net.minecraft.world.level.block.piston

public class PistonHeadBlock

extends DirectionalBlock

All mapped superinterfaces:

FeatureElement, ItemLike

emr
net.minecraft.world.level.block.piston.PistonHeadBlock
net.minecraft.class_2671
net.minecraft.block.PistonHeadBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<PistonHeadBlock>
b
CODEC
field_46531
CODEC
public static final EnumProperty<PistonType>
c
TYPE
field_12224
TYPE
public static final BooleanProperty
d
SHORT
field_12227
SHORT
public static final int
e
PLATFORM_THICKNESS
field_55825
field_55825
private static final VoxelShape
f
SHAPE_PLATFORM
field_55826
BASE_SHAPE
private static final Map<Direction, VoxelShape>
g
SHAPES_SHORT
field_55827
SHORT_SHAPES
private static final Map<Direction, VoxelShape>
h
SHAPES
field_55828
LONG_SHAPES

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
protected com.mojang.serialization.MapCodec<PistonHeadBlock>
a()
codec()
method_53969()
getCodec()
protected boolean
g_(emz arg0)
useShapeForLightOcclusion(BlockState arg0)
method_9526(class_2680 arg0)
hasSidedTransparency(BlockState arg0)
protected VoxelShape
a(emz arg0, dul arg1, is arg2, fsj arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
private boolean
a(emz arg0, emz arg1)
isFittingBase(BlockState arg0, BlockState arg1)
method_26980(class_2680 arg0, class_2680 arg1)
isAttached(BlockState headState, BlockState pistonState)
public BlockState
a(dvg arg0, is arg1, emz arg2, dcm arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
protected void
a(emz arg0, axf arg1, is arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
protected BlockState
a(emz arg0, dvj arg1, dvv arg2, is arg3, iz arg4, is arg5, emz arg6, bgq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected boolean
a(emz arg0, dvj arg1, is arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected void
a(emz arg0, dvg arg1, is arg2, dyi arg3, flb arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5)
protected ItemStack
a(dvj arg0, is arg1, emz arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
protected BlockState
a(emz arg0, efe arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(emz arg0, edn arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(ena$a<dyi, emz> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(emz arg0, fki arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)