net.minecraft.world.level.block

public class BeehiveBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dny
net.minecraft.world.level.block.BeehiveBlock
net.minecraft.class_4481

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BeehiveBlock>
a
CODEC
field_46274
public static final EnumProperty<Direction>
b
FACING
field_20419
public static final IntegerProperty
c
HONEY_LEVEL
field_20420
public static final int
d
MAX_HONEY_LEVELS
field_31011
private static final int
e
SHEARED_HONEYCOMB_COUNT
field_31012

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BeehiveBlock>
a()
codec()
method_53969()
protected boolean
c_(ecg arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
protected int
a(ecg arg0, dkz arg1, iy arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
public void
a(dkz arg0, csy arg1, iy arg2, ecg arg3, dze arg4, dba arg5)
playerDestroy(Level arg0, Player arg1, BlockPos arg2, BlockState arg3, BlockEntity arg4, ItemStack arg5)
method_9556(class_1937 arg0, class_1657 arg1, class_2338 arg2, class_2680 arg3, class_2586 arg4, class_1799 arg5)
protected void
a(ecg arg0, asi arg1, iy arg2, dks arg3, BiConsumer<dba, iy> arg4)
onExplosionHit(BlockState arg0, ServerLevel arg1, BlockPos arg2, Explosion arg3, BiConsumer<ItemStack, BlockPos> arg4)
method_55124(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_1927 arg3, BiConsumer<class_1799, class_2338> arg4)
private void
b(dkz arg0, iy arg1)
angerNearbyBees(Level arg0, BlockPos arg1)
method_23893(class_1937 arg0, class_2338 arg1)
public static void
a(dkz arg0, iy arg1)
dropHoneycomb(Level arg0, BlockPos arg1)
method_21842(class_1937 arg0, class_2338 arg1)
protected InteractionResult
a(dba arg0, ecg arg1, dkz arg2, iy arg3, csy arg4, bvo arg5, fgt arg6)
useItemOn(ItemStack arg0, BlockState arg1, Level arg2, BlockPos arg3, Player arg4, InteractionHand arg5, BlockHitResult arg6)
method_55765(class_1799 arg0, class_2680 arg1, class_1937 arg2, class_2338 arg3, class_1657 arg4, class_1268 arg5, class_3965 arg6)
private boolean
c(dkz arg0, iy arg1)
hiveContainsBees(Level arg0, BlockPos arg1)
method_23894(class_1937 arg0, class_2338 arg1)
public void
a(dkz arg0, ecg arg1, iy arg2, csy arg3, dzb$b arg4)
releaseBeesAndResetHoneyLevel(Level arg0, BlockState arg1, BlockPos arg2, Player arg3, BeehiveBlockEntity$BeeReleaseStatus arg4)
method_21841(class_1937 arg0, class_2680 arg1, class_2338 arg2, class_1657 arg3, class_4482$class_4484 arg4)
public void
a(dkz arg0, ecg arg1, iy arg2)
resetHoneyLevel(Level arg0, BlockState arg1, BlockPos arg2)
method_23754(class_1937 arg0, class_2680 arg1, class_2338 arg2)
public void
a(ecg arg0, dkz arg1, iy arg2, baq arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
private void
a(dkz arg0, iy arg1, ecg arg2)
trySpawnDripParticles(Level arg0, BlockPos arg1, BlockState arg2)
method_21843(class_1937 arg0, class_2338 arg1, class_2680 arg2)
private void
a(dkz arg0, iy arg1, fhr arg2, double arg3)
spawnParticle(Level arg0, BlockPos arg1, VoxelShape arg2, double arg3)
method_21844(class_1937 arg0, class_2338 arg1, class_265 arg2, double arg3)
private void
a(dkz arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
spawnFluidParticle(Level arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
method_21840(class_1937 arg0, double arg1, double arg2, double arg3, double arg4, double arg5)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
public BlockEntity
a(iy arg0, ecg arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dkz arg0, ecg arg1, dzg<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
public BlockState
a(dkz arg0, iy arg1, ecg arg2, csy arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
protected List<ItemStack>
a(ecg arg0, fbr$a arg1)
getDrops(BlockState arg0, LootParams$Builder arg1)
method_9560(class_2680 arg0, class_8567$class_8568 arg1)
protected ItemStack
a(dlc arg0, iy arg1, ecg arg2, boolean arg3)
getCloneItemStack(LevelReader arg0, BlockPos arg1, BlockState arg2, boolean arg3)
method_9574(class_4538 arg0, class_2338 arg1, class_2680 arg2, boolean arg3)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
public BlockState
a(ecg arg0, duz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
public BlockState
a(ecg arg0, dti arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)