net.minecraft.client.renderer

public abstract class RenderType

extends RenderStateShard

gve
net.minecraft.client.renderer.RenderType
net.minecraft.class_1921

Field summary

Modifier and TypeField
private static final int
D
MEGABYTE
field_32777
public static final int
x
BIG_BUFFER_SIZE
field_32772
public static final int
y
SMALL_BUFFER_SIZE
field_32774
public static final int
z
TRANSIENT_BUFFER_SIZE
field_32775
private static final RenderType
E
SOLID
field_9178
private static final RenderType
F
CUTOUT_MIPPED
field_9175
private static final RenderType
G
CUTOUT
field_9174
private static final RenderType
H
TRANSLUCENT
field_9179
private static final RenderType
I
TRANSLUCENT_MOVING_BLOCK
field_25285
private static final Function<ResourceLocation, RenderType>
J
ARMOR_CUTOUT_NO_CULL
field_29622
private static final Function<ResourceLocation, RenderType>
K
ARMOR_TRANSLUCENT
field_54962
private static final Function<ResourceLocation, RenderType>
L
ENTITY_SOLID
field_29623
private static final Function<ResourceLocation, RenderType>
M
ENTITY_SOLID_Z_OFFSET_FORWARD
field_53130
private static final Function<ResourceLocation, RenderType>
N
ENTITY_CUTOUT
field_29624
private static final BiFunction<ResourceLocation, Boolean, RenderType>
O
ENTITY_CUTOUT_NO_CULL
field_29625
private static final BiFunction<ResourceLocation, Boolean, RenderType>
P
ENTITY_CUTOUT_NO_CULL_Z_OFFSET
field_29626
private static final Function<ResourceLocation, RenderType>
Q
ITEM_ENTITY_TRANSLUCENT_CULL
field_29627
private static final BiFunction<ResourceLocation, Boolean, RenderType>
R
ENTITY_TRANSLUCENT
field_29629
private static final BiFunction<ResourceLocation, Boolean, RenderType>
S
ENTITY_TRANSLUCENT_EMISSIVE
field_38345
private static final Function<ResourceLocation, RenderType>
T
ENTITY_SMOOTH_CUTOUT
field_29630
private static final BiFunction<ResourceLocation, Boolean, RenderType>
U
BEACON_BEAM
field_29631
private static final Function<ResourceLocation, RenderType>
V
ENTITY_DECAL
field_29632
private static final Function<ResourceLocation, RenderType>
W
ENTITY_NO_OUTLINE
field_29633
private static final Function<ResourceLocation, RenderType>
X
ENTITY_SHADOW
field_29634
private static final Function<ResourceLocation, RenderType>
Y
DRAGON_EXPLOSION_ALPHA
field_29635
private static final Function<ResourceLocation, RenderType>
Z
EYES
field_29636
private static final RenderType
aa
LEASH
field_20964
private static final RenderType
ab
WATER_MASK
field_20965
private static final RenderType
ac
ARMOR_ENTITY_GLINT
field_24473
private static final RenderType
ad
GLINT_TRANSLUCENT
field_26373
private static final RenderType
ae
GLINT
field_20967
private static final RenderType
af
ENTITY_GLINT
field_20968
private static final Function<ResourceLocation, RenderType>
ag
CRUMBLING
field_29637
private static final Function<ResourceLocation, RenderType>
ah
TEXT
field_29638
private static final RenderType
ai
TEXT_BACKGROUND
field_42519
private static final Function<ResourceLocation, RenderType>
aj
TEXT_INTENSITY
field_33630
private static final Function<ResourceLocation, RenderType>
ak
TEXT_POLYGON_OFFSET
field_34002
private static final Function<ResourceLocation, RenderType>
al
TEXT_INTENSITY_POLYGON_OFFSET
field_34003
private static final Function<ResourceLocation, RenderType>
am
TEXT_SEE_THROUGH
field_29639
private static final RenderType
an
TEXT_BACKGROUND_SEE_THROUGH
field_42520
private static final Function<ResourceLocation, RenderType>
ao
TEXT_INTENSITY_SEE_THROUGH
field_33631
private static final RenderType
ap
LIGHTNING
field_20970
private static final RenderType
aq
DRAGON_RAYS
field_52255
private static final RenderType
ar
DRAGON_RAYS_DEPTH
field_52307
private static final RenderType
as
TRIPWIRE
field_25644
private static final RenderType
at
END_PORTAL
field_29457
private static final RenderType
au
END_GATEWAY
field_29458
public static final RenderType$CompositeRenderType
A
LINES
field_21695
public static final RenderType$CompositeRenderType
B
SECONDARY_BLOCK_OUTLINE
field_54857
public static final RenderType$CompositeRenderType
C
LINE_STRIP
field_29456
private static final Function<Double, RenderType$CompositeRenderType>
av
DEBUG_LINE_STRIP
field_42521
private static final RenderType$CompositeRenderType
aw
DEBUG_FILLED_BOX
field_42522
private static final RenderType$CompositeRenderType
ax
DEBUG_QUADS
field_42523
private static final RenderType$CompositeRenderType
ay
DEBUG_TRIANGLE_FAN
field_53131
private static final RenderType$CompositeRenderType
az
DEBUG_STRUCTURE_QUADS
field_52256
private static final RenderType$CompositeRenderType
aA
DEBUG_SECTION_QUADS
field_44673
private static final Function<ResourceLocation, RenderType>
aB
OPAQUE_PARTICLE
field_55141
private static final Function<ResourceLocation, RenderType>
aC
TRANSLUCENT_PARTICLE
field_55142
private static final Function<ResourceLocation, RenderType>
aD
WEATHER_DEPTH_WRITE
field_55143
private static final Function<ResourceLocation, RenderType>
aE
WEATHER_NO_DEPTH_WRITE
field_55144
private static final RenderType
aF
SUNRISE_SUNSET
field_55147
private static final Function<ResourceLocation, RenderType>
aG
CELESTIAL
field_55149
private static final Function<ResourceLocation, RenderType>
aH
BLOCK_SCREEN_EFFECT
field_55150
private static final Function<ResourceLocation, RenderType>
aI
FIRE_SCREEN_EFFECT
field_55151
private static final com.google.common.collect.ImmutableList<RenderType>
aJ
CHUNK_BUFFER_LAYERS
field_39002
private final int
aK
bufferSize
field_20806
private final boolean
aL
affectsCrumbling
field_20975
private final boolean
aM
sortOnUpload
field_21402

Constructor summary

ModifierConstructor
public (String arg0, int arg1, boolean arg2, boolean arg3, Runnable arg4, Runnable arg5)

Method summary

Modifier and TypeMethod
public static RenderType
d()
solid()
method_23577()
public static RenderType
e()
cutoutMipped()
method_23579()
public static RenderType
f()
cutout()
method_23581()
public static RenderType
g()
translucent()
method_23583()
public static RenderType
h()
translucentMovingBlock()
method_29380()
public static RenderType
a(alw arg0)
armorCutoutNoCull(ResourceLocation arg0)
method_25448(class_2960 arg0)
public static RenderType
b(alw arg0)
createArmorDecalCutoutNoCull(ResourceLocation arg0)
method_53491(class_2960 arg0)
public static RenderType
c(alw arg0)
armorTranslucent(ResourceLocation arg0)
method_65052(class_2960 arg0)
public static RenderType
d(alw arg0)
entitySolid(ResourceLocation arg0)
method_23572(class_2960 arg0)
public static RenderType
e(alw arg0)
entitySolidZOffsetForward(ResourceLocation arg0)
method_62290(class_2960 arg0)
public static RenderType
f(alw arg0)
entityCutout(ResourceLocation arg0)
method_23576(class_2960 arg0)
public static RenderType
a(alw arg0, boolean arg1)
entityCutoutNoCull(ResourceLocation arg0, boolean arg1)
method_24293(class_2960 arg0, boolean arg1)
public static RenderType
g(alw arg0)
entityCutoutNoCull(ResourceLocation arg0)
method_23578(class_2960 arg0)
public static RenderType
b(alw arg0, boolean arg1)
entityCutoutNoCullZOffset(ResourceLocation arg0, boolean arg1)
method_28115(class_2960 arg0, boolean arg1)
public static RenderType
h(alw arg0)
entityCutoutNoCullZOffset(ResourceLocation arg0)
method_28116(class_2960 arg0)
public static RenderType
i(alw arg0)
itemEntityTranslucentCull(ResourceLocation arg0)
method_29379(class_2960 arg0)
public static RenderType
c(alw arg0, boolean arg1)
entityTranslucent(ResourceLocation arg0, boolean arg1)
method_24294(class_2960 arg0, boolean arg1)
public static RenderType
j(alw arg0)
entityTranslucent(ResourceLocation arg0)
method_23580(class_2960 arg0)
public static RenderType
d(alw arg0, boolean arg1)
entityTranslucentEmissive(ResourceLocation arg0, boolean arg1)
method_42599(class_2960 arg0, boolean arg1)
public static RenderType
k(alw arg0)
entityTranslucentEmissive(ResourceLocation arg0)
method_42600(class_2960 arg0)
public static RenderType
l(alw arg0)
entitySmoothCutout(ResourceLocation arg0)
method_23584(class_2960 arg0)
public static RenderType
e(alw arg0, boolean arg1)
beaconBeam(ResourceLocation arg0, boolean arg1)
method_23592(class_2960 arg0, boolean arg1)
public static RenderType
m(alw arg0)
entityDecal(ResourceLocation arg0)
method_23586(class_2960 arg0)
public static RenderType
n(alw arg0)
entityNoOutline(ResourceLocation arg0)
method_23588(class_2960 arg0)
public static RenderType
o(alw arg0)
entityShadow(ResourceLocation arg0)
method_24469(class_2960 arg0)
public static RenderType
p(alw arg0)
dragonExplosionAlpha(ResourceLocation arg0)
method_23573(class_2960 arg0)
public static RenderType
q(alw arg0)
eyes(ResourceLocation arg0)
method_23026(class_2960 arg0)
public static RenderType
r(alw arg0)
breezeEyes(ResourceLocation arg0)
method_55252(class_2960 arg0)
public static RenderType
a(alw arg0, float arg1, float arg2)
breezeWind(ResourceLocation arg0, float arg1, float arg2)
method_55251(class_2960 arg0, float arg1, float arg2)
public static RenderType
b(alw arg0, float arg1, float arg2)
energySwirl(ResourceLocation arg0, float arg1, float arg2)
method_23018(class_2960 arg0, float arg1, float arg2)
public static RenderType
i()
leash()
method_23587()
public static RenderType
j()
waterMask()
method_23589()
public static RenderType
s(alw arg0)
outline(ResourceLocation arg0)
method_23287(class_2960 arg0)
public static RenderType
k()
armorEntityGlint()
method_27949()
public static RenderType
l()
glintTranslucent()
method_30676()
public static RenderType
m()
glint()
method_23590()
public static RenderType
n()
entityGlint()
method_23591()
public static RenderType
t(alw arg0)
crumbling(ResourceLocation arg0)
method_23570(class_2960 arg0)
public static RenderType
u(alw arg0)
text(ResourceLocation arg0)
method_23028(class_2960 arg0)
public static RenderType
o()
textBackground()
method_49045()
public static RenderType
v(alw arg0)
textIntensity(ResourceLocation arg0)
method_36434(class_2960 arg0)
public static RenderType
w(alw arg0)
textPolygonOffset(ResourceLocation arg0)
method_37345(class_2960 arg0)
public static RenderType
x(alw arg0)
textIntensityPolygonOffset(ResourceLocation arg0)
method_37346(class_2960 arg0)
public static RenderType
y(alw arg0)
textSeeThrough(ResourceLocation arg0)
method_23030(class_2960 arg0)
public static RenderType
p()
textBackgroundSeeThrough()
method_49046()
public static RenderType
z(alw arg0)
textIntensitySeeThrough(ResourceLocation arg0)
method_36435(class_2960 arg0)
public static RenderType
q()
lightning()
method_23593()
public static RenderType
r()
dragonRays()
method_61046()
public static RenderType
s()
dragonRaysDepth()
method_61157()
public static RenderType
t()
tripwire()
method_29997()
public static RenderType
u()
endPortal()
method_23574()
public static RenderType
v()
endGateway()
method_34571()
public static RenderType
w()
lines()
method_23594()
public static RenderType
x()
secondaryBlockOutline()
method_64914()
public static RenderType
y()
lineStrip()
method_34572()
public static RenderType
a(double arg0)
debugLineStrip(double arg0)
method_49043(double arg0)
public static RenderType
z()
debugFilledBox()
method_49047()
public static RenderType
A()
debugQuads()
method_49042()
public static RenderType
B()
debugTriangleFan()
method_62278()
public static RenderType
C()
debugStructureQuads()
method_61045()
public static RenderType
D()
debugSectionQuads()
method_51456()
public static RenderType
A(alw arg0)
opaqueParticle(ResourceLocation arg0)
method_65213(class_2960 arg0)
public static RenderType
B(alw arg0)
translucentParticle(ResourceLocation arg0)
method_65214(class_2960 arg0)
private static Function<ResourceLocation, RenderType>
a(RenderPipeline arg0)
createWeather(RenderPipeline arg0)
method_65230(com.mojang.blaze3d.pipeline.RenderPipeline arg0)
public static RenderType
f(alw arg0, boolean arg1)
weather(ResourceLocation arg0, boolean arg1)
method_65231(class_2960 arg0, boolean arg1)
public static RenderType
E()
sunriseSunset()
method_65220()
public static RenderType
C(alw arg0)
celestial(ResourceLocation arg0)
method_65215(class_2960 arg0)
public static RenderType
D(alw arg0)
blockScreenEffect(ResourceLocation arg0)
method_65216(class_2960 arg0)
public static RenderType
E(alw arg0)
fireScreenEffect(ResourceLocation arg0)
method_65217(class_2960 arg0)
static RenderType$CompositeRenderType
a(String arg0, int arg1, RenderPipeline arg2, gve$b arg3)
create(String arg0, int arg1, RenderPipeline arg2, RenderType$CompositeState arg3)
method_24048(String arg0, int arg1, com.mojang.blaze3d.pipeline.RenderPipeline arg2, class_1921$class_4688 arg3)
private static RenderType$CompositeRenderType
a(String arg0, int arg1, boolean arg2, boolean arg3, RenderPipeline arg4, gve$b arg5)
create(String arg0, int arg1, boolean arg2, boolean arg3, RenderPipeline arg4, RenderType$CompositeState arg5)
method_24049(String arg0, int arg1, boolean arg2, boolean arg3, com.mojang.blaze3d.pipeline.RenderPipeline arg4, class_1921$class_4688 arg5)
public abstract void
a(fmf arg0)
draw(MeshData arg0)
method_60895(class_9801 arg0)
public abstract RenderTarget
F()
getRenderTarget()
method_68494()
public abstract RenderPipeline
G()
getRenderPipeline()
method_68495()
public static List<RenderType>
H()
chunkBufferLayers()
method_22720()
public int
I()
bufferSize()
method_22722()
public abstract VertexFormat
J()
format()
method_23031()
public abstract VertexFormat$Mode
K()
mode()
method_23033()
public Optional<RenderType>
L()
outline()
method_23289()
public boolean
M()
isOutline()
method_24295()
public boolean
N()
affectsCrumbling()
method_23037()
public boolean
O()
canConsolidateConsecutiveGeometry()
method_43332()
public boolean
P()
sortOnUpload()
method_60894()