net.minecraft.world.entity.monster

public abstract class AbstractSkeleton

extends Monster implements RangedAttackMob

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, Enemy, RangedAttackMob

cpi
net.minecraft.world.entity.monster.AbstractSkeleton
net.minecraft.class_1547

Field summary

Modifier and TypeField
private static final int
a
HARD_ATTACK_INTERVAL
field_49149
private static final int
b
NORMAL_ATTACK_INTERVAL
field_49150
private final RangedBowAttackGoal<AbstractSkeleton>
c
bowGoal
field_7220
private final MeleeAttackGoal
d
meleeGoal
field_7221

Constructor summary

ModifierConstructor
protected (EntityType<? extends AbstractSkeleton> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
H()
registerGoals()
method_5959()
public static AttributeSupplier$Builder
l()
createAttributes()
method_26905()
protected void
b(iy arg0, ecg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
abstract SoundEvent
m()
getStepSound()
method_6998()
public void
d_()
aiStep()
method_6007()
public void
r()
rideTick()
method_5842()
protected void
a(baq arg0, bvn arg1)
populateDefaultEquipmentSlots(RandomSource arg0, DifficultyInstance arg1)
method_5964(class_5819 arg0, class_1266 arg1)
public SpawnGroupData
a(dlq arg0, bvn arg1, bya arg2, bzk arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
public void
n()
reassessWeaponGoal()
method_6997()
protected int
t()
getHardAttackInterval()
method_57078()
protected int
gI()
getAttackInterval()
method_57079()
public void
a(bys arg0, float arg1)
performRangedAttack(LivingEntity arg0, float arg1)
method_7105(class_1309 arg0, float arg1)
protected AbstractArrow
a(dba arg0, float arg1, dba arg2)
getArrow(ItemStack arg0, float arg1, ItemStack arg2)
method_6996(class_1799 arg0, float arg1, class_1799 arg2)
public boolean
a(dbv arg0)
canFireProjectileWeapon(ProjectileWeaponItem arg0)
method_25938(class_1811 arg0)
public TagKey<Item>
ad()
getPreferredWeaponType()
method_65345()
protected void
a(fbf arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
public void
a(byc arg0, dba arg1, dba arg2)
onEquipItem(EquipmentSlot arg0, ItemStack arg1, ItemStack arg2)
method_6116(class_1304 arg0, class_1799 arg1, class_1799 arg2)
public boolean
gJ()
isShaking()
method_35191()