private void | | a(fpk arg0, hbd arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | submitStuckItem(PoseStack arg0, SubmitNodeCollector arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | method_22130(class_4587 arg0, class_11659 arg1, int arg2, float arg3, float arg4, float arg5, int arg6) | | renderObject(MatrixStack arg0, EntityRenderCommandQueue arg1, int light, float arg3, float directionX, float directionY, int arg6) |
|
public void | | a(fpk arg0, hbd arg1, int arg2, hpa arg3, float arg4, float arg5) | | submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, PlayerRenderState arg3, float arg4, float arg5) | | method_22132(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, float arg4, float arg5) | | render(MatrixStack arg0, EntityRenderCommandQueue arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5) |
|