net.minecraft.world.level.block

public class FenceGateBlock

extends HorizontalDirectionalBlock

All mapped superinterfaces:

FeatureElement, ItemLike

drg
net.minecraft.world.level.block.FenceGateBlock
net.minecraft.class_2349

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<FenceGateBlock>
a
CODEC
field_46351
public static final BooleanProperty
b
OPEN
field_11026
public static final BooleanProperty
c
POWERED
field_11021
public static final BooleanProperty
d
IN_WALL
field_11024
private static final Map<Direction$Axis, VoxelShape>
e
SHAPES
field_55756
private static final Map<Direction$Axis, VoxelShape>
g
SHAPES_WALL
field_55757
private static final Map<Direction$Axis, VoxelShape>
h
SHAPE_COLLISION
field_55758
private static final Map<Direction$Axis, VoxelShape>
i
SHAPE_SUPPORT
field_55759
private static final Map<Direction$Axis, VoxelShape>
D
SHAPE_OCCLUSION
field_55754
private static final Map<Direction$Axis, VoxelShape>
R
SHAPE_OCCLUSION_WALL
field_55755
private final WoodType
S
type
field_42758

Constructor summary

ModifierConstructor
public (WoodType arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<FenceGateBlock>
a()
codec()
method_53969()
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
protected VoxelShape
b_(ecg arg0, dkd arg1, iy arg2)
getBlockSupportShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2)
protected VoxelShape
b(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected VoxelShape
d_(ecg arg0)
getOcclusionShape(BlockState arg0)
method_9571(class_2680 arg0)
protected boolean
a(ecg arg0, ezf arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
private boolean
o(ecg arg0)
isWall(BlockState arg0)
method_10138(class_2680 arg0)
protected InteractionResult
a(ecg arg0, dkz arg1, iy arg2, csy arg3, fgt arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
protected void
a(ecg arg0, asi arg1, iy arg2, dks arg3, BiConsumer<dba, iy> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
protected void
a(ecg arg0, dkz arg1, iy arg2, doe arg3, ezy arg4, boolean arg5)
neighborChanged(BlockState arg0, Level arg1, BlockPos arg2, Block arg3, Orientation arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_9904 arg4, boolean arg5)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
public static boolean
a(ecg arg0, je arg1)
connectsToDirection(BlockState arg0, Direction arg1)
method_16703(class_2680 arg0, class_2350 arg1)