net.minecraft.block

public class RedstoneWireBlock

extends Block

All mapped superinterfaces:

ItemConvertible

bqu
net.minecraft.class_2457
net.minecraft.block.RedstoneWireBlock
net.minecraft.block.RedstoneWireBlock

Field summary

Modifier and TypeField
public static final EnumProperty<WireConnection>
a
field_11440
WIRE_CONNECTION_NORTH
field_176348_a
public static final EnumProperty<WireConnection>
b
field_11436
WIRE_CONNECTION_EAST
field_176347_b
public static final EnumProperty<WireConnection>
c
field_11437
WIRE_CONNECTION_SOUTH
field_176349_M
public static final EnumProperty<WireConnection>
d
field_11439
WIRE_CONNECTION_WEST
field_176350_N
public static final IntProperty
e
field_11432
POWER
field_176351_O
public static final Map<Direction, EnumProperty<WireConnection>>
f
field_11435
DIRECTION_TO_WIRE_CONNECTION_PROPERTY
field_196498_A
protected static final VoxelShape[]
g
field_11433
WIRE_CONNECTIONS_TO_SHAPE
field_196499_B
private boolean
h
field_11438
wiresGivePower
field_150181_a
private final Set<BlockPos>
i
field_11434
affectedNeighbors
field_150179_b

Constructor summary

ModifierConstructor
public (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
private static int
q(bvo arg0)
method_10480(class_2680 arg0)
getWireConnectionMask(BlockState arg0)
func_185699_x(BlockState arg0)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
b(bvo arg0, bhn arg1, ev arg2, int arg3)
method_9517(class_2680 arg0, class_1936 arg1, class_2338 arg2, int arg3)
method_9517(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
func_196248_b(BlockState arg0, IWorld arg1, BlockPos arg2, int arg3)
private WireConnection
a(bgw arg0, ev arg1, fa arg2)
method_10477(class_1922 arg0, class_2338 arg1, class_2350 arg2)
getRenderConnectionType(BlockView arg0, BlockPos arg1, Direction arg2)
func_208074_a(IBlockReader arg0, BlockPos arg1, Direction arg2)
public boolean
a(bvo arg0, bhp arg1, ev arg2)
method_9558(class_2680 arg0, class_1941 arg1, class_2338 arg2)
canPlaceAt(BlockState arg0, ViewableWorld arg1, BlockPos arg2)
func_196260_a(BlockState arg0, IWorldReader arg1, BlockPos arg2)
private BlockState
a(bhm arg0, ev arg1, bvo arg2)
method_10485(class_1937 arg0, class_2338 arg1, class_2680 arg2)
update(World arg0, BlockPos arg1, BlockState arg2)
func_176338_e(World arg0, BlockPos arg1, BlockState arg2)
private BlockState
b(bhm arg0, ev arg1, bvo arg2)
method_10481(class_1937 arg0, class_2338 arg1, class_2680 arg2)
updateLogic(World arg0, BlockPos arg1, BlockState arg2)
func_212568_b(World arg0, BlockPos arg1, BlockState arg2)
private void
a(bhm arg0, ev arg1)
method_10479(class_1937 arg0, class_2338 arg1)
updateNeighbors(World arg0, BlockPos arg1)
func_176344_d(World arg0, BlockPos arg1)
public void
b(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9615(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockAdded(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_220082_b(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
private int
a(int arg0, bvo arg1)
method_10486(int arg0, class_2680 arg1)
increasePower(int arg0, BlockState arg1)
func_212567_a(int arg0, BlockState arg1)
public void
a(bvo arg0, bhm arg1, ev arg2, bmq arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
public int
b(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
a(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
private boolean
b(bgw arg0, ev arg1, fa arg2)
method_10478(class_1922 arg0, class_2338 arg1, class_2350 arg2)
method_10478(BlockView arg0, BlockPos arg1, Direction arg2)
func_176339_d(IBlockReader arg0, BlockPos arg1, Direction arg2)
protected static boolean
a(bgw arg0, ev arg1)
method_10483(class_1922 arg0, class_2338 arg1)
connectsTo(BlockView arg0, BlockPos arg1)
func_176340_e(IBlockReader arg0, BlockPos arg1)
protected static boolean
j(bvo arg0)
method_10484(class_2680 arg0)
connectsTo(BlockState arg0)
func_176346_d(BlockState arg0)
protected static boolean
a(bvo arg0, fa arg1)
method_10482(class_2680 arg0, class_2350 arg1)
connectsTo(BlockState arg0, Direction arg1)
func_176343_a(BlockState arg0, Direction arg1)
public boolean
h(bvo arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
public BlockRenderLayer
c()
method_9551()
getRenderLayer()
func_180664_k()
public BlockState
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public static int
b(int arg0)
method_10487(int arg0)
getWireColor(int arg0)
func_176337_b(int arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)