protected void | |
protected void | |
public static AttributeSupplier$Builder | | m() | | createBaseChestedHorseAttributes() | | method_26898() | | createAbstractDonkeyAttributes() |
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public boolean | | n() | | hasChest() | | method_6703() | | hasChest() |
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public void | | x(boolean arg0) | | setChest(boolean arg0) | | method_6704(boolean arg0) | | setHasChest(boolean hasChest) |
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public EntityDimensions | |
protected void | |
protected void | |
protected void | |
public SlotAccess | | a_(int arg0) | | getSlot(int arg0) | | method_32318(int arg0) | | getStackReference(int arg0) |
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public InteractionResult | |
private void | |
public Vec3[] | | E() | | getQuadLeashOffsets() | | method_70992() | | getQuadLeashOffsets() |
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protected void | | t() | | playChestEquipsSound() | | method_6705() | | playAddChestSound() |
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public int | | ac_() | | getInventoryColumns() | | method_6702() | | getInventoryColumns() |
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