net.minecraft.world.entity.animal.horse

public abstract class AbstractChestedHorse

extends AbstractHorse

All mapped superinterfaces:

SyncedDataHolder, Nameable, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, HasCustomInventoryScreen, OwnableEntity, PlayerRideableJumping, PlayerRideable

cop
net.minecraft.world.entity.animal.horse.AbstractChestedHorse
net.minecraft.class_1492
net.minecraft.entity.passive.AbstractDonkeyEntity

Field summary

Modifier and TypeField
private static final EntityDataAccessor<Boolean>
ck
DATA_ID_CHEST
field_6943
CHEST
private static final boolean
cl
DEFAULT_HAS_CHEST
field_57629
DEFAULT_HAS_CHEST
private final EntityDimensions
cm
babyDimensions
field_47806
babyBaseDimensions

Constructor summary

ModifierConstructor
protected (EntityType<? extends AbstractChestedHorse> arg0, Level arg1)

Method summary

Modifier and TypeMethod
protected void
a(bck arg0)
randomizeAttributes(RandomSource arg0)
method_6001(class_5819 arg0)
initAttributes(Random arg0)
protected void
a(all$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
public static AttributeSupplier$Builder
m()
createBaseChestedHorseAttributes()
method_26898()
createAbstractDonkeyAttributes()
public boolean
n()
hasChest()
method_6703()
hasChest()
public void
x(boolean arg0)
setChest(boolean arg0)
method_6704(boolean arg0)
setHasChest(boolean hasChest)
public EntityDimensions
e(cay arg0)
getDefaultDimensions(Pose arg0)
method_55694(class_4050 arg0)
getBaseDimensions(EntityPose arg0)
protected void
f(aub arg0)
dropEquipment(ServerLevel arg0)
method_16078(class_3218 arg0)
dropInventory(ServerWorld arg0)
protected void
a(fdc arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
writeCustomData(WriteView arg0)
protected void
a(fda arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
readCustomData(ReadView arg0)
public SlotAccess
a_(int arg0)
getSlot(int arg0)
method_32318(int arg0)
getStackReference(int arg0)
public InteractionResult
b(cut arg0, bxi arg1)
mobInteract(Player arg0, InteractionHand arg1)
method_5992(class_1657 arg0, class_1268 arg1)
interactMob(PlayerEntity arg0, Hand arg1)
private void
d(cut arg0, dcv arg1)
equipChest(Player arg0, ItemStack arg1)
method_45374(class_1657 arg0, class_1799 arg1)
addChest(PlayerEntity player, ItemStack chest)
public Vec3[]
E()
getQuadLeashOffsets()
method_70992()
getQuadLeashOffsets()
protected void
t()
playChestEquipsSound()
method_6705()
playAddChestSound()
public int
ac_()
getInventoryColumns()
method_6702()
getInventoryColumns()