History - net.minecraft.world.level.block.BeehiveBlock
25w18a
Names
dni
dny
Fields
IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_
IntegerProperty: c, HONEY_LEVEL, field_20420
int: d, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_
int: d, MAX_HONEY_LEVELS, field_31011
int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_
int: e, SHEARED_HONEYCOMB_COUNT, field_31012
com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274, CODEC, f_303500_
com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274
EnumProperty<Direction>: b, FACING, field_20419, FACING, f_49563_
EnumProperty<Direction>: b, FACING, field_20419
Constructors
Methods
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556
void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, m_49649_
void (Level, BlockPos): b, angerNearbyBees, method_23893
void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_
void (Level, BlockPos): a, dropHoneycomb, method_21842
boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees, m_49654_
boolean (Level, BlockPos): c, hiveContainsBees, method_23894
void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, m_49594_
void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841
void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, m_49590_
void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515
void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, m_49603_
void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843
void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, m_49612_
void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844
void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, m_49576_
void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496
List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks, m_49635_
List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560
com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969, getCodec, m_304657_
com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Rotation): a, rotate, method_9598
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
BlockState (BlockState, Mirror): a, mirror, method_9569
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574
1.21.5
Names
djh
dni
Fields
Constructors
Methods
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
1.21.4
Names
dkg
djh
Fields
Constructors
Methods
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_
1.21.3
Names
dfs
dkg
Fields
DirectionProperty: b, FACING, field_20419, FACING, f_49563_
EnumProperty<Direction>: b, FACING, field_20419, FACING, f_49563_
Constructors
Methods
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_
InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
dev
dfs
Fields
Constructors
Methods
1.20.6
Names
cwk
dev
Fields
Constructors
Methods
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_
ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_
1.20.4
Names
csp
cwk
Fields
DirectionProperty: a, FACING, field_20419, FACING, f_49563_
DirectionProperty: b, FACING, field_20419, FACING, f_49563_
IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_
IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_
int: c, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_
int: d, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_
int: d, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_
int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_
com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274, CODEC, f_303500_
Constructors
Methods
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969, getCodec, m_304657_
BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_
BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_
1.20.2
Names
cph
csp
Fields
Constructors
Methods
1.20.1
Names
cpc
cph
Fields
Constructors
Methods
List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, m_7381_
List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks, m_49635_
1.19.4
Names
cmn
cpc
Fields
Constructors
Methods
1.19.3
Names
cjn
cmn
Fields
Constructors
Methods
1.19.2
Names
Fields
Constructors
Methods
1.19.1
Names
ciq
cjn
Fields
Constructors
Methods
1.19
Names
cdk
ciq
Fields
Constructors
Methods
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_
1.18.2
Names
ccs
cdk
Fields
Direction[]: d, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, f_49565_
int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_
int: d, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_
Constructors
Methods
Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, m_49647_
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bzj
ccs
Fields
Constructors
Methods
1.17.1
Names
bzi
bzj
Fields
Constructors
Methods
1.17
Names
buk
bzi
net.minecraft.block.BeehiveBlock
net.minecraft.src.C_1701_
Fields
Direction[]: c, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_
Direction[]: d, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, f_49565_
DirectionProperty: a, FACING, field_20419, FACING, field_226872_b_
DirectionProperty: a, FACING, field_20419, FACING, f_49563_
IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_
IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_
int: c, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_
int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_
Constructors
Methods
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_
void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, func_226881_b_
void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, m_49649_
void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, func_226878_a_
void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_
boolean (Level, BlockPos): d, hiveContainsBees, method_23894, hasBees, func_226882_d_
boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees, m_49654_
void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, func_226877_a_
void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, m_49594_
void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, func_226876_a_
void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, m_49590_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_
List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a
List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, m_7381_
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_
void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, func_226879_a_
void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, m_49603_
void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, func_226880_a_
void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, m_49612_
void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, func_226875_a_
void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, m_49576_
Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, func_235331_a_
Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, m_49647_
BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_
<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
buh
buk
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
bvn
buh
Fields
Constructors
Methods
1.16.1
Names
bpd
bvn
Fields
Direction[]: a, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_
Direction[]: c, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_
DirectionProperty: b, FACING, field_20419, FACING, field_226872_b_
DirectionProperty: a, FACING, field_20419, FACING, field_226872_b_
IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_
IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_
Constructors
Methods
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b
Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, func_235331_a_
1.15.2
Names
bpa
bpd
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bpa
net.minecraft.world.level.block.BeehiveBlock
net.minecraft.class_4481
net.minecraft.block.BeehiveBlock
net.minecraft.block.BeehiveBlock
Fields
Direction[]: a, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_
DirectionProperty: b, FACING, field_20419, FACING, field_226872_b_
IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_
Constructors
Methods
boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M
int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l
void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a
void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, func_226881_b_
void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, func_226878_a_
InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_
boolean (Level, BlockPos): d, hiveContainsBees, method_23894, hasBees, func_226882_d_
void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, func_226877_a_
void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, func_226876_a_
BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a
void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a
RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b
BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_
void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a
List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a
BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a
void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c
void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, func_226879_a_
void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, func_226880_a_
void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, func_226875_a_