net.minecraft.block

public class LeverBlock

extends WallMountedBlock

All mapped superinterfaces:

ItemConvertible

bpu
net.minecraft.class_2401
net.minecraft.block.LeverBlock
net.minecraft.block.LeverBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_11265
POWERED
field_176359_b
protected static final VoxelShape
b
field_11267
NORTH_WALL_SHAPE
field_185692_c
protected static final VoxelShape
c
field_11263
SOUTH_WALL_SHAPE
field_185693_d
protected static final VoxelShape
d
field_11260
WEST_WALL_SHAPE
field_185694_e
protected static final VoxelShape
e
field_11262
EAST_WALL_SHAPE
field_185695_f
protected static final VoxelShape
f
field_11264
FLOOR_Z_AXIS_SHAPE
field_209348_r
protected static final VoxelShape
g
field_11261
FLOOR_X_AXIS_SHAPE
field_209349_s
protected static final VoxelShape
h
field_11268
CEILING_Z_AXIS_SHAPE
field_209350_t
protected static final VoxelShape
i
field_11266
CEILING_X_AXIS_SHAPE
field_209351_u

Constructor summary

ModifierConstructor
protected (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
private static void
a(bvo arg0, bhn arg1, ev arg2, float arg3)
method_10308(class_2680 arg0, class_1936 arg1, class_2338 arg2, float arg3)
spawnParticles(BlockState arg0, IWorld arg1, BlockPos arg2, float arg3)
func_196379_a(BlockState arg0, IWorld arg1, BlockPos arg2, float arg3)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public int
a(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9524(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getWeakRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_180656_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public int
b(bvo arg0, bgw arg1, ev arg2, fa arg3)
method_9603(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_2350 arg3)
getStrongRedstonePower(BlockState arg0, BlockView arg1, BlockPos arg2, Direction arg3)
func_176211_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, Direction arg3)
public boolean
h(bvo arg0)
method_9506(class_2680 arg0)
emitsRedstonePower(BlockState arg0)
func_149744_f(BlockState arg0)
private void
d(bvo arg0, bhm arg1, ev arg2)
method_10309(class_2680 arg0, class_1937 arg1, class_2338 arg2)
updateNeighbors(BlockState arg0, World arg1, BlockPos arg2)
func_196378_d(BlockState arg0, World arg1, BlockPos arg2)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public void
a(bvo arg0, bhm arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
randomDisplayTick(BlockState arg0, World arg1, BlockPos arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)