protected void | | H() | | registerGoals() | | method_5959() |
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public static AttributeSupplier$Builder | | m() | | createAttributes() | | method_26916() |
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public SpawnGroupData | |
public void | | d_() | | aiStep() | | method_6007() |
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public SoundEvent | | ae_() | | getCelebrateSound() | | method_20033() |
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public Vec3[] | | J(float arg0) | | getIllusionOffsets(float arg0) | | method_7065(float arg0) |
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protected SoundEvent | | p() | | getAmbientSound() | | method_5994() |
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protected SoundEvent | | e_() | | getDeathSound() | | method_6002() |
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protected SoundEvent | |
protected SoundEvent | | t() | | getCastingSoundEvent() | | method_7142() |
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public void | | a(asi arg0, int arg1, boolean arg2) | | applyRaidBuffs(ServerLevel arg0, int arg1, boolean arg2) | | method_16484(class_3218 arg0, int arg1, boolean arg2) |
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public void | |
public AbstractIllager$IllagerArmPose | | l() | | getArmPose() | | method_6990() |
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