net.minecraft.block

public class BlockDoor

extends Block

All mapped superinterfaces:

IItemProvider

bdu
net.minecraft.block.BlockDoor

Field summary

Modifier and TypeField
public static final DirectionProperty
a
field_176520_a
public static final BooleanProperty
b
field_176519_b
public static final EnumProperty<DoorHingeSide>
c
field_176521_M
public static final BooleanProperty
p
field_176522_N
public static final EnumProperty<DoubleBlockHalf>
q
field_176523_O
protected static final VoxelShape
r
field_185658_f
protected static final VoxelShape
s
field_185659_g
protected static final VoxelShape
t
field_185656_B
protected static final VoxelShape
u
field_185657_C

Constructor summary

ModifierConstructor
protected (Block$Builder arg0)

Method summary

Modifier and TypeMethod
public VoxelShape
a(bkt arg0, axg arg1, ej arg2)
func_196244_b(IBlockState arg0, IBlockReader arg1, BlockPos arg2)
public IBlockState
a(bkt arg0, ep arg1, bkt arg2, axt arg3, ej arg4, ej arg5)
func_196271_a(IBlockState arg0, EnumFacing arg1, IBlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
public void
a(axs arg0, aoc arg1, ej arg2, bkt arg3, biz arg4, ata arg5)
func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5)
public void
a(axs arg0, ej arg1, bkt arg2, aoc arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public boolean
a(bkt arg0, axg arg1, ej arg2, caw arg3)
func_196266_a(IBlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public boolean
a(bkt arg0)
func_149686_d(IBlockState arg0)
private int
d()
func_185654_e()
private int
e()
func_185655_g()
public IBlockState
a(arg arg0)
func_196258_a(BlockItemUseContext arg0)
public void
a(axs arg0, ej arg1, bkt arg2, aex arg3, ata arg4)
func_180633_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3, ItemStack arg4)
private DoorHingeSide
b(arg arg0)
func_208073_b(BlockItemUseContext arg0)
public boolean
a(bkt arg0, axs arg1, ej arg2, aoc arg3, adh arg4, ep arg5, float arg6, float arg7, float arg8)
func_196250_a(IBlockState arg0, World arg1, BlockPos arg2, EntityPlayer arg3, EnumHand arg4, EnumFacing arg5, float arg6, float arg7, float arg8)
public void
a(axs arg0, ej arg1, boolean arg2)
func_176512_a(World arg0, BlockPos arg1, boolean arg2)
public void
a(bkt arg0, axs arg1, ej arg2, bcj arg3, ej arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public boolean
a(bkt arg0, axw arg1, ej arg2)
func_196260_a(IBlockState arg0, IWorldReaderBase arg1, BlockPos arg2)
private void
b(axs arg0, ej arg1, boolean arg2)
func_196426_b(World arg0, BlockPos arg1, boolean arg2)
public IItemProvider
a(bkt arg0, axs arg1, ej arg2, int arg3)
func_199769_a(IBlockState arg0, World arg1, BlockPos arg2, int arg3)
public EnumPushReaction
j(bkt arg0)
func_149656_h(IBlockState arg0)
public BlockRenderLayer
c()
func_180664_k()
public IBlockState
a(bkt arg0, bgs arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(bkt arg0, bfq arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected void
a(bkv$a<bcj, bkt> arg0)
func_206840_a(StateContainer$Builder<Block, IBlockState> arg0)
public BlockFaceShape
a(axg arg0, bkt arg1, ej arg2, ep arg3)
func_193383_a(IBlockReader arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public long
a(bkt arg0, ej arg1)
func_209900_a(IBlockState arg0, BlockPos arg1)