net.minecraft.world.level.block

public class CreakingHeartBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dqa
net.minecraft.world.level.block.CreakingHeartBlock
net.minecraft.class_10319

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<CreakingHeartBlock>
a
CODEC
field_54738
public static final EnumProperty<Direction$Axis>
b
AXIS
field_54739
public static final EnumProperty<CreakingHeartState>
c
STATE
field_55064
public static final BooleanProperty
d
NATURAL
field_55065

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<CreakingHeartBlock>
a()
codec()
method_53969()
public BlockEntity
a(iy arg0, ecg arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dkz arg0, ecg arg1, dzg<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
public static boolean
a(dkz arg0)
isNaturalNight(Level arg0)
method_65147(class_1937 arg0)
public void
a(ecg arg0, dkz arg1, iy arg2, baq arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
protected void
a(ecg arg0, asi arg1, iy arg2, baq arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
private static BlockState
d(ecg arg0, dkz arg1, iy arg2)
updateState(BlockState arg0, Level arg1, BlockPos arg2)
method_64785(class_2680 arg0, class_1937 arg1, class_2338 arg2)
public static boolean
b(ecg arg0, dlc arg1, iy arg2)
hasRequiredLogs(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_64784(class_2680 arg0, class_4538 arg1, class_2338 arg2)
private static boolean
a(dla arg0, iy arg1)
isSurroundedByLogs(LevelAccessor arg0, BlockPos arg1)
method_64783(class_1936 arg0, class_2338 arg1)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
protected BlockState
a(ecg arg0, duz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
protected void
a(ecg arg0, asi arg1, iy arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
protected void
a(ecg arg0, asi arg1, iy arg2, dks arg3, BiConsumer<dba, iy> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
public BlockState
a(dkz arg0, iy arg1, ecg arg2, csy arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
private void
a(csy arg0, ecg arg1, dkz arg2, iy arg3)
tryAwardExperience(Player arg0, BlockState arg1, Level arg2, BlockPos arg3)
method_65148(class_1657 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3)
protected boolean
c_(ecg arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
protected int
a(ecg arg0, dkz arg1, iy arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)