net.minecraft.world.level.block

public class ScaffoldingBlock

extends Block implements SimpleWaterloggedBlock

All mapped superinterfaces:

FeatureElement, ItemLike, SimpleWaterloggedBlock, BucketPickup, LiquidBlockContainer

dul
net.minecraft.world.level.block.ScaffoldingBlock
net.minecraft.class_3736
net.minecraft.block.ScaffoldingBlock
net.minecraft.src.C_1890_

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ScaffoldingBlock>
a
CODEC
field_46432
CODEC
f_303233_
private static final int
f
TICK_DELAY
field_31238
field_31238
f_154382_
private static final VoxelShape
g
SHAPE_STABLE
field_16494
NORMAL_OUTLINE_SHAPE
f_380693_
private static final VoxelShape
h
SHAPE_UNSTABLE_BOTTOM
field_17577
COLLISION_SHAPE
f_382435_
private static final VoxelShape
i
SHAPE_UNSTABLE
field_16497
BOTTOM_OUTLINE_SHAPE
f_381736_
private static final VoxelShape
D
SHAPE_BELOW_BLOCK
field_17578
OUTLINE_SHAPE
f_379903_
public static final int
b
STABILITY_MAX_DISTANCE
field_31237
MAX_DISTANCE
f_154381_
public static final IntegerProperty
c
DISTANCE
field_16495
DISTANCE
f_56012_
public static final BooleanProperty
d
WATERLOGGED
field_16496
WATERLOGGED
f_56013_
public static final BooleanProperty
e
BOTTOM
field_16547
BOTTOM
f_56014_

Constructor summary

ModifierConstructor
protected (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ScaffoldingBlock>
a()
codec()
method_53969()
getCodec()
m_304657_()
protected void
a(ebr$a<dno, ebq> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateManager$Builder<Block, BlockState> arg0)
m_7926_(C_2065_$C_2066_<C_1706_, C_2064_> arg0)
protected VoxelShape
a(ebq arg0, djn arg1, iw arg2, fgh arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5940_(C_2064_ p_56058_, C_1559_ p_56059_, C_4675_ p_56060_, C_3051_ arg3)
protected VoxelShape
a(ebq arg0, djn arg1, iw arg2)
getInteractionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_9584(class_2680 arg0, class_1922 arg1, class_2338 arg2)
getRaycastShape(BlockState arg0, BlockView arg1, BlockPos arg2)
m_6079_(C_2064_ p_56054_, C_1559_ p_56055_, C_4675_ arg2)
protected boolean
a(ebq arg0, ded arg1)
canBeReplaced(BlockState arg0, BlockPlaceContext arg1)
method_9616(class_2680 arg0, class_1750 arg1)
canReplace(BlockState arg0, ItemPlacementContext arg1)
m_6864_(C_2064_ p_56038_, C_1445_ arg1)
public BlockState
a(ded arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
m_5573_(C_1445_ arg0)
protected void
a(ebq arg0, dkj arg1, iw arg2, ebq arg3, boolean arg4)
onPlace(BlockState arg0, Level arg1, BlockPos arg2, BlockState arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
m_6807_(C_2064_ p_56063_, C_1596_ p_56064_, C_4675_ p_56065_, C_2064_ p_56066_, boolean arg4)
protected BlockState
a(ebq arg0, dkm arg1, dky arg2, iw arg3, jc arg4, iw arg5, ebq arg6, bai arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
getStateForNeighborUpdate(BlockState arg0, WorldView arg1, ScheduledTickView arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, Random arg7)
m_7417_(C_2064_ p_365588_, C_1599_ p_361394_, C_346056_ p_56048_, C_4675_ p_56045_, C_4687_ p_56049_, C_4675_ p_56046_, C_2064_ p_369734_, C_212974_ arg7)
protected void
a(ebq arg0, asb arg1, iw arg2, bai arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
scheduledTick(BlockState arg0, ServerWorld arg1, BlockPos arg2, Random arg3)
m_213897_(C_2064_ p_222020_, C_12_ p_222021_, C_4675_ p_222022_, C_212974_ arg3)
protected boolean
a(ebq arg0, dkm arg1, iw arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, WorldView arg1, BlockPos arg2)
m_7898_(C_2064_ p_56041_, C_1599_ p_56042_, C_4675_ arg2)
protected VoxelShape
b(ebq arg0, djn arg1, iw arg2, fgh arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, ShapeContext arg3)
m_5939_(C_2064_ p_56069_, C_1559_ p_56070_, C_4675_ p_56071_, C_3051_ arg3)
protected FluidState
b_(ebq arg0)
getFluidState(BlockState arg0)
method_9545(class_2680 arg0)
getFluidState(BlockState arg0)
m_5888_(C_2064_ arg0)
private boolean
a(djn arg0, iw arg1, int arg2)
isBottom(BlockGetter arg0, BlockPos arg1, int arg2)
method_16373(class_1922 arg0, class_2338 arg1, int arg2)
shouldBeBottom(BlockView world, BlockPos pos, int distance)
m_56027_(C_1559_ p_56029_, C_4675_ p_56030_, int arg2)
public static int
a(djn arg0, iw arg1)
getDistance(BlockGetter arg0, BlockPos arg1)
method_16372(class_1922 arg0, class_2338 arg1)
calculateDistance(BlockView world, BlockPos pos)
m_56024_(C_1559_ p_56025_, C_4675_ p_56026_)