net.minecraft.client.renderer.entity.state

public class ArmedEntityRenderState

extends LivingEntityRenderState

hye
net.minecraft.client.renderer.entity.state.ArmedEntityRenderState
net.minecraft.class_10426
net.minecraft.client.render.entity.state.ArmedEntityRenderState

Field summary

Modifier and TypeField
public HumanoidArm
e
mainArm
field_55303
mainArm
public HumanoidModel$ArmPose
f
rightArmPose
field_55304
rightArmPose
public final ItemStackRenderState
g
rightHandItemState
field_55305
rightHandItemState
public ItemStack
h
rightHandItemStack
field_63601
rightHandItem
public HumanoidModel$ArmPose
i
leftArmPose
field_55306
leftArmPose
public final ItemStackRenderState
j
leftHandItemState
field_55307
leftHandItemState
public ItemStack
k
leftHandItemStack
field_63602
leftHandItem
public SwingAnimationType
l
swingAnimationType
field_63603
swingAnimationType
public float
m
attackTime
field_63604
handSwingProgress

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public ItemStackRenderState
bm_()
getMainHandItemState()
method_65578()
getMainHandItemState()
public ItemStack
b()
getMainHandItemStack()
method_75467()
getMainHandItemStack()
public ItemStack
a(cha arg0)
getUseItemStackForArm(HumanoidArm arg0)
method_75466(class_1306 arg0)
getItemStackForArm(Arm arm)
public float
b(cha arg0)
ticksUsingItem(HumanoidArm arg0)
method_75468(class_1306 arg0)
method_75468(Arm arm)
public static void
a(chk arg0, hye arg1, idh arg2, float arg3)
extractArmedEntityRenderState(LivingEntity arg0, ArmedEntityRenderState arg1, ItemModelResolver arg2, float arg3)
method_65577(class_1309 arg0, class_10426 arg1, class_10442 arg2, float arg3)
updateRenderState(LivingEntity entity, ArmedEntityRenderState state, ItemModelManager itemModelManager, float tickProgress)