net.minecraft.world.level.block

public class TripWireBlock

extends Block

All mapped superinterfaces:

FeatureElement, ItemLike

dwt
net.minecraft.world.level.block.TripWireBlock
net.minecraft.class_2538
net.minecraft.block.TripwireBlock
net.minecraft.src.C_1946_

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<TripWireBlock>
a
CODEC
field_46480
CODEC
f_303472_
public static final BooleanProperty
b
POWERED
field_11680
POWERED
f_57590_
public static final BooleanProperty
c
ATTACHED
field_11683
ATTACHED
f_57591_
public static final BooleanProperty
d
DISARMED
field_11679
DISARMED
f_57592_
public static final BooleanProperty
e
NORTH
field_11675
NORTH
f_57593_
public static final BooleanProperty
f
EAST
field_11673
EAST
f_57594_
public static final BooleanProperty
g
SOUTH
field_11678
SOUTH
f_57595_
public static final BooleanProperty
h
WEST
field_11674
WEST
f_57596_
private static final Map<Direction, BooleanProperty>
i
PROPERTY_BY_DIRECTION
field_11676
FACING_PROPERTIES
f_57599_
private static final VoxelShape
D
SHAPE_ATTACHED
field_55806
ATTACHED_SHAPE
f_381769_
private static final VoxelShape
R
SHAPE_NOT_ATTACHED
field_55807
UNATTACHED_SHAPE
f_380712_
private static final int
S
RECHECK_PERIOD
field_31267
SCHEDULED_TICK_DELAY
f_154836_
private final Block
T
hook
field_11677
hookBlock
f_57600_

Constructor summary

ModifierConstructor
public (Block hookBlock, BlockBehaviour$Properties settings)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<TripWireBlock>
a()
codec()
method_53969()
getCodec()
m_304657_()
protected VoxelShape
a(ebq arg0, djn arg1, iw arg2, fgh arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_57655_, C_1559_ p_57656_, C_4675_ p_57657_, C_3051_ arg3)
public BlockState
a(ded arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected BlockState
a(ebq arg0, dkm arg1, dky arg2, iw arg3, jc arg4, iw arg5, ebq arg6, bai arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
m_7417_(C_2064_ p_366467_, C_1599_ p_366611_, C_346056_ p_57649_, C_4675_ p_57646_, C_4687_ p_57650_, C_4675_ p_57647_, C_2064_ p_369813_, C_212974_ arg7)
protected void
a(ebq arg0, dkj arg1, iw arg2, ebq arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6807_(C_2064_ p_57660_, C_1596_ p_57661_, C_4675_ p_57662_, C_2064_ p_57663_, boolean arg4)
protected void
a(ebq arg0, asb arg1, iw arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
onStateReplaced(BlockState arg0, ServerWorld arg1, BlockPos arg2, boolean arg3)
m_7892_(C_2064_ p_396061_, C_12_ p_396839_, C_4675_ p_392670_, boolean arg3)
public BlockState
a(dkj arg0, iw arg1, ebq arg2, csi arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
m_5707_(C_1596_ p_57616_, C_4675_ p_57617_, C_2064_ p_57618_, C_1141_ arg3)
private void
a(dkj arg0, iw arg1, ebq arg2)
updateSource(Level arg0, BlockPos arg1, BlockState arg2)
method_10779(class_1937 arg0, class_2338 arg1, class_2680 arg2)
update(World world, BlockPos pos, BlockState state)
m_57610_(C_1596_ p_57612_, C_4675_ p_57613_, C_2064_ arg2)
protected VoxelShape
a(ebq arg0, djn arg1, iw arg2, bxe arg3)
getEntityInsideCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, Entity arg3)
method_64022(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1297 arg3)
getInsideCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, Entity arg3)
m_352072_(C_2064_ p_394181_, C_1559_ p_366199_, C_4675_ p_391633_, C_507_ arg3)
protected void
a(ebq arg0, dkj arg1, iw arg2, bxe arg3, bxx arg4)
entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4)
onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4)
m_49259_(C_2064_ p_57626_, C_1596_ p_57627_, C_4675_ p_57628_, C_507_ p_392144_, C_378837_ arg4)
protected void
a(ebq arg0, asb arg1, iw arg2, bai arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213897_(C_2064_ p_222599_, C_12_ p_222600_, C_4675_ p_222601_, C_212974_ arg3)
private void
a(dkj arg0, iw arg1)
checkPressed(Level arg0, BlockPos arg1)
method_64024(class_1937 arg0, class_2338 arg1)
updatePowered(World world, BlockPos pos)
m_57607_(C_1596_ p_57609_, C_4675_ arg1)
private void
a(dkj arg0, iw arg1, List<? extends bxe> arg2)
checkPressed(Level arg0, BlockPos arg1, List<? extends Entity> arg2)
method_10780(class_1937 arg0, class_2338 arg1, List<? extends class_1297> arg2)
updatePowered(World world, BlockPos pos, List<? extends Entity> entities)
m_354354_(C_1596_ p_365869_, C_4675_ p_360972_, List<? extends C_507_> arg2)
public boolean
a(ebq arg0, jc arg1)
shouldConnectTo(BlockState arg0, Direction arg1)
method_10778(class_2680 arg0, class_2350 arg1)
shouldConnectTo(BlockState state, Direction facing)
m_57641_(C_2064_ p_57643_, C_4687_ arg1)
protected BlockState
a(ebq arg0, dui arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
m_6843_(C_2064_ p_57640_, C_1886_ arg1)
protected BlockState
a(ebq arg0, dsr arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
m_6943_(C_2064_ p_57637_, C_1838_ arg1)
protected void
a(ebr$a<dno, ebq> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)