_82172_bs

boolean: bD, field_6200, field_82179_bU

boolean: bD, field_6200, persistent, field_82179_bU

Map<PathNodeType, Float>: bE, field_6196, field_184658_bz

Map<PathNodeType, Float>: bE, field_6196, pathNodeTypeWeights, field_184658_bz

ResourceLocation: bF, field_6198, field_184659_bA

Identifier: bF, field_6198, lootTable, field_184659_bA

long: bG, field_6184, field_184653_bB

long: bG, field_6184, lootTableSeed, field_184653_bB

Entity: bH, field_6202, field_110168_bw

Entity: bH, field_6202, holdingEntity, field_110168_bw

int: bI, field_18279, field_213400_bI

int: bI, field_18279, holdingEntityId, field_213400_bI

CompoundNBT: bJ, field_6192, field_110170_bx

CompoundTag: bJ, field_6192, leashTag, field_110170_bx

BlockPos: bK, field_18074, field_213401_bK

BlockPos: bK, field_18074, walkTarget, field_213401_bK

float: bL, field_18075, field_213402_bL

float: bL, field_18075, walkTargetRange, field_213402_bL

Constructors

Methods

void (): n, method_5959, func_184651_r

void (): n, method_5959, initGoals, func_184651_r

void (): ck, method_6001, func_110147_ax

void (): cl, method_6001, initAttributes, func_110147_ax

PathNavigator (World): b, method_5965, func_175447_b

EntityNavigation (World): b, method_5965, createNavigation, func_175447_b

float (PathNodeType): a, method_5944, func_184643_a

float (PathNodeType): a, method_5944, getPathNodeTypeWeight, func_184643_a

void (PathNodeType, float): a, method_5941, func_184644_a

void (PathNodeType, float): a, method_5941, setPathNodeTypeWeight, func_184644_a

BodyController (): o, method_5963, func_184650_s

BodyControl (): o, method_5963, createBodyControl, func_184650_s

LookController (): p, method_5988, func_70671_ap

LookControl (): p, method_5988, getLookControl, func_70671_ap

MovementController (): r, method_5962, func_70605_aq

MoveControl (): r, method_5962, getMoveControl, func_70605_aq

JumpController (): s, method_5993, func_70683_ar

JumpControl (): s, method_5993, getJumpControl, func_70683_ar

PathNavigator (): u, method_5942, func_70661_as

EntityNavigation (): u, method_5942, getNavigation, func_70661_as

EntitySenses (): v, method_5985, func_70635_at

MobVisibilityCache (): v, method_5985, getVisibilityCache, func_70635_at

LivingEntity (): w, method_5968, func_70638_az

LivingEntity (): w, method_5968, getTarget, func_70638_az

void (LivingEntity): g, method_5980, func_70624_b

void (LivingEntity): g, method_5980, setTarget, func_70624_b

boolean (EntityType<?>): a, method_5973, func_213358_a

boolean (EntityType<?>): a, method_5973, canTarget, func_213358_a

void (): z, method_5983, func_70615_aA

void (): z, method_5983, onEatingGrass, func_70615_aA

void (): u_, method_5693, func_70088_a

void (): u_, method_5693, initDataTracker, func_70088_a

int (): A, method_5970, func_70627_aG

int (): A, method_5970, getMinAmbientSoundDelay, func_70627_aG

void (): B, method_5966, func_70642_aH

void (): B, method_5966, playAmbientSound, func_70642_aH

void (): aa, method_5670, func_70030_z

void (): aa, method_5670, baseTick, func_70030_z

void (DamageSource): c, method_6013, func_184581_c

void (DamageSource): c, method_6013, playHurtSound, func_184581_c

void (): l, method_5975, func_175456_n

void (): l, method_5975, resetSoundDelay, func_175456_n

int (PlayerEntity): d, method_6110, func_70693_a

int (PlayerEntity): d, method_6110, getCurrentExperience, func_70693_a

void (): D, method_5990, func_70656_aK

void (): D, method_5990, playSpawnEffects, func_70656_aK

void (): h, method_5773, func_70071_h_

void (): h, method_5773, tick, func_70071_h_

void (): F, method_20417, func_213385_F

void (): F, method_20417, method_20417, func_213385_F

float (float, float): e, method_6031, func_110146_f

float (float, float): e, method_6031, method_6031, func_110146_f

SoundEvent (): G, method_5994, func_184639_G

SoundEvent (): G, method_5994, getAmbientSound, func_184639_G

void (CompoundNBT): b, method_5652, func_213281_b

void (CompoundTag): b, method_5652, writeCustomDataToTag, func_213281_b

void (CompoundNBT): a, method_5749, func_70037_a

void (CompoundTag): a, method_5749, readCustomDataFromTag, func_70037_a

void (DamageSource, boolean): a, method_16077, func_213354_a

void (DamageSource, boolean): a, method_16077, dropLoot, func_213354_a

LootContext$Builder (boolean, DamageSource): a, method_16079, func_213363_a

LootContext$Builder (boolean, DamageSource): a, method_16079, getLootContextBuilder, func_213363_a

ResourceLocation (): cF, method_5989, func_213346_cF

Identifier (): cG, method_5989, getLootTable, func_213346_cF

ResourceLocation (): H, method_5991, func_184647_J

Identifier (): H, method_5991, getLootTableId, func_184647_J

void (float): r, method_5930, func_191989_p

void (float): r, method_5930, setForwardSpeed, func_191989_p

void (float): s, method_5976, func_70657_f

void (float): s, method_5976, setUpwardSpeed, func_70657_f

void (float): t, method_5938, func_184646_p

void (float): t, method_5938, setSidewaysSpeed, func_184646_p

void (float): o, method_6125, func_70659_e

void (float): o, method_6125, setMovementSpeed, func_70659_e

void (): k, method_6007, func_70636_d

void (): k, method_6007, tickMovement, func_70636_d

void (ItemEntity): a, method_5949, func_175445_a

void (ItemEntity): a, method_5949, loot, func_175445_a

boolean (ItemStack, ItemStack, EquipmentSlotType): a, method_5955, func_208003_a

boolean (ItemStack, ItemStack, EquipmentSlot): a, method_5955, isBetterItemFor, func_208003_a

boolean (ItemStack): g, method_5939, func_175448_a

boolean (ItemStack): g, method_5939, canPickupItem, func_175448_a

boolean (double): c, method_5974, func_213397_c

boolean (double): c, method_5974, canImmediatelyDespawn, func_213397_c

boolean (): I, method_17326, func_213392_I

boolean (): I, method_17326, cannotDespawn, func_213392_I

void (): J, method_5982, func_70623_bb

void (): J, method_5982, checkDespawn, func_70623_bb

void (): db, method_6023, func_70626_be

void (): dc, method_6023, tickNewAi, func_70626_be

void (): K, method_18409, func_213387_K

void (): K, method_18409, sendAiDebugData, func_213387_K

void (): L, method_5958, func_70619_bc

void (): L, method_5958, mobTick, func_70619_bc

int (): M, method_5978, func_70646_bf

int (): M, method_5978, getLookPitchSpeed, func_70646_bf

int (): dA, method_5986, func_184649_cE

int (): dB, method_5986, method_5986, func_184649_cE

int (): dB, method_20240, func_213396_dB

int (): dC, method_20240, getLookYawSpeed, func_213396_dB

void (Entity, float, float): a, method_5951, func_70625_a

void (Entity, float, float): a, method_5951, lookAtEntity, func_70625_a

float (float, float, float): a, method_5960, func_70663_b

float (float, float, float): a, method_5960, changeAngle, func_70663_b

boolean (IWorld, SpawnReason): a, method_5979, func_213380_a

boolean (IWorld, SpawnType): a, method_5979, canSpawn, func_213380_a

boolean (IWorld, SpawnReason, BlockPos): a, method_20344, func_213393_a

boolean (IWorldReader): a, method_5957, func_205019_a

boolean (ViewableWorld): a, method_5957, canSpawn, func_205019_a

int (): dC, method_5945, func_70641_bl

int (): dD, method_5945, getLimitPerChunk, func_70641_bl

boolean (int): c, method_5969, func_204209_c

boolean (int): c, method_5969, spawnsTooManyForEachTry, func_204209_c

int (): bu, method_5850, func_82143_as

int (): bv, method_5850, getSafeFallDistance, func_82143_as

Iterable<ItemStack> (): aY, method_5877, func_184214_aD

Iterable<ItemStack> (): aZ, method_5877, getItemsHand, func_184214_aD

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE

Iterable<ItemStack> (): ba, method_5661, getArmorItems, func_184193_aE

ItemStack (EquipmentSlotType): b, method_6118, func_184582_a

ItemStack (EquipmentSlot): b, method_6118, getEquippedStack, func_184582_a

void (EquipmentSlotType, ItemStack): a, method_5673, func_184201_a

void (EquipmentSlot, ItemStack): a, method_5673, setEquippedStack, func_184201_a

void (DamageSource, int, boolean): a, method_6099, func_213333_a

void (DamageSource, int, boolean): a, method_6099, dropEquipment, func_213333_a

float (EquipmentSlotType): d, method_5929, func_205712_c

float (EquipmentSlot): d, method_5929, getDropChance, func_205712_c

void (DifficultyInstance): a, method_5964, func_180481_a

void (LocalDifficulty): a, method_5964, initEquipment, func_180481_a

EquipmentSlotType (ItemStack): h, method_5953, func_184640_d

EquipmentSlot (ItemStack): h, method_5953, getPreferredEquipmentSlot, func_184640_d

Item (EquipmentSlotType, int): a, method_5948, func_184636_a

Item (EquipmentSlot, int): a, method_5948, getEquipmentForSlot, func_184636_a

void (DifficultyInstance): b, method_5984, func_180483_b

void (LocalDifficulty): b, method_5984, updateEnchantments, func_180483_b

ILivingEntityData (IWorld, DifficultyInstance, SpawnReason, ILivingEntityData, CompoundNBT): a, method_5943, func_213386_a

EntityData (IWorld, LocalDifficulty, SpawnType, EntityData, CompoundTag): a, method_5943, initialize, func_213386_a

boolean (): dD, method_5956, func_82171_bF

boolean (): dE, method_5956, canBeControlledByRider, func_82171_bF

void (): dE, method_5971, func_110163_bv

void (): dF, method_5971, setPersistent, func_110163_bv

void (EquipmentSlotType, float): a, method_5946, func_184642_a

void (EquipmentSlot, float): a, method_5946, setEquipmentDropChance, func_184642_a

boolean (): dF, method_5936, func_98052_bS

boolean (): dG, method_5936, canPickUpLoot, func_98052_bS

void (boolean): n, method_5952, func_98053_h

void (boolean): n, method_5952, setCanPickUpLoot, func_98053_h

boolean (ItemStack): e, method_18397, func_213365_e

boolean (ItemStack): e, method_18397, canPickUp, func_213365_e

boolean (): dG, method_5947, func_104002_bU

boolean (): dH, method_5947, isPersistent, func_104002_bU

boolean (PlayerEntity, Hand): b, method_5688, func_184230_a

boolean (PlayerEntity, Hand): b, method_5688, interact, func_184230_a

boolean (PlayerEntity, Hand): a, method_5992, func_184645_a

boolean (PlayerEntity, Hand): a, method_5992, interactMob, func_184645_a

boolean (): dH, method_18411, func_213383_dH

boolean (): dI, method_18411, isInWalkTargetRange, func_213383_dH

boolean (BlockPos): a, method_18407, func_213389_a

boolean (BlockPos): a, method_18407, isInWalkTargetRange, func_213389_a

void (BlockPos, int): a, method_18408, func_213390_a

void (BlockPos, int): a, method_18408, setWalkTarget, func_213390_a

BlockPos (): dI, method_18412, func_213384_dI

BlockPos (): dJ, method_18412, getWalkTarget, func_213384_dI

float (): dJ, method_18413, func_213391_dJ

float (): dK, method_18413, getWalkTargetRange, func_213391_dJ

boolean (): dL, method_18410, func_213394_dL

boolean (): dM, method_18410, hasWalkTargetRange, func_213394_dL

void (): dM, method_5995, func_110159_bB

void (): dN, method_5995, updateLeash, func_110159_bB

void (boolean, boolean): a, method_5932, func_110160_i

void (boolean, boolean): a, method_5932, detachLeash, func_110160_i

boolean (PlayerEntity): a, method_5931, func_184652_a

boolean (PlayerEntity): a, method_5931, canBeLeashedBy, func_184652_a

boolean (): dN, method_5934, func_110167_bD

boolean (): dO, method_5934, isLeashed, func_110167_bD

Entity (): dO, method_5933, func_110166_bE

Entity (): dP, method_5933, getHoldingEntity, func_110166_bE

void (Entity, boolean): b, method_5954, func_110162_b

void (Entity, boolean): b, method_5954, attachLeash, func_110162_b

boolean (Entity, boolean): a, method_5873, func_184205_a

boolean (Entity, boolean): a, method_5873, startRiding, func_184205_a

void (): dT, method_5940, func_110165_bF

void (): dU, method_5940, deserializeLeashTag, func_110165_bF

boolean (int, ItemStack): a_, method_5758, func_174820_d

boolean (int, ItemStack): a_, method_5758, equip, func_174820_d

boolean (): bZ, method_5787, func_184186_bw

boolean (): ca, method_5787, isLogicalSideForUpdatingMovement, func_184186_bw

boolean (EquipmentSlotType, ItemStack): b, method_5935, func_184648_b

boolean (EquipmentSlot, ItemStack): b, method_5935, canEquipmentSlotContain, func_184648_b

boolean (): de, method_6034, func_70613_aW

boolean (): df, method_6034, canMoveVoluntarily, func_70613_aW

void (boolean): o, method_5977, func_94061_f

void (boolean): o, method_5977, setAiDisabled, func_94061_f

void (boolean): p, method_5937, func_184641_n

void (boolean): p, method_5937, setLeftHanded, func_184641_n

void (boolean): q, method_19540, func_213395_q

void (boolean): q, method_19540, setAttacking, func_213395_q

boolean (): dP, method_5987, func_175446_cd

boolean (): dQ, method_5987, isAiDisabled, func_175446_cd

boolean (): dQ, method_5961, func_184638_cS

boolean (): dR, method_5961, isLeftHanded, func_184638_cS

boolean (): dR, method_6510, func_213398_dR

boolean (): dS, method_6510, isAttacking, func_213398_dR

HandSide (): dh, method_6068, func_184591_cq

Arm (): di, method_6068, getMainArm, func_184591_cq

boolean (LivingEntity): c, method_18395, func_213336_c

boolean (LivingEntity): c, method_18395, canTarget, func_213336_c

boolean (Entity): C, method_6121, func_70652_k

boolean (Entity): C, method_6121, tryAttack, func_70652_k

boolean (): dS, method_5972, func_204609_dp

boolean (): dT, method_5972, isInDaylight, func_204609_dp

void (Tag<Fluid>): c, method_6010, func_180466_bG

void (Tag<Fluid>): c, method_6010, swimUpward, func_180466_bG

boolean (Item): a, method_18809, func_213382_a

boolean (Item): a, method_18809, isHolding, func_213382_a

void (byte): a, method_5711, func_70103_a

void (byte): a, method_5711, handleStatus, func_70103_a

void (int): d, method_18810, func_213381_d

void (int): d, method_18810, setHoldingEntityId, func_213381_d

boolean (EntityType<? extends MobEntity>, IWorld, SpawnType, BlockPos, Random): a, method_20636, method_20636, func_223315_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

aip

ais

Fields

Constructors

Methods

1.14

Names

aip

net.minecraft.class_1308

net.minecraft.entity.MobEntity

Fields

DataParameter<Byte>: b, field_6193, field_184654_a

int: e, field_6191, field_70757_a

int: f, field_6194, field_70728_aV

LookController: g, field_6206, field_70749_g

MovementController: bs, field_6207, field_70765_h

JumpController: bt, field_6204, field_70767_i

BodyController: c, field_6188, field_70762_j

PathNavigator: bu, field_6189, field_70699_by

GoalSelector: bv, field_6201, field_70714_bg

GoalSelector: bw, field_6185, field_70715_bh

LivingEntity: d, field_6199, field_70696_bz

EntitySenses: bz, field_6190, field_70723_bA

NonNullList<ItemStack>: bA, field_6195, field_184656_bv

float[]: bx, field_6187, field_82174_bp

NonNullList<ItemStack>: bB, field_6205, field_184657_bw

float[]: by, field_6186, field_184655_bs

boolean: bC, field_6203, field_82172_bs

boolean: bD, field_6200, field_82179_bU

Map<PathNodeType, Float>: bE, field_6196, field_184658_bz

ResourceLocation: bF, field_6198, field_184659_bA

long: bG, field_6184, field_184653_bB

Entity: bH, field_6202, field_110168_bw

int: bI, field_18279, field_213400_bI

CompoundNBT: bJ, field_6192, field_110170_bx

BlockPos: bK, field_18074, field_213401_bK

float: bL, field_18075, field_213402_bL

Constructors

(EntityType<? extends MobEntity>, World)

Methods

void (): n, method_5959, func_184651_r

void (): ck, method_6001, func_110147_ax

PathNavigator (World): b, method_5965, func_175447_b

float (PathNodeType): a, method_5944, func_184643_a

void (PathNodeType, float): a, method_5941, func_184644_a

BodyController (): o, method_5963, func_184650_s

LookController (): p, method_5988, func_70671_ap

MovementController (): r, method_5962, func_70605_aq

JumpController (): s, method_5993, func_70683_ar

PathNavigator (): u, method_5942, func_70661_as

EntitySenses (): v, method_5985, func_70635_at

LivingEntity (): w, method_5968, func_70638_az

void (LivingEntity): g, method_5980, func_70624_b

boolean (EntityType<?>): a, method_5973, func_213358_a

void (): z, method_5983, func_70615_aA

void (): u_, method_5693, func_70088_a

int (): A, method_5970, func_70627_aG

void (): B, method_5966, func_70642_aH

void (): aa, method_5670, func_70030_z

void (DamageSource): c, method_6013, func_184581_c

void (): l, method_5975, func_175456_n

int (PlayerEntity): d, method_6110, func_70693_a

void (): D, method_5990, func_70656_aK

void (): h, method_5773, func_70071_h_

void (): F, method_20417, func_213385_F

float (float, float): e, method_6031, func_110146_f

SoundEvent (): G, method_5994, func_184639_G

void (CompoundNBT): b, method_5652, func_213281_b

void (CompoundNBT): a, method_5749, func_70037_a

void (DamageSource, boolean): a, method_16077, func_213354_a

LootContext$Builder (boolean, DamageSource): a, method_16079, func_213363_a

ResourceLocation (): cF, method_5989, func_213346_cF

ResourceLocation (): H, method_5991, func_184647_J

void (float): r, method_5930, func_191989_p

void (float): s, method_5976, func_70657_f

void (float): t, method_5938, func_184646_p

void (float): o, method_6125, func_70659_e

void (): k, method_6007, func_70636_d

void (ItemEntity): a, method_5949, func_175445_a

boolean (ItemStack, ItemStack, EquipmentSlotType): a, method_5955, func_208003_a

boolean (ItemStack): g, method_5939, func_175448_a

boolean (double): c, method_5974, func_213397_c

boolean (): I, method_17326, func_213392_I

void (): J, method_5982, func_70623_bb

void (): db, method_6023, func_70626_be

void (): K, method_18409, func_213387_K

void (): L, method_5958, func_70619_bc

int (): M, method_5978, func_70646_bf

int (): dA, method_5986, func_184649_cE

int (): dB, method_20240, func_213396_dB

void (Entity, float, float): a, method_5951, func_70625_a

float (float, float, float): a, method_5960, func_70663_b

boolean (IWorld, SpawnReason): a, method_5979, func_213380_a

boolean (IWorld, SpawnReason, BlockPos): a, method_20344, func_213393_a

boolean (IWorldReader): a, method_5957, func_205019_a

int (): dC, method_5945, func_70641_bl

boolean (int): c, method_5969, func_204209_c

int (): bu, method_5850, func_82143_as

Iterable<ItemStack> (): aY, method_5877, func_184214_aD

Iterable<ItemStack> (): aZ, method_5661, func_184193_aE

ItemStack (EquipmentSlotType): b, method_6118, func_184582_a

void (EquipmentSlotType, ItemStack): a, method_5673, func_184201_a

void (DamageSource, int, boolean): a, method_6099, func_213333_a

float (EquipmentSlotType): d, method_5929, func_205712_c

void (DifficultyInstance): a, method_5964, func_180481_a

EquipmentSlotType (ItemStack): h, method_5953, func_184640_d

Item (EquipmentSlotType, int): a, method_5948, func_184636_a

void (DifficultyInstance): b, method_5984, func_180483_b

ILivingEntityData (IWorld, DifficultyInstance, SpawnReason, ILivingEntityData, CompoundNBT): a, method_5943, func_213386_a

boolean (): dD, method_5956, func_82171_bF

void (): dE, method_5971, func_110163_bv

void (EquipmentSlotType, float): a, method_5946, func_184642_a

boolean (): dF, method_5936, func_98052_bS

void (boolean): n, method_5952, func_98053_h

boolean (ItemStack): e, method_18397, func_213365_e

boolean (): dG, method_5947, func_104002_bU

boolean (PlayerEntity, Hand): b, method_5688, func_184230_a

boolean (PlayerEntity, Hand): a, method_5992, func_184645_a

boolean (): dH, method_18411, func_213383_dH

boolean (BlockPos): a, method_18407, func_213389_a

void (BlockPos, int): a, method_18408, func_213390_a

BlockPos (): dI, method_18412, func_213384_dI

float (): dJ, method_18413, func_213391_dJ

boolean (): dL, method_18410, func_213394_dL

void (): dM, method_5995, func_110159_bB

void (boolean, boolean): a, method_5932, func_110160_i

boolean (PlayerEntity): a, method_5931, func_184652_a

boolean (): dN, method_5934, func_110167_bD

Entity (): dO, method_5933, func_110166_bE

void (Entity, boolean): b, method_5954, func_110162_b

boolean (Entity, boolean): a, method_5873, func_184205_a

void (): dT, method_5940, func_110165_bF

boolean (int, ItemStack): a_, method_5758, func_174820_d

boolean (): bZ, method_5787, func_184186_bw

boolean (EquipmentSlotType, ItemStack): b, method_5935, func_184648_b

boolean (): de, method_6034, func_70613_aW

void (boolean): o, method_5977, func_94061_f

void (boolean): p, method_5937, func_184641_n

void (boolean): q, method_19540, func_213395_q

boolean (): dP, method_5987, func_175446_cd

boolean (): dQ, method_5961, func_184638_cS

boolean (): dR, method_6510, func_213398_dR

HandSide (): dh, method_6068, func_184591_cq

boolean (LivingEntity): c, method_18395, func_213336_c

boolean (Entity): C, method_6121, func_70652_k

boolean (): dS, method_5972, func_204609_dp

void (Tag<Fluid>): c, method_6010, func_180466_bG

boolean (Item): a, method_18809, func_213382_a

void (byte): a, method_5711, func_70103_a

void (int): d, method_18810, func_213381_d