net.minecraft.world.level.block

public class ComparatorBlock

extends DiodeBlock implements EntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dpp
net.minecraft.world.level.block.ComparatorBlock
net.minecraft.class_2286

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ComparatorBlock>
a
CODEC
field_46319
public static final EnumProperty<ComparatorMode>
b
MODE
field_10789

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ComparatorBlock>
a()
codec()
method_53969()
protected int
h(ecg arg0)
getDelay(BlockState arg0)
method_9992(class_2680 arg0)
public BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
protected int
a(dkd arg0, iy arg1, ecg arg2)
getOutputSignal(BlockGetter arg0, BlockPos arg1, BlockState arg2)
method_9993(class_1922 arg0, class_2338 arg1, class_2680 arg2)
private int
e(dkz arg0, iy arg1, ecg arg2)
calculateOutputSignal(Level arg0, BlockPos arg1, BlockState arg2)
method_9773(class_1937 arg0, class_2338 arg1, class_2680 arg2)
protected boolean
a(dkz arg0, iy arg1, ecg arg2)
shouldTurnOn(Level arg0, BlockPos arg1, BlockState arg2)
method_9990(class_1937 arg0, class_2338 arg1, class_2680 arg2)
protected int
b(dkz arg0, iy arg1, ecg arg2)
getInputSignal(Level arg0, BlockPos arg1, BlockState arg2)
method_9991(class_1937 arg0, class_2338 arg1, class_2680 arg2)
private ItemFrame
a(dkz arg0, je arg1, iy arg2)
getItemFrame(Level arg0, Direction arg1, BlockPos arg2)
method_9774(class_1937 arg0, class_2350 arg1, class_2338 arg2)
protected InteractionResult
a(ecg arg0, dkz arg1, iy arg2, csy arg3, fgt arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
protected void
c(dkz arg0, iy arg1, ecg arg2)
checkTickOnNeighbor(Level arg0, BlockPos arg1, BlockState arg2)
method_9998(class_1937 arg0, class_2338 arg1, class_2680 arg2)
private void
f(dkz arg0, iy arg1, ecg arg2)
refreshOutputState(Level arg0, BlockPos arg1, BlockState arg2)
method_9775(class_1937 arg0, class_2338 arg1, class_2680 arg2)
protected void
a(ecg arg0, asi arg1, iy arg2, baq arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
protected boolean
a(ecg arg0, dkz arg1, iy arg2, int arg3, int arg4)
triggerEvent(BlockState arg0, Level arg1, BlockPos arg2, int arg3, int arg4)
method_9592(class_2680 arg0, class_1937 arg1, class_2338 arg2, int arg3, int arg4)
public BlockEntity
a(iy arg0, ecg arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)