net.minecraft.world.level.block

public class DriedGhastBlock

extends HorizontalDirectionalBlock implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dsk
net.minecraft.world.level.block.DriedGhastBlock
net.minecraft.class_11198
net.minecraft.block.DriedGhastBlock

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<DriedGhastBlock>
a
CODEC
field_59753
CODEC
public static final int
b
MAX_HYDRATION_LEVEL
field_59754
MAX_HYDRATION
public static final IntegerProperty
c
HYDRATION_LEVEL
field_59755
HYDRATION
public static final BooleanProperty
d
WATERLOGGED
field_59756
WATERLOGGED
public static final int
e
HYDRATION_TICK_DELAY
field_59757
HYDRATION_TICK_TIME
private static final VoxelShape
g
SHAPE
field_59758
SHAPE

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<DriedGhastBlock>
a()
codec()
method_53969()
getCodec()
protected void
a(eec$a<dpz, eeb> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
protected BlockState
a(eeb arg0, dmx arg1, dnj arg2, jb arg3, jh arg4, jb arg5, eeb arg6, bck arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
public VoxelShape
a(eeb arg0, dly arg1, jb arg2, fix arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
public int
n(eeb arg0)
getHydrationLevel(BlockState arg0)
method_70748(class_2680 arg0)
getHydration(BlockState state)
private boolean
o(eeb arg0)
isReadyToSpawn(BlockState arg0)
method_70749(class_2680 arg0)
isFullyHydrated(BlockState state)
protected void
a(eeb arg0, aub arg1, jb arg2, bck arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
private void
c(eeb arg0, aub arg1, jb arg2, bck arg3)
tickWaterlogged(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_70747(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
tickHydration(BlockState state, ServerWorld world, BlockPos pos, Random random)
private void
a(aub arg0, jb arg1, eeb arg2)
spawnGhastling(ServerLevel arg0, BlockPos arg1, BlockState arg2)
method_70746(class_3218 arg0, class_2338 arg1, class_2680 arg2)
spawnGhastling(ServerWorld world, BlockPos pos, BlockState state)
public void
a(eeb arg0, dmu arg1, jb arg2, bck arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
protected void
b(eeb arg0, aub arg1, jb arg2, bck arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
randomTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
public BlockState
a(dgo arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
protected FluidState
b_(eeb arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
public boolean
a(dmv arg0, jb arg1, eeb arg2, fal arg3)
placeLiquid(LevelAccessor arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
tryFillWithFluid(WorldAccess arg0, BlockPos arg1, BlockState arg2, FluidState arg3)
public void
a(dmu arg0, jb arg1, eeb arg2, cam arg3, dcv arg4)
setPlacedBy(Level arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public boolean
a(eeb arg0, fba arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
canPathfindThrough(BlockState arg0, NavigationType arg1)