net.minecraft.client.renderer.entity.layers

public class EquipmentLayerRenderer

hlb
net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer
net.minecraft.class_10197
net.minecraft.client.render.entity.equipment.EquipmentRenderer

Field summary

Modifier and TypeField
private static final int
a
NO_LAYER_COLOR
field_54178
field_54178
private final EquipmentAssetManager
b
equipmentAssets
field_54179
equipmentModelLoader
private final Function<EquipmentLayerRenderer$LayerTextureKey, ResourceLocation>
c
layerTextureLookup
field_54180
layerTextures
private final Function<EquipmentLayerRenderer$TrimSpriteKey, TextureAtlasSprite>
d
trimSpriteLookup
field_54181
trimSprites

Constructor summary

ModifierConstructor
public (EquipmentAssetManager equipmentModelLoader, TextureAtlas armorTrimsAtlas)

Method summary

Modifier and TypeMethod
public <S> void
a(hxh$d arg0, amg<dlw> arg1, gqv<? super S> arg2, S arg3, ddo arg4, fpk arg5, hbd arg6, int arg7, int arg8)
renderLayers(EquipmentClientInfo$LayerType arg0, ResourceKey<EquipmentAsset> arg1, Model<? super S> arg2, S arg3, ItemStack arg4, PoseStack arg5, SubmitNodeCollector arg6, int arg7, int arg8)
method_64077(class_10186$class_10190 arg0, class_5321<class_10394> arg1, class_3879<? super S> arg2, S arg3, class_1799 arg4, class_4587 arg5, class_11659 arg6, int arg7, int arg8)
render(EquipmentModel$LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model<? super S> model, S arg3, ItemStack arg4, MatrixStack arg5, EntityRenderCommandQueue arg6, int arg7, int arg8)
public <S> void
a(hxh$d arg0, amg<dlw> arg1, gqv<? super S> arg2, S arg3, ddo arg4, fpk arg5, hbd arg6, int arg7, amh arg8, int arg9)
renderLayers(EquipmentClientInfo$LayerType arg0, ResourceKey<EquipmentAsset> arg1, Model<? super S> arg2, S arg3, ItemStack arg4, PoseStack arg5, SubmitNodeCollector arg6, int arg7, ResourceLocation arg8, int arg9)
method_64078(class_10186$class_10190 arg0, class_5321<class_10394> arg1, class_3879<? super S> arg2, S arg3, class_1799 arg4, class_4587 arg5, class_11659 arg6, int arg7, class_2960 arg8, int arg9)
render(EquipmentModel$LayerType layerType, RegistryKey<EquipmentAsset> assetKey, Model<? super S> arg2, S arg3, ItemStack arg4, MatrixStack arg5, EntityRenderCommandQueue arg6, int arg7, Identifier arg8, int arg9)
private static int
a(hxh$c arg0, int arg1)
getColorForLayer(EquipmentClientInfo$Layer arg0, int arg1)
method_64076(class_10186$class_10189 arg0, int arg1)
getDyeColor(EquipmentModel$Layer layer, int dyeColor)