public boolean | | a(cwd arg0, hel arg1, double arg2, double arg3, double arg4) | | shouldRender(FishingHook arg0, Frustum arg1, double arg2, double arg3, double arg4) | | method_62442(class_1536 arg0, class_4604 arg1, double arg2, double arg3, double arg4) | | shouldRender(FishingBobberEntity arg0, Frustum arg1, double arg2, double arg3, double arg4) |
|
public void | |
public static HumanoidArm | |
private Vec3 | | a(cvm arg0, float arg1, float arg2) | | getPlayerHandPos(Player arg0, float arg1, float arg2) | | method_59755(class_1657 arg0, float arg1, float arg2) | | getHandPos(PlayerEntity player, float arg1, float tickProgress) |
|
private static float | | a(int arg0, int arg1) | | fraction(int arg0, int arg1) | | method_23954(int arg0, int arg1) | | percentage(int value, int denominator) |
|
private static void | | a(fpn arg0, fpk$a arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | vertex(VertexConsumer arg0, PoseStack$Pose arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | method_23840(class_4588 arg0, class_4587$class_4665 arg1, int arg2, float arg3, int arg4, int arg5, int arg6) | | vertex(VertexConsumer buffer, MatrixStack$Entry matrix, int light, float x, int y, int u, int v) |
|
private static void | | a(float arg0, float arg1, float arg2, fpn arg3, fpk$a arg4, float arg5, float arg6) | | stringVertex(float arg0, float arg1, float arg2, VertexConsumer arg3, PoseStack$Pose arg4, float arg5, float arg6) | | method_23172(float arg0, float arg1, float arg2, class_4588 arg3, class_4587$class_4665 arg4, float arg5, float arg6) | | renderFishingLine(float x, float y, float z, VertexConsumer buffer, MatrixStack$Entry matrices, float segmentStart, float segmentEnd) |
|
public FishingHookRenderState | | a() | | createRenderState() | | method_62440() | | createRenderState() |
|
public void | |
protected boolean | |