History - net.minecraft.world.level.block.BeehiveBlock

25w18a

Names

dni

dny

Fields

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

IntegerProperty: c, HONEY_LEVEL, field_20420

int: d, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: d, MAX_HONEY_LEVELS, field_31011

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012

com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274, CODEC, f_303500_

com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274

EnumProperty<Direction>: b, FACING, field_20419, FACING, f_49563_

EnumProperty<Direction>: b, FACING, field_20419

Constructors

Methods

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, m_49649_

void (Level, BlockPos): b, angerNearbyBees, method_23893

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_

void (Level, BlockPos): a, dropHoneycomb, method_21842

boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees, m_49654_

boolean (Level, BlockPos): c, hiveContainsBees, method_23894

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, m_49594_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, m_49590_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, m_49603_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, m_49612_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, m_49576_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496

List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks, m_49635_

List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560

com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Rotation): a, rotate, method_9598

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

BlockState (BlockState, Mirror): a, mirror, method_9569

void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_

void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574

1.21.5

Names

djh

dni

Fields

Constructors

Methods

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_

1.21.4

Names

dkg

djh

Fields

Constructors

Methods

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

ItemStack (LevelReader, BlockPos, BlockState, boolean): a, getCloneItemStack, method_9574, getPickStack, m_48663_

1.21.3

Names

dfs

dkg

Fields

DirectionProperty: b, FACING, field_20419, FACING, f_49563_

EnumProperty<Direction>: b, FACING, field_20419, FACING, f_49563_

Constructors

Methods

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

void (BlockState, ServerLevel, BlockPos, Explosion, BiConsumer<ItemStack, BlockPos>): a, onExplosionHit, method_55124, onExploded, m_304760_

InteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_9568, appendTooltip, m_5871_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

dev

dfs

Fields

Constructors

Methods

1.20.6

Names

cwk

dev

Fields

Constructors

Methods

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

boolean (BlockState): c_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

RenderShape (BlockState): a_, getRenderShape, method_9604, getRenderType, m_7514_

ItemInteractionResult (ItemStack, BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, useItemOn, method_55765, onUseWithItem, m_51273_

1.20.4

Names

csp

cwk

Fields

DirectionProperty: a, FACING, field_20419, FACING, f_49563_

DirectionProperty: b, FACING, field_20419, FACING, f_49563_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

int: c, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: d, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: d, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

com.mojang.serialization.MapCodec<BeehiveBlock>: a, CODEC, field_46274, CODEC, f_303500_

Constructors

Methods

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

com.mojang.serialization.MapCodec<BeehiveBlock> (): a, codec, method_53969, getCodec, m_304657_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

BlockState (BlockState, Rotation): a, rotate, method_9598, rotate, m_6843_

BlockState (BlockState, Mirror): a, mirror, method_9569, mirror, m_6943_

1.20.2

Names

cph

csp

Fields

Constructors

Methods

1.20.1

Names

cpc

cph

Fields

Constructors

Methods

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, m_7381_

List<ItemStack> (BlockState, LootParams$Builder): a, getDrops, method_9560, getDroppedStacks, m_49635_

1.19.4

Names

cmn

cpc

Fields

Constructors

Methods

1.19.3

Names

cjn

cmn

Fields

Constructors

Methods

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

ciq

cjn

Fields

Constructors

Methods

1.19

Names

cdk

ciq

Fields

Constructors

Methods

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

1.18.2

Names

ccs

cdk

Fields

Direction[]: d, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, f_49565_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

int: d, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

Constructors

Methods

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, m_49647_

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bzj

ccs

Fields

Constructors

Methods

1.17.1

Names

bzi

bzj

Fields

Constructors

Methods

1.17

Names

buk

bzi

net.minecraft.block.BeehiveBlock

net.minecraft.src.C_1701_

Fields

Direction[]: c, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

Direction[]: d, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, f_49565_

DirectionProperty: a, FACING, field_20419, FACING, field_226872_b_

DirectionProperty: a, FACING, field_20419, FACING, f_49563_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, f_49564_

int: c, MAX_HONEY_LEVELS, field_31011, FULL_HONEY_LEVEL, f_152177_

int: e, SHEARED_HONEYCOMB_COUNT, field_31012, DROPPED_HONEYCOMB_COUNT, f_152178_

Constructors

Methods

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): d_, hasAnalogOutputSignal, method_9498, hasComparatorOutput, m_7278_

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, m_6782_

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, func_226881_b_

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, m_49649_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, func_226878_a_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, m_49600_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, m_6227_

boolean (Level, BlockPos): d, hiveContainsBees, method_23894, hasBees, func_226882_d_

boolean (Level, BlockPos): c, hiveContainsBees, method_23894, hasBees, m_49654_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, func_226877_a_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, m_49594_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, func_226876_a_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, m_49590_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b_, getRenderShape, method_9604, getRenderType, m_7514_

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, m_7381_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, m_7100_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, func_226879_a_

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, m_49603_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, func_226880_a_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, m_49612_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, func_226875_a_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, m_49576_

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, func_235331_a_

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, m_49647_

BlockEntity (BlockPos, BlockState): a, newBlockEntity, method_10123, createBlockEntity, m_142194_

<T extends BlockEntity> BlockEntityTicker<T> (Level, BlockState, BlockEntityType<T>): a, getTicker, method_31645, getTicker, m_142354_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

buh

buk

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

bvn

buh

Fields

Constructors

Methods

1.16.1

Names

bpd

bvn

Fields

Direction[]: a, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

Direction[]: c, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

DirectionProperty: b, FACING, field_20419, FACING, field_226872_b_

DirectionProperty: a, FACING, field_20419, FACING, field_226872_b_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

IntegerProperty: b, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

Constructors

(Block$Properties)

(BlockBehaviour$Properties)

Methods

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

boolean (BlockState): a, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

RenderShape (BlockState): b, getRenderShape, method_9604, getRenderType, func_149645_b

Direction (Random): a, getRandomOffset, method_26978, getRandomGenerationDirection, func_235331_a_

1.15.2

Names

bpa

bpd

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bpa

net.minecraft.world.level.block.BeehiveBlock

net.minecraft.class_4481

net.minecraft.block.BeehiveBlock

net.minecraft.block.BeehiveBlock

Fields

Direction[]: a, SPAWN_DIRECTIONS, field_20418, GENERATE_DIRECTIONS, field_226871_a_

DirectionProperty: b, FACING, field_20419, FACING, field_226872_b_

IntegerProperty: c, HONEY_LEVEL, field_20420, HONEY_LEVEL, field_226873_c_

Constructors

(Block$Properties)

Methods

boolean (BlockState): b, hasAnalogOutputSignal, method_9498, hasComparatorOutput, func_149740_M

int (BlockState, Level, BlockPos): a, getAnalogOutputSignal, method_9572, getComparatorOutput, func_180641_l

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, BlockPos): b, angerNearbyBees, method_23893, angerNearbyBees, func_226881_b_

void (Level, BlockPos): a, dropHoneycomb, method_21842, dropHoneycomb, func_226878_a_

InteractionResult (BlockState, Level, BlockPos, Player, InteractionHand, BlockHitResult): a, use, method_9534, onUse, func_225533_a_

boolean (Level, BlockPos): d, hiveContainsBees, method_23894, hasBees, func_226882_d_

void (Level, BlockState, BlockPos, Player, BeehiveBlockEntity$BeeReleaseStatus): a, releaseBeesAndResetHoneyLevel, method_21841, takeHoney, func_226877_a_

void (Level, BlockState, BlockPos): a, resetHoneyLevel, method_23754, takeHoney, func_226876_a_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

RenderShape (BlockState): c, getRenderShape, method_9604, getRenderType, func_149645_b

BlockEntity (BlockGetter): a, newBlockEntity, method_10123, createBlockEntity, func_196283_a_

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

List<ItemStack> (BlockState, LootContext$Builder): a, getDrops, method_9560, getDroppedStacks, func_220076_a

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a

void (BlockState, Level, BlockPos, Random): a, animateTick, method_9496, randomDisplayTick, func_180655_c

void (Level, BlockPos, BlockState): a, trySpawnDripParticles, method_21843, spawnHoneyParticles, func_226879_a_

void (Level, BlockPos, VoxelShape, double): a, spawnParticle, method_21844, addHoneyParticle, func_226880_a_

void (Level, double, double, double, double, double): a, spawnFluidParticle, method_21840, addHoneyParticle, func_226875_a_