net.minecraft.world.phys.shapes

public interface CollisionContext

fix
net.minecraft.world.phys.shapes.CollisionContext

Method summary

Modifier and TypeMethod
static CollisionContext
a()
empty()
static CollisionContext
a(bzm arg0)
of(Entity arg0)
static CollisionContext
a(bzm arg0, boolean arg1)
of(Entity arg0, boolean arg1)
static CollisionContext
a(cut arg0)
placementContext(Player arg0)
static CollisionContext
a(bzm arg0, double arg1)
withPosition(Entity arg0, double arg1)
boolean
b()
isDescending()
boolean
a(fjm arg0, jb arg1, boolean arg2)
isAbove(VoxelShape arg0, BlockPos arg1, boolean arg2)
boolean
a(dcr arg0)
isHoldingItem(Item arg0)
boolean
a(fal arg0, fal arg1)
canStandOnFluid(FluidState arg0, FluidState arg1)
VoxelShape
a(eeb arg0, dmc arg1, jb arg2)
getCollisionShape(BlockState arg0, CollisionGetter arg1, BlockPos arg2)
default boolean
c()
isPlacement()