History - net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer
25w31a
Names
hie
hlb
Fields
int: a, NO_LAYER_COLOR, field_54178, field_54178, f_348376_
int: a, NO_LAYER_COLOR, field_54178, field_54178
EquipmentAssetManager: b, equipmentAssets, field_54179, equipmentModelLoader, f_371098_
EquipmentAssetManager: b, equipmentAssets, field_54179, equipmentModelLoader
Function<EquipmentLayerRenderer$LayerTextureKey, ResourceLocation>: c, layerTextureLookup, field_54180, layerTextures, f_348378_
Function<EquipmentLayerRenderer$LayerTextureKey, ResourceLocation>: c, layerTextureLookup, field_54180, layerTextures
Function<EquipmentLayerRenderer$TrimSpriteKey, TextureAtlasSprite>: d, trimSpriteLookup, field_54181, trimSprites, f_349194_
Function<EquipmentLayerRenderer$TrimSpriteKey, TextureAtlasSprite>: d, trimSpriteLookup, field_54181, trimSprites
Constructors
Methods
int (EquipmentClientInfo$Layer, int): a, getColorForLayer, method_64076, getDyeColor, m_355011_
int (EquipmentClientInfo$Layer, int): a, getColorForLayer, method_64076, getDyeColor
void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_
void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_
<S> void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model<? super S>, S, ItemStack, PoseStack, SubmitNodeCollector, int, int): a, renderLayers, method_64077, render
<S> void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model<? super S>, S, ItemStack, PoseStack, SubmitNodeCollector, int, ResourceLocation, int): a, renderLayers, method_64078, render
1.21.8
Names
hid
hie
Fields
Constructors
Methods
1.21.7
Names
Fields
Constructors
Methods
1.21.6
Names
hbu
hid
Fields
Constructors
Methods
1.21.5
Names
gwe
hbu
Fields
Constructors
Methods
1.21.4
Names
gvp
gwe
Fields
EquipmentModelSet: b, equipmentModels, field_54179, equipmentModelLoader, f_348307_
EquipmentAssetManager: b, equipmentAssets, field_54179, equipmentModelLoader, f_371098_
Constructors
Methods
void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_
void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_
void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_
void (EquipmentClientInfo$LayerType, ResourceKey<EquipmentAsset>, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_
1.21.3
Names
gvp
net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer
net.minecraft.class_10197
net.minecraft.client.render.entity.equipment.EquipmentRenderer
net.minecraft.src.C_345574_
Fields
int: a, NO_LAYER_COLOR, field_54178, field_54178, f_348376_
EquipmentModelSet: b, equipmentModels, field_54179, equipmentModelLoader, f_348307_
Function<EquipmentLayerRenderer$LayerTextureKey, ResourceLocation>: c, layerTextureLookup, field_54180, layerTextures, f_348378_
Function<EquipmentLayerRenderer$TrimSpriteKey, TextureAtlasSprite>: d, trimSpriteLookup, field_54181, trimSprites, f_349194_
Constructors
(EquipmentModelSet, TextureAtlas)
Methods
void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int): a, renderLayers, method_64077, render, m_352423_
void (EquipmentModel$LayerType, ResourceLocation, Model, ItemStack, PoseStack, MultiBufferSource, int, ResourceLocation): a, renderLayers, method_64078, render, m_355566_
int (EquipmentModel$Layer, int): a, getColorForLayer, method_64076, getDyeColor, m_355011_