net.minecraft.world.entity.animal.allay

public class Allay

extends PathfinderMob implements InventoryCarrier, VibrationSystem

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, InventoryCarrier, VibrationSystem

clu
net.minecraft.world.entity.animal.allay.Allay
net.minecraft.class_7298

Field summary

Modifier and TypeField
private static final Vec3i
e
ITEM_PICKUP_REACH
field_38399
private static final int
bK
LIFTING_ITEM_ANIMATION_DURATION
field_39461
private static final float
bL
DANCING_LOOP_DURATION
field_39462
private static final float
bM
SPINNING_ANIMATION_DURATION
field_39463
private static final int
bN
DEFAULT_DUPLICATION_COOLDOWN
field_57621
private static final int
bO
DUPLICATION_COOLDOWN_TICKS
field_39465
private static final int
bP
NUM_OF_DUPLICATION_HEARTS
field_39679
public static final int
a
MAX_NOTEBLOCK_DISTANCE
field_54974
private static final EntityDataAccessor<Boolean>
bQ
DATA_DANCING
field_39466
private static final EntityDataAccessor<Boolean>
bR
DATA_CAN_DUPLICATE
field_39467
protected static final com.google.common.collect.ImmutableList<SensorType<? extends Sensor<? super Allay>>>
b
SENSOR_TYPES
field_38398
protected static final com.google.common.collect.ImmutableList<MemoryModuleType<?>>
c
MEMORY_TYPES
field_38403
public static final com.google.common.collect.ImmutableList<Float>
d
THROW_SOUND_PITCHES
field_38937
private final DynamicGameEventListener<VibrationSystem$Listener>
bS
dynamicVibrationListener
field_38401
private VibrationSystem$Data
bT
vibrationData
field_44596
private final VibrationSystem$User
bU
vibrationUser
field_39468
private final DynamicGameEventListener<Allay$JukeboxListener>
bV
dynamicJukeboxListener
field_39469
private final SimpleContainer
bW
inventory
field_38402
private BlockPos
bX
jukeboxPos
field_39470
private long
bY
duplicationCooldown
field_39471
private float
bZ
holdingItemAnimationTicks
field_38935
private float
ca
holdingItemAnimationTicks0
field_38936
private float
cb
dancingAnimationTicks
field_39472
private float
cc
spinningAnimationTicks
field_39473
private float
cd
spinningAnimationTicks0
field_39474

Constructor summary

ModifierConstructor
public (EntityType<? extends Allay> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected Brain$Provider<Allay>
ej()
brainProvider()
method_28306()
protected Brain<?>
a(com.mojang.serialization.Dynamic<?> arg0)
makeBrain(com.mojang.serialization.Dynamic<?> arg0)
method_18867(com.mojang.serialization.Dynamic<?> arg0)
public Brain<Allay>
ei()
getBrain()
method_18868()
public static AttributeSupplier$Builder
l()
createAttributes()
method_42655()
protected PathNavigation
b(dkz arg0)
createNavigation(Level arg0)
method_5965(class_1937 arg0)
protected void
a(ald$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
public void
k(fgx arg0)
travel(Vec3 arg0)
method_6091(class_243 arg0)
public boolean
a(asi arg0, bwh arg1, float arg2)
hurtServer(ServerLevel arg0, DamageSource arg1, float arg2)
method_64397(class_3218 arg0, class_1282 arg1, float arg2)
protected boolean
t(bxs arg0)
considersEntityAsAlly(Entity arg0)
method_61416(class_1297 arg0)
private boolean
F(bxs arg0)
isLikedPlayer(Entity arg0)
method_65349(class_1297 arg0)
protected void
b(iy arg0, ecg arg1)
playStepSound(BlockPos arg0, BlockState arg1)
method_5712(class_2338 arg0, class_2680 arg1)
protected void
a(double arg0, boolean arg1, ecg arg2, iy arg3)
checkFallDamage(double arg0, boolean arg1, BlockState arg2, BlockPos arg3)
method_5623(double arg0, boolean arg1, class_2680 arg2, class_2338 arg3)
protected SoundEvent
p()
getAmbientSound()
method_5994()
protected SoundEvent
e(bwh arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
protected SoundEvent
e_()
getDeathSound()
method_6002()
protected float
fl()
getSoundVolume()
method_6107()
protected void
a(asi arg0)
customServerAiStep(ServerLevel arg0)
method_5958(class_3218 arg0)
public void
d_()
aiStep()
method_6007()
public void
g()
tick()
method_5773()
public boolean
fV()
canPickUpLoot()
method_5936()
public boolean
m()
hasItemInHand()
method_43396()
protected boolean
f(byc arg0)
canDispenserEquipIntoSlot(EquipmentSlot arg0)
method_63626(class_1304 arg0)
private boolean
gL()
isOnPickupCooldown()
method_42654()
protected InteractionResult
b(csy arg0, bvo arg1)
mobInteract(Player arg0, InteractionHand arg1)
method_5992(class_1657 arg0, class_1268 arg1)
public void
b(iy arg0, boolean arg1)
setJukeboxPlaying(BlockPos arg0, boolean arg1)
method_44358(class_2338 arg0, boolean arg1)
public SimpleContainer
n()
getInventory()
method_35199()
protected Vec3i
ac()
getPickupReach()
method_42646()
public boolean
c(asi arg0, dba arg1)
wantsToPickUp(ServerLevel arg0, ItemStack arg1)
method_20820(class_3218 arg0, class_1799 arg1)
private boolean
c(dba arg0, dba arg1)
allayConsidersItemEqual(ItemStack arg0, ItemStack arg1)
method_45340(class_1799 arg0, class_1799 arg1)
private boolean
d(dba arg0, dba arg1)
hasNonMatchingPotion(ItemStack arg0, ItemStack arg1)
method_45341(class_1799 arg0, class_1799 arg1)
protected void
a(asi arg0, cpe arg1)
pickUpItem(ServerLevel arg0, ItemEntity arg1)
method_5949(class_3218 arg0, class_1542 arg1)
protected void
ah()
sendDebugPackets()
method_18409()
public boolean
bb()
isFlapping()
method_5776()
public void
a(BiConsumer<ehd<?>, asi> arg0)
updateDynamicGameEventListener(BiConsumer<DynamicGameEventListener<?>, ServerLevel> arg0)
method_42147(BiConsumer<class_5715<?>, class_3218> arg0)
public boolean
t()
isDancing()
method_44359()
public void
x(boolean arg0)
setDancing(boolean arg0)
method_44367(boolean arg0)
private boolean
gM()
shouldStopDancing()
method_44361()
public float
J(float arg0)
getHoldingItemAnimationProgress(float arg0)
method_43397(float arg0)
public boolean
gI()
isSpinning()
method_44360()
public float
K(float arg0)
getSpinningProgress(float arg0)
method_44368(float arg0)
public boolean
a(dba arg0, dba arg1)
equipmentHasChanged(ItemStack arg0, ItemStack arg1)
method_45324(class_1799 arg0, class_1799 arg1)
protected void
f(asi arg0)
dropEquipment(ServerLevel arg0)
method_16078(class_3218 arg0)
public boolean
h(double arg0)
removeWhenFarAway(double arg0)
method_5974(double arg0)
protected void
a(fbh arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
protected void
a(fbf arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
protected boolean
gG()
shouldStayCloseToLeashHolder()
method_43689()
private void
gN()
updateDuplicationCooldown()
method_44362()
private void
a(long arg0)
setDuplicationCooldown(long arg0)
method_67660(long arg0)
private void
gO()
duplicateAllay()
method_44363()
private void
gP()
resetDuplicationCooldown()
method_44364()
private boolean
gQ()
canDuplicate()
method_44365()
private void
a(csy arg0, dba arg1)
removeInteractionItem(Player arg0, ItemStack arg1)
method_44357(class_1657 arg0, class_1799 arg1)
public Vec3
F()
getLeashOffset()
method_29919()
public void
b(byte arg0)
handleEntityEvent(byte arg0)
method_5711(byte arg0)
private void
gR()
spawnHeartParticle()
method_44608()
public VibrationSystem$Data
gJ()
getVibrationData()
method_51298()
public VibrationSystem$User
gK()
getVibrationUser()
method_51299()