net.minecraft.world.entity.monster.warden

public class Warden

extends Monster implements VibrationSystem

All mapped superinterfaces:

SyncedDataHolder, DebugValueSource, Nameable, ItemOwner, SlotProvider, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, Enemy, VibrationSystem

dbp
net.minecraft.world.entity.monster.warden.Warden
net.minecraft.class_7260
net.minecraft.entity.mob.WardenEntity

Field summary

Modifier and TypeField
private static final int
cv
VIBRATION_COOLDOWN_TICKS
field_38142
field_38142
private static final int
cw
TIME_TO_USE_MELEE_UNTIL_SONIC_BOOM
field_38860
field_38860
private static final int
cx
MAX_HEALTH
field_38143
MAX_HEALTH
private static final float
cy
MOVEMENT_SPEED_WHEN_FIGHTING
field_38144
MOVEMENT_SPEED
private static final float
cz
KNOCKBACK_RESISTANCE
field_38145
KNOCKBACK_RESISTANCE
private static final float
cA
ATTACK_KNOCKBACK
field_38146
ATTACK_KNOCKBACK
private static final int
cB
ATTACK_DAMAGE
field_38147
ATTACK_DAMAGE
private static final int
cC
FOLLOW_RANGE
field_52503
FOLLOW_RANGE
private static final EntityDataAccessor<Integer>
cD
CLIENT_ANGER_LEVEL
field_38148
ANGER
private static final int
cE
DARKNESS_DISPLAY_LIMIT
field_38149
field_38149
private static final int
cF
DARKNESS_DURATION
field_38150
DARKNESS_EFFECT_DURATION
private static final int
cG
DARKNESS_RADIUS
field_38151
field_38151
private static final int
cH
DARKNESS_INTERVAL
field_38152
field_38152
private static final int
cI
ANGERMANAGEMENT_TICK_DELAY
field_38153
field_38153
private static final int
cJ
DEFAULT_ANGER
field_38155
ANGRINESS_AMOUNT
private static final int
cK
PROJECTILE_ANGER
field_38156
field_38156
private static final int
cL
ON_HURT_ANGER_BOOST
field_39117
field_39117
private static final int
cM
RECENT_PROJECTILE_TICK_THRESHOLD
field_38157
field_38157
private static final int
cN
TOUCH_COOLDOWN_TICKS
field_38158
field_38158
private static final int
cO
DIGGING_PARTICLES_AMOUNT
field_38159
field_38159
private static final float
cP
DIGGING_PARTICLES_DURATION
field_38160
field_38160
private static final float
cQ
DIGGING_PARTICLES_OFFSET
field_38161
field_38161
private static final int
cR
PROJECTILE_ANGER_DISTANCE
field_39305
field_39305
private int
cU
tendrilAnimation
field_38162
tendrilAlpha
private int
cV
tendrilAnimationO
field_38163
lastTendrilAlpha
private int
cW
heartAnimation
field_38164
heartbeatCooldown
private int
cX
heartAnimationO
field_38165
lastHeartbeatCooldown
public AnimationState
a
roarAnimationState
field_38168
roaringAnimationState
public AnimationState
b
sniffAnimationState
field_38169
sniffingAnimationState
public AnimationState
c
emergeAnimationState
field_38135
emergingAnimationState
public AnimationState
d
diggingAnimationState
field_38136
diggingAnimationState
public AnimationState
e
attackAnimationState
field_38137
attackingAnimationState
public AnimationState
f
sonicBoomAnimationState
field_38859
chargingSonicBoomAnimationState
private final DynamicGameEventListener<VibrationSystem$Listener>
cY
dynamicGameEventListener
field_38166
gameEventHandler
private final VibrationSystem$User
cZ
vibrationUser
field_44598
vibrationCallback
private VibrationSystem$Data
da
vibrationData
field_44599
vibrationListenerData
AngerManagement
db
angerManagement
field_38141
angerManager

Constructor summary

ModifierConstructor
public (EntityType<? extends Monster> arg0, Level arg1)

Method summary

Modifier and TypeMethod
public Packet<ClientGamePacketListener>
a(axd arg0)
getAddEntityPacket(ServerEntity arg0)
method_18002(class_3231 arg0)
createSpawnPacket(EntityTrackerEntry arg0)
public void
a(adc arg0)
recreateFromPacket(ClientboundAddEntityPacket arg0)
method_31471(class_2604 arg0)
onSpawnPacket(EntitySpawnS2CPacket arg0)
public boolean
a(dvj arg0)
checkSpawnObstruction(LevelReader arg0)
method_5957(class_4538 arg0)
canSpawn(WorldView arg0)
public float
a(is arg0, dvj arg1)
getWalkTargetValue(BlockPos arg0, LevelReader arg1)
method_6144(class_2338 arg0, class_4538 arg1)
getPathfindingFavor(BlockPos arg0, WorldView arg1)
public boolean
a(axf arg0, cev arg1)
isInvulnerableTo(ServerLevel arg0, DamageSource arg1)
method_5679(class_3218 arg0, class_1282 arg1)
isInvulnerableTo(ServerWorld arg0, DamageSource arg1)
boolean
gT()
isDiggingOrEmerging()
method_43113()
isDiggingOrEmerging()
protected boolean
p(cgi arg0)
canRide(Entity arg0)
method_5860(class_1297 arg0)
canStartRiding(Entity arg0)
public float
gr()
getSecondsToDisableBlocking()
method_67125()
getWeaponDisableBlockingForSeconds()
protected float
bi()
nextStep()
method_5867()
calculateNextStepSoundDistance()
public static AttributeSupplier$Builder
k()
createAttributes()
method_42221()
addAttributes()
public boolean
bv()
dampensVibrations()
method_33189()
occludeVibrationSignals()
protected float
fy()
getSoundVolume()
method_6107()
getSoundVolume()
protected SoundEvent
p()
getAmbientSound()
method_5994()
getAmbientSound()
protected SoundEvent
e(cev arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
e_()
getDeathSound()
method_6002()
getDeathSound()
protected void
b(is arg0, emz arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
playStepSound(BlockPos arg0, BlockState arg1)
public boolean
c(axf arg0, cgi arg1)
doHurtTarget(ServerLevel arg0, Entity arg1)
method_6121(class_3218 arg0, class_1297 arg1)
tryAttack(ServerWorld arg0, Entity arg1)
protected void
a(ama$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
public int
m()
getClientAngerLevel()
method_42222()
getAnger()
private void
gW()
syncClientAngerLevel()
method_42217()
updateAnger()
public void
g()
tick()
method_5773()
tick()
protected void
a(axf arg0)
customServerAiStep(ServerLevel arg0)
method_5958(class_3218 arg0)
mobTick(ServerWorld arg0)
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
handleStatus(byte arg0)
private int
gX()
getHeartBeatDelay()
method_42218()
getHeartRate()
public float
L(float arg0)
getTendrilAnimation(float arg0)
method_42223(float arg0)
getTendrilAlpha(float tickProgress)
public float
M(float arg0)
getHeartAnimation(float arg0)
method_42202(float arg0)
getHeartAlpha(float tickProgress)
private void
a(cfx arg0)
clientDiggingParticles(AnimationState arg0)
method_42205(class_7094 arg0)
addDigParticles(AnimationState animationState)
public void
a(alw<?> arg0)
onSyncedDataUpdated(EntityDataAccessor<?> arg0)
method_5674(class_2940<?> arg0)
onTrackedDataSet(TrackedData<?> arg0)
public boolean
a(dva arg0)
ignoreExplosion(Explosion arg0)
method_5659(class_1927 arg0)
isImmuneToExplosion(Explosion arg0)
protected Brain<?>
a(com.mojang.serialization.Dynamic<?> arg0)
makeBrain(com.mojang.serialization.Dynamic<?> arg0)
method_18867(com.mojang.serialization.Dynamic<?> arg0)
deserializeBrain(com.mojang.serialization.Dynamic<?> arg0)
public Brain<Warden>
eu()
getBrain()
method_18868()
getBrain()
public void
a(BiConsumer<erz<?>, axf> arg0)
updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> arg0)
method_42147(BiConsumer<class_5715<?>, class_3218> arg0)
updateEventHandler(BiConsumer<EntityGameEventHandler<?>, ServerWorld> arg0)
public boolean
H(cgi arg0)
canTargetEntity(Entity arg0)
method_42206(class_1297 arg0)
isValidTarget(Entity entity)
public static void
a(axf arg0, fse arg1, cgi arg2, int arg3)
applyDarknessAround(ServerLevel arg0, Vec3 arg1, Entity arg2, int arg3)
method_42204(class_3218 arg0, class_243 arg1, class_1297 arg2, int arg3)
addDarknessToClosePlayers(ServerWorld world, Vec3d pos, Entity entity, int range)
protected void
a(fmk arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
writeCustomData(WriteView arg0)
protected void
a(fmi arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
readCustomData(ReadView arg0)
private void
gY()
playListeningSound()
method_42219()
playListeningSound()
public AngerLevel
n()
getAngerLevel()
method_42214()
getAngriness()
private int
gZ()
getActiveAnger()
method_43999()
getAngerAtTarget()
public void
I(cgi arg0)
clearAnger(Entity arg0)
method_42211(class_1297 arg0)
removeSuspect(Entity entity)
public void
J(cgi arg0)
increaseAngerAt(Entity arg0)
method_42213(class_1297 arg0)
increaseAngerAt(Entity entity)
public void
a(cgi arg0, int arg1, boolean arg2)
increaseAngerAt(Entity arg0, int arg1, boolean arg2)
method_42212(class_1297 arg0, int arg1, boolean arg2)
increaseAngerAt(Entity entity, int amount, boolean listening)
public Optional<LivingEntity>
s()
getEntityAngryAt()
method_42215()
getPrimeSuspect()
public LivingEntity
e()
getTarget()
method_5968()
getTarget()
public boolean
i(double arg0)
removeWhenFarAway(double arg0)
method_5974(double arg0)
canImmediatelyDespawn(double arg0)
public SpawnGroupData
a(dvx arg0, ccy arg1, cgr arg2, cid arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
public boolean
a(axf arg0, cev arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
damage(ServerWorld arg0, DamageSource arg1, float arg2)
public void
i(chk arg0)
setAttackTarget(LivingEntity arg0)
method_43274(class_1309 arg0)
updateAttackTarget(LivingEntity target)
public EntityDimensions
b(chw arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
getBaseDimensions(EntityPose arg0)
public boolean
bX()
isPushable()
method_5810()
isPushable()
protected void
F(cgi arg0)
doPush(Entity arg0)
method_6087(class_1297 arg0)
pushAway(Entity arg0)
public AngerManagement
gQ()
getAngerManagement()
method_42216()
getAngerManager()
protected PathNavigation
b(dvg arg0)
createNavigation(Level arg0)
method_5965(class_1937 arg0)
createNavigation(World arg0)
public VibrationSystem$Data
gR()
getVibrationData()
method_51298()
getVibrationListenerData()
public VibrationSystem$User
gS()
getVibrationUser()
method_51299()
getVibrationCallback()