net.minecraft.block

public class BlockVine

extends Block

akk
net.minecraft.block.BlockVine

Field summary

Modifier and TypeField
public static final PropertyBool
a
field_176277_a
public static final PropertyBool
b
field_176273_b
public static final PropertyBool
N
field_176278_M
public static final PropertyBool
O
field_176279_N
public static final PropertyBool
P
field_176280_O
public static final PropertyBool[]
Q
field_176274_P

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public IBlockState
a(alz arg0, adq arg1, cj arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public void
j()
func_149683_g()
public boolean
c()
func_149662_c()
public boolean
d()
func_149686_d()
public boolean
a(adm arg0, cj arg1)
func_176200_f(World arg0, BlockPos arg1)
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2)
func_180640_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(adm arg0, cj arg1, cq arg2)
func_176198_a(World arg0, BlockPos arg1, EnumFacing arg2)
private boolean
c(afh arg0)
func_150093_a(Block arg0)
private boolean
e(adm arg0, cj arg1, alz arg2)
func_176269_e(World arg0, BlockPos arg1, IBlockState arg2)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
public void
b(adm arg0, cj arg1, alz arg2, Random arg3)
func_180650_b(World arg0, BlockPos arg1, IBlockState arg2, Random arg3)
public IBlockState
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
public Item
a(alz arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
public int
a(Random arg0)
func_149745_a(Random arg0)
public void
a(adm arg0, wn arg1, cj arg2, alz arg3, akw arg4)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4)
public IBlockState
a(int arg0)
func_176203_a(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
protected BlockState
e()
func_180661_e()
public static PropertyBool
a(cq arg0)
func_176267_a(EnumFacing arg0)
public static int
d(alz arg0)
func_176268_d(IBlockState arg0)
public int
H()
func_149635_D()
public int
h(alz arg0)
func_180644_h(IBlockState arg0)
public int
a(adq arg0, cj arg1, int arg2)
func_180662_a(IBlockAccess arg0, BlockPos arg1, int arg2)
public EnumWorldBlockLayer
m()
func_180664_k()