net.minecraft.world.level.block

public class LayeredCauldronBlock

extends AbstractCauldronBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dst
net.minecraft.world.level.block.LayeredCauldronBlock
net.minecraft.class_5556

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<LayeredCauldronBlock>
c
CODEC
field_46383
public static final int
d
MIN_FILL_LEVEL
field_31107
public static final int
e
MAX_FILL_LEVEL
field_31108
public static final IntegerProperty
f
LEVEL
field_27206
private static final int
g
BASE_CONTENT_HEIGHT
field_31109
private static final double
h
HEIGHT_PER_LEVEL
field_31110
private final Biome$Precipitation
i
precipitationType
field_46384

Constructor summary

ModifierConstructor
public (Biome$Precipitation arg0, CauldronInteraction$InteractionMap arg1, BlockBehaviour$Properties arg2)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<LayeredCauldronBlock>
a()
codec()
method_53969()
public boolean
d(ecg arg0)
isFull(BlockState arg0)
method_32766(class_2680 arg0)
protected boolean
a(eyp arg0)
canReceiveStalactiteDrip(Fluid arg0)
method_32765(class_3611 arg0)
protected double
b(ecg arg0)
getContentHeight(BlockState arg0)
method_31615(class_2680 arg0)
protected void
a(ecg arg0, dkz arg1, iy arg2, bxs arg3, byk arg4)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4)
private void
e(ecg arg0, dkz arg1, iy arg2)
handleEntityOnFireInside(BlockState arg0, Level arg1, BlockPos arg2)
method_36994(class_2680 arg0, class_1937 arg1, class_2338 arg2)
public static void
d(ecg arg0, dkz arg1, iy arg2)
lowerFillLevel(BlockState arg0, Level arg1, BlockPos arg2)
method_31650(class_2680 arg0, class_1937 arg1, class_2338 arg2)
public void
a(ecg arg0, dkz arg1, iy arg2, dmc$c arg3)
handlePrecipitation(BlockState arg0, Level arg1, BlockPos arg2, Biome$Precipitation arg3)
method_9504(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1959$class_1963 arg3)
protected int
a(ecg arg0, dkz arg1, iy arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
protected void
a(ecg arg0, dkz arg1, iy arg2, eyp arg3)
receiveStalactiteDrip(BlockState arg0, Level arg1, BlockPos arg2, Fluid arg3)
method_32764(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_3611 arg3)