net.minecraft.network.protocol.game

public class ClientboundAnimatePacket

implements Packet<ClientGamePacketListener>

acl
net.minecraft.network.protocol.game.ClientboundAnimatePacket
net.minecraft.class_2616

Field summary

Modifier and TypeField
public static final StreamCodec<FriendlyByteBuf, ClientboundAnimatePacket>
a
STREAM_CODEC
field_47898
public static final int
b
SWING_MAIN_HAND
field_33295
public static final int
c
WAKE_UP
field_33297
public static final int
d
SWING_OFF_HAND
field_33298
public static final int
e
CRITICAL_HIT
field_33299
public static final int
f
MAGIC_CRITICAL_HIT
field_33300
private final int
g
id
field_12029
private final int
h
action
field_12028

Constructor summary

ModifierConstructor
public (Entity arg0, int arg1)
private (FriendlyByteBuf arg0)

Method summary

Modifier and TypeMethod
private void
a(wc arg0)
write(FriendlyByteBuf arg0)
method_55857(class_2540 arg0)
public PacketType<ClientboundAnimatePacket>
a()
type()
method_65080()
public void
a(acj arg0)
handle(ClientGamePacketListener arg0)
method_11268(class_2602 arg0)
public int
b()
getId()
method_11269()
public int
e()
getAction()
method_11267()