| public com.mojang.serialization.MapCodec<ShelfBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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| protected VoxelShape | | a(emz arg0, dul arg1, is arg2, fsj arg3) | | getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3) | | method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3) | | getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3) |
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| protected boolean | |
| protected boolean | |
| public BlockEntity | |
| protected void | |
| protected void | | a(emz arg0, axf arg1, is arg2, boolean arg3) | | affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3) | | method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3) | | onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3) |
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| protected void | | a(emz arg0, dvg arg1, is arg2, dyi arg3, flb arg4, boolean arg5) | | neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5) | | method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5) | | neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, WireOrientation arg4, boolean arg5) |
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| public BlockState | |
| public BlockState | |
| public BlockState | |
| public int | | b() | | getRows() | | method_72586() | | getRows() |
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| public int | | c() | | getColumns() | | method_72587() | | getColumns() |
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| protected InteractionResult | | a(dkm arg0, emz arg1, dvg arg2, is arg3, dcm arg4, ccz arg5, fsa arg6) | | useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6) | | method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6) | | onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6) |
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| private static boolean | | a(dkm arg0, dcm arg1, eli arg2, int arg3, dcl arg4) | | swapSingleItem(ItemStack arg0, Player arg1, ShelfBlockEntity arg2, int arg3, Inventory arg4) | | method_72614(class_1799 arg0, class_1657 arg1, class_11597 arg2, int arg3, class_1661 arg4) | | swapSingleStack(ItemStack stack, PlayerEntity player, ShelfBlockEntity blockEntity, int hitSlot, PlayerInventory playerInventory) |
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| private boolean | |
| public SideChainPart | |
| public BlockState | |
| public Direction | |
| public boolean | |
| public int | | d() | | getMaxChainLength() | | method_72618() | | getMaxSideChainLength() |
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| protected void | | a(emz arg0, dvg arg1, is arg2, emz arg3, boolean arg4) | | onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4) | | method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4) | | onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4) |
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| private void | |
| protected FluidState | |
| protected BlockState | | a(emz arg0, dvj arg1, dvv arg2, is arg3, iz arg4, is arg5, emz arg6, bgq arg7) | | updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7) | | method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7) | | getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7) |
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| protected boolean | |
| protected int | | a(emz arg0, dvg arg1, is arg2, iz arg3) | | getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2, Direction arg3) | | method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2350 arg3) | | getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2, Direction arg3) |
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