net.minecraft.world.level.block.piston

public class MovingPistonBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

emp
net.minecraft.world.level.block.piston.MovingPistonBlock
net.minecraft.class_2667
net.minecraft.block.PistonExtensionBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<MovingPistonBlock>
a
CODEC
field_46529
CODEC
public static final EnumProperty<Direction>
b
FACING
field_12196
FACING
public static final EnumProperty<PistonType>
c
TYPE
field_12197
TYPE

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<MovingPistonBlock>
a()
codec()
method_53969()
getCodec()
public BlockEntity
a(is arg0, emz arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
createBlockEntity(BlockPos arg0, BlockState arg1)
public static BlockEntity
a(is arg0, emz arg1, emz arg2, iz arg3, boolean arg4, boolean arg5)
newMovingBlockEntity(BlockPos arg0, BlockState arg1, BlockState arg2, Direction arg3, boolean arg4, boolean arg5)
method_11489(class_2338 arg0, class_2680 arg1, class_2680 arg2, class_2350 arg3, boolean arg4, boolean arg5)
createBlockEntityPiston(BlockPos pos, BlockState state, BlockState pushedBlock, Direction facing, boolean extending, boolean source)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dvg arg0, emz arg1, ejv<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
getTicker(World arg0, BlockState arg1, BlockEntityType<T> arg2)
public void
a(dvh arg0, is arg1, emz arg2)
destroy(LevelAccessor arg0, BlockPos arg1, BlockState arg2)
method_9585(class_1936 arg0, class_2338 arg1, class_2680 arg2)
onBroken(WorldAccess arg0, BlockPos arg1, BlockState arg2)
protected InteractionResult
a(emz arg0, dvg arg1, is arg2, dcm arg3, fsa arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
onUse(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, BlockHitResult arg4)
protected List<ItemStack>
a(emz arg0, fmv$a arg1)
getDrops(BlockState arg0, LootParams$Builder arg1)
method_9560(class_2680 arg0, class_8567$class_8568 arg1)
getDroppedStacks(BlockState arg0, LootWorldContext$Builder arg1)
protected VoxelShape
a(emz arg0, dul arg1, is arg2, fsj arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected VoxelShape
b(emz arg0, dul arg1, is arg2, fsj arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
private PistonMovingBlockEntity
a(dul arg0, is arg1)
getBlockEntity(BlockGetter arg0, BlockPos arg1)
method_11488(class_1922 arg0, class_2338 arg1)
getPistonBlockEntity(BlockView world, BlockPos pos)
protected RenderShape
a_(emz arg0)
getRenderShape(BlockState arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
protected ItemStack
a(dvj arg0, is arg1, emz arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)
protected BlockState
a(emz arg0, efe arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
protected BlockState
a(emz arg0, edn arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
protected void
a(ena$a<dyi, emz> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected boolean
a(emz arg0, fki arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)