net.minecraft.block

public class FenceGateBlock

extends HorizontalFacingBlock

All mapped superinterfaces:

ItemConvertible

boq
net.minecraft.class_2349
net.minecraft.block.FenceGateBlock
net.minecraft.block.FenceGateBlock

Field summary

Modifier and TypeField
public static final BooleanProperty
a
field_11026
OPEN
field_176466_a
public static final BooleanProperty
b
field_11021
POWERED
field_176465_b
public static final BooleanProperty
c
field_11024
IN_WALL
field_176467_M
protected static final VoxelShape
d
field_11022
Z_AXIS_SHAPE
field_185541_d
protected static final VoxelShape
e
field_11017
X_AXIS_SHAPE
field_185542_e
protected static final VoxelShape
f
field_11025
IN_WALL_Z_AXIS_SHAPE
field_185543_f
protected static final VoxelShape
g
field_11016
IN_WALL_X_AXIS_SHAPE
field_185544_g
protected static final VoxelShape
h
field_11028
Z_AXIS_COLLISION_SHAPE
field_208068_x
protected static final VoxelShape
i
field_11019
X_AXIS_COLLISION_SHAPE
field_185540_C
protected static final VoxelShape
j
field_11018
field_11018
field_208069_z
protected static final VoxelShape
k
field_11023
field_11023
field_185539_B
protected static final VoxelShape
w
field_11020
field_11020
field_208066_B
protected static final VoxelShape
x
field_11027
field_11027
field_208067_C

Constructor summary

ModifierConstructor
public (Block$Settings arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockState
a(bvo arg0, fa arg1, bvo arg2, bhn arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
getStateForNeighborUpdate(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public VoxelShape
b(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220071_b(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public VoxelShape
h(bvo arg0, bgw arg1, ev arg2)
method_9571(class_2680 arg0, class_1922 arg1, class_2338 arg2)
method_9571(BlockState arg0, BlockView arg1, BlockPos arg2)
func_196247_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public boolean
a(bvo arg0, bgw arg1, ev arg2, cnn arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
canPlaceAtSide(BlockState arg0, BlockView arg1, BlockPos arg2, BlockPlacementEnvironment arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
private boolean
j(bvo arg0)
method_10138(class_2680 arg0)
isWall(BlockState arg0)
func_196380_i(BlockState arg0)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public void
a(bvo arg0, bhm arg1, ev arg2, bmq arg3, ev arg4, boolean arg5)
method_9612(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2248 arg3, class_2338 arg4, boolean arg5)
neighborUpdate(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
func_220069_a(BlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4, boolean arg5)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public static boolean
a(bvo arg0, fa arg1)
method_16703(class_2680 arg0, class_2350 arg1)
canWallConnect(BlockState arg0, Direction arg1)
func_220253_a(BlockState arg0, Direction arg1)