net.minecraft.world.level.block

public class BigDripleafStemBlock

extends HorizontalDirectionalBlock implements BonemealableBlock, SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, BonemealableBlock, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dyg
net.minecraft.world.level.block.BigDripleafStemBlock
net.minecraft.class_5802
net.minecraft.block.BigDripleafStemBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BigDripleafStemBlock>
a
CODEC
field_46278
CODEC
private static final BooleanProperty
b
WATERLOGGED
field_28667
WATERLOGGED
private static final Map<Direction, VoxelShape>
c
SHAPES
field_55738
SHAPES_BY_DIRECTION

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BigDripleafStemBlock>
a()
codec()
method_53969()
getCodec()
protected VoxelShape
a(emz arg0, dul arg1, is arg2, fsj arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
protected void
a(ena$a<dyi, emz> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected FluidState
b_(emz arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
protected boolean
a(emz arg0, dvj arg1, is arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
protected static boolean
a(dvh arg0, is arg1, fjt arg2, iz arg3)
place(LevelAccessor arg0, BlockPos arg1, FluidState arg2, Direction arg3)
method_33728(class_1936 arg0, class_2338 arg1, class_3610 arg2, class_2350 arg3)
placeStemAt(WorldAccess world, BlockPos pos, FluidState fluidState, Direction direction)
protected BlockState
a(emz arg0, dvj arg1, dvv arg2, is arg3, iz arg4, is arg5, emz arg6, bgq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
protected void
a(emz arg0, axf arg1, is arg2, bgq arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public boolean
a(dvj arg0, is arg1, emz arg2)
isValidBonemealTarget(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9651(class_4538 arg0, class_2338 arg1, class_2680 arg2)
isFertilizable(WorldView arg0, BlockPos arg1, BlockState arg2)
public boolean
a(dvg arg0, bgq arg1, is arg2, emz arg3)
isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
canGrow(World arg0, Random arg1, BlockPos arg2, BlockState arg3)
public void
a(axf arg0, bgq arg1, is arg2, emz arg3)
performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
grow(ServerWorld arg0, Random arg1, BlockPos arg2, BlockState arg3)
protected ItemStack
a(dvj arg0, is arg1, emz arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
getPickStack(WorldView arg0, BlockPos arg1, BlockState arg2, boolean arg3)