History - net.minecraft.world.level.block.DriedGhastBlock

1.21.7

Names

Fields

com.mojang.serialization.MapCodec<DriedGhastBlock>: a, CODEC, field_59753, CODEC, f_399927_

com.mojang.serialization.MapCodec<DriedGhastBlock>: a, CODEC, field_59753, CODEC

int: b, MAX_HYDRATION_LEVEL, field_59754, MAX_HYDRATION, f_398768_

int: b, MAX_HYDRATION_LEVEL, field_59754, MAX_HYDRATION

IntegerProperty: c, HYDRATION_LEVEL, field_59755, HYDRATION, f_399480_

IntegerProperty: c, HYDRATION_LEVEL, field_59755, HYDRATION

BooleanProperty: d, WATERLOGGED, field_59756, WATERLOGGED, f_398711_

BooleanProperty: d, WATERLOGGED, field_59756, WATERLOGGED

int: e, HYDRATION_TICK_DELAY, field_59757, HYDRATION_TICK_TIME, f_400111_

int: e, HYDRATION_TICK_DELAY, field_59757, HYDRATION_TICK_TIME

VoxelShape: g, SHAPE, field_59758, SHAPE, f_399597_

VoxelShape: g, SHAPE, field_59758, SHAPE

Constructors

Methods

com.mojang.serialization.MapCodec<DriedGhastBlock> (): a, codec, method_53969, getCodec, m_304657_

com.mojang.serialization.MapCodec<DriedGhastBlock> (): a, codec, method_53969, getCodec

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape

int (BlockState): n, getHydrationLevel, method_70748, getHydration, m_401278_

int (BlockState): n, getHydrationLevel, method_70748, getHydration

boolean (BlockState): o, isReadyToSpawn, method_70749, isFullyHydrated, m_402720_

boolean (BlockState): o, isReadyToSpawn, method_70749, isFullyHydrated

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick

void (BlockState, ServerLevel, BlockPos, RandomSource): c, tickWaterlogged, method_70747, tickHydration, m_402223_

void (BlockState, ServerLevel, BlockPos, RandomSource): c, tickWaterlogged, method_70747, tickHydration

void (ServerLevel, BlockPos, BlockState): a, spawnGhastling, method_70746, spawnGhastling, m_404299_

void (ServerLevel, BlockPos, BlockState): a, spawnGhastling, method_70746, spawnGhastling

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough

1.21.6

Names

dsk

net.minecraft.world.level.block.DriedGhastBlock

net.minecraft.class_11198

net.minecraft.block.DriedGhastBlock

net.minecraft.src.C_398240_

Fields

com.mojang.serialization.MapCodec<DriedGhastBlock>: a, CODEC, field_59753, CODEC, f_399927_

int: b, MAX_HYDRATION_LEVEL, field_59754, MAX_HYDRATION, f_398768_

IntegerProperty: c, HYDRATION_LEVEL, field_59755, HYDRATION, f_399480_

BooleanProperty: d, WATERLOGGED, field_59756, WATERLOGGED, f_398711_

int: e, HYDRATION_TICK_DELAY, field_59757, HYDRATION_TICK_TIME, f_400111_

VoxelShape: g, SHAPE, field_59758, SHAPE, f_399597_

Constructors

(BlockBehaviour$Properties)

Methods

com.mojang.serialization.MapCodec<DriedGhastBlock> (): a, codec, method_53969, getCodec, m_304657_

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

VoxelShape (BlockState, BlockGetter, BlockPos, CollisionContext): a, getShape, method_9530, getOutlineShape, m_5940_

int (BlockState): n, getHydrationLevel, method_70748, getHydration, m_401278_

boolean (BlockState): o, isReadyToSpawn, method_70749, isFullyHydrated, m_402720_

void (BlockState, ServerLevel, BlockPos, RandomSource): a, tick, method_9588, scheduledTick, m_213897_

void (BlockState, ServerLevel, BlockPos, RandomSource): c, tickWaterlogged, method_70747, tickHydration, m_402223_

void (ServerLevel, BlockPos, BlockState): a, spawnGhastling, method_70746, spawnGhastling, m_404299_

void (BlockState, Level, BlockPos, RandomSource): a, animateTick, method_9496, randomDisplayTick, m_214162_

void (BlockState, ServerLevel, BlockPos, RandomSource): b, randomTick, method_9514, randomTick, m_213898_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

FluidState (BlockState): b_, getFluidState, method_9545, getFluidState, m_5888_

boolean (LevelAccessor, BlockPos, BlockState, FluidState): a, placeLiquid, method_10311, tryFillWithFluid, m_7361_

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

boolean (BlockState, PathComputationType): a, isPathfindable, method_9516, canPathfindThrough, m_7357_