net.minecraft.world.level.block

public class RedStoneOreBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

ees
net.minecraft.world.level.block.RedStoneOreBlock
net.minecraft.class_2449
net.minecraft.block.RedstoneOreBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<RedStoneOreBlock>
a
CODEC
field_46421
CODEC
public static final BooleanProperty
b
LIT
field_11392
LIT

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<RedStoneOreBlock>
a()
codec()
method_53969()
getCodec()
protected void
a_(emz arg0, dvg arg1, is arg2, dcm arg3)
attack(BlockState arg0, Level arg1, BlockPos arg2, Player arg3)
method_9606(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3)
onBlockBreakStart(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3)
public void
a(dvg arg0, is arg1, emz arg2, cgi arg3)
stepOn(Level arg0, BlockPos arg1, BlockState arg2, Entity arg3)
method_9591(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1297 arg3)
onSteppedOn(World arg0, BlockPos arg1, BlockState arg2, Entity arg3)
protected InteractionResult
a(dkm arg0, emz arg1, dvg arg2, is arg3, dcm arg4, ccz arg5, fsa arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
onUseWithItem(ItemStack arg0, BlockState arg1, World arg2, BlockPos arg3, PlayerEntity arg4, Hand arg5, BlockHitResult arg6)
private static void
c(emz arg0, dvg arg1, is arg2)
interact(BlockState arg0, Level arg1, BlockPos arg2)
method_10441(class_2680 arg0, class_1937 arg1, class_2338 arg2)
light(BlockState state, World world, BlockPos pos)
protected boolean
f(emz arg0)
isRandomlyTicking(BlockState arg0)
method_9542(class_2680 arg0)
hasRandomTicks(BlockState arg0)
protected void
b(emz arg0, axf arg1, is arg2, bgq arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
protected void
a(emz arg0, axf arg1, is arg2, dkm arg3, boolean arg4)
spawnAfterBreak(BlockState arg0, ServerLevel arg1, BlockPos arg2, ItemStack arg3, boolean arg4)
method_9565(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1799 arg3, boolean arg4)
onStacksDropped(BlockState arg0, ServerWorld arg1, BlockPos arg2, ItemStack arg3, boolean arg4)
public void
a(emz arg0, dvg arg1, is arg2, bgq arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
private static void
a(dvg arg0, is arg1)
spawnParticles(Level arg0, BlockPos arg1)
method_10440(class_1937 arg0, class_2338 arg1)
spawnParticles(World world, BlockPos pos)
protected void
a(ena$a<dyi, emz> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)